ModifiersProject
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Description

Modifier stack for meshes, curves, metaballs.

Developers:

Module Owners: @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey) @Brecht Van Lommel (brecht)
Booleans: @Sergey Sharybin (sergey)

Recent Activity

Fri, Feb 17

Julien DUROURE (julien) added a project to T50041: Crash with multiple modifiers (wave+bulean;bulean+solidify+subsurf+remesh): Modifiers.
Fri, Feb 17, 3:41 PM · Modifiers, BF Blender
Bastien Montagne (mont29) closed T49903: Blender crashes -> Append Group incl. Object using boolean modifier as "Resolved".

*sight* 2.78b is not a bugfix release, it is a performances release (mostly for Cycles improvements). Wait for 2.79.

Fri, Feb 17, 10:43 AM · Modifiers, BF Blender
Dietmar Nelles (madOS) reopened T49903: Blender crashes -> Append Group incl. Object using boolean modifier as "Open".

System Information
OS: Windows 10 (64 Bit)
CPU: Intel i5-2500 3.30GHz
GFX: nVidea GeForce GTX 650 Ti
RAM: 8 GB

Fri, Feb 17, 10:26 AM · Modifiers, BF Blender

Mon, Feb 13

Adrian Rutkowski (rrtk) created T50672: Boolean modifier in bmesh solver creates random verts.
Mon, Feb 13, 9:04 PM · Modifiers, BF Blender

Fri, Feb 10

Bastien Montagne (mont29) closed T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on as "Invalid".

Thanks for the report, but this is known limitation of current system, not a bug (and not quite sure how to do things differently, would need all modifiers in stack to be fully 'invertable' to be able to infer original position from modified one…

Fri, Feb 10, 4:47 PM · BF Blender, Mesh Modeling, Modifiers

Fri, Feb 3

Aaron Carlisle (Blendify) triaged T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on as "Incomplete" priority.

Please add a test file, thanks.

Fri, Feb 3, 7:21 AM · BF Blender, Mesh Modeling, Modifiers

Thu, Feb 2

Aaron Carlisle (Blendify) added a project to T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on: BF Blender.
Thu, Feb 2, 5:37 PM · BF Blender, Mesh Modeling, Modifiers

Wed, Feb 1

Bastien Montagne (mont29) closed T50569: Better Solidify as "Invalid".

Thanks for the suggestion, but we do not accept feature requests or suggestions on this tracker (use forums or bf-funboard ML for that).

Wed, Feb 1, 10:44 AM · Modifiers, Mesh Modeling, BF Blender
brothermechanic (brothermechanic) created T50569: Better Solidify.
Wed, Feb 1, 5:22 AM · Modifiers, Mesh Modeling, BF Blender

Mon, Jan 30

ronan ducluzeau (zeauro) added a comment to T50344: Bug Report: Instance Modifier.

I don't think there a bug, here.

Mon, Jan 30, 7:57 PM · Modifiers, BF Blender
Unknown (Sleacen) added a comment to T50344: Bug Report: Instance Modifier.

I dont have any idea, how to explain it on an other way 😔
especially because englisch is not my mother tongue.

Mon, Jan 30, 7:05 PM · Modifiers, BF Blender
Kévin Dietrich (kevindietrich) closed T50344: Bug Report: Instance Modifier as "Archived".

No answer in more than a week --> archiving.

Mon, Jan 30, 7:32 AM · Modifiers, BF Blender

Jan 17 2017

Joey Ferwerda (TheOnlyJoey) closed T50429: Wave modifier not working in linked file as "Invalid".

Closed for not being a bug, and request of reporter.

Jan 17 2017, 1:09 PM · Modifiers, BF Blender

Jan 15 2017

Anna Celarek (ania) added a comment to T50429: Wave modifier not working in linked file.

Ok after your hint I started systematically deleting animation from different bones, and found out that the position of the Master bone was the reason, it didn't work if it was too far away from the world center and had nothing to do with proxies or animation, but some kind of double evaluation of the position of the wave start position.
Switching the wave modifier with the armature modifier solved the issue.

