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Description

OpenGL errors are often due to drivers issues. We keep track of them so users can search for them. However unless someone in the development team has the hardware required to reproduce an issue we can't investigate it deeply.

Recent Activity

Tue, Jul 27

Honia Ibrahim (HoniaPonia) claimed T90238: SOMETIMES Saved Blender File Opened As An Error 2.9.
Tue, Jul 27, 2:22 PM · BF Blender

Sun, Jul 25

Lars (mvipe) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

hello, for me installing the latestgame ready drivers instead of the studio drivers (471.41 - WHQL) solved the issue for now.
older studio drivers also produced the same problem for me here.

Sun, Jul 25, 12:15 PM · OpenGL Error, EEVEE & Viewport, BF Blender
Alexander Samsonov (asams) updated the task description for T90116: Blender messes up with framebuffers in custom OpenGL renderer.
Sun, Jul 25, 10:54 AM · Python API, OpenGL Error, BF Blender
Alexander Samsonov (asams) updated the task description for T90116: Blender messes up with framebuffers in custom OpenGL renderer.
Sun, Jul 25, 10:54 AM · Python API, OpenGL Error, BF Blender
Alexander Samsonov (asams) updated the task description for T90116: Blender messes up with framebuffers in custom OpenGL renderer.
Sun, Jul 25, 10:40 AM · Python API, OpenGL Error, BF Blender
Lars (mvipe) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

hey i have the same issue with eevee on nvidia studio drivers. started today after i installed the latest studio drivers from nvidia. very annoying. its definately a nvidia driver issue, since it literally wasnt there 10 minutes ago.

Sun, Jul 25, 2:33 AM · OpenGL Error, EEVEE & Viewport, BF Blender

Wed, Jul 14

Christian Clavet (christianclavet) added a comment to T75882: Blender crashes when click on shading tab .

Could this be related to the GPU memory being hit at maximum on the GTX1050? Is there a way to know the used graphic memory at the moment of the crash? This card is being rated at 2GB of VRAM...

Wed, Jul 14, 2:48 PM · OpenGL Error, EEVEE & Viewport, Platform: Windows, BF Blender

Jun 30 2021

Eva Short (evashort) added a comment to T27853: atio6axx.dll caused crash.

For any other poor souls who end up on this page, I had the same problem and fixed it by downloading the latest driver from the AMD website. Windows update and the "update driver" button in Device Manager did nothing. For what it's worth, I selected the "factory reset" option in the AMD installer, although I doubt it matters.

Jun 30 2021, 9:57 PM · EEVEE & Viewport, OpenGL Error, BF Blender
Jose (Neko-san) added a comment to T80799: Shader Viewport Causing System Lag.

Sorry for the silence; I was hospitalized recently

Jun 30 2021, 6:55 PM · OpenGL Error, BF Blender
Germano Cavalcante (mano-wii) closed T80595: Assigning multiple materials to one face makes it invisible as Archived.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Jun 30 2021, 3:17 PM · OpenGL Error, BF Blender
Germano Cavalcante (mano-wii) closed T80799: Shader Viewport Causing System Lag as Archived.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Jun 30 2021, 3:10 PM · OpenGL Error, BF Blender

Jun 21 2021

Jesse Yurkovich (deadpin) changed the status of T80799: Shader Viewport Causing System Lag from Needs Triage to Needs Information from User.

Hi @Jose (Neko-san), is this still a problem for you in recent releases like 2.93.0 and when using recent nVidia drivers (version 460 onwards)?

Jun 21 2021, 8:49 AM · OpenGL Error, BF Blender

Jun 10 2021

Ankit Meel (ankitm) updated the task description for T83754: Entire system freezing while using NLA in Blender 2.91 and newer (Mesa only?).
Jun 10 2021, 1:39 PM · OpenGL Error, BF Blender

Jun 7 2021

Brecht Van Lommel (brecht) closed T84461: Cycles: Split kernel error with OpenCL as Resolved.

I'll assume it's solved then, if it comes back we can reopen the report.

Jun 7 2021, 2:02 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

Jun 5 2021

Li Chun Kit (FreddyLi) added a comment to T77675: Crash going to material preview or rendered shading mode Blender 2.83.0.

Have you tried to switch off the viewport denoising when using the rendered preview?

Jun 5 2021, 6:38 PM · OpenGL Error, EEVEE & Viewport, Platform: macOS, BF Blender
Lingfox (Lingfox) added a comment to T84461: Cycles: Split kernel error with OpenCL.

After Brechts comment: just checking if this is still an issue?

Jun 5 2021, 1:00 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

Jun 4 2021

Steve Vawter (sdv) added a comment to T27853: atio6axx.dll caused crash.

Checking to see if there was ever a solution to this.. I updated my drivers , rolled them back , and updated again.. Nothing fixed.. it did change at one point from atio6axx.dll causing the issue to ntdll.dll that caused the crash, but now its back to atio. This is very frustrating. I have tried multiple different versions of Blender.. Oh and it was working just fine this just started randomly one day (nothing changed) , but it seems to be effecting not only blender but sketchup as well as nanocad!..

