The workboard should give a visual overview of the short/medium term outcomes of the project.
However this project is not used to organize daily work. As tasks get prepared to be worked on, they get added to the Asset Browser workboard.
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Is there any documentation as to where the preview images of the asset browser items are being saved or how we can access them?
Jul 14 2022
I see instancing as a case by case thing. There are times that I just want to use the asset as is, no editing required.
Then if I need to edit, I can make instance real. That's fine.
However, I run into breaking issues if I make a collection real and it has modifiers that sometimes break.
I was told to uncheck the "instancing" check box, and that fixes it.
Jun 7 2022
Since variations typically all exist in a single .blend file, I wouldn't really need the "Variations" feature in the short term if there was a way to sort/group the list of assets by the .blend file they came from.
Jun 2 2022
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Apr 16 2022
Hello all,
the Collection Assets are still being worked on and many of your requests have been raised to the developers.
I think a better place to discuss things might be here : https://devtalk.blender.org/t/collection-assets-feedback/23789
Nice, CTRL + Z even keeps sub collections:
If you use Append at first you will see as if there is a link in the scene, but that’s just temporary, if you save and open again you will see there is no link at all, the collection is inside the .blend :)
If you use Append at first you will see as if there is a link in the scene, but that’s just temporary, if you save and open again you will see there is no link at all, the collection is inside the .blend :)
Apr 15 2022
Okay, I figured out you can convert the linked collection back into real objects with CTRL + A Make instaces real.
But it seems that sub collections are getting lost, while doing this (meaning if the collection has some sub selections, to keep the structure clean).
Hey I just tested the collections for the Asset Browser.
When doing "Append (Reuse Data)" I think it should not create a new collection, even when it shares the same objects, but the collection is new, so it's not actually re-using all the data present in the scene (AKA: the already existing collection) and this can make a blend file a big mess very fast.
Apr 11 2022
Note we have T97237: Asset Browser: dragging custom node group asset adds broken node -- where this drag n drop of custom nodegroups goes wrong...
Apr 4 2022
Apr 3 2022
Another feedback regarding drop location :
could we have an option to drop at 3D Cursor or World Origin ?
Your proposal sounds good for me.
It accommodates many use cases while being transparent to the user and without cluttering the UI.
Apr 1 2022
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Mar 7 2022
We currently don't really use the "Confirmed" status for development task organization in the assets project. So for TODO or design tasks it doesn't matter much, at least to me.
@Julian Eisel (Severin) : I assume all newly created TODOs from your side are confirmed?
Mar 4 2022
Mar 3 2022
General development task, nothing release specific.