Cleanup: remove redundant property for transfer_mode key-map item

As the property isn't saved and defaults to disabled,
there is no need to set it.
This commit is contained in:
Campbell Barton 2021-05-22 14:52:13 +10:00
parent 7adbe62a09
commit f7b22fc3d2
Notes: blender-bot 2023-02-14 06:23:08 +01:00
Referenced by issue #88500, Maximize button in the header is broken
Referenced by issue #88503, Geometry nodes: Crash when using attribute proximity on mesh primitives when moving/rotating/scaling object
Referenced by issue #88484, Compositor: adding viewer node with volume object causes crash in DebugInfo::graphviz
Referenced by issue #88475, use after free Fluid sim seg fault
Referenced by issue #88186, [2.92] Crash when loading mp3 file in VSE
Referenced by issue #88113, Use after free: Baking Rigid Body physics causes instant crash
Referenced by issue #87789, baking high res mantaflow sims ( both fluids and gas/smoke ) crashes blender 2.92
Referenced by issue #86909, Startup file opens as a blend file, but not as a startup
1 changed files with 1 additions and 2 deletions

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@ -4485,8 +4485,7 @@ def km_sculpt(params):
items.extend([
# Transfer Sculpt Mode (release to avoid conflict with grease pencil drawing).
("object.transfer_mode", {"type": 'D', "value": 'RELEASE'},
{"properties": [("use_eyedropper", False)]}),
("object.transfer_mode", {"type": 'D', "value": 'RELEASE'}, None),
# Brush strokes
("sculpt.brush_stroke", {"type": 'LEFTMOUSE', "value": 'PRESS'},
{"properties": [("mode", 'NORMAL')]}),