ColladaProject
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Description

Collada Import & Export

Recent Activity

Thu, May 25

Luca Saiani (lucasaiani) added a watcher for Collada: Luca Saiani (lucasaiani).
Thu, May 25, 11:07 AM
Gaia Clary (gaiaclary) claimed T51593: Export instance geometries to Sketchup.

This sounds like a reasonable request.

Thu, May 25, 10:25 AM · Collada

Tue, May 23

Luca Saiani (lucasaiani) created T51593: Export instance geometries to Sketchup.
Tue, May 23, 11:06 AM · Collada

Mon, May 15

Dalai Felinto (dfelinto) assigned T51288: Collada exporter does not assign any texture when object has multiple UV maps to Gaia Clary (gaiaclary).

@Gaia Clary (gaiaclary) can you take a look at that?

Mon, May 15, 5:20 PM · Import/Export, Collada

Fri, May 12

Miki (MeshLogic) added a comment to T51259: Collada exporter assigns the same texture to all objects.

Finally, I've created my own python based Collada exporter that fixes both issues https://developer.blender.org/T51288 and https://developer.blender.org/T51259

Fri, May 12, 9:05 PM · Import/Export, Collada
Miki (MeshLogic) added a comment to T51288: Collada exporter does not assign any texture when object has multiple UV maps.

Finally, I've created my own python based Collada exporter that fixes both issues https://developer.blender.org/T51288 and https://developer.blender.org/T51259

Fri, May 12, 9:04 PM · Import/Export, Collada

Mon, May 1

Miki (MeshLogic) added a comment to T51288: Collada exporter does not assign any texture when object has multiple UV maps.

I decided to try to fix Collada issues myself, but didn't want to recompile C++ code. So, I made a Python based Collada exporter that fixes the issues with UV textures assigning (this one and https://developer.blender.org/T51259). My script uses pycollada module (https://github.com/pycollada/pycollada). I will publish my script after polishing it into an addon.

Mon, May 1, 10:41 AM · Import/Export, Collada

Apr 22 2017

Miki (MeshLogic) created T51288: Collada exporter does not assign any texture when object has multiple UV maps.
Apr 22 2017, 10:34 AM · Import/Export, Collada

Apr 20 2017

Aaron Carlisle (Blendify) edited projects for T48389: Missing elements from Collada file (import), added: Import/Export; removed BF Blender.
Apr 20 2017, 7:21 PM · Import/Export, Collada
Aaron Carlisle (Blendify) edited projects for T51259: Collada exporter assigns the same texture to all objects, added: Import/Export; removed BF Blender.
Apr 20 2017, 6:52 PM · Import/Export, Collada
Sergey Sharybin (sergey) assigned T51259: Collada exporter assigns the same texture to all objects to Gaia Clary (gaiaclary).

@Gaia Clary (gaiaclary), mind having a look? Thanks!

Apr 20 2017, 12:55 PM · Import/Export, Collada
Miki (MeshLogic) added a project to T51259: Collada exporter assigns the same texture to all objects: Collada.
Apr 20 2017, 10:33 AM · Import/Export, Collada

Apr 17 2017

Lukas Siemon (vinc) added a comment to T49814: Collada Import Ignores Vertex Normals.

Vertex Normal import is not yet added. I will look into this shortly.

Apr 17 2017, 6:31 AM · Import/Export, Collada
Aaron Carlisle (Blendify) edited projects for T47990: Collada exporter not exporting quaternion rotations, added: Import/Export; removed BF Blender.
Apr 17 2017, 6:26 AM · Import/Export, Collada
Aaron Carlisle (Blendify) added a project to T47904: Transformation Matrices not imported correctly: Import/Export.
Apr 17 2017, 6:25 AM · Import/Export, Collada
Aaron Carlisle (Blendify) edited projects for T48449: Collada export removes action names, added: Import/Export; removed BF Blender.
Apr 17 2017, 6:23 AM · Import/Export, Collada
Aaron Carlisle (Blendify) reopened T49077: Collada exporter does not respect 'shadeless' flag as "Open".

Actually that was reverted

Apr 17 2017, 6:18 AM · Import/Export, Collada
Aaron Carlisle (Blendify) closed T49077: Collada exporter does not respect 'shadeless' flag as "Resolved".

Committed fix in rB04b0a9f4b885e8e3b0b3207f3b3cda74b936df3e

Apr 17 2017, 6:16 AM · Import/Export, Collada
Aaron Carlisle (Blendify) edited projects for T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature, added: Import/Export; removed BF Blender.
Apr 17 2017, 5:57 AM · Import/Export, Collada
Aaron Carlisle (Blendify) edited projects for T49442: Problem Import/Export DAE SL + Open Sim Static Preset, added: Collada, Import/Export; removed BF Blender.
Apr 17 2017, 5:33 AM · Import/Export, Collada

Apr 16 2017

Aaron Carlisle (Blendify) triaged T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT" as "Normal" priority.
Apr 16 2017, 9:44 PM · Collada

Apr 14 2017

Aaron Carlisle (Blendify) added a project to T29357: Collada export custom properties: Import/Export.
Apr 14 2017, 9:23 PM · Import/Export, Collada
Aaron Carlisle (Blendify) added a project to T43298: Collada: No Bi-Normal support: Import/Export.
Apr 14 2017, 9:22 PM · Import/Export, Collada
Aaron Carlisle (Blendify) added a project to T45687: COLLADA exports animations values for Location in world space instead of local space: Import/Export.
Apr 14 2017, 9:07 PM · Import/Export, Collada

Apr 11 2017

Gaia Clary (gaiaclary) added a comment to T51029: Collada Import messes up animations since 2.78.

