Import/ExportProject
ActivePublic

Members

  • This project does not have any members.

Watchers

  • This project does not have any watchers.

Properties

Description

Import and export of data from and to external file formats.

Developers

Scripts: @Campbell Barton (campbellbarton)
COLLADA: @Gaia Clary (gaiaclary) @Nathan Letwory (jesterking) @Jeroen Bakker (jbakker)

Recent Activity

Fri, Mar 17

Ivan (DeltaDesignRus) added a comment to T45176: FBX import - mismatch in camera rotation.

I have the same problem.
Pay attention to the camera angles, in Max they are correct, and in the blender are not correct.
Blender screenshot
3Ds Max screenshot

Fri, Mar 17, 8:33 PM · Import/Export, Addons
Bastien Montagne (mont29) merged task T50952: FBX import cameras problem into T45176: FBX import - mismatch in camera rotation.
Fri, Mar 17, 1:12 PM · Import/Export, Addons
Bastien Montagne (mont29) merged T50952: FBX import cameras problem into T45176: FBX import - mismatch in camera rotation.
Fri, Mar 17, 1:12 PM · Import/Export, Addons
Vuk Gardašević (lijenstina) closed T50897: .svg files as "Archived".

More than a week passed without a reply.

Fri, Mar 17, 9:32 AM · Addons, Import/Export

Wed, Mar 15

Julien DUROURE (julien) added a project to T50952: FBX import cameras problem: Import/Export.
Wed, Mar 15, 4:18 PM · Import/Export, Addons
Bastien Montagne (mont29) reopened T50940: FBX exporter animation artefacts as "Open".

Eeek, OK, sorry, missed that part of your description somehow :|

Wed, Mar 15, 8:16 AM · Import/Export, Animation, BF Blender
Storm (Eliminati0n) added a comment to T50940: FBX exporter animation artefacts.

Thanks for your reply Bastien,

Wed, Mar 15, 2:41 AM · Import/Export, Animation, BF Blender

Tue, Mar 14

Aaron Carlisle (Blendify) edited projects for T32613: VRML Import has incorrect orientation, added: Addons, Import/Export; removed BF Blender.
Tue, Mar 14, 3:41 PM · Import/Export, Addons
Bastien Montagne (mont29) closed T50940: FBX exporter animation artefacts as "Invalid".

FBX exporter bakes and applies some simplification to animations (to save some space). Setting Simplify parameter to zero in Animation settings of the exporter should fix that.

Tue, Mar 14, 2:13 PM · Import/Export, Animation, BF Blender
Bastien Montagne (mont29) closed T50915: FBX Export broken +++ all colors will be white as "Invalid".

Thanks for the report, but nodal materials (hence Cycles ones) are not supported by basic shading system of FBX format. You need to use 'old' BI materials.

Tue, Mar 14, 2:13 PM · Import/Export, Addons
Storm (Eliminati0n) created T50940: FBX exporter animation artefacts.
Tue, Mar 14, 2:13 PM · Import/Export, Animation, BF Blender

Mon, Mar 13

Vuk Gardašević (lijenstina) raised the priority of T50915: FBX Export broken +++ all colors will be white from "Incomplete" to "Needs Triage".

Thanks for the test file.

Mon, Mar 13, 3:54 PM · Import/Export, Addons

Sun, Mar 12

Michael Klein (Renderbricks) added a comment to T50915: FBX Export broken +++ all colors will be white.

Sun, Mar 12, 2:57 PM · Import/Export, Addons

Fri, Mar 10

Vuk Gardašević (lijenstina) triaged T50915: FBX Export broken +++ all colors will be white as "Incomplete" priority.

There is no attached .blend file in the report.

Fri, Mar 10, 8:48 PM · Import/Export, Addons
Bastien Montagne (mont29) edited projects for T50897: .svg files, added: Addons; removed BF Blender.
Fri, Mar 10, 3:45 PM · Addons, Import/Export

Thu, Mar 9

Jim Roets (Xecular) closed T50874: OBJ file import bug as "Resolved".

I do not know why, but for some reason I am no longer having this issue. Thank you for helping.

Thu, Mar 9, 6:58 PM · Import/Export, Addons
Julien DUROURE (julien) triaged T50897: .svg files as "Incomplete" priority.

