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Jan 4 2020

Aaron Carlisle (Blendify) abandoned D1375: Strength variable for 2D filters.
Jan 4 2020, 1:57 AM · Game Engine

Dec 29 2019

Aaron Carlisle (Blendify) abandoned D322: blenderplayer - added option 'Debug Information' to use or not the display options.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:37 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D887: Fixed loading bug in blenderplayer.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:35 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D1802: World Material For The Game Engine.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:32 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D1572: BGE: New API to get 2D filter shader program.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:28 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D1467: Fix for the replace physics mesh bug.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:27 AM · Game Physics, Game Engine
Aaron Carlisle (Blendify) abandoned D1411: BGE: Add getActionNames() method to KX_Scene..

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:27 AM · Game Animation, Game Python, Game Logic, Game Engine
Aaron Carlisle (Blendify) abandoned D1329: BGE: New GetConstraints method.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:26 AM · Game Engine
Aaron Carlisle (Blendify) closed D1279: BGE: Fix: 16 byte heap alignment compiler warning (level 3 C4316) for Bullet classes.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:26 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D1228: BGE: FIX T44328: Character motion actuator additive motion not working correct.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:24 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D1209: Initial BGE font resolution now taken from blender "Render U" ui-field.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:23 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D1193: BGE: Fix T29882: Add anti-aliasing filtering for fonts.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:23 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D718: Adding split impulse option to the game engine.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:22 AM · Game Engine, Game Physics
Aaron Carlisle (Blendify) closed D680: scenegraph cleanup.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:17 AM · Game Data Conversion, Game Engine
Aaron Carlisle (Blendify) abandoned D415: Game Engine Halo/Billboard Changes.

BGE was removed in Blender 2.80 this patch is being closed as a result.

Dec 29 2019, 2:16 AM · Game Engine
Aaron Carlisle (Blendify) abandoned D721: Game Engine Publishing | Default platform settings.
Dec 29 2019, 2:08 AM · Add-ons (Community), Game Engine
Aaron Carlisle (Blendify) abandoned D720: Game Engine Publishing | MD5 checksum feature addition.
Dec 29 2019, 2:08 AM · Add-ons (Community), Game Engine
Aaron Carlisle (Blendify) abandoned D746: Update UI and Default Platform.
Dec 29 2019, 2:07 AM · Game Engine, Add-ons (Community)

Dec 23 2019

Jacob Merrill (blueprintrandom) added a comment to T48820: BGE Multiple Animations Crash Blender.

Blender Game Engine is no longer developed / supported by BF.

Dec 23 2019, 6:22 PM · Game Engine
Sergey Sharybin (sergey) changed the edit policy for T48820: BGE Multiple Animations Crash Blender.
Dec 23 2019, 9:30 AM · Game Engine
Policy changed the edit policy for T48820: BGE Multiple Animations Crash Blender.
Dec 23 2019, 9:29 AM · Game Engine

Nov 26 2019

Jacob Merrill (blueprintrandom) added a comment to T71930: Blender Game Engine missing in 2.80+.

@Stephen Swaney (stiv) youle and loki have restored upbge to blender 2.8 fork - upbge 0.3
it's like you totally skipped that

Nov 26 2019, 10:41 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Stephen Swaney (stiv) added a comment to T71930: Blender Game Engine missing in 2.80+.

If Blender 2.79 works for you, use it. It isn't going away.

Nov 26 2019, 8:52 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T71930: Blender Game Engine missing in 2.80+.

@Ray molenkamp (LazyDodo) thank you for the mention*

Nov 26 2019, 8:49 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T71930: Blender Game Engine missing in 2.80+.

bge is working in a fork -
https://www.youtube.com/watch?v=yOTTQAFZXww&feature=youtu.be
a build is available in this video description in LordLoki's Mega drive.

Nov 26 2019, 8:45 PM · Add-ons (BF-Blender), Game Engine, BF Blender
CeDeROM (cederom) added a comment to T71930: Blender Game Engine missing in 2.80+.

Thank you for pointing to UBGE. I am building it on my FreeBSD box right now and there are problems around 50% of compilation progress. This may be the quick-fix. But I just consider taking out my MacBookPro and simply using 2.79 to get the job done, find something else I could stick to, and forget Blender (which I am biggest fan since around 2000 and I remember taking part in crowdfunding in order to release the sources around 2003).

Nov 26 2019, 6:37 PM · Add-ons (BF-Blender), Game Engine, BF Blender
CeDeROM (cederom) added a comment to T71930: Blender Game Engine missing in 2.80+.

Not true. Maybe for Sony. Blender was the only truly Open-Source utility with integrated 3d modelling, python interpreter, text editor, and VR simulation editor that could produce external standalone binaries. BGE was sucking a bit, but still you could create a very nice VR environment in a seconds that could interact with real world over Python. You could run it on a low power embedded system and that was all-in-one-you-need.

Nov 26 2019, 6:27 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Ray molenkamp (LazyDodo) added a comment to T71930: Blender Game Engine missing in 2.80+.

