AnimationProject
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Description

This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers and more.

Module Owner: @Joshua Leung (aligorith)
User Members: @bassam kurdali (bassamk) @Nathan Vegdahl (cessen)

Recent Activity

Tue, Sep 19

Hazuki Aoi (hazukiaoi) created T52835: When IK influence change, ik animation have 1 frame delay on export FBX.
Tue, Sep 19, 6:06 PM · Animation, BF Blender

Sat, Sep 16

Joshua Leung (aligorith) changed Type from Bug to To Do on T50433: Errors in NLA editor Add and Subtract.
Sat, Sep 16, 8:06 AM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T52744: Euler Filter doesn't work.

Ok, I've double checked. Officially this isn't a case that the current code was intended to address (i.e. it only fixes the most basic case).

Sat, Sep 16, 7:49 AM · BF Blender, Animation
Joshua Leung (aligorith) changed Type from Bug to To Do on T52744: Euler Filter doesn't work.
Sat, Sep 16, 7:47 AM · BF Blender, Animation

Thu, Sep 14

Joshua Leung (aligorith) raised the priority of T52744: Euler Filter doesn't work from "Incomplete" to "Confirmed".

Thanks, I'll see what we can do about this :)

Thu, Sep 14, 8:46 AM · BF Blender, Animation
Koichi Yamagishi (odieburger) added a comment to T52744: Euler Filter doesn't work.

Oh, I found the way to upload the file. The problem is that euler filter doesn't solve the euler rotation jump in Graph Editor. The scene file I've uploaded has a cube with the rotation function curves and they are not continues. Please have a look and make a solution.

Thu, Sep 14, 8:20 AM · BF Blender, Animation
Koichi Yamagishi (odieburger) added a comment to T52744: Euler Filter doesn't work.

how can I attach file?

Thu, Sep 14, 8:09 AM · BF Blender, Animation
Joshua Leung (aligorith) claimed T52744: Euler Filter doesn't work.

There is insufficient information here to do anything about this report.

Thu, Sep 14, 7:58 AM · BF Blender, Animation
Koichi Yamagishi (odieburger) created T52744: Euler Filter doesn't work.
Thu, Sep 14, 6:51 AM · BF Blender, Animation

Tue, Sep 12

Joshua Leung (aligorith) added a comment to T52571: NLA Tracks cause lower performance with Armature Ghost.

Oh, and I forgot to mention: To increase your framerates, I strongly recommend you to reduce the number of open animation editors per editor to only a single one. Currently you've got all 3 open + the timeline, which does add up :)

Tue, Sep 12, 2:18 AM · Animation, BF Blender
Joshua Leung (aligorith) closed T52571: NLA Tracks cause lower performance with Armature Ghost as "Archived".

This isn't really a bug, as some performance drop is to be expected.

Tue, Sep 12, 2:16 AM · Animation, BF Blender

Mon, Sep 11

¿? (edtion) closed T52227: Time Slide tool doesn't take NLA mapping into account as "Resolved".

(may be redundant but while browsing my reports from last year, Bastion told me to not re-open tasks myself, and considering I'm not even sure if it's the same thing, I re-closed it )

Mon, Sep 11, 2:48 PM · Animation, BF Blender
¿? (edtion) reopened T52227: Time Slide tool doesn't take NLA mapping into account as "Open".

Wasn't sure if this was supposed to be re-opened, submitted as new, or mentioned as a note but:

Mon, Sep 11, 2:25 PM · Animation, BF Blender

Mon, Sep 4

colin (col-one) added a revision to T37875: Select Similar for Bones, more options: D2820: Select Similar for Bones by custom shape.
Mon, Sep 4, 10:07 AM · Quick Hacks, BF Blender, Animation

Sun, Sep 3

colin (col-one) claimed T37875: Select Similar for Bones, more options.

https://developer.blender.org/differential/diff/9208/

Sun, Sep 3, 7:32 PM · Quick Hacks, BF Blender, Animation
colin (col-one) added a comment to T37875: Select Similar for Bones, more options.

@Aaron Carlisle (Blendify) here my diff
https://developer.blender.org/differential/diff/9208/

Sun, Sep 3, 9:30 AM · Quick Hacks, BF Blender, Animation
Joshua Leung (aligorith) closed T52227: Time Slide tool doesn't take NLA mapping into account as "Resolved" by committing rB53ec0e5166aa: Fix T52227: Time Slide tool doesn't take NLA mapping into account.
Sun, Sep 3, 2:51 AM · Animation, BF Blender

Sat, Sep 2

Aaron Carlisle (Blendify) added a comment to T37875: Select Similar for Bones, more options.

