Mon, Mar 1
Thu, Feb 25
Can confirm there is something wrong.
Tue, Feb 23
I am facing the similar problem and not able to import. I am trying to make similar type of toilets for improving the blog [https://empiretoilet.com/toto-vs-american-standard/ ] presentation but I am not succeeding. If anyone found a solution please guide me as well.
Wed, Feb 17
Same issue in 2.93 alpha. Is there at least a passable workaround for this? The file I've got is 24MB, so not sure manually editing it is practical. ;)
Tue, Feb 16
Thanks for pointing this out, Sybren, and I apologize for the oversight. I've removed the video.
@Michael Kowalski (makowalski) Please don't include icons from proprietary software in any comment. These are covered by copyright and other nastyness; see Ton's recent post on devtalk for more context.
Mon, Feb 15
As an update, I recently extended the USD importer experimental instancing option to support collection instances, to allow editing of instance prototypes after import, as shown in the attached video. (The build is from the usd-importer-T81257 branch.)
Thu, Feb 11
also i am having this problem on my project, can you help me?
Mon, Feb 8
Jan 25 2021
I was looking for solution and found something here: https://github.com/johnzero7/XNALaraMesh
Jan 20 2021
Just tried it, commented the CFUNCTYPE(c_int)(lambda: None) in 2.9x/python/lib/python3.7/ctypes/__init__.py.
We have a identified a potential cause in T84752. Given the similar symptoms, I believe this is the same problem. It might be caused by the function CFUNCTYPE(c_int)(lambda: None) called by _reset_cache in 2.9x/python/lib/python3.7/ctypes/__init__.py which has been removed in newer versions of Python.
Just spit-balling here (First time trying to help debug something, feel free to tell me to tell me I am wrong) I am looking in the python files the Blender distribution comes with, I see that the numpy version.py file is calling it out as version 1.17.5, I just got done downloading numpy to try check it out and see if I could stumble across something, and when I downloaded it, I got version 1.19.5. Is it possible it just needs the numpy updated? Possibly that all the Linux distributions are using an older numpy?
Jan 19 2021
I don't think it's a python version thing, because as reported in T84752 it does not happen in the flatpak version, which, as far as I can see, uses the exact same python interpreter as snap and official build: Blender's Python console shows PYTHON INTERACTIVE CONSOLE 3.7.7 (default, Jul 9 2020, 12:52:49) [GCC 9.3.1 20200408 (Red Hat 9.3.1-2)] in all three versions.
@Scurest (scurest) That is an interesting find. We did have issues in the past where Linux distributions build Blender with an incompatible Python version, but those have been addressed (see T81688 and related tickets) and also produced a proper stack trace. Although I'm not entirely certain I was also under the impression that the snap package is maintained by us, thus should have the correct dependencies, but I would have to check. If this also happens with official builds as T84752 seems to report, a mismatching Python version doesn't appear to be the cause. You can check the currently running Python version by switching to the Scripting workspace and looking at the Python console. It should be 3.7.7 for 2.91, 2.92, 2.93.
Found this: https://askubuntu.com/a/1289381
You got it @Scurest (scurest) ! Hit the nail right on the head! Crashes the exact same way as exporting or enabling addons!
Jan 18 2021
Can you open the Python Console and see if import numpy crashes Blender? Someone reported a similar issue on glTF-Blender-IO using Ubuntu 20.10. I see that Add Mesh: Extra Object imports numpy when enabled, and glTF imports numpy when you hit Export, so it'd be consistent.
I'm guessing there might be other features that cause a core dump, havn't found any yet.
I'd really like to help find a why to reproduce, but I have no idea where to look ...
I think I am running into the same issue here... I have a fresh install of Lubuntu on a virtual machine with a fresh 2.91.0 Blender install, and I am trying to install addons, but the enabling of the addon is creating the similar symptoms.
Jan 14 2021
Jan 12 2021
Jan 7 2021
Jan 4 2021
This is fixed by eb29a12da48e
Jan 1 2021
I had a similar problem with an addon that uses collada for importing geometry on my Windows 10 system. Works with 2.83 though, haven't tried 2.90. I thought the addon was broken, but it looks like it's a Blender thing.
Dec 31 2020
I'm having the same issue trying to import a character that I previously exported with Blender. I'm working in UE4 and tried exporting my same character back getting the same errors as above. Here is the FBX...
Dec 30 2020
Dec 29 2020
@Bastien Montagne (mont29) , to not get stuck with this issue: could you make a decision here?
Dec 26 2020
Dec 23 2020
Dec 18 2020
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
I can confirm, that the Spline IK Baking is broken.
I had a fairly long chain ofbones (~30) and when baking the animation, the tip of the cian was just everso slightly off to not match with other animations.
I managed to solve it in the end by creating a second chain of bones, then clearing all the parents, and then constraining the with a "copy transform ocnstriant" to the corresponding bone in the spline ik chain.
Its an ugly hack, but it works.