FreestyleProject
ActivePublic

Details

Description

Non-photorealistic rendering with lines styles.

Module Owner: @Tamito Kajiyama (kjym3)
Developers: @Shinsuke Irie (irie)

Recent Activity

Thu, Aug 9

s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

As I went to confirm that this bug got resolved I found that F12 rendering now doesn't work at all, either with release or debug builds, and regardless of whether Freestyle is enabled or not. This only happens when EEVEE is the active Render engine.

Thu, Aug 9, 11:42 AM · Freestyle, Rendering, BF Blender: 2.8
Bastien Montagne (mont29) closed T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled as Resolved.

Eeeeh ok, then I guess we can close as solved. :)

Thu, Aug 9, 11:29 AM · Freestyle, Rendering, BF Blender: 2.8

Wed, Aug 8

Bastien Montagne (mont29) assigned T56257: Possible memory leak in Freestyle to Tamito Kajiyama (kjym3).

@Tamito Kajiyama (kjym3) mind checking on that one? thanks.

Wed, Aug 8, 10:00 AM · Freestyle, BF Blender

Mon, Aug 6

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

I've also noticed that the thing that seriously slows down my code is the OSD mesh creation. On the squirrel (17 106 quads) OSD creation takes 4.346086 sec while the rest of my modifier code takes 3.414331. I'll try to multi thread a part of my code. If that goes well then I might push the time down to around 1 sec for the non OSD creation stuff.

Mon, Aug 6, 6:00 PM · Freestyle, BF Blender

Mon, Jul 30

s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

As of Blender 2.8 f08f6c1adec I'm not able to reproduce the above issue anymore (with a release build). Freestyle still doesn't get rendered correctly with EEVEE (F12 render shows a black screen), but I guess that's to be expected at this stage.

Mon, Jul 30, 6:41 PM · Freestyle, Rendering, BF Blender: 2.8

Thu, Jul 26

s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

@Bastien Montagne (mont29)
This time I even used a debug build, quickly obtaining a crash within 1-2 attempts of rendering the image with Freestyle enabled, as of e91bdb10e9c. Note that it says RX580 but it's actually an RX480 (there should be no difference OpenGL-wise; this is due to a GPU modification).

Thu, Jul 26, 10:58 AM · Freestyle, Rendering, BF Blender: 2.8
Bastien Montagne (mont29) triaged T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled as Incomplete priority.

Could be a lot of things, but would suspect some OpenGL issue… Can you please run it with --debug-gpu option and attach as text file here any error printed out in the console (do not paste it directly in comment)? Thanks. Also maybe worth trying with -t 1 option (to run in single-thread mode).

Thu, Jul 26, 10:25 AM · Freestyle, Rendering, BF Blender: 2.8

Jul 17 2018

Christopher Anderssarian (Christopher_Anderssarian) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

What GPU are you using?

Jul 17 2018, 9:10 PM · Freestyle, Rendering, BF Blender: 2.8
s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

It could be a GPU vendor-specific issue. What GPU are you using? I just tried again with the latest buildbot build, and it crashed on the first attempt, by the way.

Jul 17 2018, 8:29 PM · Freestyle, Rendering, BF Blender: 2.8
Christopher Anderssarian (Christopher_Anderssarian) added projects to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled: Rendering, Freestyle.

Can't confirm on Windows 7
Rendered correctly with no crashes 15+ times.
with dc3b3d94538

Jul 17 2018, 8:12 PM · Freestyle, Rendering, BF Blender: 2.8

Jul 11 2018

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

A quick update. I've worked with the GSoC student YimingWu so see if my work would be useful with his LANPR solution (and it seems to be!).

Jul 11 2018, 1:32 PM · Freestyle, BF Blender

Apr 30 2018

Eduardo Schilling (elschilling) added a watcher for Freestyle: Eduardo Schilling (elschilling).
Apr 30 2018, 1:58 AM

Apr 7 2018

Tamito Kajiyama (kjym3) merged Restricted Maniphest Task into T49017: Blender Freestyle LineSet Visibility problem at Render.
Apr 7 2018, 4:17 PM · Freestyle, BF Blender

Feb 26 2018

YimingWu (NicksBest) added a watcher for Freestyle: YimingWu (NicksBest).
Feb 26 2018, 5:45 AM

Jan 28 2018

Brecht Van Lommel (brecht) closed T53919: 'use_freestyle' reports freestyle is off during viewport render as Invalid.

Freestyle creates a new scene to render lines, which is not the same as the existing scene. In general Blender can have multiple scenes active at the same time.

