ModifiersProject
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Properties

Description

Modifier stack for meshes, curves, metaballs.

Developers:

Module Owners: @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey) @Brecht Van Lommel (brecht)
Booleans: @Sergey Sharybin (sergey)

Recent Activity

Today

Vuk Gardašević (lijenstina) edited the description of T51074: Boolean modifier inverts Difference and Union (sometimes + strange behavior).
Wed, Mar 29, 9:41 AM · Modifiers, BF Blender

Yesterday

Germano Cavalcante (mano-wii) added a comment to T51057: Bevel weight is missing after Subsurf modifier .

Note to developers:
I believe problem is what bweight (as well as crease) is not a CustomData for DerivedMesh.
Thus, CustomData_copy in the DM_from_template_ex function does not transfer the bweight information to the new DM.

Tue, Mar 28, 5:04 PM · Modifiers, BF Blender
Adrian Rutkowski (rrtk) added a comment to T50672: Boolean modifier in bmesh solver creates random verts.

Hey Raja,

Tue, Mar 28, 2:46 PM · Modifiers, BF Blender
raja kedia (decoda) added a comment to T50672: Boolean modifier in bmesh solver creates random verts.

Here, Error is only seen in when i run the attached file. I am not getting how to produce the error in general. I have tried lots of mesh but there is no extra mesh! Can you plese elaborate, the step done to create the mesh.

Tue, Mar 28, 2:21 PM · Modifiers, BF Blender

Mon, Mar 27

Serge Lyatin (SergeL) created T51057: Bevel weight is missing after Subsurf modifier .
Mon, Mar 27, 2:25 PM · Modifiers, BF Blender
Campbell Barton (campbellbarton) edited the description of T46988: BMesh boolean fails with zero area faces.
Mon, Mar 27, 2:30 AM · Mesh Modeling, Modifiers, BF Blender
Campbell Barton (campbellbarton) added a comment to T46988: BMesh boolean fails with zero area faces.

Correction, this error is caused by zero area faces.

Mon, Mar 27, 1:47 AM · Mesh Modeling, Modifiers, BF Blender
Campbell Barton (campbellbarton) edited the description of T46988: BMesh boolean fails with zero area faces.
Mon, Mar 27, 1:38 AM · Mesh Modeling, Modifiers, BF Blender
Campbell Barton (campbellbarton) edited the description of T46988: BMesh boolean fails with zero area faces.
Mon, Mar 27, 1:37 AM · Mesh Modeling, Modifiers, BF Blender
Campbell Barton (campbellbarton) renamed T46988: BMesh boolean fails with zero area faces from "BMesh boolean fails with overlapping geometry" to "BMesh boolean fails with zero area faces".
Mon, Mar 27, 1:36 AM · Mesh Modeling, Modifiers, BF Blender

Wed, Mar 15

raja kedia (decoda) claimed T50672: Boolean modifier in bmesh solver creates random verts.
Wed, Mar 15, 2:59 PM · Modifiers, BF Blender

Tue, Mar 7

marc dion (marcclintdion) added a comment to T48583: Bevel Improvements.

Howdy Howard :)

Tue, Mar 7, 8:23 PM · Modifiers, Mesh Modeling, BF Blender

Mon, Mar 6

Joey Ferwerda (TheOnlyJoey) closed T50783: 2.78 producing spikes on mesh while using solidify modifier as "Invalid".

Due to inactivity for over a week closing because of bug tracker policy

Mon, Mar 6, 5:59 PM · Modifiers, BF Blender
Howard Trickey (howardt) added a comment to T48583: Bevel Improvements.

Thanks for the thoughtful suggestions.

Mon, Mar 6, 3:07 PM · Modifiers, Mesh Modeling, BF Blender
marc dion (marcclintdion) added a comment to T48583: Bevel Improvements.

To start, I love the new shortcuts added,(p and s)

Mon, Mar 6, 2:20 AM · Modifiers, Mesh Modeling, BF Blender

Sun, Mar 5

Aaron Carlisle (Blendify) added a reviewer for D1844: Mirror Modifier: Add offsets for mirrored UVs: Campbell Barton (campbellbarton).
Sun, Mar 5, 5:57 AM · Modifiers

Sat, Mar 4

Luca Rood (LucaRood) closed T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects as "Resolved" by committing rB2089a17f7e69: Fix T50838: Surface Deform DM use after free issue.
Sat, Mar 4, 7:22 AM · BF Blender, Modifiers

Fri, Mar 3

Sergey Sharybin (sergey) added a comment to T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects.