Jan 15 2017, 9:08 AM · Modifiers, BF Blender
Anna Celarek (ania) added a comment to T50429: Wave modifier not working in linked file.

I deleted the one in NLA, but still the animation in C02 doesn't work.
Or do you mean conflicts with completely new animation? (after deleting all actions from C02?) Because actually I wanted to keep the action I have animated in C02.

Jan 15 2017, 8:28 AM · Modifiers, BF Blender

Jan 14 2017

ronan ducluzeau (zeauro) added a comment to T50429: Wave modifier not working in linked file.

I looks like there are orphan actions relative to deleted bones in both files C02 and Rycerz.

Jan 14 2017, 11:17 PM · Modifiers, BF Blender
Anna Celarek (ania) created T50429: Wave modifier not working in linked file.
Jan 14 2017, 7:08 PM · Modifiers, BF Blender

Jan 8 2017

Kenrick (Prototype) added a comment to T50165: Bmesh booleans fail on simple cube array.

Here's what I've found:

Jan 8 2017, 12:59 AM · Modifiers, BF Blender

Jan 7 2017

Ton Roosendaal (ton) added a comment to T50344: Bug Report: Instance Modifier.

This report is hard to follow. Please note that the bug tracker is not to report errors, but to help developers to fix errors. For that you have to make sure anyone can clearly redo the issue.

Jan 7 2017, 4:26 PM · Modifiers, BF Blender
john peterson (bliblubli) triaged T50344: Bug Report: Instance Modifier as "Incomplete" priority.

The size cannot be changed, because of the driver it has. Deleting the driver and increasing the size doesn't show up more particles. By the way, the size is in particle system/ physics section, not render. There is a scale option in render, but deactivating or activating it doesn't change anything, so I guess it's not what you meant either?
You worked hard for this report, but I can't see what is not working as expected. Please add a screen-shot of how it looks and how you think it should look.

Jan 7 2017, 4:23 PM · Modifiers, BF Blender

Jan 5 2017

Aaron Carlisle (Blendify) closed T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive as "Archived".

No reply.... closing...

Jan 5 2017, 8:22 PM · Modifiers, BF Blender

Dec 31 2016

Unknown (Sleacen) created T50344: Bug Report: Instance Modifier.
Dec 31 2016, 1:18 AM · Modifiers, BF Blender

Dec 30 2016

Bastien Montagne (mont29) edited the description of T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive.
Dec 30 2016, 1:16 PM · Modifiers, BF Blender
Bastien Montagne (mont29) triaged T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive as "Incomplete" priority.

We won’t be able to do much without reproducible case, as specified in our submitting template…

Dec 30 2016, 1:15 PM · Modifiers, BF Blender
Plüss Roland (dragon) created T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive.
Dec 30 2016, 12:25 PM · Modifiers, BF Blender

Dec 12 2016

Bastien Montagne (mont29) merged task T50231: Boolean Modifier Bug, Blender 2.78a into T47030: BMesh booleans (track todo's).
Dec 12 2016, 11:08 AM · Modifiers, BF Blender
Bastien Montagne (mont29) added a comment to T50231: Boolean Modifier Bug, Blender 2.78a.

My bet would be, more co-linear edges or co-planar faces issues (also known as 'overlapping geometry' issue, and known broken in current BMesh in several cases).

Dec 12 2016, 11:08 AM · Modifiers, BF Blender
Dalai Felinto (dfelinto) added a comment to T50231: Boolean Modifier Bug, Blender 2.78a.

Note that BMesh boolean my be not fully implemented yet (see T47030).

Dec 12 2016, 10:50 AM · Modifiers, BF Blender
Dalai Felinto (dfelinto) assigned T50231: Boolean Modifier Bug, Blender 2.78a to Bastien Montagne (mont29).

Assigning to Bastien, since this seems bmesh related.

Dec 12 2016, 10:48 AM · Modifiers, BF Blender
Dalai Felinto (dfelinto) triaged T50231: Boolean Modifier Bug, Blender 2.78a as "Confirmed" priority.

Confirmed on Linux.

