AnimationProject
ActivePublic

Properties

Description

This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers and more.

Module Owner: @Joshua Leung (aligorith)
User Members: @bassam kurdali (bassamk) @Nathan Vegdahl (cessen)

Recent Activity

Today

Brendon Murphy (meta-androcto) closed T51632: Rigify - After reopening file rig GUI controls are not displayed (reload trusted needed) as "Invalid".

hi, unfortunately this is known & expected behavior.
The Auto Run Scripts checkbox in User Preferences > File needs to be active before opening files with drivers.
if it's not active the addon will appear not to work & you will be asked to Reload trusted which reloads and allows the file to run the drivers.
This gives the user control over when they want to run drivers or not.
Thanks for report.
Closing as Invalid.

Sun, May 28, 1:46 AM · Animation, Addons, BF Blender

Fri, May 26

Przemyslaw Golab (n-pigeon) created T51632: Rigify - After reopening file rig GUI controls are not displayed (reload trusted needed).
Fri, May 26, 11:34 AM · Animation, Addons, BF Blender
Carlo Andreacchio (candreacchio) created T51630: Setting Single User Object Animation does not make unique animation to the object data aswell..
Fri, May 26, 12:10 AM · Animation, BF Blender

Mon, May 22

Sergey Sharybin (sergey) assigned T51347: Spline IK causes stretching with y stretch turned off to Joshua Leung (aligorith).

Seems the current spline IK is not really suitable for such cases.

Mon, May 22, 3:50 PM · Animation, BF Blender
Dalai Felinto (dfelinto) assigned T51017: Spline IK stretching bone (without Y stretching selected) to Joshua Leung (aligorith).
Mon, May 22, 3:06 PM · Animation, BF Blender

Mon, May 15

Sergey Sharybin (sergey) assigned T49034: Crash when trying to adjust Frame in Graph Editor to Campbell Barton (campbellbarton).

This is use-after-free issue.

Mon, May 15, 2:51 PM · Animation, BF Blender
Ivan Cappiello (icappiello) closed T50511: Pitchipoy rig, visual representation of keys, don't visible. as "Resolved".
Mon, May 15, 12:44 PM · Animation, Addons, BF Blender
Ivan Cappiello (icappiello) added a comment to T50511: Pitchipoy rig, visual representation of keys, don't visible. .

This is fixed in 2.79. Now the property is moved to a visible bone laying at the base of the limb.

  • New rigs created starting from 2.79 code will work automatically.
  • Old rigs should be upgraded re-assigning the rigify-types property in pose mode.
Mon, May 15, 12:44 PM · Animation, Addons, BF Blender

Tue, May 2

KiJeon (0o00o0oo) added a comment to T48136: Transformation constraint inconsistent behavior (scale).

I'm still bumping up against this problem. Are there plans to remedy this limitation in 2.8? Even if it breaks older rigs, I'd be glad to have this limitation removed going forward.

Tue, May 2, 11:41 PM · Animation, BF Blender

Sat, Apr 29

Erika Moya (opponent019) added a comment to T51347: Spline IK causes stretching with y stretch turned off.

I had the same problem a while ago, here's a video of what was going on: https://www.youtube.com/watch?v=LFoUrE1OHwQ

Sat, Apr 29, 11:58 PM · Animation, BF Blender
Alex M (AlMac) created T51347: Spline IK causes stretching with y stretch turned off.
Sat, Apr 29, 3:33 AM · Animation, BF Blender

Apr 18 2017

Anna Celarek (ania) added a comment to T51047: Copy Location constraint from bendy bone shows crazy jiggle behaviour in linked proxy rig. .

The problem persists in 2.78c and today's dayly build 4d0d1b5

Apr 18 2017, 12:29 PM · Animation, BF Blender

Apr 17 2017

Aaron Carlisle (Blendify) added a project to T39051: Keyframing animation layers in NLA doesn't work: Animation.
Apr 17 2017, 6:32 AM · Animation, BF Blender
Aaron Carlisle (Blendify) added a project to T39324: Graph Editor - Smooth Keys function not working correctly: Animation.
Apr 17 2017, 6:32 AM · Animation, BF Blender
Aaron Carlisle (Blendify) added a project to T47819: Grease Pencil - improve behaviour of how eraser creates new frames: Restricted Project.
Apr 17 2017, 6:25 AM · Restricted Project, Animation, BF Blender
Aaron Carlisle (Blendify) added a project to T49272: NLA editor: strip splitting behaves wrong if current frame outside strip: Animation.
Apr 17 2017, 6:11 AM · Animation, BF Blender
Aaron Carlisle (Blendify) added a project to T44219: Pose Breakdowner bug in Gooseberry rigs: Animation.
Apr 17 2017, 5:51 AM · Animation, BF Blender
Aaron Carlisle (Blendify) added a project to T47828: Drivers are "out of sync" after a scene full copy: Animation.
Apr 17 2017, 5:45 AM · Animation, BF Blender

Apr 15 2017

Aaron Carlisle (Blendify) added a project to T50061: Mask Opacity keyframes not visible anywhere.: BF Blender.
Apr 15 2017, 10:32 PM · BF Blender, Animation, Masking
Aaron Carlisle (Blendify) closed T51192: Use_Bbone_Shape option in constraints lagging when using Custom Handle bones as "Resolved".

