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Thu, Aug 10

Bastien Montagne (mont29) closed T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor. as "Resolved" by committing rBa152743ba31d: Fix T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in….
Thu, Aug 10, 11:13 AM · Compositing, BF Blender

Wed, Aug 9

Bastien Montagne (mont29) added a comment to T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor..

(Obvious thinking is change to BKE_libblock_alloc(), of course, but… what?)

Wed, Aug 9, 6:07 PM · Compositing, BF Blender
Bastien Montagne (mont29) updated subscribers of T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor..

Lots of investigations already, with very little results…

Wed, Aug 9, 6:06 PM · Compositing, BF Blender
Bastien Montagne (mont29) renamed T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor. from "rBrB9da7dfa1586d Breaks node previews in compositor." to "New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor.".
Wed, Aug 9, 9:04 AM · Compositing, BF Blender
Bastien Montagne (mont29) claimed T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor..
Wed, Aug 9, 8:56 AM · Compositing, BF Blender
Bastien Montagne (mont29) created T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor..
Wed, Aug 9, 8:56 AM · Compositing, BF Blender
Lukas Stockner (lukasstockner97) closed T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79 as "Resolved" by committing rBf2728939df31: Fix T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79.
Wed, Aug 9, 12:33 AM · BF Blender: Regressions, Compositing, BF Blender

Tue, Aug 8

Bastien Montagne (mont29) assigned T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79 to Lukas Stockner (lukasstockner97).

Seems like rB556942ec0782c5641c removed Z pass for non-render image nodes, not sure why…

Tue, Aug 8, 10:42 AM · BF Blender: Regressions, Compositing, BF Blender

Wed, Jul 26

Konstantin (Ko) added a comment to D2493: Compositor: Add Distance Transform Node.

Works fast. I hope someone review it someday. Its great for creating procedural textures ("Compositor nodetree" is better for this purpose than "texture nodetree" anyway).

Wed, Jul 26, 8:12 AM · Compositing

Tue, Jul 25

Brecht Van Lommel (brecht) closed D1867: Fix uneven rays bug on SimpleStar GlareNode by committing rBb7fb00f51271: Fix compositor Glare node with Simpler Star resulting in uneven rays. (authored by Matheus de Sousa Faria (MatheusFaria)).
Tue, Jul 25, 12:49 AM · Compositing
Brecht Van Lommel (brecht) accepted D1867: Fix uneven rays bug on SimpleStar GlareNode.

Looks good to me, thanks for the patch!

Tue, Jul 25, 12:39 AM · Compositing

Sun, Jul 23

Aaron Carlisle (Blendify) added reviewers for D1867: Fix uneven rays bug on SimpleStar GlareNode: Campbell Barton (campbellbarton), Brecht Van Lommel (brecht), Sergey Sharybin (sergey).
Sun, Jul 23, 5:28 AM · Compositing

Jul 19 2017

Yousef Harfoush (bat3a) added a comment to T52113: compositor doesnt mix unrendered render layers well.

even so, there is a certain behavior that has changed between the two versions, which means old files won't render the same way, and needs to incorporate new ways to work around them and without any new benefits!

Jul 19 2017, 10:54 PM · Compositing, BF Blender
Bastien Montagne (mont29) added a project to T52113: compositor doesnt mix unrendered render layers well: Compositing.
Jul 19 2017, 10:27 AM · Compositing, BF Blender

Jul 11 2017

Sergey Sharybin (sergey) closed T52016: Drivers not working inside of compositor node groups as "Archived".

This is a known limitation of old dependency graph, which is addressed by the new dependency graph.

Jul 11 2017, 10:26 AM · Animation, BF Blender, Compositing
Bastien Montagne (mont29) lowered the priority of T52016: Drivers not working inside of compositor node groups from "High" to "Normal".

Do not set priority of tasks yourself, especially not to high priorities!

Jul 11 2017, 10:21 AM · Animation, BF Blender, Compositing

Jul 10 2017

Uanpis (Uanpis) created T52016: Drivers not working inside of compositor node groups.
Jul 10 2017, 9:14 PM · Animation, BF Blender, Compositing

Jul 7 2017

Sergey Sharybin (sergey) closed T50973: Directional blur node doesn't clamp value if using driver as "Resolved" by committing rB00d476976e88: Fix T50973: Directional blur node doesn't clamp value if using driver.
Jul 7 2017, 12:21 PM · Compositing, BF Blender

Jul 6 2017

vladimir (renderberg) added a comment to T51962: Node Defocus, Artifacts - ragged blur edges.

