ColladaProject
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Description

Collada Import & Export

Recent Activity

Thu, Feb 2

Gaia Clary (gaiaclary) added a comment to T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".

I will look into this shortly.

Thu, Feb 2, 5:57 PM · Collada
Gaia Clary (gaiaclary) added a comment to T30111: add COLLADA export of sampler2D filter/mipmap/wrapping settings.

I will look into this shortly.

Thu, Feb 2, 5:57 PM · Collada
Gaia Clary (gaiaclary) added a comment to T49814: Collada Import Ignores Vertex Normals.

Vertex Normal import is not yet added. I will look into this shortly.

Thu, Feb 2, 5:56 PM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T50451: Inaccurate vertex normals using .DAE export. .

Normal;s import is not yet added. I will look into this shortly.

Thu, Feb 2, 5:56 PM · Collada, Import/Export
Gaia Clary (gaiaclary) added a comment to T50198: Nothing is happening when I upload a collada file.

I will look into this shortly.

Thu, Feb 2, 5:55 PM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T50079: Collada Export fails to re-import.

I will look into this shortly.

Thu, Feb 2, 5:55 PM · Import/Export, Collada
Joey Ferwerda (TheOnlyJoey) added a comment to T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".

@Gaia Clary (gaiaclary) Any chance to look into this? Task has been open for a month now.

Thu, Feb 2, 5:29 PM · Collada
Aaron Carlisle (Blendify) reassigned T30111: add COLLADA export of sampler2D filter/mipmap/wrapping settings from Bill Robinson (wivlaro) to Gaia Clary (gaiaclary).
Thu, Feb 2, 4:25 PM · Collada
Aaron Carlisle (Blendify) removed a project from T49814: Collada Import Ignores Vertex Normals: BF Blender.
Thu, Feb 2, 3:59 PM · Import/Export, Collada
Aaron Carlisle (Blendify) removed a project from T50451: Inaccurate vertex normals using .DAE export. : BF Blender.
Thu, Feb 2, 3:54 PM · Collada, Import/Export
Aaron Carlisle (Blendify) edited projects for T50198: Nothing is happening when I upload a collada file, added: Collada, Import/Export; removed BF Blender.
Thu, Feb 2, 3:35 PM · Import/Export, Collada
Aaron Carlisle (Blendify) removed a project from T50079: Collada Export fails to re-import: BF Blender.
Thu, Feb 2, 5:55 AM · Import/Export, Collada

Jan 17 2017

Bastien Montagne (mont29) assigned T50451: Inaccurate vertex normals using .DAE export. to Gaia Clary (gaiaclary).
Jan 17 2017, 12:34 PM · Collada, Import/Export
Bastien Montagne (mont29) added projects to T50451: Inaccurate vertex normals using .DAE export. : Import/Export, Collada.

Can you please the latest build from our buildbot? Iirc, @Gaia Clary (gaiaclary) implemented custom vertex normals export in our Collada exporter fairly recently, not sure it made it into 2.78 release?

Jan 17 2017, 11:55 AM · Collada, Import/Export

Jan 13 2017

Bastien Montagne (mont29) triaged T50412: Improve Bind Pose Support in Blender as "Normal" priority.
Jan 13 2017, 12:30 PM · Collada

Jan 11 2017

Gaia Clary (gaiaclary) added a comment to T50412: Improve Bind Pose Support in Blender.

Thanks for feedback so far!

Jan 11 2017, 12:29 PM · Collada
Bastien Montagne (mont29) added a comment to T50412: Improve Bind Pose Support in Blender.

Well… Adding the different restpose/bindpose concept into Blender would be a really big project (would likely affect a lot of editing/posing armature tools), and, more importantly, I personally do not understand why this is needed at all? What are the benefits, the things you cannot do without that dichotomy?

Jan 11 2017, 12:00 PM · Collada
Nathan Letwory (jesterking) added a comment to T50412: Improve Bind Pose Support in Blender.

I suppose for now using Custom Properties during import would do fine, but @Joshua Leung (aligorith) can probably tell more about tackling this in a better way.

Jan 11 2017, 11:32 AM · Collada
Gaia Clary (gaiaclary) updated subscribers of T50412: Improve Bind Pose Support in Blender.
Jan 11 2017, 10:30 AM · Collada
Gaia Clary (gaiaclary) updated subscribers of T50412: Improve Bind Pose Support in Blender.

Please can you comment on this and help me deciding how to proceed? thanks a lot !

Jan 11 2017, 12:35 AM · Collada
Gaia Clary (gaiaclary) created T50412: Improve Bind Pose Support in Blender.
Jan 11 2017, 12:30 AM · Collada

Jan 5 2017

Aaron Carlisle (Blendify) assigned T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT" to Gaia Clary (gaiaclary).
Jan 5 2017, 10:39 PM · Collada

Dec 10 2016

Maxwell (adjectiveobject) created T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".
Dec 10 2016, 4:11 PM · Collada

Nov 29 2016

Recep Aslantas (recp) added a comment to T29357: Collada export custom properties.

AFAIK, FCOLLADA is discontinued software and I'm not sure anybody still uses it (I'm taking about software not profile),

Nov 29 2016, 3:06 PM · Collada
Gaia Clary (gaiaclary) added a comment to T29357: Collada export custom properties.

I think that adopting is the better option only if those profiles are actually used by anybody. It would be helpful to see if Maya can export custom properties with its Collada exporter.