Jun 4 2021, 8:37 PM · EEVEE & Viewport, OpenGL Error, BF Blender
Pratik Borhade (PratikPB2123) added a comment to T84461: Cycles: Split kernel error with OpenCL.

@Philipp Oeser (lichtwerk) , check T88521#1165792 (Author of the ticket said the problem is fixed in 3.0.0)

Jun 4 2021, 1:53 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender
Philipp Oeser (lichtwerk) added a comment to T84461: Cycles: Split kernel error with OpenCL.

After Brechts comment: just checking if this is still an issue?

Jun 4 2021, 1:44 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

Jun 2 2021

Jeroen Bakker (jbakker) added a comment to T84459: Wireframe not displaying with AMD GPU.

@Nelly (nellsterr) can you report your exact device detail. This is stored inside the system-info.txt file that can be generated from Blender's help menu. I will see if we have added this device to the whitelist.

Jun 2 2021, 9:17 AM · EEVEE & Viewport, OpenGL Error, BF Blender
Jeroen Bakker (jbakker) added a comment to T84459: Wireframe not displaying with AMD GPU.
Jun 2 2021, 9:13 AM · EEVEE & Viewport, OpenGL Error, BF Blender
Pratik Borhade (PratikPB2123) added a comment to T84459: Wireframe not displaying with AMD GPU.

I'm still facing the same problem after 4 months.. Has anyone found a solution? My driver version: 21.3.2 (Up to date). I want to get version 20.11.3 but I don't know how I can roll back to that version as I never had it installed. If anyone could send me an installation file for it?

@Nelly (nellsterr) , I would suggest Render properties -> Preformance -> High Quality Normal . This will fix the problem for me (but this should not be the permanent solution)

Jun 2 2021, 5:15 AM · EEVEE & Viewport, OpenGL Error, BF Blender

May 26 2021

Ankit Meel (ankitm) changed the status of T80595: Assigning multiple materials to one face makes it invisible from Needs Triage to Needs Information from User.

Have there been any mesa updates that fix this ?
Still, upload the blender help menu -> save system info text file in the top level description.
I think we can confirm this since there are two reports with easy to redo steps.

May 26 2021, 4:30 PM · OpenGL Error, BF Blender

May 25 2021

Brecht Van Lommel (brecht) added a comment to T84461: Cycles: Split kernel error with OpenCL.

This may have been worked in around in rB3e472d87a8d1: Cycles OpenCL: disable AO preview kernels, which solves an issue that could happen specifically in the viewport.

May 25 2021, 12:08 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

May 24 2021

Pratik Borhade (PratikPB2123) merged T86916: OpenCL RX Vega 56 Cycles Render Problem "Split kernel error: invalid ray state" into T84461: Cycles: Split kernel error with OpenCL.
May 24 2021, 6:15 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

May 6 2021

Germano Cavalcante (mano-wii) merged T87726: Split kernel error: failed to load kernel_lamp_emission on 2.93+ into T84461: Cycles: Split kernel error with OpenCL.
May 6 2021, 9:56 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

Apr 20 2021

Florian Kamenz (HEYPictures) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

Im not shure what Number my drivers are exactly but i have installed from 2 Days the newest so it should be the newest driver

Apr 20 2021, 6:37 PM · OpenGL Error, EEVEE & Viewport, BF Blender
YAFU (YAFU) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@Florian Kamenz (HEYPictures) , Did you try the version of the nvidia driver @jw (jw) are using or an even newer version?
You write here the versions of the driver that you are testing and with which you still reproduce the problem.

Apr 20 2021, 2:00 PM · OpenGL Error, EEVEE & Viewport, BF Blender
Henny Bergsma (HennyBergsma) added a comment to T84461: Cycles: Split kernel error with OpenCL.

I have the same problem with a Radeon (TM) R7 M340. using Adrenaline 2020.

Apr 20 2021, 11:03 AM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

Apr 19 2021

Florian Kamenz (HEYPictures) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@jw (jw) I mean the Rendersamples over 1000 than you have a better Chance to see Artifacts (not in every frame) try with a Sequenze with 15 frames. Than you should see.

Apr 19 2021, 8:19 PM · OpenGL Error, EEVEE & Viewport, BF Blender
jw (jw) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@jw (jw) Its definitely still there. If rendered the scene ones more and its even worse.

Apr 19 2021, 5:54 PM · OpenGL Error, EEVEE & Viewport, BF Blender
Florian Kamenz (HEYPictures) updated the task description for T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.
Apr 19 2021, 9:31 AM · OpenGL Error, EEVEE & Viewport, BF Blender
Florian Kamenz (HEYPictures) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@jw (jw) Its definitely still there. If rendered the scene ones more and its even worse.

Apr 19 2021, 9:27 AM · OpenGL Error, EEVEE & Viewport, BF Blender
Massimo (MaxPowers) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

Hi, I've tried to reproduce this today with

  • Windows 10 w/ latest NVIDIA studio drivers (462.31-desktop-win10-64bit-international-nsd-dch-whql.exe)
  • Blender 2.92.0
  • RTX 3090

I see no artifacts in any of the 150 frames (bloom enabled, 256 volumetrics).
I also tried the oldest readily downloadable versions of Blender (2.83.12) and nvidia drivers (game-ready flavour this time, 456.55-desktop-win10-64bit-international-whql.exe), and I don't get any artifacts with that combination either.
If this still happens for you, can you please specify which versions you're using nowadays and confirm that updating doesn't fix it?