I am going to mark as resolved then, eventually the new depsgraph will replace the current one.

Apr 15 2017, 12:11 AM · Dependency Graph, Animation, BF Blender

Apr 13 2017

Julien DUROURE (julien) added a project to T51192: Use_Bbone_Shape option in constraints lagging when using Custom Handle bones: Dependency Graph.

I can reproduce with legacy depsgraph, but seems to be OK with --enable-new-depsgraph

Apr 13 2017, 6:14 AM · Dependency Graph, Animation, BF Blender
Juan Pablo Bouza (jpbouza) assigned T51192: Use_Bbone_Shape option in constraints lagging when using Custom Handle bones to Joshua Leung (aligorith).
Apr 13 2017, 3:05 AM · Dependency Graph, Animation, BF Blender
Juan Pablo Bouza (jpbouza) created T51192: Use_Bbone_Shape option in constraints lagging when using Custom Handle bones.
Apr 13 2017, 3:04 AM · Dependency Graph, Animation, BF Blender

Mar 28 2017

Aaron Carlisle (Blendify) closed T50873: Bone Constraints Menu Error as "Archived".

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker
we will have to archive the report until the requested information is given.

Mar 28 2017, 4:45 AM · Animation, BF Blender

Mar 26 2017

Luca Rood (LucaRood) closed T50864: Image Sequence Textures for Particles failing as "Invalid".

It seems that @ronan ducluzeau (zeauro) clarified the issue, and that there is no bug here after all. Closing.

Mar 26 2017, 2:56 PM · Cycles, Physics, Images & Movies, Animation, BF Blender

Mar 24 2017

Anna Celarek (ania) edited the description of T51047: Copy Location constraint from bendy bone shows crazy jiggle behaviour in linked proxy rig. .
Mar 24 2017, 12:07 AM · Animation, BF Blender
Anna Celarek (ania) created T51047: Copy Location constraint from bendy bone shows crazy jiggle behaviour in linked proxy rig. .
Mar 24 2017, 12:03 AM · Animation, BF Blender

Mar 22 2017

Germano Cavalcante (mano-wii) updated subscribers of T51017: Spline IK stretching bone (without Y stretching selected).

It seems that since the addition of the Spline IK without stretching feature, this was a known limitation - rB334a80a4f8a4
@Joshua Leung (aligorith), can you take a look?

Mar 22 2017, 1:11 AM · Animation, BF Blender

Mar 21 2017

CoderWolf created T51017: Spline IK stretching bone (without Y stretching selected).
Mar 21 2017, 8:20 AM · Animation, BF Blender

Mar 15 2017

Bastien Montagne (mont29) reopened T50940: FBX exporter animation artefacts as "Open".

Eeek, OK, sorry, missed that part of your description somehow :|

Mar 15 2017, 8:16 AM · Addons, Import/Export
Storm (Eliminati0n) added a comment to T50940: FBX exporter animation artefacts.

Thanks for your reply Bastien,

Mar 15 2017, 2:41 AM · Addons, Import/Export

Mar 14 2017

Julien DUROURE (julien) added a comment to T50873: Bone Constraints Menu Error.

The file you provided is not the file from the screenshot: There is no object named "Rig" in your file, but this is the active object on your screenshot...
I can't reproduce with attached file

Mar 14 2017, 10:24 PM · Animation, BF Blender
Bastien Montagne (mont29) closed T50019: transition NLA track breaks animation of armature with dependencies as "Invalid".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Mar 14 2017, 3:38 PM · Dependency Graph, Animation, BF Blender
Bastien Montagne (mont29) closed T50940: FBX exporter animation artefacts as "Invalid".

FBX exporter bakes and applies some simplification to animations (to save some space). Setting Simplify parameter to zero in Animation settings of the exporter should fix that.

Mar 14 2017, 2:13 PM · Addons, Import/Export
Storm (Eliminati0n) created T50940: FBX exporter animation artefacts.
Mar 14 2017, 2:13 PM · Addons, Import/Export

Mar 12 2017

Alberto Mardegan (mardy) added a comment to T49658: Evaluation / animation of f-curves does not correct for a scene's position within another scene.