And can you find out if this algorithm will improve? If the post process did DOF as well as the cycles, it would be very noticeable, but for the time being it is practically not applicable.

Jul 6 2017, 8:03 AM · Compositing, BF Blender

Jul 5 2017

Sergey Sharybin (sergey) closed T51962: Node Defocus, Artifacts - ragged blur edges as "Archived".

This is indeed a limitation of current Defocus node. The way it works is it calculates blur radius based on image depth and then applies variable size Bokeh blur. Such approach can not deal with such cases.

Jul 5 2017, 3:58 PM · Compositing, BF Blender

Jul 4 2017

Bastien Montagne (mont29) assigned T51962: Node Defocus, Artifacts - ragged blur edges to Sergey Sharybin (sergey).

I think you are merely hitting the limits of post-processing DoF effect here… 'jagging' is actually merely blur disappearing at points where very out-of-focus pixels are neighbors of perfectly on focus plane ones, don't think post-processing can handle that situation better. Would be TODO anyway, imho, not a bug. @Sergey Sharybin (sergey) shall know more about that, though?

Jul 4 2017, 1:28 PM · Compositing, BF Blender

Jul 3 2017

vladimir (renderberg) added a comment to T51962: Node Defocus, Artifacts - ragged blur edges.

Jul 3 2017, 9:03 AM · Compositing, BF Blender
vladimir (renderberg) created T51962: Node Defocus, Artifacts - ragged blur edges.
Jul 3 2017, 8:59 AM · Compositing, BF Blender

Jun 22 2017

Dalai Felinto (dfelinto) closed T51863: PYAPI: CompositorNodeSwitchView have the wrong api docs as "Resolved" by committing rBbe4b5551c7a4: Fix T51863: CompositorNodeSwitchView have the wrong rna API.
Jun 22 2017, 10:28 AM · Python, Documentation, Compositing, BF Blender

Jun 21 2017

Aaron Carlisle (Blendify) triaged T51863: PYAPI: CompositorNodeSwitchView have the wrong api docs as "Normal" priority.
Jun 21 2017, 9:49 PM · Python, Documentation, Compositing, BF Blender
Aaron Carlisle (Blendify) assigned T51863: PYAPI: CompositorNodeSwitchView have the wrong api docs to Dalai Felinto (dfelinto).
Jun 21 2017, 9:49 PM · Python, Documentation, Compositing, BF Blender
Aaron Carlisle (Blendify) created T51863: PYAPI: CompositorNodeSwitchView have the wrong api docs.
Jun 21 2017, 9:49 PM · Python, Documentation, Compositing, BF Blender

Jun 15 2017

david mcsween (davidmcsween) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

I have found that the builds after June 4th address the texture to scale distortion bug.

Jun 15 2017, 1:19 AM · Nodes, Compositing, BF Blender

Jun 13 2017

Dalai Felinto (dfelinto) assigned T50973: Directional blur node doesn't clamp value if using driver to Sergey Sharybin (sergey).
Jun 13 2017, 12:02 PM · Compositing, BF Blender

Jun 12 2017

Dalai Felinto (dfelinto) added a comment to T50973: Directional blur node doesn't clamp value if using driver.

(for the records the original claim that clamping is the issue could be solved with P494, but RNA is already clamping the values before we get to the compositor, so this patch is uneeded)

Jun 12 2017, 5:01 PM · Compositing, BF Blender
Dalai Felinto (dfelinto) added a comment to T50973: Directional blur node doesn't clamp value if using driver.

This is not related to the directional blur node. Here is an even simpler file using another node:


Note that the compositor node is not even being used.

Jun 12 2017, 4:57 PM · Compositing, BF Blender
Dalai Felinto (dfelinto) triaged T50973: Directional blur node doesn't clamp value if using driver as "Confirmed" priority.

Confirmed. Note to other testers on how to test it:

  • Load file, enable auto-run scripts
  • Switch viewport to rendered
  • The viewport has nothing rendered.
Jun 12 2017, 4:01 PM · Compositing, BF Blender

Jun 4 2017

Rumen Belev (syziph) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

The title is based on initial observations.
It is definitely a bug so I will leave it to developers to figure it out.

