CompositingProject
ActivePublic

Details

Recent Activity

Mon, Nov 12

G. Krause (G.Krause) added a comment to T57788: Rendering Still - Blender automatically appends Frame Number.

I am utterly sorry if this was the wrong place, I didnt see it as a feature request.
My bad! Thank you for doing what you do!

Mon, Nov 12, 12:09 PM · Rendering, Nodes, Compositing, BF Blender
Brecht Van Lommel (brecht) closed T57788: Rendering Still - Blender automatically appends Frame Number as Archived.

That's indeed a limitation. We don't use this tracker to handle such feature or improvement requests though:
https://wiki.blender.org/wiki/Contact#Requesting_Features

Mon, Nov 12, 11:32 AM · Rendering, Nodes, Compositing, BF Blender
G. Krause (G.Krause) changed Type from Bug to To Do on T57788: Rendering Still - Blender automatically appends Frame Number.
Mon, Nov 12, 11:30 AM · Rendering, Nodes, Compositing, BF Blender
G. Krause (G.Krause) added projects to T57788: Rendering Still - Blender automatically appends Frame Number: Compositing, Nodes, Rendering.
Mon, Nov 12, 11:30 AM · Rendering, Nodes, Compositing, BF Blender

Fri, Nov 9

Brecht Van Lommel (brecht) added a comment to T57699: Doubled Animation Render Output using Output Nodes.

Agree it could skip writing if the Composite node is removed (or has nothing linked), and that making it do that would be a To Do.

Fri, Nov 9, 1:34 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T57699: Doubled Animation Render Output using Output Nodes.
Fri, Nov 9, 1:27 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) triaged T57699: Doubled Animation Render Output using Output Nodes as Normal priority.

Agree this is a little weak.
It is not a bug though, it is still working as intended.
Not having a Compositing output Node used to complain and refuse to render, but that rule was softened in the fix for T35269.

Fri, Nov 9, 1:27 PM · BF Blender: 2.8, Compositing, BF Blender

Wed, Nov 7

Thomas Downs (tnelsond) added a comment to T57568: Transform Node Messes Up Alpha Channel Manipulation.

Working around it would be easier if the dilate/erode node had an input for step value.

Wed, Nov 7, 4:16 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) triaged T57568: Transform Node Messes Up Alpha Channel Manipulation as Normal priority.

I guess this is known limitation of the compositor (but I am not sure).
Workaround is (as you said) to first do the erosion first, then the scaling.

Wed, Nov 7, 3:04 PM · BF Blender: 2.8, Compositing, BF Blender

Mon, Nov 5

Thomas Downs (tnelsond) added a project to T57568: Transform Node Messes Up Alpha Channel Manipulation: BF Blender: 2.8.
Mon, Nov 5, 5:27 PM · BF Blender: 2.8, Compositing, BF Blender

Sat, Nov 3

Shinsuke Irie (irie) updated the diff for D2411: Compositor: Add Anti-Aliasing node.

Rebased on the latest master.

Sat, Nov 3, 11:26 AM · Compositing

Thu, Nov 1

Thomas Downs (tnelsond) created T57568: Transform Node Messes Up Alpha Channel Manipulation.
Thu, Nov 1, 7:08 PM · BF Blender: 2.8, Compositing, BF Blender

Sep 28 2018

Brecht Van Lommel (brecht) closed T56942: Node wrangler background error in compositor as Resolved by committing rBAcd90aa081b33: Fix T56942: node wrangler backdrop error..
Sep 28 2018, 10:34 AM · Compositing, Addons
Brecht Van Lommel (brecht) triaged T56942: Node wrangler background error in compositor as Confirmed priority.
Sep 28 2018, 10:33 AM · Compositing, Addons

Sep 27 2018

ziv (zivoy) created T56942: Node wrangler background error in compositor.
Sep 27 2018, 10:24 PM · Compositing, Addons

Sep 24 2018

Lukas Stockner (lukasstockner97) closed T56875: Compositor: Auto Render doesn't work as Resolved by committing rB24330f679e39: Fix T56875: Auto Render not working after render pass name refactor.
Sep 24 2018, 11:44 AM · Compositing, BF Blender

Sep 23 2018

Bastien Montagne (mont29) assigned T56875: Compositor: Auto Render doesn't work to Lukas Stockner (lukasstockner97).

Tried undoing some changes done in snode_set_context() but no success so far. @Lukas Stockner (lukasstockner97) this falls on your desk am afraid. ;)

Sep 23 2018, 4:40 PM · Compositing, BF Blender
Bastien Montagne (mont29) added a comment to T56875: Compositor: Auto Render doesn't work.

