AnimationProject
ActivePublic

Details

Description

This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers and more.

Module Owner: @Joshua Leung (aligorith)
User Members: @bassam kurdali (bassamk) @Nathan Vegdahl (cessen)

Recent Activity

Today

Carlo Andreacchio (candreacchio) added projects to T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility.: Animation, Dependency Graph.
Thu, Jul 19, 1:24 AM · Dependency Graph, Animation, BF Blender

Tue, Jul 17

Bastien Montagne (mont29) assigned T56006: NLA Add acts as Replace without previous tracks to Joshua Leung (aligorith).

@Joshua Leung (aligorith) not sure whether this is actually a bug or expected behavior… Will let you handle it. ;)

Tue, Jul 17, 12:04 PM · Animation, BF Blender
¿? (edtion) created T56006: NLA Add acts as Replace without previous tracks.
Tue, Jul 17, 4:38 AM · Animation, BF Blender

Fri, Jul 13

Bastien Montagne (mont29) assigned T55599: Animation Playback Instant Crash! to Sergey Sharybin (sergey).

Please do not paste walls of text like that directly in reports/comments, such reports must be attached as text files instead.

Fri, Jul 13, 4:46 PM · Animation, BF Blender
Bastien Montagne (mont29) updated the task description for T55599: Animation Playback Instant Crash!.
Fri, Jul 13, 4:43 PM · Animation, BF Blender
Bastien Montagne (mont29) closed T55603: Combine different armatures as Invalid.

Definitively not a bug, user forums like blenderartists.org or blender.stackexchange.com should be used for that matter.

Fri, Jul 13, 4:43 PM · Animation, Mesh Modeling, Import/Export, BF Blender
Joshua Leung (aligorith) closed T55951: Crash with Repeat Action on NLA as Resolved.

This should have been fixed in 4116435e2be139d40b27df827cdc9825cedd90f1 already

Fri, Jul 13, 6:09 AM · Animation, BF Blender: 2.8
Joshua Leung (aligorith) closed T55959: Highlight the mesh instead of showing the bone in pose mode | ANIMATION as Archived.

Yes, we know about this, and there are already plans & tasks for tackling the required work to get this working. In futuere, for feature requests like this, please use Right Click Select (https://blender.community/c/rightclickselect/)

Fri, Jul 13, 6:00 AM · Animation, User Interface
Andrei Nadin (AnadinX) added a comment to T55959: Highlight the mesh instead of showing the bone in pose mode | ANIMATION .

I have a feeling there is a plan to do this post Code Quest. Some ground work has been laid for this (I know it required the new Depsgraph for instance)

Fri, Jul 13, 5:38 AM · Animation, User Interface

Thu, Jul 12

Vinícius Fidelis (SrFidelis) created T55959: Highlight the mesh instead of showing the bone in pose mode | ANIMATION .
Thu, Jul 12, 10:44 PM · Animation, User Interface
Vuk Gardašević (lijenstina) removed a project from T55951: Crash with Repeat Action on NLA: BF Blender.
Thu, Jul 12, 4:09 PM · Animation, BF Blender: 2.8
MONTEILLARD Damien (lastrodamo) created T55951: Crash with Repeat Action on NLA.
Thu, Jul 12, 2:47 PM · Animation, BF Blender: 2.8
Bastien Montagne (mont29) closed T53996: blender is crashing as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Thu, Jul 12, 11:36 AM · Animation, BF Blender: After Release, Cycles, BF Blender
Joshua Leung (aligorith) closed T55928: Dopesheet "show slider" is switch on when switching dopesheet mode to shapekey editor, and back to dopesheet mode as Archived.

Technically not a bug.

Thu, Jul 12, 2:42 AM · Animation, BF Blender

Wed, Jul 11

Julien DUROURE (julien) created T55928: Dopesheet "show slider" is switch on when switching dopesheet mode to shapekey editor, and back to dopesheet mode.
Wed, Jul 11, 9:38 PM · Animation, BF Blender
Bastien Montagne (mont29) closed T55914: Blender 2.8 Crashes when increasing the repeat count for a track in NLA as Resolved by committing rB4116435e2be1: Fix T55914: Blender 2.8 Crashes when increasing the repeat count for a track in….
Wed, Jul 11, 3:52 PM · OpenGL / Gfx, Animation, BF Blender: 2.8
Bastien Montagne (mont29) claimed T55914: Blender 2.8 Crashes when increasing the repeat count for a track in NLA.

Mistake in drawing code, fix incoming.

