Import/ExportProject
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Details

Description

Import and export of data from and to external file formats.

Developers

Scripts: @Campbell Barton (campbellbarton)
COLLADA: @Gaia Clary (gaiaclary) @Nathan Letwory (jesterking) @Jeroen Bakker (jbakker)

Recent Activity

Mon, Jun 18

Gaia Clary (gaiaclary) added a comment to T55519: Blender (silently) fails when importing Sketchup Collada File.

i believe that the order of appearance of the data should not be important for the importer. In fact the importer processes the imported file twice so that it first collects the data and then assigns the data to blender objects. Please can you take a look at the collada branch? maybe things are different/better/resolved there...

Mon, Jun 18, 1:36 PM · Collada, Import/Export, BF Blender
Philipp Oeser (lichtwerk) assigned T55519: Blender (silently) fails when importing Sketchup Collada File to Gaia Clary (gaiaclary).

Hm, looking at this part of the code, I can observe:

Mon, Jun 18, 1:01 PM · Collada, Import/Export, BF Blender
Matthew Moore (moorage) created T55519: Blender (silently) fails when importing Sketchup Collada File.
Mon, Jun 18, 7:48 AM · Collada, Import/Export, BF Blender

Fri, Jun 1

Victolabs Victolabs (Victolabs) added a comment to T55262: Image in UV editor self destructs if you add in a mesh and try to edit initial settings without packing image into .blend.

This is quite odd, I'm back on the computer which initially presented the issue. However i'm no longer able to reproduce the issue, even after following my own steps to reproduce the issue word for word. As a result, I'm unable to do the troubleshooting steps you have provided. And there is no way for me to provide a phone recording, since there is nothing to record.

Fri, Jun 1, 5:37 PM · Import/Export, Images & Movies, BF Blender

Thu, May 31

Victolabs Victolabs (Victolabs) added a comment to T55262: Image in UV editor self destructs if you add in a mesh and try to edit initial settings without packing image into .blend.

Thats odd, I tried reproducing on a different device (My laptop) and failed to produce the same error. While the issue would show itself without fail on the initial device (my school's desktop) when i followed those instructions.

Thu, May 31, 8:16 PM · Import/Export, Images & Movies, BF Blender
Philipp Oeser (lichtwerk) triaged T55262: Image in UV editor self destructs if you add in a mesh and try to edit initial settings without packing image into .blend as Incomplete priority.

Cannot reproduce.

Thu, May 31, 9:35 AM · Import/Export, Images & Movies, BF Blender

Wed, May 30

Vuk Gardašević (lijenstina) added a comment to T55265: Error on obj import..

The provided obj has same #QNAN values for vertices - which are not a number values, that should not happen.

Wed, May 30, 11:30 PM · Import/Export, BF Blender
LazyDodo (LazyDodo) merged T55265: Error on obj import. into T46165: bugs in io_scene_obj addons.
Wed, May 30, 11:13 PM · Import/Export, Addons
LazyDodo (LazyDodo) merged task T55265: Error on obj import. into T46165: bugs in io_scene_obj addons.
Wed, May 30, 11:13 PM · Import/Export, BF Blender
Thor Brigsted (Siccity) created T55265: Error on obj import..
Wed, May 30, 10:54 PM · Import/Export, BF Blender
Victolabs Victolabs (Victolabs) created T55262: Image in UV editor self destructs if you add in a mesh and try to edit initial settings without packing image into .blend.
Wed, May 30, 5:58 PM · Import/Export, Images & Movies, BF Blender

Mon, May 21

rochette (dydy14) removed a watcher for Import/Export: rochette (dydy14).
Mon, May 21, 11:37 PM
rochette (dydy14) added a watcher for Import/Export: rochette (dydy14).
Mon, May 21, 11:37 PM

May 21 2018

NATALYA (nattb) removed a watcher for Import/Export: NATALYA (nattb).
May 21 2018, 5:45 AM
NATALYA (nattb) added a watcher for Import/Export: NATALYA (nattb).
May 21 2018, 5:44 AM

May 15 2018

Sybren A. Stüvel (sybren) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

In the version we have installed here, I think there is only two samples than can be specified in the exporter, and we often need to increase this number, for exemple when vertices' trajectory is a curve and their speed is high.

May 15 2018, 3:53 PM · Alembic, Import/Export, BF Blender
Tcherno (tcherno) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

Hi Sybren :)
Thank you very much for your quick answer!
I'll check the link to see all the features you are working on.
I hope there is a special topic on motion blur samples too :)
In the version we have installed here, I think there is only two samples than can be specified in the exporter, and we often need to increase this number, for exemple when vertices' trajectory is a curve and their speed is high.

