BF BlenderProject
ActivePublic

Properties

Description

Official Blender Foundation release.

Source Code: Blender Repository
Mailing List: bf-committers
Posting Policy: Policy for design topics
Administrators: @Ton Roosendaal (ton) @Brecht Van Lommel (brecht) @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey)
Module Owners: Wiki Page

Recent Activity

Today

LazyDodo (LazyDodo) closed T51313: blender crashes after adding texture node to compositing tree as "Archived".

known issue in 2.78a fixed in later versions.

Tue, Apr 25, 2:05 AM · BF Blender
SilasShaibu (Silas) created T51313: blender crashes after adding texture node to compositing tree.
Tue, Apr 25, 2:00 AM · BF Blender
Anthony Riggio (antonrr90) edited the description of T51253: GPU Crash/Screen Refresh Errors.
Tue, Apr 25, 1:26 AM · BF Blender
Anthony Riggio (antonrr90) added a comment to T51253: GPU Crash/Screen Refresh Errors.

RESOLVED : I'm leaving this update here just in case someone else is running Windows 10/Pro. Thanks to idiots at Microsoft, you have to keep an eye on your Power Options in the control panel. The last update set me back to Balanced Instead of High Performance, which was restriction power usage to PCI/GPU, causing it to stall and crash mercilessly. So if your also having this problem, go to Control Panel > Search Power Options > Select High Performance {which may be hidden under Addition Plans} Then "Change Plan Settings" > "Change Advanced Power Settings". In the new window that pops up, scroll down to PCI and make sure Link State Power Management : on both options is OFF. That should resolve this issue. {PS Make Sure your graphics card control panel is set to performance as well or you'll see no real gains, at least from Nvidia}.

Tue, Apr 25, 1:24 AM · BF Blender

Yesterday

Sybren A. Stüvel (sybren) added projects to T51311: Support Alembic export/import of curve objects: BF Blender, Alembic.
Mon, Apr 24, 9:35 PM · Alembic, BF Blender
JeremyHampsten (kingkoopa505) created T51312: "error initializing video stream".
Mon, Apr 24, 9:15 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T51195: Alembic targets for April 2017.

I created the new issue: https://developer.blender.org/T51311

Mon, Apr 24, 8:42 PM · Alembic, BF Blender
Henrik Berglund (cyaoeu) created T51310: bpy.ops.select_pattern() returns {FINISHED} even if object wasn't successfully selected.
Mon, Apr 24, 5:19 PM · BF Blender
Henrik Berglund (cyaoeu) edited the description of T51011: bpy.ops.action.new() does nothing when invoked from script.
Mon, Apr 24, 5:12 PM · BF Blender
LazyDodo (LazyDodo) added a comment to T51301: Remove MinGW support.

I think the main issue for mingw support it's the 3rd party deps, nobody has stepped up in years to care for them. understandably so, this is the patchset just to be able to build python with mingw. It's not impossible to do, someone just has to step up. That being said, if someone were to step up, it's probably easier to bring back mingw support from a completely removed state than a neglected for years state. so +1 for the removal of it.

Mon, Apr 24, 3:20 PM · Platform: Windows, BF Blender
Leon Cheung (leon_cheung) added a comment to T51297: Use A Higher Hair Segment Limit.

+1 for soft limit.

Mon, Apr 24, 3:17 PM · User Interface, Physics, BF Blender
stephen thomas (stephenthomas0) created T51308: Bright/Contrast Doesn't respect Pre-multiplied Alpha.
Mon, Apr 24, 2:18 PM · Compositing, BF Blender
Sybren A. Stüvel (sybren) added a comment to T51195: Alembic targets for April 2017.

Hey, I just started enjoying alembic export and import. It's really cool to cache some output of Animation Nodes.

Mon, Apr 24, 1:57 PM · Alembic, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T51195: Alembic targets for April 2017.

Hey, I just started enjoying alembic export and import. It's really cool to cache some output of Animation Nodes.
I wanted to ask is this: Is possible to export (animated) curve objects (converted to a mesh possibly)?