Jan 28 2018, 3:09 PM · Python, Rendering, Freestyle, BF Blender

Jan 27 2018

Ray Mairlot (madog) created T53919: 'use_freestyle' reports freestyle is off during viewport render.
Jan 27 2018, 7:38 PM · Python, Rendering, Freestyle, BF Blender

Jan 12 2018

Kevin Masson (oktomus) added a watcher for Freestyle: Kevin Masson (oktomus).
Jan 12 2018, 2:53 PM

Sep 19 2017

Tamito Kajiyama (kjym3) added a comment to T49017: Blender Freestyle LineSet Visibility problem at Render.

Animated edge marks could be a partial solution (a workflow in this approach could be tedious and even not applicable in some cases though) -- see https://wiki.blender.org/index.php/User:Kjym3/DevFundProject/InterimReport for more information.

Sep 19 2017, 9:17 AM · Freestyle, BF Blender
Aaron Carlisle (Blendify) added a comment to T49017: Blender Freestyle LineSet Visibility problem at Render.

@Tamito Kajiyama (kjym3) Hey, by any chance can you take a look at this? @Zachary1234 (Zachary1234) was asking on IRC today if there is any chance that this could be fixed/improved/a way around the issue. Thanks.

Sep 19 2017, 5:26 AM · Freestyle, BF Blender

Aug 23 2017

Sergey Sharybin (sergey) closed T50066: With Cycles, Freestyle lines render one frame ahead for object with driver as Archived.

This is a dependency graph issue.

Aug 23 2017, 3:47 PM · BF Blender, Cycles, Freestyle

Jun 28 2017

Bastien Montagne (mont29) closed T51812: freestyle: some errors in orto camera as Invalid.

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Jun 28 2017, 10:33 AM · Freestyle, BF Blender

Jun 16 2017

Bastien Montagne (mont29) triaged T51812: freestyle: some errors in orto camera as Incomplete priority.

Please always attach a small and simple .blend file to help reproducing the issue.

Jun 16 2017, 4:27 PM · Freestyle, BF Blender

May 16 2017

Bjorn Andersson (BAndersson) added a comment to T36350: Freestyle renders extra lines.

Hi, this bug seems to have a long history....
You seem to have figured out the underlaying problem down to the last detail. Good work!

May 16 2017, 10:00 AM · Freestyle, BF Blender, Rendering

May 5 2017

zzj added a watcher for Freestyle: zzj.
May 5 2017, 4:47 AM
Aaron Carlisle (Blendify) closed T51397: Black background on Cycles + Freestyle as Resolved.
May 5 2017, 12:13 AM · Freestyle, Addons

May 3 2017

Edu Garcia (arcnor) added a comment to T51397: Black background on Cycles + Freestyle.

Thank you, that certainly seems to fix the issue, although it makes all Renderlayers transparent (which is not the case in Blender Internal, although I'm not sure if that matters :D)... In any case, I guess this is not a real issue and can be closed.

May 3 2017, 12:52 PM · Freestyle, Addons
ronan ducluzeau (zeauro) added a comment to T51397: Black background on Cycles + Freestyle.

It is not the same bug.
Cycles requires Transparency option enabled under Film panel in Render Tab.

May 3 2017, 11:50 AM · Freestyle, Addons
Edu Garcia (arcnor) updated the task description for T51397: Black background on Cycles + Freestyle.
May 3 2017, 9:48 AM · Freestyle, Addons
Edu Garcia (arcnor) created T51397: Black background on Cycles + Freestyle.
May 3 2017, 9:43 AM · Freestyle, Addons

Apr 15 2017

Aaron Carlisle (Blendify) closed T51048: Freestyle rendering, Rendering time infinite and total drain PC resources. as Archived.

The issue here is not the bevel modifier but just exponential growth. ((You have the horizontal edges (8 * 6 * 16) * subdivisions + other geometry 10 ) = 7680 This number is reported in Blender. You then factor in the modifiers: 7680 * (2 solidify) * (7.3 bevel) * (23.3 subsurf) = 1,794,048 worth of edges for that object (way more than you need, try decrease the subsurf to see if it works) Anyway, no bug here.

Apr 15 2017, 1:09 AM · Freestyle, BF Blender

Apr 13 2017

Aaron Carlisle (Blendify) placed T51048: Freestyle rendering, Rendering time infinite and total drain PC resources. up for grabs.
Apr 13 2017, 7:22 AM · Freestyle, BF Blender

Apr 7 2017

Paolo Furani (pafurijaz) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Hello, today I downloaded the latest version and the file caused the crash Blender, below the file generated by debugging.

