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ModifiersProject
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Description

Modifier stack for meshes, curves, metaballs.

Developers:

Module Owners: @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey) @Brecht Van Lommel (brecht)
Booleans: @Sergey Sharybin (sergey)

Recent Activity

Yesterday

Vyacheslav (hitrpr) added a comment to T78536: Crash in poll() function of object.modifier_apply.

@Richard Antalik (ISS) okay, got it!

Tue, Jul 7, 11:11 PM · Modifiers, Modeling, BF Blender
Cody Winchester (CodyWinch) requested review of D8241: Fix: Invert vertex group weight miscalculated.
Tue, Jul 7, 10:20 PM · Modifiers
Henrik Dick (weasel) added a comment to D8240: Array modifier - Add radial offset option.

If you think you found a better solution for some usecases in this patch, please mention it in D7517 or here and we can combine efforts. Although Campbell would need to give a greenlight on this first to have any future. I have a feeling like this goes something like the colored wireframes or similar "simple" features...

Tue, Jul 7, 10:16 PM · Modifiers
Robert Guetzkow (rjg) changed the status of T78718: Crash when deleting particle system modifier with the X Shortcut from Needs Triage to Confirmed.
psys_emitter_customdata_mask(ParticleSystem * psys, CustomData_MeshMasks * r_cddata_masks) Line 1953	C
requiredDataMask(Object * UNUSED_ob, ModifierData * md, CustomData_MeshMasks * r_cddata_masks) Line 104	C
BKE_modifier_calc_data_masks(Scene * scene, Object * ob, ModifierData * md, CustomData_MeshMasks * final_datamask, int required_mode, ModifierData * previewmd, const CustomData_MeshMasks * previewmask) Line 573	C
mesh_calc_modifiers(Depsgraph * depsgraph, Scene * scene, Object * ob, int useDeform, const bool need_mapping, const CustomData_MeshMasks * dataMask, const int index, const bool use_cache, const bool allow_shared_mesh, Mesh * * r_deform, Mesh * * r_final) Line 951	C
mesh_build_data(Depsgraph * depsgraph, Scene * scene, Object * ob, const CustomData_MeshMasks * dataMask, const bool need_mapping) Line 1805	C
makeDerivedMesh(Depsgraph * depsgraph, Scene * scene, Object * ob, BMEditMesh * em, const CustomData_MeshMasks * dataMask) Line 1920	C
BKE_object_handle_data_update(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 194	C
BKE_object_eval_uber_data(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 385	C
Tue, Jul 7, 8:24 PM · Data, Assets & I/O, Nodes & Physics, BF Blender
Robert Guetzkow (rjg) added projects to T78718: Crash when deleting particle system modifier with the X Shortcut: Nodes & Physics, Modifiers.
Tue, Jul 7, 8:24 PM · Data, Assets & I/O, Nodes & Physics, BF Blender
Cody Winchester (CodyWinch) added a comment to D8240: Array modifier - Add radial offset option.

Are you aware of D7517?

Tue, Jul 7, 8:04 PM · Modifiers
Hans Goudey (HooglyBoogly) added a comment to D8240: Array modifier - Add radial offset option.

Are you aware of D7517?

Tue, Jul 7, 6:43 PM · Modifiers
Cody Winchester (CodyWinch) requested review of D8240: Array modifier - Add radial offset option.
Tue, Jul 7, 6:34 PM · Modifiers
dono dono (dono) added a comment to T62043: Build modifier for Text object builds characters in the reversed order..

Build modifier for Text still works in reversed order.
I think what is expected here is that, with this build modifier and text, first letter appear, then second letter, then third ... But here is first the last letter...

Tue, Jul 7, 5:34 PM · Modifiers, BF Blender
Richard Antalik (ISS) updated the task description for T78536: Crash in poll() function of object.modifier_apply.
Tue, Jul 7, 4:24 AM · Modifiers, Modeling, BF Blender
Richard Antalik (ISS) renamed T78536: Crash in poll() function of object.modifier_apply from Crash with selected empty and Ctrl+RMB hotkey for object.modifier_apply to Crash in poll() function of object.modifier_apply.
Tue, Jul 7, 4:23 AM · Modifiers, Modeling, BF Blender
Richard Antalik (ISS) changed the status of T78536: Crash in poll() function of object.modifier_apply from Needs Information from User to Confirmed.
Tue, Jul 7, 4:20 AM · Modifiers, Modeling, BF Blender

Fri, Jul 3

Cody Winchester (CodyWinch) updated the diff for D6935: Modifiers: Subsurf modifier and Multires modifier add option to preserve and interpolate custom normals.

Fixed the variable name to clnors as to be inline with the rest of the code.

Fri, Jul 3, 6:13 PM · Modifiers, Modeling
stevanus (Stevanusws13) added a comment to D6935: Modifiers: Subsurf modifier and Multires modifier add option to preserve and interpolate custom normals.

how to apply this patch to blender??