While we don't ship it anymore, the people at https://upbge.org/ are keeping it alive in a fork

Nov 26 2019, 6:19 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Maciej Jutrzenka (Kramon) added a comment to T71930: Blender Game Engine missing in 2.80+.

Blender game engine was dead. the moment sony decided that it will not run on PS1.

Nov 26 2019, 6:15 PM · Add-ons (BF-Blender), Game Engine, BF Blender
CeDeROM (cederom) added a comment to T71930: Blender Game Engine missing in 2.80+.

"IT'S NOT A BUG IT'S A FEATURE"^TM yeah right. Really not cool to simply remove something that was core functionality and philosophy of Blender from its first steps providing absolutely no working alternative. It's just not there anymore, so no problem, but we have new buttons, and we look like the rest of the software, erghh :-(

Nov 26 2019, 6:12 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Philipp Oeser (lichtwerk) changed the status of T71930: Blender Game Engine missing in 2.80+ from Resolved to Unknown Status.

Well, this was removed on purpose, so it is no bug...

Nov 26 2019, 2:52 PM · Add-ons (BF-Blender), Game Engine, BF Blender
Maciej Jutrzenka (Kramon) changed the status of T71930: Blender Game Engine missing in 2.80+ from Unknown Status to Resolved.

Thanks for the report, but please use other channels for user feedback and feature requests: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Nov 26 2019, 2:47 PM · Add-ons (BF-Blender), Game Engine, BF Blender
CeDeROM (cederom) updated the task description for T71930: Blender Game Engine missing in 2.80+.
Nov 26 2019, 2:33 PM · Add-ons (BF-Blender), Game Engine, BF Blender

Nov 6 2019

Jack Doe (mrPizza344) added a watcher for Game Engine: Jack Doe (mrPizza344).
Nov 6 2019, 4:50 PM

Oct 2 2019

Sybren A. Stüvel (sybren) abandoned D1146: BGE: Create Individual per Instance physics meshes by replaceMesh().

I'm closing this diff as the BGE is no longer developed.

Oct 2 2019, 4:17 PM · Game Engine

Jul 7 2019

Jacob Merrill (blueprintrandom) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

it's slow going anyway - I won't have time for 4 weeks or so to code,

Jul 7 2019, 6:27 PM · Add-ons (Community), Game Engine
Jorge Bernal (lordloki) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

Well, it seems I was wrong. Sorry for the extra noise and a lot of encouragement to continue the project.

Jul 7 2019, 10:48 AM · Add-ons (Community), Game Engine
Jacob Merrill (blueprintrandom) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

upbge is not dead - youle just updated / rebased - also the branch ge_23a_youle removed scenegraph refactor (it broke libload) and openColor(crashes/ instability) and added 'patterns' to GLSL nodes (cycles nodes that work in bge)

Jul 7 2019, 5:05 AM · Add-ons (Community), Game Engine
Jorge Bernal (lordloki) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

There was 3 developers. Panzergame, youle and me. Panzergame and me abandoned it some time ago. Youle maintains a branch with eevee for its own purpose. The main branch was updated seven days ago to generate a stable build but there have been no developments for months.

Jul 7 2019, 4:14 AM · Add-ons (Community), Game Engine
Stephen Swaney (stiv) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

Looking at the UpBGE github page, last commits were 7 days ago. It appears to be a working fork of Blender 2.7.

Jul 7 2019, 4:10 AM · Add-ons (Community), Game Engine
Jorge Bernal (lordloki) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

UPBGE died when its merge was rejected from Blender fundation ...
It's time to move on.

Jul 7 2019, 4:03 AM · Add-ons (Community), Game Engine

Jul 5 2019

Sybren A. Stüvel (sybren) added a comment to D722: Game Engine Publishing | Assets paths listing upgrade.

Closing this due to the removal of the game engine. Maybe submit it to UpBGE?

Jul 5 2019, 1:57 PM · Add-ons (Community), Game Engine

Jun 29 2019

Aaron Carlisle (Blendify) added a comment to T31630: New Character Physics Type Not Adhering to Physics.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Physics
Aaron Carlisle (Blendify) added a comment to T31965: Displace Modifier not working in Blenderplayer.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Data Conversion
Aaron Carlisle (Blendify) added a comment to T32105: Unstable triangle mesh collision bounds .

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Physics
Aaron Carlisle (Blendify) added a comment to T31876: Objects with more than one material.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Physics
Aaron Carlisle (Blendify) added a comment to T32181: 'invert' sensor option doesn't trigger controllers unless it's positive once.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Logic
Aaron Carlisle (Blendify) added a comment to T32861: Odd physics behavior in Blender Game Engine under Windows Only.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Physics
Aaron Carlisle (Blendify) added a comment to T32622: Texture defined from bge.texture's mipmap variable doesn't work.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Python
Aaron Carlisle (Blendify) added a comment to T32794: Collision shape bugs.

This task is being closed because the BGE has been removed in Blender 2.8.

Jun 29 2019, 2:20 AM · Game Engine, Game Physics