Tue, Jul 17
@Joshua Leung (aligorith) not sure whether this is actually a bug or expected behavior… Will let you handle it. ;)
Fri, Jul 13
Please do not paste walls of text like that directly in reports/comments, such reports must be attached as text files instead.
This should have been fixed in 4116435e2be139d40b27df827cdc9825cedd90f1 already
Yes, we know about this, and there are already plans & tasks for tackling the required work to get this working. In futuere, for feature requests like this, please use Right Click Select (https://blender.community/c/rightclickselect/)
I have a feeling there is a plan to do this post Code Quest. Some ground work has been laid for this (I know it required the new Depsgraph for instance)
Thu, Jul 12
More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.
Technically not a bug.
Wed, Jul 11
Mistake in drawing code, fix incoming.
Mon, Jul 9
Sun, Jul 8
Wed, Jul 4
fixed by rB7d355008bfeb
If I understand correctly, this issue is now solved?
Regarding rendering speed: there are probably ways to achieve this (reducing geometry resolution, sampling strategies, ...), but this is more of a general support issue and not a software error we can investigate.
Tue, Jul 3
Confirmed, crashes here (where TransDataNla tdn is NULL)
1 recalcData_nla transform_generics.c 479 0x1aebbb9 2 recalcData transform_generics.c 1092 0x1aeda17 3 applyTranslation transform.c 4569 0x1aa3bf3 4 transformApply transform.c 2453 0x1a9d40e 5 transform_modal transform_ops.c 412 0x1afbc21
Fri, Jun 29
Thanks for the reply. What did you mean by "tip: you dont need a million polys to render a sphere"
Renders fine here.
Thu, Jun 28
Ok so I copy and pasted the details of my latest crash with this file below. Maybe this information can help us?
Process: blender 
Version: 2.79 (2.79 2018-02-22, Blender Foundation)
Code Type: X86-64 (Native)
Parent Process: ??? 
Responsible: blender 
User ID: 501
Wed, Jun 27
Weights do not work when I combine just armatures. (Vertex groups)
Tue, Jun 26
Mon, Jun 25
I attempted to enter the "--debug" commandline into the python console, but I got the following error message:
I can repro with latest master, given it's less likely to happen in the debugger, probably a race condition somewhere.
How do I run blender from that commandline? I'm not familiar with using python or any code within blender.
Afaics, you are parenting the blade to the existing "Armature" (which doesnt have the corresponding bones for the blade anymore -- you deleted them in 0:15 of the video)
You could actually join the imported "Armature.001" object (that came with the FBX import -- and that was working nicely) to the existing "Armature" object. Just select both Armatures and Ctrl+J
Hm, cannot reproduce here unfortunately, file plays fine with playbutton as well as scrubbing the timeline...
Sun, Jun 24
Please, do not triage the task yourself, that's up to the developers / contributors to do so after a triage.
Jun 11 2018
Have just checked last 2.8 build - blender-2.80-f1e3e50-win64. The bug is still there. I am not in a hurry just to keep in mind it)