This is essentially the same as T49261

Mar 12 2017, 10:40 PM · BF Blender, Animation, Video Sequencer

Mar 10 2017

Bryan (HelloHiHola) added a comment to T50864: Image Sequence Textures for Particles failing.

I appreciate your in depth response. I wasn't able to use an Image Sequence by baking paint but was able to use the Weight to bake something for an Animated Weight Group. I never knew that was possible and I'll keep experimenting and learning.

Mar 10 2017, 5:39 AM · Cycles, Physics, Images & Movies, Animation, BF Blender

Mar 9 2017

Flávio Monteiro Correia (FlavioMonteiro) added a comment to T50873: Bone Constraints Menu Error.

There should be no bone constraints buttons for non-armature objects.

Please attach .blend file which demonstrates the issue.

Mar 9 2017, 1:15 PM · Animation, BF Blender

Mar 8 2017

Sergey Sharybin (sergey) triaged T50873: Bone Constraints Menu Error as "Incomplete" priority.

There should be no bone constraints buttons for non-armature objects.

Mar 8 2017, 4:11 PM · Animation, BF Blender
ronan ducluzeau (zeauro) added a comment to T50864: Image Sequence Textures for Particles failing.

Particles emission does not support animated weight groups, animated textures or image sequence textures.
It is a known limitation of current particle systems.

Mar 8 2017, 3:46 PM · Cycles, Physics, Images & Movies, Animation, BF Blender

Mar 7 2017

Julien DUROURE (julien) added a project to T50873: Bone Constraints Menu Error: Animation.

Seems that you "Rig" object is the Mesh, not the armature.

Mar 7 2017, 4:41 PM · Animation, BF Blender
Dallan (Runelord) added a comment to T50433: Errors in NLA editor Add and Subtract.

That sounds fantastic. Thank you.

Mar 7 2017, 2:18 PM · Animation, BF Blender

Mar 6 2017

Joshua Leung (aligorith) added a comment to T50011: Exponential easing/interpolation might be incorrect.

This is very strange...

Mar 6 2017, 1:27 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T50019: transition NLA track breaks animation of armature with dependencies.

As I guessed before opening the file (and confirmed afterwards), it looks like you're running into several things here:

  1. If you've got cyclic dependencies, expect to see errors if you do not strictly advanced the timeline in forward order, and/or if you ever cancel transforms.
  2. The Transition track assumes that the channels you've got keyed on strips A and B both have the same set of channels to blend between.
  3. Make sure that if there are some channels which you only key in a "later" occurring strip that you've got that property keyed in some low-down strip that spans the entire timeline. For example, to avoid trouble with controls glitching out (i.e. usually scaling to zero) you'll typically want to ensure that at the bottom of the stack you've got a "Rest Pose" strip that has a keyframe for the "default" value for every property you have/will keyframe anywhere in that NLA stack, and that this strip is set to extend forward and back.
Mar 6 2017, 1:21 PM · Dependency Graph, Animation, BF Blender
Joshua Leung (aligorith) moved T50433: Errors in NLA editor Add and Subtract from Backlog to Planned/Scheduled on the Animation board.

This is a known issue that's on my todo list for when I get enough time to have another decent look at the NLA evaluation backend.

Mar 6 2017, 1:09 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T49544: Bendy Bones scale badly when using cm scene scale.

Doing this, I noticed that you have to zoom out the view at lot more to see the entire bone (when it is created using cm units). It looks like the bone isn't especially thin; it's more that the thickness doesn't automatically scale to match a 100 BU (i.e. 100 BU = 100 "cm", assuming 1 BU = 1 cm) high bone. In other words, BBone sizes are in absolute units (which are not adjusted to deal with the unit scaling stuff).

Mar 6 2017, 12:57 PM · Animation, BF Blender
Bryan (HelloHiHola) edited the description of T50864: Image Sequence Textures for Particles failing.
Mar 6 2017, 1:54 AM · Cycles, Physics, Images & Movies, Animation, BF Blender

Mar 5 2017

Bryan (HelloHiHola) created T50864: Image Sequence Textures for Particles failing.
Mar 5 2017, 8:28 PM · Cycles, Physics, Images & Movies, Animation, BF Blender
Thomas (Anudiz) added a comment to T49544: Bendy Bones scale badly when using cm scene scale.

There is a related problem with cloth physics (maybe with other physics too). Basically the scene scale has no impact on cloth physics at all, meaning the dimensions of the scene remain interpreted as if measured in the default units. The same seems to be happening here.

Mar 5 2017, 3:35 PM · Animation, BF Blender

Mar 3 2017

Campbell Barton (campbellbarton) placed T37875: Select Similar for Bones, more options up for grabs.
Mar 3 2017, 3:08 PM · Quick Hacks, Animation, BF Blender