Please follow our[[ https://developer.blender.org/maniphest/task/edit/form/1/ | submission template and guidelines ]] and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files (svg) to do so if needed, etc.

Thu, Mar 9, 8:37 AM · Addons, Import/Export

Wed, Mar 8

LazyDodo (LazyDodo) added a comment to T50874: OBJ file import bug.

Seems fine to me?

Wed, Mar 8, 4:37 PM · Import/Export, Addons
Jim Roets (Xecular) added a comment to T50874: OBJ file import bug.

Here is the .obj file.

Wed, Mar 8, 4:31 PM · Import/Export, Addons

Mon, Mar 6

Vuk Gardašević (lijenstina) edited projects for T50874: OBJ file import bug, added: Addons, Import/Export; removed BF Blender.
Mon, Mar 6, 11:02 PM · Import/Export, Addons

Sat, Mar 4

colin (col-one) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

The most important thing in a plurial software pipeline is to 'bake' extra properties in the .abc so we can bake a rigid nomenclature and avoid the mistake renaming or special characters by artists, also through different soft we keep It safe.
An other common use of this extra is used in a pipeline with standalone render engine like Guerilla. The workflow is based on this extra attr which has name 'tags'. With this tags it becomes possible to do shading / lookdev in parallel of animation and rigging. Shading artist generat a rendergraph without mesh who is it merged in final rendering scene with final abc files (who have extra attr tags). This technic will become standard workflow, all standard software manage this extra attr in abc, except 3dsmax and blender (for the moment). It's always used in big production as Illumination Mac Guff, Disney...

Sat, Mar 4, 12:07 PM · Import/Export, BF Blender

Wed, Mar 1

Brecht Van Lommel (brecht) closed T50802: Problem with importing OBJ file as "Invalid".

This indeed appears to be a bug in osm2world that you may consider reporting to them, not a bug in Blender. As far as I can tell using a , as a decimal mark is not valid for .obj or .mtl file.

Wed, Mar 1, 5:00 AM · Import/Export, Addons

Tue, Feb 28

LazyDodo (LazyDodo) added a comment to T50802: Problem with importing OBJ file .

map_test.obj.mtl is using comma's for some decimal separators but, points for others, sounds like a bug the osm2world people should fix .

Tue, Feb 28, 12:47 AM · Import/Export, Addons
Alexander (eltales) edited the description of T50802: Problem with importing OBJ file .
Tue, Feb 28, 12:24 AM · Import/Export, Addons

Mon, Feb 27

Germano Cavalcante (mano-wii) added a comment to T50802: Problem with importing OBJ file .

The problem may be related to materials, because the line 1182 of import_obj.py shows the function: create_materials(...).
But as the materials in map_test.obj.mtl were not provided. It is still not possible to reproduce the bug :\

Mon, Feb 27, 11:10 PM · Import/Export, Addons
Vuk Gardašević (lijenstina) raised the priority of T50802: Problem with importing OBJ file from "Incomplete" to "Needs Triage".

The provided file opened fine in Blender Win 7 b16fd22, no errors apart from
some UTF-8 names in the file, maybe there is some problem with reading those.
For instance:
BusStop Stocznia Szczeci�ska

Mon, Feb 27, 10:53 PM · Import/Export, Addons
Alexander (eltales) edited the description of T50802: Problem with importing OBJ file .
Mon, Feb 27, 8:32 PM · Import/Export, Addons
Vuk Gardašević (lijenstina) triaged T50802: Problem with importing OBJ file as "Incomplete" priority.

Can you provide us with a small and simple obj file that demonstrates the issue?

Mon, Feb 27, 7:15 PM · Import/Export, Addons
Vuk Gardašević (lijenstina) added a project to T50802: Problem with importing OBJ file : Import/Export.
Mon, Feb 27, 7:08 PM · Import/Export, Addons

Fri, Feb 24

Rombout Versluijs (rombout) added a comment to T50757: Alembic material import bug.

thanks!