Bisecting points to rB4cf7fc3b3a4d032f0c0db632a46d40806e906cf1 as breaking commit. Not sure what went wrong there, that is rather large commit :/

Sep 23 2018, 4:18 PM · Compositing, BF Blender
Bastien Montagne (mont29) raised the priority of T56875: Compositor: Auto Render doesn't work from Incomplete to Confirmed.

Confirmed, would guess something went wrong in the update notifiers…

Sep 23 2018, 2:46 PM · Compositing, BF Blender
Shinsuke Irie (irie) updated the task description for T56875: Compositor: Auto Render doesn't work.
Sep 23 2018, 11:11 AM · Compositing, BF Blender
Bastien Montagne (mont29) triaged T56875: Compositor: Auto Render doesn't work as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Sep 23 2018, 10:35 AM · Compositing, BF Blender
Bastien Montagne (mont29) assigned T56877: Masking: Enabling Motion Blur overrides the Feather Falloff to Sergey Sharybin (sergey).

@Sergey Sharybin (sergey), I guess that one is for you? ;)

Sep 23 2018, 10:09 AM · Masking, Compositing, BF Blender

Sep 22 2018

Sebastian Koenig (sebastian_k) added a comment to T56875: Compositor: Auto Render doesn't work.

It does work when you are using the Defocus Node, using the Z-Buffer of the current scene. Could be that this is the only node that does actually trigger a render update, but then the Auto Render button would be quite misleading indeed.

Sep 22 2018, 6:03 PM · Compositing, BF Blender
Shinsuke Irie (irie) created T56875: Compositor: Auto Render doesn't work.
Sep 22 2018, 6:17 AM · Compositing, BF Blender

Sep 17 2018

Bastien Montagne (mont29) assigned T56799: "Save Buffers" doesn't allow saving the volume passes to Brecht Van Lommel (brecht).

It’s not saved because there is no data at all (as can be checked with a viewer node), for both volume passes, when Save Buffer is enabled. @Brecht Van Lommel (brecht), guess that one is for you?

Sep 17 2018, 10:42 AM · Compositing, Cycles, BF Blender

Sep 14 2018

Andy (DeepBlender) created T56799: "Save Buffers" doesn't allow saving the volume passes.
Sep 14 2018, 2:08 PM · Compositing, Cycles, BF Blender

Sep 12 2018

Alex P (eneen) added a comment to T56772: File Output node is missing "Save as render" option.

Thank you! As usual I can help with testing.
If new color management will not get into 2.8, this will surely make it more flexible.

Sep 12 2018, 12:05 PM · BF Blender, Compositing
Sergey Sharybin (sergey) closed T56772: File Output node is missing "Save as render" option as Archived.

Thanks for the report, but this is a known limitation. One day we would need to implement more proper color management and such for file output (including manual saving from the editor, render output, nodes...). For until then considering it a TODO.

Sep 12 2018, 10:44 AM · BF Blender, Compositing
Bastien Montagne (mont29) assigned T56772: File Output node is missing "Save as render" option to Sergey Sharybin (sergey).

Sounds more like a TODO and/or known limitation, @Sergey Sharybin (sergey)? Also, do not see anything specific to 2.8, afaik 2.7 does not have that option either.

Sep 12 2018, 10:17 AM · BF Blender, Compositing
Alex P (eneen) updated the task description for T56772: File Output node is missing "Save as render" option.
Sep 12 2018, 9:17 AM · BF Blender, Compositing
Alex P (eneen) created T56772: File Output node is missing "Save as render" option.
Sep 12 2018, 9:07 AM · BF Blender, Compositing

Sep 6 2018

Sean Kennedy (hype) added a comment to D2493: Compositor: Add Distance Transform Node.

This is interesting, for sure. I'm not sure that in a typical compositing workflow if it would be extremely useful, but from the examples posted, it certainly looks like you can do some very artsy, creative stuff with it.

Sep 6 2018, 6:10 AM · Compositing

Sep 3 2018

Beau Gerbrands (Beaug) added a comment to T56664: Clamping Direct/Indirect Should be Renderlayer Specific Instead of General Render Setting.

Thanks guys :)

Sep 3 2018, 4:40 PM · Cycles, Compositing, Rendering, BF Blender
Brecht Van Lommel (brecht) closed T56664: Clamping Direct/Indirect Should be Renderlayer Specific Instead of General Render Setting as Archived.

This is indeed a feature request, that is planned to be solved in the future with overrides in 2.8. The other thing is that we should add support for a world position pass at some point.

