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Peter Goodman (badbunny) added a comment to T98418: baked combined doesn't have shadow and reflection infomation.

Blend file reduced to just the floor, a table and a light. World HDRI removed. Still has same issue.

Fri, May 27, 2:11 AM · BF Blender
Toby Yang (tianer2820) added a comment to T98376: Smoke simulation silently fails in Sync to Audio or Frame Dropping playback.

Thanks for the investigation. This makes sense.

Fri, May 27, 2:09 AM · Nodes & Physics, BF Blender
Denis (GMXArtist) created T98421: scene.use_audio misspelled with scene.MUTE_audio [ blender 3.3.0a ].
Fri, May 27, 2:04 AM · BF Blender
Peter Goodman (badbunny) added a comment to T98420: Issue with draw tool.

Have you tried following any of the Blender tablet setup videos on youtube to see if they help? I remember watching these two previously...
How to Set Up a Graphics Tablet | Blender 2.8 & 2.79
Blender Tablet Settings for Sculpting
If they don't help, what tablet have you got?

Fri, May 27, 1:52 AM · BF Blender
Charlotte Krause (emmeg516) created T98420: Issue with draw tool.
Fri, May 27, 1:39 AM · BF Blender
Richard Antalik (ISS) added a comment to T98418: baked combined doesn't have shadow and reflection infomation.

@Peter Goodman (badbunny) Thanks for instructions, I can reproduce the issue.

Fri, May 27, 1:33 AM · BF Blender
Dixon osecha (Dxn) added a comment to T98415: Cycles problem rendering shadow.

is inside the BLEND file.

Fri, May 27, 1:31 AM · BF Blender
Joceran (Piber) added a comment to T98205: Crash with a lot of functionnalities.

To keep you in touch, I did 4 graphic card test :

  • my rtx 3070 : crash
  • an rtx 3060 : don't crash
  • an gtx 960 : don't crash
  • an rtx 3070 + gtx 960 : don't crash if i use the gtx 960 to run the opengl graphic engine
Fri, May 27, 1:27 AM · BF Blender
Richard Antalik (ISS) changed the status of T98377: hair dynamics' cloth and outdated url from Needs Triage to Confirmed.

I don't think that outdated video is big concern as many concepts would be probably still valid.

Fri, May 27, 1:22 AM · BF Blender, Documentation
Richard Antalik (ISS) added a comment to T98395: Blender render/crash issue.

Can't reproduce on
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65
Tested 3.1.2 and 3.3

Fri, May 27, 1:08 AM · BF Blender
Peter Goodman (badbunny) added a comment to T98418: baked combined doesn't have shadow and reflection infomation.

Operating system: Windows 10 Enterprise (10.0.19042 Build 19042)
Graphics card: Nvidia Quadro RTX 4000 (driver 472.88)
Tested version: 3.1.0

Fri, May 27, 1:02 AM · BF Blender
Richard Antalik (ISS) renamed T98417: Cloth doesn't work correctly on one object from What's wrong with this file? Is it a bug? Cloth doesn't work on one plane but works on another planes [Blender 3.3.0a] to Cloth doesn't work correctly on one object.
Fri, May 27, 12:55 AM · Nodes & Physics, BF Blender
Richard Antalik (ISS) changed the status of T98417: Cloth doesn't work correctly on one object from Needs Triage to Confirmed.

@Denis (GMXArtist) I don't see anything incorrect in your file. Seems like a bug really.

Fri, May 27, 12:55 AM · Nodes & Physics, BF Blender
Rafael (tetruspetrus) added a comment to T98419: Edge Dots Disappear.

Fri, May 27, 12:51 AM · BF Blender
Richard Antalik (ISS) changed the status of T98419: Edge Dots Disappear from Needs Triage to Needs Information from User.

Please click on Help > Save System Info and upload saved file.

Fri, May 27, 12:41 AM · BF Blender
Richard Antalik (ISS) renamed T98405: False color look gives incorrect values from False color look gives incorrect values for colored values to False color look gives incorrect values.
Fri, May 27, 12:38 AM · EEVEE & Viewport, BF Blender
Richard Antalik (ISS) changed the status of T98405: False color look gives incorrect values from Needs Triage to Confirmed.
Fri, May 27, 12:37 AM · EEVEE & Viewport, BF Blender
Richard Antalik (ISS) added a comment to T98405: False color look gives incorrect values.

I think it would be best to edit report with sweep file and description by @Zijun Zhou (Eary) then. I am not sure if difference is intentional though.

