Fix T96157: Make size of Frame Node label independent from Line Width
This commits corrects the calculation of the Frame Node label size, making it independent of the 'Line Width' user preference. Since `U.dpi` is actually DPI divided by `U.pixelsize` and `U.pixelsize` is calculated from line-width multiplying by `U.pixelsize` undoes the connection between line-width and label size. It now stays the same, regardless of the line-width setting. Reviewed By: Julian Eisel, Harley Acheson Differential Revision: https://developer.blender.org/D14338
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blender-bot
2023-02-14 06:57:56 +01:00
Referenced by issue #96157, Changing the line width settings drastically affects the font size of frame labels
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@ -2654,7 +2654,7 @@ static void frame_node_draw_label(const bNodeTree &ntree,
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BLF_enable(fontid, BLF_ASPECT);
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BLF_aspect(fontid, aspect, aspect, 1.0f);
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/* clamp otherwise it can suck up a LOT of memory */
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BLF_size(fontid, MIN2(24.0f, font_size), U.dpi);
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BLF_size(fontid, MIN2(24.0f, font_size) * U.pixelsize, U.dpi);
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/* title color */
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int color_id = node_get_colorid(node);
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