Nov 29 2016, 2:32 PM · Collada
Recep Aslantas (recp) added a comment to T29357: Collada export custom properties.

There are list of custom profiles/extensions published on khronos wiki page:

Nov 29 2016, 1:44 PM · Collada
Gaia Clary (gaiaclary) added a comment to T29357: Collada export custom properties.

I am starting a big rewrite soon to make this module easier to maintain and easier to understand :)
And i will begin with Mesh export/import. We can have the custom properties added there...

Nov 29 2016, 12:26 PM · Collada
Panagiotis Christopoulos Charitos (godlike) added a comment to T29357: Collada export custom properties.
Nov 29 2016, 11:57 AM · Collada
Stepan (sdyatkovskiy) added a comment to T29357: Collada export custom properties.

Hi! Will this patch support game properties exporting?
Thanks!

Nov 29 2016, 11:13 AM · Collada

Nov 26 2016

Gaia Clary (gaiaclary) added a comment to T50118: Bone roll has become worse in Collada import in 2.78.

Thanks for reporting!

Nov 26 2016, 6:51 PM · Collada
Gaia Clary (gaiaclary) closed T50118: Bone roll has become worse in Collada import in 2.78 as "Resolved" by committing rBd464a7c44186: fix T50118: Added missing assignment of Bone Roll.
Nov 26 2016, 6:49 PM · Collada
Aaron Carlisle (Blendify) assigned T50118: Bone roll has become worse in Collada import in 2.78 to Gaia Clary (gaiaclary).
Nov 26 2016, 4:21 PM · Collada
Michael Soluyanov (crantisz) renamed T50118: Bone roll has become worse in Collada import in 2.78 from "Bone roll became worse in Collada import in 2.78" to "Bone roll has become worse in Collada import in 2.78".
Nov 26 2016, 9:00 AM · Collada
Michael Soluyanov (crantisz) created T50118: Bone roll has become worse in Collada import in 2.78.
Nov 26 2016, 8:38 AM · Collada

Nov 19 2016

Brendan (BB_Skill) added a comment to T50079: Collada Export fails to re-import.

I wrote a viewer in opengl and it shows the same incorrect transform on the animation.

Nov 19 2016, 11:14 PM · Import/Export, Collada
Gaia Clary (gaiaclary) claimed T50079: Collada Export fails to re-import.
Nov 19 2016, 10:59 PM · Import/Export, Collada
Recep Aslantas (recp) added a comment to T50079: Collada Export fails to re-import.

I think this may related to T49922, this file includes animation but I think the key point looks same: Blender exports transforms incorrectly (some cases)

Nov 19 2016, 2:53 PM · Import/Export, Collada
Brendan (BB_Skill) created T50079: Collada Export fails to re-import.
Nov 19 2016, 12:45 PM · Import/Export, Collada

Nov 12 2016

Gaia Clary (gaiaclary) added a comment to T50004: No empty Collada mesh import possible.

Thanks for reporting!
Indeed it makes sense to allow the import of empty meshes as well.

Nov 12 2016, 10:27 PM · Collada, BF Blender
Gaia Clary (gaiaclary) closed T50004: No empty Collada mesh import possible as "Resolved" by committing rB447fc7c4ce3e: fix T50004: Removed check for empty mesh and adjusted the vertex import….
Nov 12 2016, 10:20 PM · Collada, BF Blender
Brecht Van Lommel (brecht) assigned T50004: No empty Collada mesh import possible to Gaia Clary (gaiaclary).

Assigning to @Gaia Clary (gaiaclary).

Nov 12 2016, 8:42 PM · Collada, BF Blender
Daniel (bestdani) created T50004: No empty Collada mesh import possible.
Nov 12 2016, 12:34 PM · Collada, BF Blender

Nov 4 2016

Bastien Montagne (mont29) triaged T49922: COLLADA Node Transform as "Normal" priority.
Nov 4 2016, 9:14 AM · Collada

Nov 3 2016

Gaia Clary (gaiaclary) edited projects for T49922: COLLADA Node Transform, added: Collada; removed Import/Export, BF Blender.
Nov 3 2016, 3:01 PM · Collada

Oct 22 2016

Bastien Montagne (mont29) assigned T49814: Collada Import Ignores Vertex Normals to Gaia Clary (gaiaclary).

@Gaia Clary (gaiaclary) sounds more like a TODO than a bug to me, since support for custom vertex normals in Blender is fairly recent?

Oct 22 2016, 9:04 AM · Import/Export, Collada
Lukas Siemon (vinc) created T49814: Collada Import Ignores Vertex Normals.
Oct 22 2016, 5:35 AM · Import/Export, Collada
Lukas Siemon (vinc) added a watcher for Collada: Lukas Siemon (vinc).
Oct 22 2016, 4:36 AM

Oct 15 2016

Recep Aslantas (recp) added a watcher for Collada: Recep Aslantas (recp).
Oct 15 2016, 1:37 PM

Aug 14 2016

Saurabh Wankhade (sauraedron) added a comment to T49077: Collada exporter does not respect 'shadeless' flag.

Do let me know if you want a newer diff( D1094 ) .

Aug 14 2016, 4:32 PM · Import/Export, Collada, BF Blender

Aug 12 2016

Bastien Montagne (mont29) added projects to T49077: Collada exporter does not respect 'shadeless' flag: BF Blender, Collada, Import/Export.
Aug 12 2016, 6:44 PM · Import/Export, Collada, BF Blender