Fri, Oct 23
- LineArt: handle eval_ob == NULL case when rl->object_ref is removed.
Updated some new code, I'll be looking to clean up the style and comments as well.
Tue, Oct 20
Mon, Oct 19
- LineArt: Fuzzy logic fix.
- LineArt: Chaning lookup in near by bounding areas.
- LineArt: Limit near-by bounding area look up to only one level.
- Merge remote-tracking branch 'origin/master' into lanpr-under-gp
Jul 21 2020
Jul 20 2020
Jul 17 2020
Jul 10 2020
Please use the bug reporting template to report bugs, and provide all the information requested there:
Jul 1 2020
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Jun 14 2020
I have just tested in 2.80 and it works. There is no pink or gray freestyle and all the materials are rendering as they should. It appears this is only in issue in the newer Blenders.
Jun 11 2020
Do you know if this problem is also seen in older versions of blender? v2.80 and v2.82
I just reset Blender to its defaults and updated my drivers but still the objects are pink and freestyle won't render the correct color.
Jun 10 2020
the debug log showed nothing out of the expected.
So it’s difficult to know what’s going on.
I can't reproduce the problem.
Cna you try to run blender_debug-gpu.cmd that is included in the download.
Try to replicate the problem there.
After Blender closes, the logs will be in a text file which can be attached here.
Jun 9 2020
Blender 2.81a under Windows 10 Enterprise X64
GPU RTX 2070 MaxQ
Jun 8 2020
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Mar 20 2020
For now would consider that as a known issue, not sure how actively Freestyle is maintained currently?