Fri, May 27, 12:34 AM · EEVEE & Viewport, BF Blender
Denis (GMXArtist) added a comment to T98417: Cloth doesn't work correctly on one object.

Please upload .blend file

Fri, May 27, 12:33 AM · Nodes & Physics, BF Blender
Denis (GMXArtist) updated the task description for T98417: Cloth doesn't work correctly on one object.
Fri, May 27, 12:27 AM · Nodes & Physics, BF Blender
Denis (GMXArtist) updated the task description for T98417: Cloth doesn't work correctly on one object.
Fri, May 27, 12:26 AM · Nodes & Physics, BF Blender
Denis (GMXArtist) updated the task description for T98417: Cloth doesn't work correctly on one object.
Fri, May 27, 12:25 AM · Nodes & Physics, BF Blender
Rafael (tetruspetrus) created T98419: Edge Dots Disappear.
Fri, May 27, 12:25 AM · BF Blender
Amy Moo (amy_aimei) added a comment to T98412: The links between nodes at the Compositing tab disappears suddenly.

I don't know when this happened. I setup the nodes in the Compositing tab. Switched back to the Layout tab. Then, start rendering with Cycles. I did not wait until the rendering is done and stopped the rendering at the Layout tab because I wanted to see the effect. Then, I switched back to the Compositing tab and realized that the connection lines were missing. I knew that the nodes were not disconnected because I saw the result. I have tried few times but I cannot reproduce the issue now.
From the messages at the console, I found the line 729 at https://developer.blender.org/diffusion/B/browse/master/intern/cycles/blender/display_driver.cpp but I have no clue why glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY) returned a NULL pointer in this case. From https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glMapBuffer.xhtml, which states "If an error is generated, a NULL pointer is returned." Based on the description of the "Errors" section of that page. But without the error code, I suspected there are 2 possible reasons:

Fri, May 27, 12:24 AM · BF Blender
Denis (GMXArtist) updated the task description for T98417: Cloth doesn't work correctly on one object.
Fri, May 27, 12:23 AM · Nodes & Physics, BF Blender
Denis (GMXArtist) updated the task description for T98417: Cloth doesn't work correctly on one object.
Fri, May 27, 12:20 AM · Nodes & Physics, BF Blender
Miracle Otugo (miracleotugo) created T98418: baked combined doesn't have shadow and reflection infomation.
Fri, May 27, 12:20 AM · BF Blender
Denis (GMXArtist) changed the status of T98417: Cloth doesn't work correctly on one object from Needs Information from User to Needs Triage.
Fri, May 27, 12:18 AM · Nodes & Physics, BF Blender
Richard Antalik (ISS) changed the status of T98417: Cloth doesn't work correctly on one object from Needs Triage to Needs Information from User.

Please upload .blend file

Fri, May 27, 12:16 AM · Nodes & Physics, BF Blender
Richard Antalik (ISS) changed the status of T98411: Wrong picture in the manual. Should be Combine XYZ but displayed is Separate XYZ . from Needs Triage to Confirmed.

Image is same in all languages.

Fri, May 27, 12:15 AM · BF Blender, Documentation
Denis (GMXArtist) created T98417: Cloth doesn't work correctly on one object.
Fri, May 27, 12:15 AM · Nodes & Physics, BF Blender
Richard Antalik (ISS) changed the status of T98414: Particle bug from Needs Triage to Needs Information from User.

Can you upload sample .blend file?

Fri, May 27, 12:11 AM · BF Blender
Richard Antalik (ISS) changed the status of T98415: Cycles problem rendering shadow from Needs Triage to Needs Information from User.
Fri, May 27, 12:05 AM · BF Blender
Richard Antalik (ISS) added a comment to T98415: Cycles problem rendering shadow.

@Dixon osecha (Dxn) can you upload .vdb file as well?

Fri, May 27, 12:05 AM · BF Blender
Iyad Ahmed (iyadahmed2001) updated subscribers of D14941: Native STL Importer.

there's a problem with sorting like this though, this changes the triangle order, and when I tried it with custom normals, bad things happended ...
so maybe I need to use sorted values for eqaulity and hash, but keep the original values unsorted, which mean I need to store double ammount of memory for each triangle

Fri, May 27, 12:01 AM · Import/Export, BF Blender, Pipeline, Assets & I/O

Yesterday

Richard Antalik (ISS) changed the status of T98288: Render animation always crash when I use RTX Cards from Needs Triage to Needs Information from User.