Dec 12 2016, 10:39 AM · Modifiers, BF Blender

Dec 11 2016

Alexey Vorontsov (timewave) created T50231: Boolean Modifier Bug, Blender 2.78a.
Dec 11 2016, 1:31 PM · Modifiers, BF Blender
Kai Kostack (kaikostack) added a comment to T50165: Bmesh booleans fail on simple cube array.

Using Carve actually doesn't fix the issue in Bmesh but thanks anyway. ;)

Dec 11 2016, 10:22 AM · Modifiers, BF Blender
marc dion (marcclintdion) added a comment to T50165: Bmesh booleans fail on simple cube array.

Using 'Carve' fixes the issue. Head over to the Modifier stack and use the Drop-down menu for the Boolean Modifier to change the solver from BMesh to Carve.

Dec 11 2016, 2:13 AM · Modifiers, BF Blender

Dec 3 2016

Vuk Gardašević (lijenstina) added projects to T50165: Bmesh booleans fail on simple cube array: BF Blender, Modifiers.

BMesh Boolean currently has it's own limitations and failure cases.

Dec 3 2016, 5:45 PM · Modifiers, BF Blender

Nov 29 2016

Howard Trickey (howardt) closed T49651: Boolean in carve solver can crash blender when doing Difference operation as "Resolved".

I confirm that this happened in the version of blender cited (commit 3e460b6), but at the latest revision of 2.78 (bd5ae46c) the crash does not happen. I am closing this one. Feel free to reopen if the crash still happens for you. There is another bevel crash bug task that I am going to look at now, so I am not discounting that there may be a bug to fix here. Going to look at that other task now.

Nov 29 2016, 1:43 PM · Mesh Modeling, Modifiers, BF Blender

Nov 28 2016

Vuk Gardašević (lijenstina) removed a project from T50126: Modeling - Freeze - Crash Graphics Card - White screen: Infrastructure: Blender Buildbot.

This is not a Blender Buildbot Project - removing.

Nov 28 2016, 12:19 PM · BF Blender
Alexandre LAB (geeks) added a comment to T50126: Modeling - Freeze - Crash Graphics Card - White screen.

I did this test last time. The result was a big freeze.

Nov 28 2016, 6:01 AM · BF Blender

Nov 27 2016

LazyDodo (LazyDodo) added a comment to T50126: Modeling - Freeze - Crash Graphics Card - White screen.

Can't seem to repro, added some loopcuts to cylinder.000, seemed just peachy, could be a driver bug.

Nov 27 2016, 11:21 PM · BF Blender
Adam Preisler (Alphisto) created T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on.
Nov 27 2016, 12:11 PM · BF Blender, Mesh Modeling, Modifiers
Alexandre LAB (geeks) edited the description of T50126: Modeling - Freeze - Crash Graphics Card - White screen.
Nov 27 2016, 12:01 PM · BF Blender
Alexandre LAB (geeks) created T50126: Modeling - Freeze - Crash Graphics Card - White screen.
Nov 27 2016, 11:57 AM · BF Blender

Nov 12 2016

Brecht Van Lommel (brecht) merged task T49488: Adaptative Subsurf on UV unwrapped object and displacement map into T49431: Adaptive subdiv tears mesh apart along uv seams.
Nov 12 2016, 8:33 PM · Cycles, Modifiers, BF Blender

Nov 4 2016

Vuk Gardašević (lijenstina) closed T49923: BoolTool: difference between Carver and BMesh Boolean Solver as "Archived".

Like it was said, this is currently a limitation of the BMesh Boolean solver (library) and not the add-on itself.

Nov 4 2016, 9:56 PM · Mesh Modeling, Modifiers, Addons
Kent Davis (mac4kent) added a comment to T49923: BoolTool: difference between Carver and BMesh Boolean Solver.

I already show you youtube what I create bug report. I am not good english. I show you really clear on youtube.