Wed, Jul 11, 3:44 PM · OpenGL / Gfx, Animation, BF Blender: 2.8

Mon, Jul 9

Christopher Anderssarian (Christopher_Anderssarian) added projects to T55608: NLA action strip doesn't perform full rotation as originally keyed stashed action: BF Blender, Animation.
Mon, Jul 9, 10:01 PM · Animation, BF Blender

Sun, Jul 8

Christopher Anderssarian (Christopher_Anderssarian) added a project to T55691: Curve animation stays linked after separation: Animation.
Sun, Jul 8, 7:07 PM · Animation, BF Blender

Wed, Jul 4

Philipp Oeser (lichtwerk) closed T55712: Blender 2.8 crash when dragging animation strips in NLA editor as Resolved.

fixed by rB7d355008bfeb

Wed, Jul 4, 2:23 PM · Animation, BF Blender: 2.8
MONTEILLARD Damien (lastrodamo) updated the task description for T55752: Validated Action on NLA Track with Blender 2.79b will be blocked the animation on Blender 2.80.
Wed, Jul 4, 12:47 PM · Animation, BF Blender: 2.8, BF Blender
MONTEILLARD Damien (lastrodamo) updated the task description for T55752: Validated Action on NLA Track with Blender 2.79b will be blocked the animation on Blender 2.80.
Wed, Jul 4, 12:37 PM · Animation, BF Blender: 2.8, BF Blender
MONTEILLARD Damien (lastrodamo) renamed T55752: Validated Action on NLA Track with Blender 2.79b will be blocked the animation on Blender 2.80 from Validated Action on Blender 2.79b will be blocked the animation on Blender 2.80 to Validated Action on NLA Track with Blender 2.79b will be blocked the animation on Blender 2.80.
Wed, Jul 4, 12:36 PM · Animation, BF Blender: 2.8, BF Blender
MONTEILLARD Damien (lastrodamo) created T55752: Validated Action on NLA Track with Blender 2.79b will be blocked the animation on Blender 2.80.
Wed, Jul 4, 12:35 PM · Animation, BF Blender: 2.8, BF Blender
Philipp Oeser (lichtwerk) closed T55627: Blender Animation render not working, neither image sequence, nor the video options. as Resolved.

If I understand correctly, this issue is now solved?
Regarding rendering speed: there are probably ways to achieve this (reducing geometry resolution, sampling strategies, ...), but this is more of a general support issue and not a software error we can investigate.

Wed, Jul 4, 10:42 AM · Rendering, Animation, BF Blender

Tue, Jul 3

Philipp Oeser (lichtwerk) removed a project from T55712: Blender 2.8 crash when dragging animation strips in NLA editor: BF Blender.
Tue, Jul 3, 1:35 PM · Animation, BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T55712: Blender 2.8 crash when dragging animation strips in NLA editor to Campbell Barton (campbellbarton).

Confirmed, crashes here (where TransDataNla tdn is NULL)

1  recalcData_nla           transform_generics.c 479  0x1aebbb9 
2  recalcData               transform_generics.c 1092 0x1aeda17 
3  applyTranslation         transform.c          4569 0x1aa3bf3 
4  transformApply           transform.c          2453 0x1a9d40e 
5  transform_modal          transform_ops.c      412  0x1afbc21

@Campbell Barton (campbellbarton): Should it be like P748 (pretty much shot in the dark -- havent read relating code much...)?

Tue, Jul 3, 1:35 PM · Animation, BF Blender: 2.8
Zhai Yonghua (MagicJ_23) updated the task description for T55712: Blender 2.8 crash when dragging animation strips in NLA editor.
Tue, Jul 3, 10:50 AM · Animation, BF Blender: 2.8

Fri, Jun 29

Karthik (msnkarthik) added a comment to T55627: Blender Animation render not working, neither image sequence, nor the video options..

Thanks for the reply. What did you mean by "tip: you dont need a million polys to render a sphere"

Fri, Jun 29, 4:08 PM · Rendering, Animation, BF Blender
Philipp Oeser (lichtwerk) triaged T55627: Blender Animation render not working, neither image sequence, nor the video options. as Incomplete priority.

Renders fine here.

Fri, Jun 29, 2:53 PM · Rendering, Animation, BF Blender

Thu, Jun 28

Max (MaxNMotion) added a comment to T55599: Animation Playback Instant Crash!.

Ok so I copy and pasted the details of my latest crash with this file below. Maybe this information can help us?


Process: blender [1462]
Path: /Applications/blender.app/Contents/MacOS/blender
Identifier: org.blenderfoundation.blender
Version: 2.79 (2.79 2018-02-22, Blender Foundation)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: blender [1462]
User ID: 501

Thu, Jun 28, 2:37 AM · Animation, BF Blender

Wed, Jun 27

Selman (TSelman61) added a comment to T55603: Combine different armatures.

