Tue, May 22
in regards to drawing, maybe there could be an option to randomize colors for them, so each new path gets a different color, though they should probably go in order, Ie, 1 gets red, the second one gets green, the third one gets blue and so on, much easier to see, and the thicknes definitelly should be like what in 2.79 wa 2 px or so.
oh cool, sorry for spamming the wrong thread, if you want to point me in the right direction it Id be happy to contribute :)
@Luciano Muñoz Sessarego (looch) That is a separate topic - Calculation of motion paths is not the same as the drawing code (which this task focusses on restoring).
Please consider an option to offset the motion path!, example, i create a motion path on the head bone but i want to offset it to the forehead, or to the tip of the ear (which are directly moved by the head joing)
Offloading to @Clément Foucault (fclem) who can probably do this faster, while I deal with nasty Copy-on-Write issues.
Sat, May 19
Thu, May 17
@Sybren A. Stüvel (sybren) Didn't note the exact revision, but it one from was Monday (14 May) afternoon, (from around 4-5:30pm). I should probably run it again (maybe daily) to check if things have changed with the DM/modifier cleanups since.
Profiling suggests that the main costs are still just modifier evaluation (> 60%)
Wed, May 16
Fantastic stuff. Thanks everyone.
Regarding PyController Removal + Drivers/Custom Properties Creation Script thing , even though the rig works without it, I realized that the animations in 2.79 are keying these api defined properties, so I should add the script with the drivers trick anyway so that animations work properly.
I guess we can archive this then (since it was fixed -- and we have a workaround for older versions...)
IIRC, it can happen if you toggle the "Show Keys from Selected Channels" option in the Timeline. This was a bug fixed in master, but which never got backported to 2.79 a/b/c - the other devs were kindof against the idea of doing the DNA fixes needed to fix this (i.e. simply making sure we don't save wrong flags to wrong place).
Not sure (yet) how you got there, but you are indeed in NLA tweakmode without a track/clip.
Mon, May 14
It's clearly not reasonable if it ruins an entire planned project. What are people supposed to do if they want a large scene with rope, or chains, or electric cables, or steel cables, or holiday lights, or carnival lights, or a roll of tape, or a roll of tape measure, or yarn or any number of long, malleable objects?
Sun, May 13
Yes, we do not support IK chains longer than 255 Not a bug, more like a reasonable limitation. Thanks for the report anyway.