Nov 4 2016, 12:35 PM · Mesh Modeling, Modifiers, Addons
Bastien Montagne (mont29) triaged T49923: BoolTool: difference between Carver and BMesh Boolean Solver as "Incomplete" priority.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Nov 4 2016, 9:06 AM · Mesh Modeling, Modifiers, Addons

Nov 3 2016

Bastien Montagne (mont29) closed T49903: Blender crashes -> Append Group incl. Object using boolean modifier as "Resolved" by committing rB4a68ff150f47: Fix T49903: Blender crashes -> Append Group incl. Object using boolean modifier.
Nov 3 2016, 9:11 PM · Modifiers, BF Blender
Aaron Carlisle (Blendify) added a comment to T49903: Blender crashes -> Append Group incl. Object using boolean modifier.
19: BLI_system_backtrace - 0x316869B0
18: id_us_clear_real - 0x30EACB10
17: libblock_remap_data - 0x30EC21D0
16: BKE_libblock_remap_locked - 0x30EC0A90
15: BKE_libblock_unlink - 0x30EC1050
14: BKE_library_make_local - 0x30EAF9D0
13: wm_link_append_exec - 0x2FE8FF00
12: wm_handler_fileselect_do - 0x2FE69A40
11: wm_handler_fileselect_call - 0x2FE6A010
10: wm_handlers_do_intern - 0x2FE6A2B0
9: wm_handlers_do - 0x2FE6A940
8: wm_event_do_handlers - 0x2FE64FD0
7: WM_main - 0x2FE47FB0
6: main - 0x2FE40AA0
5: invoke_main - 0x35F369D0
4: __scrt_common_main_seh - 0x35F36780
3: __scrt_common_main - 0x35F36760
2: mainCRTStartup - 0x35F36A20
1: BaseThreadInitThunk - 0xE29D8350
0: RtlUserThreadStart - 0xE40F5E70
BLI_assert failed: C:\Users\Aaron\BlenderDev\blender-git\blender\source\blender\blenkernel\intern\library.c:190, id_us_clear_real(), at 'id->us >= ((((ID *)id)->flag & LIB_FAKEUSER) ? 1 : 0)'
19: BLI_system_backtrace - 0x316869B0
18: BKE_idcode_to_index - 0x30F1AA80
17: DAG_id_type_tag - 0x30E3DDC0
16: BKE_libblock_free_ex - 0x30EC0120
15: BKE_libblock_free - 0x30EC00D0
14: BKE_library_make_local - 0x30EAF9D0
13: wm_link_append_exec - 0x2FE8FF00
12: wm_handler_fileselect_do - 0x2FE69A40
11: wm_handler_fileselect_call - 0x2FE6A010
10: wm_handlers_do_intern - 0x2FE6A2B0
9: wm_handlers_do - 0x2FE6A940
8: wm_event_do_handlers - 0x2FE64FD0
7: WM_main - 0x2FE47FB0
6: main - 0x2FE40AA0
5: invoke_main - 0x35F369D0
4: __scrt_common_main_seh - 0x35F36780
3: __scrt_common_main - 0x35F36760
2: mainCRTStartup - 0x35F36A20
1: BaseThreadInitThunk - 0xE29D8350
0: RtlUserThreadStart - 0xE40F5E70
BLI_assert failed: C:\Users\Aaron\BlenderDev\blender-git\blender\source\blender\blenkernel\intern\idcode.c:308, BKE_idcode_to_index(), at '0'
Error: EXCEPTION_ACCESS_VIOLATION
Nov 3 2016, 8:28 PM · Modifiers, BF Blender
Aaron Carlisle (Blendify) assigned T49903: Blender crashes -> Append Group incl. Object using boolean modifier to Bastien Montagne (mont29).
Nov 3 2016, 7:51 PM · Modifiers, BF Blender
Aaron Carlisle (Blendify) raised the priority of T49903: Blender crashes -> Append Group incl. Object using boolean modifier from "Incomplete" to "Confirmed".

Ok I can confirm that it crashes with the file you gave

Nov 3 2016, 7:46 PM · Modifiers, BF Blender
Dietmar Nelles (madOS) added a comment to T49903: Blender crashes -> Append Group incl. Object using boolean modifier.

Hi,
it's still the same.
Blender 2.78
Date: 2016-11-03 02:15
Hash: f800794

Nov 3 2016, 7:37 PM · Modifiers, BF Blender