Weights do not work when I combine just armatures. (Vertex groups)

Wed, Jun 27, 12:44 AM · Animation, Mesh Modeling, Import/Export, BF Blender

Tue, Jun 26

Karthik (msnkarthik) created T55627: Blender Animation render not working, neither image sequence, nor the video options..
Tue, Jun 26, 9:37 AM · Rendering, Animation, BF Blender

Mon, Jun 25

Max (MaxNMotion) added a comment to T55599: Animation Playback Instant Crash!.

I attempted to enter the "--debug" commandline into the python console, but I got the following error message:

Mon, Jun 25, 9:45 PM · Animation, BF Blender
LazyDodo (LazyDodo) added a comment to T55599: Animation Playback Instant Crash!.

I can repro with latest master, given it's less likely to happen in the debugger, probably a race condition somewhere.

Mon, Jun 25, 5:00 PM · Animation, BF Blender
Max (MaxNMotion) added a comment to T55599: Animation Playback Instant Crash!.

How do I run blender from that commandline? I'm not familiar with using python or any code within blender.

Mon, Jun 25, 4:36 PM · Animation, BF Blender
Philipp Oeser (lichtwerk) triaged T55603: Combine different armatures as Incomplete priority.

Afaics, you are parenting the blade to the existing "Armature" (which doesnt have the corresponding bones for the blade anymore -- you deleted them in 0:15 of the video)
You could actually join the imported "Armature.001" object (that came with the FBX import -- and that was working nicely) to the existing "Armature" object. Just select both Armatures and Ctrl+J

Mon, Jun 25, 1:19 PM · Animation, Mesh Modeling, Import/Export, BF Blender
Philipp Oeser (lichtwerk) triaged T55599: Animation Playback Instant Crash! as Incomplete priority.

Hm, cannot reproduce here unfortunately, file plays fine with playbutton as well as scrubbing the timeline...

Mon, Jun 25, 10:41 AM · Animation, BF Blender

Sun, Jun 24

Max (MaxNMotion) added a comment to T55599: Animation Playback Instant Crash!.

My apologies.

Sun, Jun 24, 6:24 PM · Animation, BF Blender
Selman (TSelman61) created T55603: Combine different armatures.
Sun, Jun 24, 5:06 PM · Animation, Mesh Modeling, Import/Export, BF Blender
Vuk Gardašević (lijenstina) raised the priority of T55599: Animation Playback Instant Crash! from High to Needs Triage.

Please, do not triage the task yourself, that's up to the developers / contributors to do so after a triage.

Sun, Jun 24, 4:06 PM · Animation, BF Blender
Max (MaxNMotion) triaged T55599: Animation Playback Instant Crash! as High priority.
Sun, Jun 24, 6:03 AM · Animation, BF Blender
Max (MaxNMotion) updated the task description for T55599: Animation Playback Instant Crash!.
Sun, Jun 24, 6:01 AM · Animation, BF Blender
Max (MaxNMotion) created T55599: Animation Playback Instant Crash!.
Sun, Jun 24, 5:59 AM · Animation, BF Blender

Jun 11 2018

Stanislav Ovcharov (Stan1) added a comment to T53544: undo on bones in pose mode selects all channels in graph editor .

Have just checked last 2.8 build - blender-2.80-f1e3e50-win64. The bug is still there. I am not in a hurry just to keep in mind it)

Jun 11 2018, 8:46 PM · Animation, BF Blender
Joshua Leung (aligorith) updated the task description for T55145: Implement Driver Workflow Changes.
Jun 11 2018, 4:52 PM · BF Blender: 2.8, User Interface, Animation, Code Quest
Joshua Leung (aligorith) added parent tasks for T54728: Keymap for setting start/end frame from animation/timeline editors: T55162: Blender 2.8 Blender Keymap changes, T54963: Blender 2.8 Industry Standard Keymap.
Jun 11 2018, 3:49 PM · BF Blender: 2.8, User Interface, Code Quest
Joshua Leung (aligorith) updated the task description for T55145: Implement Driver Workflow Changes.
Jun 11 2018, 8:57 AM · BF Blender: 2.8, User Interface, Animation, Code Quest
Joshua Leung (aligorith) updated the task description for T55145: Implement Driver Workflow Changes.
Jun 11 2018, 8:35 AM · BF Blender: 2.8, User Interface, Animation, Code Quest

Jun 10 2018

Jesse Welnick (jesnick) added a watcher for Animation: Jesse Welnick (jesnick).
Jun 10 2018, 11:28 PM