Mon, Apr 24, 12:41 PM · Alembic, BF Blender
Morgan Fraslin (kevar) created T51306: EXCEPTION_ACCESS_VIOLATION After append parented objects with python (Blender 2.78).
Mon, Apr 24, 10:38 AM · Python, BF Blender
Alessio (Essio) created T51305: Crash on start.
Mon, Apr 24, 9:54 AM · BF Blender
Tapani Korhonen (Tapu) created T51304: Cuda error(s) illegal adress in rendering GTX 780 Ti.
Mon, Apr 24, 9:51 AM · Cycles, BF Blender
Lukas Stockner (lukasstockner97) closed T51303: Cycles Nodes - Mix and Multiply Nodes Don't Skip Unnecessary Inputs as "Invalid".

While in this case it is obvious that the result is always zero, the shader optimizer in Cycles has no real way of knowing that - Shaders are compiled independently of the objects in which they're used, so unfortunately per-object attributes can't be used for constant folding.

Mon, Apr 24, 9:00 AM · Nodes, Cycles, BF Blender
Jason (LuftWaffle) edited the description of T51303: Cycles Nodes - Mix and Multiply Nodes Don't Skip Unnecessary Inputs.
Mon, Apr 24, 8:41 AM · Nodes, Cycles, BF Blender
Jason (LuftWaffle) edited the description of T51303: Cycles Nodes - Mix and Multiply Nodes Don't Skip Unnecessary Inputs.
Mon, Apr 24, 8:36 AM · Nodes, Cycles, BF Blender
Jason (LuftWaffle) edited the description of T51303: Cycles Nodes - Mix and Multiply Nodes Don't Skip Unnecessary Inputs.
Mon, Apr 24, 8:30 AM · Nodes, Cycles, BF Blender
Jason (LuftWaffle) edited the description of T51303: Cycles Nodes - Mix and Multiply Nodes Don't Skip Unnecessary Inputs.
Mon, Apr 24, 8:25 AM · Nodes, Cycles, BF Blender
Jason (LuftWaffle) created T51303: Cycles Nodes - Mix and Multiply Nodes Don't Skip Unnecessary Inputs.
Mon, Apr 24, 8:24 AM · Nodes, Cycles, BF Blender
Campbell Barton (campbellbarton) added a comment to T51301: Remove MinGW support.

Some things to consider:

Mon, Apr 24, 6:14 AM · Platform: Windows, BF Blender
Howard Matthews (howiem) created T51302: "Boid" Force field does nothing; should be removed.
Mon, Apr 24, 5:57 AM · BF Blender
Fable Fox (fablefox) added a comment to T51301: Remove MinGW support.

I agree. Until there are changes in MSVC licensing, MinGW can be removed.

Mon, Apr 24, 5:50 AM · Platform: Windows, BF Blender
Aaron Carlisle (Blendify) edited the description of T51301: Remove MinGW support.
Mon, Apr 24, 4:27 AM · Platform: Windows, BF Blender
Mike Erwin (merwin) added a comment to T51301: Remove MinGW support.

+1 for removing it

Mon, Apr 24, 4:11 AM · Platform: Windows, BF Blender
Luca Rood (LucaRood) added a comment to T51297: Use A Higher Hair Segment Limit.

I really don't think this is the way to go about this. There is no point in slightly increasing the limit, as you can just as well find the new limit to be too low at some point in the future. I would be for keeping the 50 limit, but replacing it with a soft limit, that way, new users don't accidentally freeze their sims, but you are free to increase the the segments to whatever you want.

Mon, Apr 24, 12:32 AM · User Interface, Physics, BF Blender

Sun, Apr 23

Aaron Carlisle (Blendify) raised the priority of T51291: Replace placeholder "Force" and "Group Instance" icons in Add menu with custom icons from "Normal" to "Confirmed".
Sun, Apr 23, 9:40 PM · BF Blender: Next, User Interface, BF Blender
Vuk Gardašević (lijenstina) added a comment to T49900: Blender crashes while starting error: EXCEPTION_ACCESS_VIOLATION.

Also provide a small and simple .blend and/or other files to do so if needed. Try isolating the specific blend that crashes. Try an older release of blender and see if the file crashes there.

Sun, Apr 23, 9:07 PM · BF Blender
Aaron Carlisle (Blendify) closed T49900: Blender crashes while starting error: EXCEPTION_ACCESS_VIOLATION as "Archived".