May 15 2018, 2:59 PM · Alembic, Import/Export, BF Blender
Sybren A. Stüvel (sybren) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

@Tcherno (tcherno) I'm the developer working on Alembic. Currently my focus lies on the Blender 2.8 Code Quest tasks, but I certainly want to address import/export of Alembic custom properties at some point. I can't make promises about the 'when' though.

May 15 2018, 2:12 PM · Alembic, Import/Export, BF Blender
Tcherno (tcherno) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

Hello there!!

May 15 2018, 1:41 PM · Alembic, Import/Export, BF Blender

May 11 2018

Morgan Fraslin (kevar) added a comment to T54071: [FBX Import] Wrong scale on imported objects.

Did you manage to check the issue further? I'm quite stuck with my workflow because of this (I need to do a lot of manual adjustment to work around this problem). Maybe a temporary patch (I don't need animation) or some indication to work on it myself in the script (but I'm not very efficient with python and the blender api).

May 11 2018, 5:13 PM · Import/Export, Addons
zhanhaiyang (layola) added a comment to D3341: possible Fix for T55022.

thank you ,I 'll check that,

May 11 2018, 11:45 AM · Import/Export
Philipp Oeser (lichtwerk) created D3341: possible Fix for T55022.
May 11 2018, 11:39 AM · Import/Export

Apr 20 2018

Philipp Oeser (lichtwerk) edited projects for T54733: When use Copy Transforms Constraint Export FBX animation offset, added: Import/Export; removed BF Blender.
Apr 20 2018, 10:43 AM · Import/Export, Addons
Philipp Oeser (lichtwerk) edited projects for T54459: Animation Jitter: Rigged Character with FBX Export, added: Addons, Import/Export; removed Game Animation, BF Blender.
Apr 20 2018, 10:35 AM · Import/Export, Addons, Animation

Apr 18 2018

Phil Stopford (philstopford) added a comment to T54704: FBX import from modo : blen_read_material assertion failure.

It's reporting as 2.79.3 in the header, so I thought this was 2.79b; I'll ask them why their labeling is misleading. Apologies for the noise.

Apr 18 2018, 1:27 PM · Import/Export, Addons
Philipp Oeser (lichtwerk) closed T54704: FBX import from modo : blen_read_material assertion failure as Resolved.

This is not an official blender version, right? (seeing that it is distributed by Chaos Group)

Apr 18 2018, 1:23 PM · Import/Export, Addons

Apr 17 2018

Phil Stopford (philstopford) created T54704: FBX import from modo : blen_read_material assertion failure.
Apr 17 2018, 8:12 PM · Import/Export, Addons
Aaron Carlisle (Blendify) edited projects for T54586: FBX importer script lacks try/except handling (integer overflow for read-in values), added: Addons, Import/Export; removed BF Blender.
Apr 17 2018, 4:32 PM · Import/Export, Addons

Apr 12 2018

Vuk Gardašević (lijenstina) closed T54467: The problem with intersecting UV when exporting FBX as Archived.

More than a week passed without a reply.

Apr 12 2018, 6:33 AM · Import/Export, Addons

Apr 11 2018

Philip Holzmann (Foaly) updated the diff for D3135: Improve mesh hashing for import/export testing..

Now hashing

  • vertices
  • polys
  • edges
  • vgroups
  • vcolors
  • uvs
  • sharp edges
  • material assignments
Apr 11 2018, 1:44 PM · Restricted Project, Import/Export

Apr 10 2018

Sybren A. Stüvel (sybren) closed T52417: Cannot seem to export Vertex Color with Alembic for Maya nor Houdini as Archived.

Closed as duplicate of T53745

Apr 10 2018, 9:47 PM · Alembic, Import/Export, BF Blender
Nick Fox-Gieg (n1ckfg) added a comment to T52417: Cannot seem to export Vertex Color with Alembic for Maya nor Houdini.

Oh cool, sounds like folks are on the trail of a solution!

Apr 10 2018, 3:36 PM · Alembic, Import/Export, BF Blender

Apr 9 2018

Philip Holzmann (Foaly) added a reviewer for D3135: Improve mesh hashing for import/export testing.: Sergey Sharybin (sergey).
Apr 9 2018, 12:43 PM · Restricted Project, Import/Export
Sybren A. Stüvel (sybren) added a comment to D3135: Improve mesh hashing for import/export testing..

