Fix T61737: Gizmo refresh issue

When using a transform.select_orientation keyboard shortcut, the
orientation change would not update the viewport.
So if you had the move gizmo visible, it would not change transform
orientation.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D4386
This commit is contained in:
Sebastian Parborg 2019-03-09 11:41:04 +01:00
parent 9fdbffb4b2
commit fede272d2c
Notes: blender-bot 2023-02-14 03:38:55 +01:00
Referenced by issue #61737, Gizmo refresh issue
1 changed files with 3 additions and 0 deletions

View File

@ -161,11 +161,14 @@ const EnumPropertyItem rna_enum_transform_mode_types[] =
static int select_orientation_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
int orientation = RNA_enum_get(op->ptr, "orientation");
BKE_scene_orientation_slot_set_index(&scene->orientation_slots[SCE_ORIENT_DEFAULT], orientation);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
WM_msg_publish_rna_prop(mbus, &scene->id, scene, TransformOrientationSlot, type);