@Sérgio Merêces (smereces) I see very large amount of addons in blender_system_info.txt I would guess problem could be in one of them.
Download latest alpha build from https://builder.blender.org/download/daily/, run file blender_factory_startup.cmd and check if crash happens.

Thu, May 26, 11:57 PM · BF Blender
Scurest (scurest) added a comment to T98416: BSDF / PBR Materials non reflective on Blender 3.3 Exports in glTF-2 (separated files) format..

Expand the "metallic_sep" node.

Thu, May 26, 11:53 PM · BF Blender
a (blenderbug12345) added a comment to T98190: Render of 3D image is very slow when an EMPTY VSE is in the Post Processing pipeline..

Well I had a closer look and the duplicate code fragments are a known issue. I didn't notice that they're inside an ifndef. I'll keep looking into this but I'll wait a while longer next time before jumping to wrong conclusions.

Thu, May 26, 11:52 PM · BF Blender
Richard Antalik (ISS) added a comment to T98077: System out of GPU memory with Optix in Blender 3.3 Alpha.

If your GPU usage before rendering is 5.6GB than this would fail as rendering process takes around 4GB.

Thu, May 26, 11:47 PM · Render & Cycles, BF Blender
Richard Antalik (ISS) changed the status of T98203: Potential Memory leak in BVH process with Hair from Needs Information from User to Needs Triage.

In that case I can't reproduce this issue on:
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65

Thu, May 26, 11:26 PM · BF Blender
Richard Antalik (ISS) added a comment to T98331: Invalid value in cuMem.

@Andrew Walsh (andywalshart) Sure feel free to share data when you can. Just a note that policy on tracker is that reports should be no longer than week without activity, so this may be closed, in which case feel free to open new report. Or we can close now if you think this will take some time.

Thu, May 26, 11:18 PM · BF Blender
Richard Antalik (ISS) added a comment to T98287: VSE: adding scene stripe resets animation of colour stripe with mask.

But I can reproduce difference in color strip animation when scene strip is enabled/disabled, so I guess this would be enough to investigate.

Thu, May 26, 11:16 PM · Masking, Video Sequencer, VFX & Video, BF Blender
Bill Ortis (lionheart001) added a comment to T98416: BSDF / PBR Materials non reflective on Blender 3.3 Exports in glTF-2 (separated files) format..

My apologies for the edits. I wanted to present all details of information on this.
Note the photo of the Material nodes is for the Fuselage material, so you can see what all is in it. One is a closeup. Same material, close up and far away.

Thu, May 26, 11:12 PM · BF Blender
Richard Antalik (ISS) added a comment to T98287: VSE: adding scene stripe resets animation of colour stripe with mask.

@forceengine Yes I can check on Linux, but not really debug at least easily. But since you report different OS to be working correctly which implies different settings, can you check if you have disk cache enabled on Linux installation and if issue will happen when you disable it?

Thu, May 26, 11:12 PM · Masking, Video Sequencer, VFX & Video, BF Blender
dnatech (dnatech) added a comment to T97910: Scale elements (uniform option) in geometry nodes with a selection only works for the first index.

Just a poke regarding my inquiry above, otherwise we will have to archive this for now.

Thu, May 26, 11:11 PM · BF Blender
Bill Ortis (lionheart001) updated the task description for T98416: BSDF / PBR Materials non reflective on Blender 3.3 Exports in glTF-2 (separated files) format..
Thu, May 26, 11:10 PM · BF Blender
Bill Ortis (lionheart001) updated the task description for T98416: BSDF / PBR Materials non reflective on Blender 3.3 Exports in glTF-2 (separated files) format..
Thu, May 26, 11:07 PM · BF Blender
Bill Ortis (lionheart001) created T98416: BSDF / PBR Materials non reflective on Blender 3.3 Exports in glTF-2 (separated files) format..
Thu, May 26, 11:05 PM · BF Blender
Richard Antalik (ISS) added a comment to T98015: VSE strip transforms do not animate correctly and persist after clearing the animation.

Ah right that's correct. Not sure what would be good solution. Sounds to me that in case when property is animated, cache entry should be created only when keyframe is inserted, but even that is not quite enough - it would have to check if all properties that were changed were keyed. Looks quite complicated to handle this.

Thu, May 26, 11:05 PM · BF Blender, VFX & Video, Video Sequencer
Zijun Zhou (Eary) added a comment to T98405: False color look gives incorrect values.

it returned gray for a Blue value of 40 which I think definetely is way to high to be middle gray.

Thu, May 26, 11:04 PM · EEVEE & Viewport, BF Blender