Apr 19 2021, 2:39 AM · OpenGL Error, EEVEE & Viewport, BF Blender

Apr 18 2021

Ankit Meel (ankitm) renamed T80595: Assigning multiple materials to one face makes it invisible from Assign material error (transparecy) to Assigning multiple materials to one face makes it invisible.
Apr 18 2021, 3:05 PM · OpenGL Error, BF Blender
Ankit Meel (ankitm) merged T79818: Blender 2.81 - 2.90: Applying more than one material on a mesh object does not work on Linux System into T80595: Assigning multiple materials to one face makes it invisible.
Apr 18 2021, 3:05 PM · OpenGL Error, BF Blender
jw (jw) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

Hi, I've tried to reproduce this today with

  • Windows 10 w/ latest NVIDIA studio drivers (462.31-desktop-win10-64bit-international-nsd-dch-whql.exe)
  • Blender 2.92.0
  • RTX 3090
Apr 18 2021, 12:12 PM · OpenGL Error, EEVEE & Viewport, BF Blender

Apr 17 2021

Florian Kamenz (HEYPictures) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@YAFU (YAFU) I have absolutely not an Idea if i done the Report right. And the only reaction from Nvidia was yesterday. They have asked if it is still a Problem.

Apr 17 2021, 5:48 PM · OpenGL Error, EEVEE & Viewport, BF Blender
YAFU (YAFU) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@Christophe Leyder (shotalot) , Does that mean that you can reproduce the problem with the .blend file on the first post of the report? What is your graphics card?

Apr 17 2021, 12:15 PM · OpenGL Error, EEVEE & Viewport, BF Blender
Florian Kamenz (HEYPictures) updated the task description for T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.
Apr 17 2021, 10:09 AM · OpenGL Error, EEVEE & Viewport, BF Blender
Florian Kamenz (HEYPictures) updated the task description for T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.
Apr 17 2021, 9:58 AM · OpenGL Error, EEVEE & Viewport, BF Blender
Christophe Leyder (shotalot) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

Just out of curiosity, has anyone reported this to nvidia?

Apparently it is a Windows problem only.

Apr 17 2021, 9:42 AM · OpenGL Error, EEVEE & Viewport, BF Blender

Apr 15 2021

Ankit Meel (ankitm) closed T79380: Crash on creating a new material in empty scene as Archived.

The macOS version (10.12) is now no longer supported.
Since the author didn't reply for over a week. closing.

Apr 15 2021, 9:36 PM · Platform: macOS, OpenGL Error, BF Blender
Ankit Meel (ankitm) changed the status of T79380: Crash on creating a new material in empty scene from Needs Triage to Needs Information from User.
Apr 15 2021, 9:34 PM · Platform: macOS, OpenGL Error, BF Blender

Apr 13 2021

Lingfox (Lingfox) added a comment to T84461: Cycles: Split kernel error with OpenCL.

I still have this problem, if that helps.
(Sapphire Pulse) RX 5700 XT (with driver version from adrenalin 21.3.2); Blender 2.92; Default scene, viewport just won't work. Although, rendering will work.
EDIT: I still have this issue with the Adrenalin version 21.4.

Apr 13 2021, 5:05 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender

Apr 12 2021

Alexander Popov (alexanderpopov) added a comment to T84461: Cycles: Split kernel error with OpenCL.

The issue still occurs. Tested with Blender 2.93 hash 09d7d88cc42a and Blender 2.92. Here is a screen capture in case it's helpfull. I have 2 GPUs and for the test purpose I disabled one of them in the preferences.

Apr 12 2021, 8:19 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender
Manuel Fernando Ortega Ruiz (Amerr) added a comment to T84461: Cycles: Split kernel error with OpenCL.

The problem is still present for me in both 2.92 and 2.93 Alpha 09d7d88cc42a

Apr 12 2021, 6:35 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender
Germano Cavalcante (mano-wii) added a comment to T84461: Cycles: Split kernel error with OpenCL.

I was able to replicate the problem the first time today with the Default Cube.

Split kernel error: failed to load kernel_holdout_emission_blurring_pathtermination_ao

But after the kernels compiled again when reloading the file, the problem disappeared.

Apr 12 2021, 5:39 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender
Brecht Van Lommel (brecht) changed the status of T84461: Cycles: Split kernel error with OpenCL from Needs Triage to Needs Information from User.
Apr 12 2021, 4:01 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender
Brecht Van Lommel (brecht) added a comment to T84461: Cycles: Split kernel error with OpenCL.

Can anyone confirm that they still have this issue? I got no clear replies so far. I can't reproduce any issue with my RX 5700 XT card with latest master.

Apr 12 2021, 4:00 PM · EEVEE & Viewport, Render & Cycles, OpenGL Error, BF Blender