Jun 4 2017, 12:27 AM · Nodes, Compositing, BF Blender

Jun 3 2017

Joel Godin (FloridaJo) raised the priority of T51705: Filter and Texture Nodes in Compositor crash Blender from "Incomplete" to "Confirmed".

I see that too, and all I have to do is go Converter > Math and it renders corrupted. Even before I hook it up.
Title maybe should be changed to "....cause corrupted backdrop image"

Jun 3 2017, 11:31 PM · Nodes, Compositing, BF Blender
Rumen Belev (syziph) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Decided to play with the texture node before plugging it into Scale offset

Jun 3 2017, 10:25 PM · Nodes, Compositing, BF Blender
Rumen Belev (syziph) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Please try with a build from builder.blender.org/download

Jun 3 2017, 9:49 PM · Nodes, Compositing, BF Blender
Rumen Belev (syziph) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Sorry about that!
Note taken.

Jun 3 2017, 7:25 PM · Nodes, Compositing, BF Blender
Joel Godin (FloridaJo) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

There is no need of blend file.

Jun 3 2017, 5:01 PM · Nodes, Compositing, BF Blender
Aaron Carlisle (Blendify) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Please try with a build from builder.blender.org/download

Jun 3 2017, 3:13 PM · Nodes, Compositing, BF Blender
Serge Lyatin (SergeL) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

I have same crash with Win7 64 bit and ATI HD4670

Jun 3 2017, 9:40 AM · Nodes, Compositing, BF Blender
Rumen Belev (syziph) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Do you mean like this?

Yes, that's the setup that crashes Blender.
It was mentioned from another user I just replicated it on my machine.

Jun 3 2017, 7:56 AM · Nodes, Compositing, BF Blender
Aaron Carlisle (Blendify) triaged T51705: Filter and Texture Nodes in Compositor crash Blender as "Incomplete" priority.

Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.

Jun 3 2017, 4:14 AM · Nodes, Compositing, BF Blender
Joel Godin (FloridaJo) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Do you mean like this?

Jun 3 2017, 3:20 AM · Nodes, Compositing, BF Blender

Jun 2 2017

Rumen Belev (syziph) edited the description of T51705: Filter and Texture Nodes in Compositor crash Blender.
Jun 2 2017, 5:08 PM · Nodes, Compositing, BF Blender
Rumen Belev (syziph) created T51705: Filter and Texture Nodes in Compositor crash Blender.
Jun 2 2017, 5:07 PM · Nodes, Compositing, BF Blender
Sergey Sharybin (sergey) added a commit to T51537: Cycles Ambient Occlusion (AO) render pass produces different results depending on rendering device: rC5af85bcc8658: Fix T51537: Light passes are summed twice for split kernel since denoise commit.
Jun 2 2017, 4:26 PM · Compositing, Cycles, BF Blender

May 22 2017

Sergey Sharybin (sergey) closed T51308: Bright/Contrast Doesn't respect Pre-multiplied Alpha as "Resolved" by committing rB8cc4c3da8cbe: Fix T51308: Bright/Contrast Doesn't respect Pre-multiplied Alpha.
May 22 2017, 5:16 PM · Compositing, BF Blender

May 19 2017

Sergey Sharybin (sergey) closed T51537: Cycles Ambient Occlusion (AO) render pass produces different results depending on rendering device as "Resolved" by committing rB8e655446d1ec: Fix T51537: Light passes are summed twice for split kernel since denoise commit.
May 19 2017, 12:15 PM · Compositing, Cycles, BF Blender
Sergey Sharybin (sergey) closed T51070: Cannot scale textures in compositor as "Resolved".

Brought behavior back to how it was before. But i find this all weak, and some cleaner design (which follows artists' expectations instead of dictating them how to use something) is really needed in compositor.

May 19 2017, 11:00 AM · Compositing, BF Blender
Sergey Sharybin (sergey) reopened T51070: Cannot scale textures in compositor as "Open".

@Aaron Carlisle (Blendify), so "squished" part i think we can investigate (as in "resolution" if you wish).

May 19 2017, 10:41 AM · Compositing, BF Blender