Sep 3 2018, 4:37 PM · Cycles, Compositing, Rendering, BF Blender
Sergey Sharybin (sergey) added a comment to T56664: Clamping Direct/Indirect Should be Renderlayer Specific Instead of General Render Setting.

Well, this is like trying to simulate data pass with a light setup, which is already kind of weird. So probably this is something to look at as well.

Sep 3 2018, 4:24 PM · Cycles, Compositing, Rendering, BF Blender
Bastien Montagne (mont29) assigned T56664: Clamping Direct/Indirect Should be Renderlayer Specific Instead of General Render Setting to Brecht Van Lommel (brecht).

@Brecht Van Lommel (brecht) @Sergey Sharybin (sergey) while much more like a feature request than a bug, think that totally make sense… Maybe change the task to TODO type?

Sep 3 2018, 4:11 PM · Cycles, Compositing, Rendering, BF Blender

Aug 26 2018

Michael P. (forest-house) updated subscribers of D2493: Compositor: Add Distance Transform Node.

Hi @Brecht Van Lommel (brecht), I know you have a lot to do, but could this feature someday included in Blender? (Only asking)

Aug 26 2018, 9:16 AM · Compositing
Michael P. (forest-house) updated subscribers of D2411: Compositor: Add Anti-Aliasing node.

Hi @Brecht Van Lommel (brecht), I know you have a lot to do, but could this feature someday included in Blender? (Only asking)

Aug 26 2018, 9:16 AM · Compositing

Aug 23 2018

Jeroen Bakker (jbakker) closed D3638: Compositor: Film-like curve.
Aug 23 2018, 11:42 AM · Video Sequencer, Compositing
Brecht Van Lommel (brecht) accepted D3638: Compositor: Film-like curve.
Aug 23 2018, 10:44 AM · Video Sequencer, Compositing
Jeroen Bakker (jbakker) added a comment to D3638: Compositor: Film-like curve.

Updated the patch

Aug 23 2018, 10:35 AM · Video Sequencer, Compositing
Jeroen Bakker (jbakker) updated the diff for D3638: Compositor: Film-like curve.

Updated patch with comments from @Brecht Van Lommel (brecht)'s review

Aug 23 2018, 10:34 AM · Video Sequencer, Compositing
Brecht Van Lommel (brecht) requested changes to D3638: Compositor: Film-like curve.

Looks generally fine. For release notes / documentation I guess this can be summarised as:

Aug 23 2018, 1:31 AM · Video Sequencer, Compositing

Aug 22 2018

Jeroen Bakker (jbakker) updated the summary of D3638: Compositor: Film-like curve.
Aug 22 2018, 10:07 PM · Video Sequencer, Compositing

Aug 18 2018

Yevgeny Makarov (jenkm) updated subscribers of T54716: Corner Pin adds blur to an input image?.

Yeah, there is some blurring at the default values.
Assume that the image is recalculated (always) which leads to blurring.

Aug 18 2018, 12:44 AM · Compositing, BF Blender

Aug 13 2018

Brecht Van Lommel (brecht) added a comment to T56343: 2.8/2.79 Bug: Glare Effect in Compositing Not Working with Transparency in Cycles/Eevee .

The fact that is has zero alpha outside the object is correct, it's intended to add glow without obscuring anything behind.

Aug 13 2018, 5:08 PM · Compositing, BF Blender
Yevgeny Makarov (jenkm) added a comment to T56343: 2.8/2.79 Bug: Glare Effect in Compositing Not Working with Transparency in Cycles/Eevee .

The problem lies elsewhere.

Aug 13 2018, 4:50 PM · Compositing, BF Blender
Brecht Van Lommel (brecht) added a comment to T56343: 2.8/2.79 Bug: Glare Effect in Compositing Not Working with Transparency in Cycles/Eevee .

The compositor actually works fine, but the image editor is not displaying it correctly, see T52680.

Aug 13 2018, 4:28 PM · Compositing, BF Blender
Brecht Van Lommel (brecht) merged task T56343: 2.8/2.79 Bug: Glare Effect in Compositing Not Working with Transparency in Cycles/Eevee into T52680: Alpha difference Viewport/F12 .
Aug 13 2018, 4:27 PM · Compositing, BF Blender
Drew Sikes (DTStheTDS) added a comment to T56343: 2.8/2.79 Bug: Glare Effect in Compositing Not Working with Transparency in Cycles/Eevee .

It might have something to do with it. This was pretty much the closest workaround solution I came up with, even then there's still some compromise. Is it a compositor/viewport problem or is this just normal for some effects in Blender? Sorry, I'm still fairly new to Blender.

Aug 13 2018, 12:37 PM · Compositing, BF Blender