Fri, Jul 3, 9:53 AM · Modifiers, Modeling
Campbell Barton (campbellbarton) accepted D6935: Modifiers: Subsurf modifier and Multires modifier add option to preserve and interpolate custom normals.
Fri, Jul 3, 3:03 AM · Modifiers, Modeling

Thu, Jul 2

Vyacheslav (hitrpr) added a comment to T77996: Edges, generated with Triangulate modifier looks differend and do not disappear with hiding..

@Clément Foucault (fclem)
Mask modifier can deal with new edges. Object and edit modes both.

Thu, Jul 2, 8:45 PM · Modifiers, BF Blender
Clément Foucault (fclem) triaged T77996: Edges, generated with Triangulate modifier looks differend and do not disappear with hiding. as Low priority.

The different shading is caused by the edit cage rendering on top of the wireframe. This is a known issue (see T64915).

Thu, Jul 2, 5:58 PM · Modifiers, BF Blender
Clément Foucault (fclem) triaged T77976: viewport wireframe not updating after convert to mesh with modifiers as Low priority.

This is almost the same issue as T67888 but in this case it is just because using the convert to > mesh from curve operator.

Thu, Jul 2, 5:02 PM · Modeling, Modifiers, BF Blender
Cody Winchester (CodyWinch) requested review of D8176: Proposal: Store paths for all splines in curve cache.
Thu, Jul 2, 3:03 AM · Animation & Rigging, Modifiers
Hans Goudey (HooglyBoogly) added a comment to D7517: Add rotation value to array modifier.

@Campbell Barton (campbellbarton) I know the eventual goal is to have a better duplicator system, but to me it seems like this patch is a bit orthogonal to that, lots of times you want a contiguous mesh.

Thu, Jul 2, 2:58 AM · Modifiers
Luis Felipe Peredo Noguez (renderluz) added a comment to D4960: New Voxel Mesher Modifier.

What about the CSG options? It's the best Boolean system we have in blender for many applications.

Thu, Jul 2, 1:37 AM · Modifiers, BF Blender
Luis Felipe Peredo Noguez (renderluz) added a comment to D4960: New Voxel Mesher Modifier.

I was hoping to see this in 2.83. 😒

Thu, Jul 2, 1:31 AM · Modifiers, BF Blender

Wed, Jul 1

Jean Da Costa (jeacom256) added a comment to D6935: Modifiers: Subsurf modifier and Multires modifier add option to preserve and interpolate custom normals.
Wed, Jul 1, 11:38 PM · Modifiers, Modeling
Vyacheslav (hitrpr) added a comment to T60733: Subdivision Surface Performance Degrades Markedly With Non-Quad Meshes.

Just a simpliest demo

Wed, Jul 1, 6:35 PM · Modeling, Modifiers, BF Blender
Vyacheslav (hitrpr) added a comment to T60733: Subdivision Surface Performance Degrades Markedly With Non-Quad Meshes.

any news? poke.

Wed, Jul 1, 6:08 PM · Modeling, Modifiers, BF Blender
Cody Winchester (CodyWinch) updated the diff for D6935: Modifiers: Subsurf modifier and Multires modifier add option to preserve and interpolate custom normals.

Updated for new master.

Wed, Jul 1, 8:25 AM · Modifiers, Modeling

Tue, Jun 30

Clément Foucault (fclem) moved T77184: Display modifier in Edit Mode doesn't work For Lattice from Backlog to Bugs on the EEVEE & Viewport board.
Tue, Jun 30, 9:32 PM · EEVEE & Viewport, Modeling, Modifiers, BF Blender
Clément Foucault (fclem) moved T76609: Multi-object editing is broken with linked objects with modifiers. from Backlog to Bugs on the EEVEE & Viewport board.
Tue, Jun 30, 4:20 PM · EEVEE & Viewport, Modifiers, BF Blender
Brecht Van Lommel (brecht) closed T78367: Certain (generative) modifiers hides sculpt-vertex colors in viewport (Workbench) as Resolved by committing rB9dbe0f9c04f2: Fix T78367: triangulate modifier does not preserve sculpt vertex colors.
Tue, Jun 30, 12:01 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Mon, Jun 29

Richard Antalik (ISS) changed the status of T78343: Ocean Modifier > Wind Velocity does not update with keyframes when played. from Needs Triage to Confirmed.
Mon, Jun 29, 8:16 PM · Modifiers, BF Blender
Vyacheslav (hitrpr) added a comment to T78367: Certain (generative) modifiers hides sculpt-vertex colors in viewport (Workbench).

btw vertex paint visible with regular subdiv, but hides with multires.

Mon, Jun 29, 5:16 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Germano Cavalcante (mano-wii) closed T77946: Problem snapping with "Project onto Self" on a curve with generated geometry as Resolved by committing rB7f1fd1818a3c: Fix T77946: Problem snapping with "Project onto Self" on a curve with generated….
Mon, Jun 29, 4:40 PM · Modifiers, Modeling, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T78367: Certain (generative) modifiers hides sculpt-vertex colors in viewport (Workbench).
Mon, Jun 29, 2:51 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) renamed T78367: Certain (generative) modifiers hides sculpt-vertex colors in viewport (Workbench) from Triangulate modifier hides sculpt-vertex colors in viewport (Workbench) to Certain (generative) modifiers hides sculpt-vertex colors in viewport (Workbench).
Mon, Jun 29, 2:51 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) changed the status of T78367: Certain (generative) modifiers hides sculpt-vertex colors in viewport (Workbench) from Needs Triage to Confirmed.