Apr 7 2017, 7:02 PM · Freestyle, BF Blender

Apr 6 2017

Paolo Furani (pafurijaz) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Hello again, I did some tests and verified that the problem of the total drainage of resources and the block of my PC with 4 GB of RAM, occurs only when the active modifier bevel in horizontal bars, none of the other modifiers I take issue, I think the problem is very unusual, as well as being definitely caused by a failure of NPR engine optimization.

Apr 6 2017, 6:00 PM · Freestyle, BF Blender
Paolo Furani (pafurijaz) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

OK, I understand well the difference between ram and size, and I understand also that a very small file may generate abnormal memory consumption, but believe me when I tell you that this is an inherent problem with modifiers, and covers even groups and instances, said this today I'll do some tests on a different PC with less RAM,
This is a long period of time I use freestyle to generate 2D views and I use it daily, and I found other problems caused by other problems of various kinds.

Apr 6 2017, 9:03 AM · Freestyle, BF Blender
Aaron Carlisle (Blendify) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

File size is not the same as ram.

Apr 6 2017, 3:04 AM · Freestyle, BF Blender
Paolo Furani (pafurijaz) reopened T51048: Freestyle rendering, Rendering time infinite and total drain PC resources. as "Open".
Apr 6 2017, 12:00 AM · Freestyle, BF Blender

Apr 5 2017

Paolo Furani (pafurijaz) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Hello, I am not very much agree with your assessment, the attached file is only 281KB with some modifiers, and in my case locks the PC, while this sub is a rendering in Freestyle that runs in just over three minutes, and it is more 103MiB

Apr 5 2017, 11:50 PM · Freestyle, BF Blender
Aaron Carlisle (Blendify) closed T51048: Freestyle rendering, Rendering time infinite and total drain PC resources. as Archived.

Freestyle is highly un-optimized for me Blender drained 10gb of ram because you only have 4gb it is quite apparent why Blender would hang.

Apr 5 2017, 7:38 PM · Freestyle, BF Blender
Paolo Furani (pafurijaz) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Good morning, I wanted to add some more information.

Apr 5 2017, 9:34 AM · Freestyle, BF Blender

Mar 25 2017

Paolo Furani (pafurijaz) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Hi, I tried again today but to no avail, Blender runs out of resources of my PC, the cursor does not move, nothing works not even the esc key to stop,

Mar 25 2017, 10:28 AM · Freestyle, BF Blender
Paolo Furani (pafurijaz) renamed T51048: Freestyle rendering, Rendering time infinite and total drain PC resources. from Freestyle rendering, Rendering time infinity and total drain PC resources. to Freestyle rendering, Rendering time infinite and total drain PC resources..
Mar 25 2017, 2:20 AM · Freestyle, BF Blender
bigbad (bigbad) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Works in Windows 10 home edition. This was on 4.2Ghz 6-core CPU 5820k. Freestyle is single threaded, so it's interesting why your whole computer slowed down.

Mar 25 2017, 1:45 AM · Freestyle, BF Blender

Mar 24 2017

Sergey Sharybin (sergey) closed T50995: Using --enable-new-depsgraph causes the lines in freestyle rendering to not be in the correct location as Resolved.

Fixed in T50995, thanks for the report!

Mar 24 2017, 4:38 PM · Dependency Graph, Freestyle, BF Blender
Paolo Furani (pafurijaz) created T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..
Mar 24 2017, 1:40 PM · Freestyle, BF Blender

Mar 20 2017

Sergey Sharybin (sergey) claimed T50995: Using --enable-new-depsgraph causes the lines in freestyle rendering to not be in the correct location.

Will have a look.

Mar 20 2017, 10:13 AM · Dependency Graph, Freestyle, BF Blender

Mar 18 2017

Jason schleifer (jasonschleifer) added a comment to T50995: Using --enable-new-depsgraph causes the lines in freestyle rendering to not be in the correct location.

I tried this on both mac and windows and found it to behave the same.

Mar 18 2017, 7:58 PM · Dependency Graph, Freestyle, BF Blender
Jason schleifer (jasonschleifer) created T50995: Using --enable-new-depsgraph causes the lines in freestyle rendering to not be in the correct location.
Mar 18 2017, 7:35 PM · Dependency Graph, Freestyle, BF Blender

Mar 1 2017

Bastien Montagne (mont29) assigned T50782: Freestyle hangs when lines extend out of the view to Tamito Kajiyama (kjym3).
Mar 1 2017, 9:22 AM · BF Blender, Freestyle

Feb 26 2017

Campbell Barton (campbellbarton) created T50782: Freestyle hangs when lines extend out of the view.
Feb 26 2017, 3:58 AM · BF Blender, Freestyle

Feb 15 2017

Xiaoyang Fu (fxy_young) added a watcher for Freestyle: Xiaoyang Fu (fxy_young).
Feb 15 2017, 7:45 AM