Could you please check if this problem also happens with the daily builds? I have fixed an Importer Bug some days ago. I suspect that my recent fix also fixes this issue here.

Apr 11 2017, 10:25 AM · Import/Export, Collada
Aaron Carlisle (Blendify) added a project to T51029: Collada Import messes up animations since 2.78: Import/Export.
Apr 11 2017, 12:15 AM · Import/Export, Collada
Aaron Carlisle (Blendify) assigned T51029: Collada Import messes up animations since 2.78 to Gaia Clary (gaiaclary).
Apr 11 2017, 12:15 AM · Import/Export, Collada

Apr 7 2017

Gaia Clary (gaiaclary) added a comment to T50996: Crash on import Collada file.

A more detailed inspection shows that OpenCollada behaves differently in Debug builds and in Release builds:

Apr 7 2017, 5:09 PM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T50996: Crash on import Collada file.

I can confirm that blender crashes. The reason for the crash is that the Collada importer does a program abort because of a wrong data structure:

Apr 7 2017, 10:22 AM · Import/Export, Collada

Apr 5 2017

Aaron Carlisle (Blendify) assigned T50996: Crash on import Collada file to Gaia Clary (gaiaclary).
Apr 5 2017, 6:34 PM · Import/Export, Collada

Mar 31 2017

Aaron Carlisle (Blendify) triaged T50079: Collada Export fails to re-import as "Normal" priority.

Any new @Gaia Clary (gaiaclary) ?

Mar 31 2017, 10:18 PM · Import/Export, Collada

Mar 23 2017

Vuk Gardašević (lijenstina) renamed T51029: Collada Import messes up animations since 2.78 from "Collad Import messes up animations since 2.78" to "Collada Import messes up animations since 2.78".
Mar 23 2017, 9:01 AM · Import/Export, Collada

Mar 21 2017

Vuk Gardašević (lijenstina) edited the description of T50996: Crash on import Collada file.
Mar 21 2017, 11:35 AM · Import/Export, Collada

Mar 18 2017

root (root.ext) created T50996: Crash on import Collada file.
Mar 18 2017, 9:15 PM · Import/Export, Collada

Mar 14 2017

Jon Allee (jacknimble) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

Thank you. That's clearly a better change than I proposed.

Mar 14 2017, 6:13 PM · Collada
Gaia Clary (gaiaclary) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

Thanks again for reporting!
I added some lines to your patch for better support for bone id and bone sid.
It is now committed

Mar 14 2017, 2:48 PM · Collada

Mar 9 2017

Jon Allee (jacknimble) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

By the way, the bit of code that was commented out apparently made its appearance in that form here:
Apply patch 4636051. COLLADA: Export selection.
https://git.blender.org/gitweb/gitweb.cgi/blender.git/commit/cf43e48fc781611c0850e09dae6f6fa1c95cc28b

Mar 9 2017, 12:57 AM · Collada

Mar 8 2017

Jon Allee (jacknimble) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

In Blender, we won't ever see these ids in the UI. The bones have a name property that retains the name "bone" even after export and re-import.

Mar 8 2017, 11:47 PM · Collada
Gaia Clary (gaiaclary) added a comment to D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..

Wouldn't this patch actually rename bones during export? While this might be a working solution, i prefer to first check if we can get this solved differently without need to rename the bones.

Mar 8 2017, 10:20 PM · Collada
Jon Allee (jacknimble) retitled D2552: Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export. from to Fix: Add the name of the parent armature to the bone name to create unique bone ids for Collada export..
Mar 8 2017, 10:09 PM · Collada

Mar 3 2017

Gaia Clary (gaiaclary) added a comment to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.

No reason for apologize!!! Its the opposite:

Mar 3 2017, 9:44 PM · Import/Export, Collada
Jon Allee (jacknimble) added a comment to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.

Yes. We should be able to solve both. It's quite possible to remove the "on nodes without armature" from the title and intent of the bug.

Mar 3 2017, 9:23 PM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.

When you say:

Mar 3 2017, 10:44 AM · Import/Export, Collada
Gaia Clary (gaiaclary) added a comment to T42197: Collada import and export wrongly handle skin morphs..

Old dragons waking up again.
So sorry for having forgotten about this one.

Mar 3 2017, 10:38 AM · Collada
Bastien Montagne (mont29) added a project to T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature: BF Blender.
Mar 3 2017, 9:23 AM · Import/Export, Collada
Bastien Montagne (mont29) assigned T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature to Gaia Clary (gaiaclary).

Thanks for the detailed report. :)

Mar 3 2017, 9:23 AM · Import/Export, Collada

Feb 27 2017

Jon Allee (jacknimble) edited the description of T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.
Feb 27 2017, 10:51 PM · Import/Export, Collada
Jon Allee (jacknimble) created T50807: Collada Export should create <instance_controller> elements for Blender Shape Keys on nodes without armature.
Feb 27 2017, 10:44 PM · Import/Export, Collada

Feb 2 2017

Gaia Clary (gaiaclary) added a comment to T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".

I will look into this shortly.

Feb 2 2017, 5:57 PM · Collada
Gaia Clary (gaiaclary) added a comment to T30111: add COLLADA export of sampler2D filter/mipmap/wrapping settings.

I will look into this shortly.

Feb 2 2017, 5:57 PM · Collada