@Bastien Montagne (mont29), there are other modifiers which had similar problem. The solution was to get a "persistent" copy of the arrays. This happens in MOD_boolean_util.c:dm_arrays_get() and also in BKE_bvhutils.h.

Fri, Mar 3, 10:44 AM · BF Blender, Modifiers
Bastien Montagne (mont29) reassigned T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects from Bastien Montagne (mont29) to Luca Rood (LucaRood).

Eh, actually, it’s the new one from @Luca Rood (LucaRood)!

Fri, Mar 3, 10:29 AM · BF Blender, Modifiers
Bastien Montagne (mont29) claimed T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects.

Aaaah… so it’s not a glitch, but a big nasty crash indeed!

Fri, Mar 3, 10:12 AM · BF Blender, Modifiers
William Hensley (Arcayer) added a comment to T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects.

The glitching should be fairly obvious. The eyebrows should vanish, or blender should crash.

Fri, Mar 3, 10:04 AM · BF Blender, Modifiers
Bastien Montagne (mont29) triaged T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects as "Incomplete" priority.

I do not see any difference here, result of eyelashes is obviously different when enabled than disabled, since your Vyrath surface is deformed by armature in both eyebrows and eyelashes areas… Cannot see any issue here, please explain it in more details, and/or add pictures showing your issue.

Fri, Mar 3, 9:08 AM · BF Blender, Modifiers
William Hensley (Arcayer) created T50838: Surface Deform Modifier produces inconsistent results when used on multiple objects.
Fri, Mar 3, 5:17 AM · BF Blender, Modifiers

Wed, Mar 1

Bastien Montagne (mont29) triaged T50672: Boolean modifier in bmesh solver creates random verts as "Confirmed" priority.
Wed, Mar 1, 9:49 AM · Modifiers, BF Blender

Feb 26 2017

Julien DUROURE (julien) triaged T50783: 2.78 producing spikes on mesh while using solidify modifier as "Incomplete" priority.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info.

Feb 26 2017, 8:03 AM · Modifiers, BF Blender

Feb 17 2017

Julien DUROURE (julien) added a project to T50041: Crash with multiple modifiers (wave+bulean;bulean+solidify+subsurf+remesh): Modifiers.
Feb 17 2017, 3:41 PM · Modifiers, BF Blender
Bastien Montagne (mont29) closed T49903: Blender crashes -> Append Group incl. Object using boolean modifier as "Resolved".

*sight* 2.78b is not a bugfix release, it is a performances release (mostly for Cycles improvements). Wait for 2.79.

Feb 17 2017, 10:43 AM · Modifiers, BF Blender
Dietmar Nelles (madOS) reopened T49903: Blender crashes -> Append Group incl. Object using boolean modifier as "Open".

System Information
OS: Windows 10 (64 Bit)
CPU: Intel i5-2500 3.30GHz
GFX: nVidea GeForce GTX 650 Ti
RAM: 8 GB

Feb 17 2017, 10:26 AM · Modifiers, BF Blender

Feb 13 2017

Adrian Rutkowski (rrtk) created T50672: Boolean modifier in bmesh solver creates random verts.
Feb 13 2017, 9:04 PM · Modifiers, BF Blender

Feb 10 2017

Bastien Montagne (mont29) closed T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on as "Invalid".

Thanks for the report, but this is known limitation of current system, not a bug (and not quite sure how to do things differently, would need all modifiers in stack to be fully 'invertable' to be able to infer original position from modified one…

Feb 10 2017, 4:47 PM · BF Blender, Mesh Modeling, Modifiers

Feb 3 2017

Aaron Carlisle (Blendify) triaged T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on as "Incomplete" priority.

Please add a test file, thanks.

Feb 3 2017, 7:21 AM · BF Blender, Mesh Modeling, Modifiers

Feb 2 2017

Aaron Carlisle (Blendify) added a project to T50127: Vertices location wrong while Subsurf's Adjust cage to modifier result is turned on: BF Blender.
Feb 2 2017, 5:37 PM · BF Blender, Mesh Modeling, Modifiers

Feb 1 2017

Bastien Montagne (mont29) closed T50569: Better Solidify as "Invalid".

Thanks for the suggestion, but we do not accept feature requests or suggestions on this tracker (use forums or bf-funboard ML for that).