@CHET (cheteron) please create a new bug report.

Sun, Apr 23, 9:01 PM · BF Blender
CHET (cheteron) reopened T49900: Blender crashes while starting error: EXCEPTION_ACCESS_VIOLATION as "Open".

Same problem. Blender work normal, but crash only with one project, other projects load normal.
Try all methods in this topic. Try append objects from old project to new project. It was success, except some objects. This objects crash belnder with "Error: EXCEPTION_ACCESS_VIOLATION"

Sun, Apr 23, 8:56 PM · BF Blender
Aaron Carlisle (Blendify) created T51301: Remove MinGW support.
Sun, Apr 23, 8:56 PM · Platform: Windows, BF Blender
Aaron Carlisle (Blendify) added projects to T51297: Use A Higher Hair Segment Limit: Physics, User Interface.
Sun, Apr 23, 8:08 PM · User Interface, Physics, BF Blender
Aaron Carlisle (Blendify) added a comment to T51297: Use A Higher Hair Segment Limit.

Here is a patch, I can commit if we agree that we should increase this limit.

Sun, Apr 23, 8:07 PM · User Interface, Physics, BF Blender
Bastien Montagne (mont29) closed T51295: Blender cant find folders with ~ at the end as "Invalid".

Thanks for the report, but not bug here.

Sun, Apr 23, 5:05 PM · BF Blender
Aaron Carlisle (Blendify) claimed T51297: Use A Higher Hair Segment Limit.
Sun, Apr 23, 4:26 PM · User Interface, Physics, BF Blender
Aaron Carlisle (Blendify) triaged T51299: not showing mesh in render as "Incomplete" priority.

Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.

Sun, Apr 23, 4:21 PM · BF Blender
Aaron Carlisle (Blendify) assigned T51295: Blender cant find folders with ~ at the end to Bastien Montagne (mont29).
Sun, Apr 23, 4:16 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T51297: Use A Higher Hair Segment Limit.

As you said, it is enough for most cases.
This setting is here to set up basic settings of particle system.
When you encounter a particular case, you are free to increase to 120 segments in particle edit mode with the Rekey operator.

Sun, Apr 23, 4:12 PM · User Interface, Physics, BF Blender
Ali Asgar (asgararjan) created T51299: not showing mesh in render.
Sun, Apr 23, 3:38 PM · BF Blender
Leon Cheung (leon_cheung) created T51297: Use A Higher Hair Segment Limit.
Sun, Apr 23, 2:17 PM · User Interface, Physics, BF Blender
Leon Cheung (leon_cheung) created T51296: Particle: Texture coordinate issue on hairs emitted from verts.
Sun, Apr 23, 1:38 PM · BF Blender
Karja Krähwald (karja) created T51295: Blender cant find folders with ~ at the end.
Sun, Apr 23, 8:47 AM · BF Blender
Serge Lyatin (SergeL) created T51294: Dupligroup visibility and offset don't work with particles.
Sun, Apr 23, 1:59 AM · BF Blender

Sat, Apr 22

Aaron Carlisle (Blendify) assigned T51290: "Display the image in Stereo 3d" may increase render time drastically to Dalai Felinto (dfelinto).
Sat, Apr 22, 11:00 PM · Rendering, BF Blender
Zach (VGpro4) closed T51293: Error after Windows Creators Update as "Resolved".

I found a previous graphics driver that still functions properly with Blender and all of my other applications. After I installed that everything started working fine.

Sat, Apr 22, 10:12 PM · BF Blender
Adam Juhasz (juhada) added a comment to T51195: Alembic targets for April 2017.

Ahaa! Wow that was a nice and clear explanation, thanks, I guess the conclusion is that maya 2014 has this oldschool alembic (HDF5) going on. No problem, cause I'll be leaving this workflow behind soon. Just would of loved to integrate blender into that pipeline and be more self reliant in shading/rendering. Thanks anyways.

Sat, Apr 22, 7:05 PM · Alembic, BF Blender
Zach (VGpro4) added a comment to T51293: Error after Windows Creators Update.

I tried a clean reinstall of the latest graphics driver with no change.

Sat, Apr 22, 7:04 PM · BF Blender