@colin (col-one) welcome! Can you please create a diff and post it on https://developer.blender.org/differential/diff/create/

Sat, Sep 2, 9:28 PM · Quick Hacks, BF Blender, Animation
colin (col-one) added a comment to T37875: Select Similar for Bones, more options.

Hello,
I am new in the blender devel world. To get used to it, I tried to do this task, and it's work. I see there is already a wip on it.
But if it's possible to have some review on my code, it will be very cool. Thanks !

Sat, Sep 2, 7:52 PM · Quick Hacks, BF Blender, Animation

Mon, Aug 28

Bastien Montagne (mont29) assigned T52571: NLA Tracks cause lower performance with Armature Ghost to Joshua Leung (aligorith).

@Joshua Leung (aligorith) will let you handle this, but would say there is no bug here? Mere piling of evaluation work leading to slower FPS, kind of expected…

Mon, Aug 28, 3:04 PM · Animation, BF Blender
¿? (edtion) created T52571: NLA Tracks cause lower performance with Armature Ghost.
Mon, Aug 28, 1:41 PM · Animation, BF Blender
Lucas Tavares Dantas (tilugames) added a watcher for Animation: Lucas Tavares Dantas (tilugames).
Mon, Aug 28, 3:30 AM
Lucas Tavares Dantas (tilugames) removed a watcher for Animation: Lucas Tavares Dantas (tilugames).
Mon, Aug 28, 3:28 AM
Lucas Tavares Dantas (tilugames) added a watcher for Animation: Lucas Tavares Dantas (tilugames).
Mon, Aug 28, 3:24 AM

Wed, Aug 23

Joshua Leung (aligorith) renamed T52227: Time Slide tool doesn't take NLA mapping into account from "Multiple commands don't work correctly while Tweaking Strip Actions (NLA)" to "Time Slide tool doesn't take NLA mapping into account".
Wed, Aug 23, 4:16 AM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T52227: Time Slide tool doesn't take NLA mapping into account.

I finally got around to checking on this report again today.

Wed, Aug 23, 4:15 AM · Animation, BF Blender

Aug 17 2017

Thomas (Anudiz) updated the summary of D2796: Fix for T48988 - Enabling bbone easing for posemode.
Aug 17 2017, 9:38 PM · Animation
Thomas (Anudiz) updated the summary of D2796: Fix for T48988 - Enabling bbone easing for posemode.
Aug 17 2017, 9:35 PM · Animation
Thomas (Anudiz) created D2796: Fix for T48988 - Enabling bbone easing for posemode.
Aug 17 2017, 9:34 PM · Animation
Joshua Leung (aligorith) closed T52401: Default Shape Key ID in Keying Set files broken - TypeError: 'builtin_function_or_method' object is not subscriptable as "Resolved" by committing rB743bacaa6f4e: Fix T52401: "Export Keying Set" operator generated incorrect ID's for shapekeys.
Aug 17 2017, 3:04 PM · Python, Animation, BF Blender
Joshua Leung (aligorith) claimed T52401: Default Shape Key ID in Keying Set files broken - TypeError: 'builtin_function_or_method' object is not subscriptable.
Aug 17 2017, 1:03 PM · Python, Animation, BF Blender

Aug 15 2017

Andres Stephens (Draise) created T52401: Default Shape Key ID in Keying Set files broken - TypeError: 'builtin_function_or_method' object is not subscriptable.
Aug 15 2017, 2:19 AM · Python, Animation, BF Blender

Aug 12 2017

Joshua Leung (aligorith) closed T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender as "Resolved".

Without a test file to demonstrate the sitaution where it's "stuck", I can't say for sure what's going on in that case.

Aug 12 2017, 12:37 AM · Animation, BF Blender

Aug 11 2017

¿? (edtion) reopened T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender as "Open".

This is actually two different problems.
Part 1 (the keyframe-crash) is/was a secondary concern.