Feb 1 2017, 10:44 AM · Modifiers, Mesh Modeling, BF Blender
brothermechanic (brothermechanic) created T50569: Better Solidify.
Feb 1 2017, 5:22 AM · Modifiers, Mesh Modeling, BF Blender

Jan 30 2017

ronan ducluzeau (zeauro) added a comment to T50344: Bug Report: Instance Modifier.

I don't think there a bug, here.

Jan 30 2017, 7:57 PM · Modifiers, BF Blender
Unknown (Sleacen) added a comment to T50344: Bug Report: Instance Modifier.

I dont have any idea, how to explain it on an other way 😔
especially because englisch is not my mother tongue.

Jan 30 2017, 7:05 PM · Modifiers, BF Blender
Kévin Dietrich (kevindietrich) closed T50344: Bug Report: Instance Modifier as "Archived".

No answer in more than a week --> archiving.

Jan 30 2017, 7:32 AM · Modifiers, BF Blender

Jan 17 2017

Joey Ferwerda (TheOnlyJoey) closed T50429: Wave modifier not working in linked file as "Invalid".

Closed for not being a bug, and request of reporter.

Jan 17 2017, 1:09 PM · Modifiers, BF Blender

Jan 15 2017

Anna Celarek (ania) added a comment to T50429: Wave modifier not working in linked file.

Ok after your hint I started systematically deleting animation from different bones, and found out that the position of the Master bone was the reason, it didn't work if it was too far away from the world center and had nothing to do with proxies or animation, but some kind of double evaluation of the position of the wave start position.
Switching the wave modifier with the armature modifier solved the issue.

Jan 15 2017, 9:08 AM · Modifiers, BF Blender
Anna Celarek (ania) added a comment to T50429: Wave modifier not working in linked file.

I deleted the one in NLA, but still the animation in C02 doesn't work.
Or do you mean conflicts with completely new animation? (after deleting all actions from C02?) Because actually I wanted to keep the action I have animated in C02.

Jan 15 2017, 8:28 AM · Modifiers, BF Blender

Jan 14 2017

ronan ducluzeau (zeauro) added a comment to T50429: Wave modifier not working in linked file.

I looks like there are orphan actions relative to deleted bones in both files C02 and Rycerz.

Jan 14 2017, 11:17 PM · Modifiers, BF Blender
Anna Celarek (ania) created T50429: Wave modifier not working in linked file.
Jan 14 2017, 7:08 PM · Modifiers, BF Blender

Jan 8 2017

Kenrick (Prototype) added a comment to T50165: Bmesh booleans fail on simple cube array.

Here's what I've found:

Jan 8 2017, 12:59 AM · Modifiers, BF Blender

Jan 7 2017

Ton Roosendaal (ton) added a comment to T50344: Bug Report: Instance Modifier.

This report is hard to follow. Please note that the bug tracker is not to report errors, but to help developers to fix errors. For that you have to make sure anyone can clearly redo the issue.

Jan 7 2017, 4:26 PM · Modifiers, BF Blender
john peterson (bliblubli) triaged T50344: Bug Report: Instance Modifier as "Incomplete" priority.

The size cannot be changed, because of the driver it has. Deleting the driver and increasing the size doesn't show up more particles. By the way, the size is in particle system/ physics section, not render. There is a scale option in render, but deactivating or activating it doesn't change anything, so I guess it's not what you meant either?
You worked hard for this report, but I can't see what is not working as expected. Please add a screen-shot of how it looks and how you think it should look.

Jan 7 2017, 4:23 PM · Modifiers, BF Blender

Jan 5 2017

Aaron Carlisle (Blendify) closed T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive as "Archived".

No reply.... closing...

Jan 5 2017, 8:22 PM · Modifiers, BF Blender

Dec 31 2016

Unknown (Sleacen) created T50344: Bug Report: Instance Modifier.
Dec 31 2016, 1:18 AM · Modifiers, BF Blender

Dec 30 2016

Bastien Montagne (mont29) edited the description of T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive.
Dec 30 2016, 1:16 PM · Modifiers, BF Blender
Bastien Montagne (mont29) triaged T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive as "Incomplete" priority.

We won’t be able to do much without reproducible case, as specified in our submitting template…

Dec 30 2016, 1:15 PM · Modifiers, BF Blender
Plüss Roland (dragon) created T50340: Thread Dead-Loop with Edge-Split Modifier on certain meshes during scene_update_tagged_recursive.
Dec 30 2016, 12:25 PM · Modifiers, BF Blender