Just something random my eye falls on (by no means is this any serious review of all of the code): the functions xxx2str seem to be misnamed. They are not converting to strings at all, they are converting to bytes, and thus should be named as such.

Apr 9 2018, 12:18 PM · Restricted Project, Import/Export

Apr 7 2018

Philip Holzmann (Foaly) added a comment to D3135: Improve mesh hashing for import/export testing..



Two files for testing. They both are a uv unwrapped cube, however the data is stored in different order.
With the old code, they get different hashes, with the new code, the hash is equal.

Apr 7 2018, 8:31 AM · Restricted Project, Import/Export
Philip Holzmann (Foaly) updated the diff for D3135: Improve mesh hashing for import/export testing..
Apr 7 2018, 8:27 AM · Restricted Project, Import/Export

Apr 6 2018

Philipp Oeser (lichtwerk) closed T54294: Problem in Duplicate for Alembic object as Invalid.

That's because the CacheFile in the modifier is actually shared (as in: has two users).
Not everything in the modifier is shared (e.g. you could still alter the object_path individually for each modifier).

Apr 6 2018, 1:41 PM · Alembic, Import/Export, BF Blender
Philip Holzmann (Foaly) created D3135: Improve mesh hashing for import/export testing..
Apr 6 2018, 11:57 AM · Restricted Project, Import/Export
Philipp Oeser (lichtwerk) closed T54057: Bones change the size after export to the FBX format as Archived.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.

Apr 6 2018, 11:11 AM · Import/Export, BF Blender

Apr 4 2018

Philipp Oeser (lichtwerk) added a comment to T52417: Cannot seem to export Vertex Color with Alembic for Maya nor Houdini.

some (related?) info in T53745

Apr 4 2018, 1:21 PM · Alembic, Import/Export, BF Blender

Apr 3 2018

Bastien Montagne (mont29) triaged T54467: The problem with intersecting UV when exporting FBX as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Apr 3 2018, 4:06 PM · Import/Export, Addons

Apr 2 2018

vonapihol (vonapihol) created D3121: Don't write duplicator meshes when exporting to wavefront obj.
Apr 2 2018, 3:38 AM · Addons, Import/Export

Mar 31 2018

Aleksandr (navel35) updated the task description for T54467: The problem with intersecting UV when exporting FBX.
Mar 31 2018, 5:17 AM · Import/Export, Addons

Mar 30 2018

Aaron Carlisle (Blendify) edited projects for T54467: The problem with intersecting UV when exporting FBX, added: Addons, Import/Export; removed BF Blender.
Mar 30 2018, 10:30 PM · Import/Export, Addons

Mar 29 2018

Aaron Carlisle (Blendify) removed reviewers for D2947: Stanford (.ply) - Point cloud export: Addons, Import/Export.
Mar 29 2018, 8:09 PM · Import/Export, Addons
Aaron Carlisle (Blendify) added a comment to D2947: Stanford (.ply) - Point cloud export.

Poke.

Mar 29 2018, 8:09 PM · Import/Export, Addons

Mar 27 2018

lucas veber (lucky3) added a comment to T53908: Fbx export: random, weird bones rotation artefact.

While praying for this bug not to be forgotten in the dark, i've simplified at maximum the example blend file (attached) to help. It now only contains one mesh and two bones. When exporting to Fbx and importing in other apps, such as Unity, "bone2" is imported with Rot X = 179.8, instead of -90.
Rotating in Edit Mode bone2 1 or 2 degrees in Blender fixes the issue. However it's not a clean solution, it may happen in other situations. Seems to happen when a bone is making 180 degrees x-axis angle with its parent.
After further investigations with the Fbx exporter code, tracking the exported rotations values seems to output correct values. However it's the way these values are read in other app that is the problem. Likely to be an euler issue, if only Fbx used quaternions...

Mar 27 2018, 1:30 PM · Import/Export, Addons

Mar 26 2018

Aaron Carlisle (Blendify) placed T54427: Working with EDL information of Premiere Pro 12.0.0 up for grabs.
Mar 26 2018, 9:31 PM · Import/Export, Addons

Mar 24 2018

Vuk Gardašević (lijenstina) edited projects for T54412: FBX Import error, added: Addons, Import/Export; removed BF Blender.
Mar 24 2018, 7:31 PM · Import/Export, Addons

Mar 23 2018

LazyDodo (LazyDodo) added a comment to T54403: Obj import error.

this will have to be fixed on the exporting side of things.

Mar 23 2018, 7:20 PM · Import/Export, Addons