3D View: hide orbit navigation in camera view

Typically for camera views it's nicer not to overlay large widgets,
only include the button to exit camera view.
This commit is contained in:
Campbell Barton 2018-06-01 10:16:01 +02:00
parent c338ac9454
commit fe09aa602a
1 changed files with 12 additions and 3 deletions

View File

@ -169,11 +169,11 @@ struct NavigateWidgetGroup {
rcti rect_visible;
struct {
char is_persp;
char is_camera;
char viewlock;
} rv3d;
} state;
int region_size[2];
bool is_persp;
};
static bool WIDGETGROUP_navigate_poll(const bContext *UNUSED(C), wmManipulatorGroupType *UNUSED(wgt))
@ -281,6 +281,7 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGr
if ((navgroup->state.rect_visible.xmax == rect_visible.xmax) &&
(navgroup->state.rect_visible.ymax == rect_visible.ymax) &&
(navgroup->state.rv3d.is_persp == rv3d->is_persp) &&
(navgroup->state.rv3d.is_camera == (rv3d->persp == RV3D_CAMOB)) &&
(navgroup->state.rv3d.viewlock == rv3d->viewlock))
{
return;
@ -288,6 +289,7 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGr
navgroup->state.rect_visible = rect_visible;
navgroup->state.rv3d.is_persp = rv3d->is_persp;
navgroup->state.rv3d.is_camera = (rv3d->persp == RV3D_CAMOB);
navgroup->state.rv3d.viewlock = rv3d->viewlock;
const float icon_size = MANIPULATOR_SIZE;
@ -302,7 +304,7 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGr
WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, true);
}
if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
if (((rv3d->viewlock & RV3D_LOCKED) == 0) && (navgroup->state.rv3d.is_camera == false)) {
mpr = navgroup->mpr_array[MPR_ROTATE];
mpr->matrix_basis[3][0] = co[0];
mpr->matrix_basis[3][1] = co[1];
@ -329,7 +331,7 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGr
WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
}
else {
/* RV3D_LOCKED: only show supported buttons. */
/* RV3D_LOCKED or Camera: only show supported buttons. */
mpr = navgroup->mpr_array[MPR_MOVE];
mpr->matrix_basis[3][0] = co[0] + icon_offset_mini;
mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
@ -339,6 +341,13 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGr
mpr->matrix_basis[3][0] = co[0];
mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
if (navgroup->state.rv3d.is_camera) {
mpr = navgroup->mpr_array[MPR_CAMERA];
mpr->matrix_basis[3][0] = co[0] - icon_offset_mini;
mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
}
}
}