Fri, Feb 24, 10:51 PM · BF Blender, Import/Export
Kévin Dietrich (kevindietrich) closed T50757: Alembic material import bug as "Resolved" by committing rBcaaf5f0a09d3: Fix T50757: Alembic, assign imported materials to the object data instead of….
Fri, Feb 24, 9:20 PM · BF Blender, Import/Export
Sybren A. Stüvel (sybren) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

I have a lot of Alembic archives from various software (maybe we could have a public repo for them? also for regression tests purposes),

Fri, Feb 24, 5:23 PM · Import/Export, BF Blender
Kévin Dietrich (kevindietrich) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

@Sybren A. Stüvel (sybren) just some notes if you wish to tackle this on a rainy day before I can:

Fri, Feb 24, 5:18 PM · Import/Export, BF Blender
Julien DUROURE (julien) added a project to T50227: Alembic uv export/load issue : Import/Export.
Fri, Feb 24, 4:51 PM · Import/Export, BF Blender
Sybren A. Stüvel (sybren) added a comment to T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..

@colin (col-one) do you have an example Alembic file, produced by Maya, that shows how Maya does this? Perhaps we can implement this in a compatible way.

Fri, Feb 24, 3:58 PM · Import/Export, BF Blender
Brendon Murphy (meta-androcto) closed T45727: Apple Motion Export as "Archived".

closing as archived. no activity 18 months.

Fri, Feb 24, 10:42 AM · Import/Export, Addons

Thu, Feb 23

Daniel Bystedt (dbystedt) added a comment to T50688: exporting instance groups to alembic results in empties with no geometry.

tested on latest nightly build 7359cc1

Thu, Feb 23, 5:00 PM · BF Blender, Import/Export
Bastien Montagne (mont29) assigned T50688: exporting instance groups to alembic results in empties with no geometry to Kévin Dietrich (kevindietrich).

@Kévin Dietrich (kevindietrich) anotrher one to check, thanks. :)

Thu, Feb 23, 2:40 PM · BF Blender, Import/Export
Bastien Montagne (mont29) assigned T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data. to Kévin Dietrich (kevindietrich).

@Kévin Dietrich (kevindietrich) again not sure whether this is TODO or bug or something else, will let you handle it. :)

Thu, Feb 23, 2:37 PM · Import/Export, BF Blender
Bastien Montagne (mont29) reassigned T50757: Alembic material import bug from Rombout Versluijs (rombout) to Kévin Dietrich (kevindietrich).

Not sure this is a bug… @Kévin Dietrich (kevindietrich) should know. :)

Thu, Feb 23, 9:05 AM · BF Blender, Import/Export

Feb 22 2017

Rombout Versluijs (rombout) created T50757: Alembic material import bug.
Feb 22 2017, 6:59 PM · BF Blender, Import/Export
Joey Ferwerda (TheOnlyJoey) removed a project from T50688: exporting instance groups to alembic results in empties with no geometry: BF Blender.
Feb 22 2017, 4:30 PM · BF Blender, Import/Export

Feb 21 2017

Julien DUROURE (julien) added a project to T50673: OpenEXR multilayer image truncated on save: Import/Export.
Feb 21 2017, 5:06 PM · Images & Movies, BF Blender
Julien DUROURE (julien) added a project to T50688: exporting instance groups to alembic results in empties with no geometry: Import/Export.
Feb 21 2017, 5:05 PM · BF Blender, Import/Export
kamadiss (kamadiss) removed a watcher for Import/Export: kamadiss (kamadiss).
Feb 21 2017, 7:38 AM
kamadiss (kamadiss) added a watcher for Import/Export: kamadiss (kamadiss).
Feb 21 2017, 7:38 AM

Feb 19 2017

colin (col-one) created T50725: Alembic export doesn't take 'Custom Properties', as alembic non-standard data..
Feb 19 2017, 12:19 PM · Import/Export, BF Blender

Feb 18 2017

Bastien Montagne (mont29) closed T50686: Weird mesh/bone shifting problem with animation exported to .fbx for Unity as "Archived".

It might be Unity bug, yes - but it might also be Unity applying some simplifications to animation curves when importing from FBX?

Feb 18 2017, 8:31 AM · Import/Export, Addons

Feb 17 2017

Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

In short, you can easily reproduce by the following steps:

Feb 17 2017, 4:03 PM · Import/Export, Addons
Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

That was a typo, I meant to say, change it to Z as "up", because Maya's default is Y. This is done to mimic our target environment, where Z is up.

Feb 17 2017, 3:55 PM · Import/Export, Addons