ColladaProject
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Collada Import & Export

Recent Activity

Thu, Mar 23

Vuk Gardašević (lijenstina) renamed T51029: Collada Import messes up animations since 2.78 from "Collad Import messes up animations since 2.78" to "Collada Import messes up animations since 2.78".
Thu, Mar 23, 9:01 AM · Collada, BF Blender

Tue, Mar 21

Vuk Gardašević (lijenstina) edited the description of T50996: Crash on import Collada file.
Tue, Mar 21, 11:35 AM · Collada, BF Blender

Sat, Mar 18

root (root.ext) created T50996: Crash on import Collada file.
Sat, Mar 18, 9:15 PM · Collada, BF Blender

Tue, Mar 14

Jon Allee (jacknimble) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

Thank you. That's clearly a better change than I proposed.

Tue, Mar 14, 6:13 PM · Collada
Gaia Clary (gaiaclary) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

Thanks again for reporting!
I added some lines to your patch for better support for bone id and bone sid.
It is now committed

Tue, Mar 14, 2:48 PM · Collada

Thu, Mar 9

Jon Allee (jacknimble) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

By the way, the bit of code that was commented out apparently made its appearance in that form here:
Apply patch 4636051. COLLADA: Export selection.
https://git.blender.org/gitweb/gitweb.cgi/blender.git/commit/cf43e48fc781611c0850e09dae6f6fa1c95cc28b

Thu, Mar 9, 12:57 AM · Collada

Wed, Mar 8

Jon Allee (jacknimble) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

In Blender, we won't ever see these ids in the UI. The bones have a name property that retains the name "bone" even after export and re-import.

Wed, Mar 8, 11:47 PM · Collada
Gaia Clary (gaiaclary) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

Wouldn't this patch actually rename bones during export? While this might be a working solution, i prefer to first check if we can get this solved differently without need to rename the bones.

Wed, Mar 8, 10:20 PM · Collada
Jon Allee (jacknimble) retitled D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export. from to Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..
Wed, Mar 8, 10:09 PM · Collada

Fri, Mar 3

Gaia Clary (gaiaclary) added a comment to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.

No reason for apologize!!! Its the opposite:

Fri, Mar 3, 9:44 PM · BF Blender, Collada
Jon Allee (jacknimble) added a comment to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.

Yes. We should be able to solve both. It's quite possible to remove the "on nodes without armature" from the title and intent of the bug.

Fri, Mar 3, 9:23 PM · BF Blender, Collada
Gaia Clary (gaiaclary) added a comment to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.

When you say:

Fri, Mar 3, 10:44 AM · BF Blender, Collada
Gaia Clary (gaiaclary) added a comment to T42197: Collada import and export wrongly handle skin morphs..

Old dragons waking up again.
So sorry for having forgotten about this one.

Fri, Mar 3, 10:38 AM · Collada
Bastien Montagne (mont29) added a project to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature: BF Blender.
Fri, Mar 3, 9:23 AM · BF Blender, Collada
Bastien Montagne (mont29) assigned T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature to Gaia Clary (gaiaclary).

Thanks for the detailed report. :)

Fri, Mar 3, 9:23 AM · BF Blender, Collada

Mon, Feb 27

Jon Allee (jacknimble) edited the description of T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.
Mon, Feb 27, 10:51 PM · BF Blender, Collada
Jon Allee (jacknimble) created T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.
Mon, Feb 27, 10:44 PM · BF Blender, Collada

Feb 2 2017

Gaia Clary (gaiaclary) added a comment to T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".

I will look into this shortly.

Feb 2 2017, 5:57 PM · Collada
Gaia Clary (gaiaclary) added a comment to T30111: add COLLADA export of sampler2D filter/mipmap/wrapping settings.

I will look into this shortly.

Feb 2 2017, 5:57 PM · Collada
Gaia Clary (gaiaclary) added a comment to T49814: Collada Import Ignores Vertex Normals.

Vertex Normal import is not yet added. I will look into this shortly.

Feb 2 2017, 5:56 PM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T50451: Inaccurate vertex normals using .DAE export. .

Normal;s import is not yet added. I will look into this shortly.

Feb 2 2017, 5:56 PM · Collada, Import/Export
Gaia Clary (gaiaclary) added a comment to T50198: Nothing is happening when I upload a collada file.

I will look into this shortly.

Feb 2 2017, 5:55 PM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T50079: Collada Export fails to re-import.

I will look into this shortly.

Feb 2 2017, 5:55 PM · Import/Export, Collada
Joey Ferwerda (TheOnlyJoey) added a comment to T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".

@Gaia Clary (gaiaclary) Any chance to look into this? Task has been open for a month now.