Aug 11 2017, 4:49 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender as "Resolved" by committing rBe6da7bb75c8e: Fix T52346: Alt-I (Delete Keyframes) on a NlaStrip's Extrapolate property would….
Aug 11 2017, 3:53 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T52327: NLA Tweak Strip Actions, disables Only Selected Keyframes as "Resolved" by committing rBb6fda7fa43d6: Fix T52327: Entering/Exiting NLA Tweakmode disables Scene -> Only Keyframes….
Aug 11 2017, 3:43 PM · Animation, BF Blender
Joshua Leung (aligorith) raised the priority of T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender from "Normal" to "Confirmed".
Aug 11 2017, 3:43 PM · Animation, BF Blender
¿? (edtion) added a comment to T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender.

The Right-Click Menu says no but the hotkey says crash ^_^

Aug 11 2017, 11:01 AM · Animation, BF Blender
Bastien Montagne (mont29) assigned T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender to Joshua Leung (aligorith).

@Joshua Leung (aligorith) is that kind of settings supposed to be animatable at all?

Aug 11 2017, 10:18 AM · Animation, BF Blender
¿? (edtion) created T52346: NLA: track extrapolation auto-changes and clear keyframe crashes blender.
Aug 11 2017, 2:50 AM · Animation, BF Blender

Aug 10 2017

Joshua Leung (aligorith) added a comment to T52327: NLA Tweak Strip Actions, disables Only Selected Keyframes.

AFAIK, nothing should be touching anything there. Or at least, that particular setting shouldn't be getting cleared explicitly.

Aug 10 2017, 12:57 PM · Animation, BF Blender
Sergey Sharybin (sergey) assigned T52327: NLA Tweak Strip Actions, disables Only Selected Keyframes to Joshua Leung (aligorith).

@Joshua Leung (aligorith), can you comment something here? :)

Aug 10 2017, 10:07 AM · Animation, BF Blender
¿? (edtion) added a project to T52327: NLA Tweak Strip Actions, disables Only Selected Keyframes: Animation.
Aug 10 2017, 7:32 AM · Animation, BF Blender

Aug 6 2017

Rombout Versluijs (rombout) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

okay i understand. But i think there other uesres out here with the same "problem".

Aug 6 2017, 11:34 AM · Animation, Addons, BF Blender
Ivan Cappiello (icappiello) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

@Rombout Versluijs (rombout), the header was done before the documentation, so the only chance is you missed it.
I think there are only two different scenarios here:

  1. the user has blender2.78 or previous. In this case he can easily see the bundled version is 0.4 and mismatches the documentation header. The documentation and release changelog state also with extreme clarity what's changed in 0.5 (Please Read: What's new in Rigify 0.5) so if the feature you are looking for is in 0.5 updates list he just grab the 2.79 and goes. As long as he can read english i can't see a real problem.
  2. the user has blender2.79 or newer. The problem doesn't exist at all.
Aug 6 2017, 11:25 AM · Animation, Addons, BF Blender
Rombout Versluijs (rombout) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

that page is irrelevant to the the current version, acknowledge it, just saying. I took me quite some time to fin dout out this is coming for 2.79. How hard is to put 1 line on that page. Perhaps it was changed in recent days. But it was not saying blender 2.79 2 days ago. I now see blender 2.79

Aug 6 2017, 10:56 AM · Animation, Addons, BF Blender
Ivan Cappiello (icappiello) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

@Rombout Versluijs (rombout) is the official rigify wiki page and, as i wrote previously, there's no other one since it documented for the first time in 0.5. Please look further before posting next time. And stop posting here if your question is not relevant to the topic and you already had support.

Aug 6 2017, 10:51 AM · Animation, Addons, BF Blender
Rombout Versluijs (rombout) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

Sorry but what page are you talking about? I think your talking about inside pages. Go check the link in the addon in lbender and see what info is there

Aug 6 2017, 10:42 AM · Animation, Addons, BF Blender
Ivan Cappiello (icappiello) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

@Rombout Versluijs (rombout), maybe you missed the first lines of the page. There's a header that states the version of the add-on and the blender release.

.

Aug 6 2017, 10:37 AM · Animation, Addons, BF Blender

Aug 5 2017

Rombout Versluijs (rombout) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

Thanks! Sorry about the fuzz. But a little text there cant do harm. Know i went searching and searching, when i could have a little piece of text saying "this documentation is for the upcoming 2.79".

Aug 5 2017, 7:25 PM · Animation, Addons, BF Blender