Can confirm.
Affected modifiers (at least):

  • remesh
  • bevel
  • decimate
  • triangulate
Mon, Jun 29, 2:50 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Sun, Jun 28

Clément Foucault (fclem) moved T73944: Generated texture coordinates incorrect on file load in presence of modifiers from Backlog to Bugs on the EEVEE & Viewport board.

The workaround does not even seem to work now. I guess it's a bug in the modifier stack evaluation that think it can skip ORCO since we are in solid shading mode at first.

Sun, Jun 28, 3:25 AM · Modifiers, Render & Cycles, EEVEE & Viewport, Rendering, BF Blender

Sat, Jun 27

Kenji Jones (Gnarboss) added a project to T78343: Ocean Modifier > Wind Velocity does not update with keyframes when played.: Modifiers.
Sat, Jun 27, 9:35 AM · Modifiers, BF Blender

Fri, Jun 26

Hans Goudey (HooglyBoogly) removed a project from T77502: Animating modifier expandability no longer working: BF Blender (2.90).
Fri, Jun 26, 9:41 PM · Modifiers, Animation & Rigging, User Interface
Hans Goudey (HooglyBoogly) moved T77502: Animating modifier expandability no longer working from Blender 2.90 to Known Issues on the User Interface board.
Fri, Jun 26, 9:41 PM · Modifiers, Animation & Rigging, User Interface
Philipp Oeser (lichtwerk) merged task T78305: New layout of Mirror modifier doesn't have UV offset option into T78269: Mirror modifier lost UV offset only.
Fri, Jun 26, 2:05 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) added a comment to T78305: New layout of Mirror modifier doesn't have UV offset option.

This has been reported before, see T78269: Mirror modifier lost UV offset only, will merge these reports.

Fri, Jun 26, 2:05 PM · Modifiers, BF Blender
Howard Trickey (howardt) added a comment to T56625: Bevel modifier UV problem with corners.

The commit rBe3a420c4773a I just made improves the situation here: now a more consistent choice is made as to which UV island gets the extra geometry needed after a bevel. But the original bug report also wants a better shape in the resulting UV map for the interpolated faces. That is harder to fix, and so it remains a Known Issue that the UV map will not be exactly as the original reporter would like.

Fri, Jun 26, 12:56 PM · Modifiers, Modeling, BF Blender
Howard Trickey (howardt) closed T73966: Bevel Modifier: Inconsistent vertex colors with odd-numbered segment counts as Resolved.

I just committed change rBe3a420c4773a which uses some disambiguation rules to help solve this problem.
I will say it fixes this problem, even though the results still do not look great on the example blend: that example has both a UV map and a Loop color assignment. Those two together make for a harder case to solve (there is a detection of "connected islands" that has to pay attention to both of those maps). If one deletes the apparently unused uv map from the example, the result looks good, in my opinion.

Fri, Jun 26, 12:53 PM · Modeling, Modifiers, BF Blender
Howard Trickey (howardt) closed T76199: Bevel modifier and materials "bleed" over faces as Resolved by committing rBe3a420c4773a: Fix T76199 Bevel materials "bleed" over faces..
Fri, Jun 26, 12:43 PM · Modeling, Modifiers, BF Blender
Oleg (DotBow) added a project to T78305: New layout of Mirror modifier doesn't have UV offset option: Modifiers.
Fri, Jun 26, 12:10 PM · Modifiers, BF Blender

Thu, Jun 25

Vyacheslav (hitrpr) added a comment to T73199: Switched off modifier still recalculates if there is second one, that switched on.

Idk if it is correct place, but I have this bit of info about modifiers unnecessary recalculation,
may be it can help to check Blender`s behavior more precisely.


Thu, Jun 25, 8:25 PM · Modeling, Performance, Dependency Graph, Modifiers, BF Blender
Robert Guetzkow (rjg) closed T77878: Voxel remesh modifier ArithmeticError as Resolved by committing rBfd0d8c710b50: Fix T77878: Hard minimum for voxel size of the remesh modifier.
Thu, Jun 25, 6:48 PM · Modifiers, BF Blender
Hans Goudey (HooglyBoogly) closed D7990: Fix: Displace Modifier UV Layer UI not a pointer.
Thu, Jun 25, 5:57 PM · Modifiers
Hans Goudey (HooglyBoogly) accepted D7990: Fix: Displace Modifier UV Layer UI not a pointer.

Thanks!

Thu, Jun 25, 5:50 PM · Modifiers
Brecht Van Lommel (brecht) added a reviewer for D7990: Fix: Displace Modifier UV Layer UI not a pointer: Hans Goudey (HooglyBoogly).
Thu, Jun 25, 5:46 PM · Modifiers