Feb 2 2017, 5:29 PM · Collada
Aaron Carlisle (Blendify) reassigned T30111: add COLLADA export of sampler2D filter/mipmap/wrapping settings from Bill Robinson (wivlaro) to Gaia Clary (gaiaclary).
Feb 2 2017, 4:25 PM · Collada
Aaron Carlisle (Blendify) removed a project from T49814: Collada Import Ignores Vertex Normals: BF Blender.
Feb 2 2017, 3:59 PM · Import/Export, Collada
Aaron Carlisle (Blendify) removed a project from T50451: Inaccurate vertex normals using .DAE export. : BF Blender.
Feb 2 2017, 3:54 PM · Collada, Import/Export
Aaron Carlisle (Blendify) edited projects for T50198: Nothing is happening when I upload a collada file, added: Collada, Import/Export; removed BF Blender.
Feb 2 2017, 3:35 PM · Import/Export, Collada
Aaron Carlisle (Blendify) removed a project from T50079: Collada Export fails to re-import: BF Blender.
Feb 2 2017, 5:55 AM · Import/Export, Collada

Jan 17 2017

Bastien Montagne (mont29) assigned T50451: Inaccurate vertex normals using .DAE export. to Gaia Clary (gaiaclary).
Jan 17 2017, 12:34 PM · Collada, Import/Export
Bastien Montagne (mont29) added projects to T50451: Inaccurate vertex normals using .DAE export. : Import/Export, Collada.

Can you please the latest build from our buildbot? Iirc, @Gaia Clary (gaiaclary) implemented custom vertex normals export in our Collada exporter fairly recently, not sure it made it into 2.78 release?

Jan 17 2017, 11:55 AM · Collada, Import/Export

Jan 13 2017

Bastien Montagne (mont29) triaged T50412: Improve Bind Pose Support in Blender as "Normal" priority.
Jan 13 2017, 12:30 PM · Collada

Jan 11 2017

Gaia Clary (gaiaclary) added a comment to T50412: Improve Bind Pose Support in Blender.

Thanks for feedback so far!

Jan 11 2017, 12:29 PM · Collada
Bastien Montagne (mont29) added a comment to T50412: Improve Bind Pose Support in Blender.

Well… Adding the different restpose/bindpose concept into Blender would be a really big project (would likely affect a lot of editing/posing armature tools), and, more importantly, I personally do not understand why this is needed at all? What are the benefits, the things you cannot do without that dichotomy?

Jan 11 2017, 12:00 PM · Collada
Nathan Letwory (jesterking) added a comment to T50412: Improve Bind Pose Support in Blender.

I suppose for now using Custom Properties during import would do fine, but @Joshua Leung (aligorith) can probably tell more about tackling this in a better way.

Jan 11 2017, 11:32 AM · Collada
Gaia Clary (gaiaclary) updated subscribers of T50412: Improve Bind Pose Support in Blender.
Jan 11 2017, 10:30 AM · Collada
Gaia Clary (gaiaclary) updated subscribers of T50412: Improve Bind Pose Support in Blender.

Please can you comment on this and help me deciding how to proceed? thanks a lot !

Jan 11 2017, 12:35 AM · Collada
Gaia Clary (gaiaclary) created T50412: Improve Bind Pose Support in Blender.
Jan 11 2017, 12:30 AM · Collada

Jan 5 2017

Aaron Carlisle (Blendify) assigned T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT" to Gaia Clary (gaiaclary).
Jan 5 2017, 10:39 PM · Collada

Dec 10 2016

Maxwell (adjectiveobject) created T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".
Dec 10 2016, 4:11 PM · Collada

Nov 29 2016

Recep Aslantas (recp) added a comment to T29357: Collada export custom properties.

AFAIK, FCOLLADA is discontinued software and I'm not sure anybody still uses it (I'm taking about software not profile),

Nov 29 2016, 3:06 PM · Collada
Gaia Clary (gaiaclary) added a comment to T29357: Collada export custom properties.

I think that adopting is the better option only if those profiles are actually used by anybody. It would be helpful to see if Maya can export custom properties with its Collada exporter.

Nov 29 2016, 2:32 PM · Collada
Recep Aslantas (recp) added a comment to T29357: Collada export custom properties.

There are list of custom profiles/extensions published on khronos wiki page:

Nov 29 2016, 1:44 PM · Collada
Gaia Clary (gaiaclary) added a comment to T29357: Collada export custom properties.

I am starting a big rewrite soon to make this module easier to maintain and easier to understand :)
And i will begin with Mesh export/import. We can have the custom properties added there...

Nov 29 2016, 12:26 PM · Collada
Panagiotis Christopoulos Charitos (godlike) added a comment to T29357: Collada export custom properties.
Nov 29 2016, 11:57 AM · Collada
Stepan (sdyatkovskiy) added a comment to T29357: Collada export custom properties.

Hi! Will this patch support game properties exporting?
Thanks!

Nov 29 2016, 11:13 AM · Collada

Nov 26 2016

Gaia Clary (gaiaclary) added a comment to T50118: Bone roll has become worse in Collada import in 2.78.

Thanks for reporting!

Nov 26 2016, 6:51 PM · Collada
Gaia Clary (gaiaclary) closed T50118: Bone roll has become worse in Collada import in 2.78 as "Resolved" by committing rBd464a7c44186: fix T50118: Added missing assignment of Bone Roll.
Nov 26 2016, 6:49 PM · Collada
Aaron Carlisle (Blendify) assigned T50118: Bone roll has become worse in Collada import in 2.78 to Gaia Clary (gaiaclary).
Nov 26 2016, 4:21 PM · Collada
Michael Soluyanov (crantisz) renamed T50118: Bone roll has become worse in Collada import in 2.78 from "Bone roll became worse in Collada import in 2.78" to "Bone roll has become worse in Collada import in 2.78".
Nov 26 2016, 9:00 AM · Collada