OpenGL / GfxProject
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Description

OpenGL and graphics driver or card related topics.

Module Owners: @Brecht Van Lommel (brecht), @Mike Erwin (merwin)

Recent Activity

Yesterday

Campbell Barton (campbellbarton) added commits to T51212: Use draw manager for object mode selection: rBaca6a12330d3: Draw Manager: pose-bone selection, rBd8e83516e209: Draw Manager: support for selection using engines, rB5634763e5efb: Draw Manager: armature editmode selection, rBbfc204333271: Draw Manager: add select engine.
Fri, Apr 28, 3:57 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) reassigned T51203: Scene background-set show selection from Campbell Barton (campbellbarton) to Dalai Felinto (dfelinto).
Fri, Apr 28, 3:42 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51212: Use draw manager for object mode selection as "Resolved".
Fri, Apr 28, 3:41 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51212: Use draw manager for object mode selection, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Fri, Apr 28, 3:40 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51203: Scene background-set show selection as "Resolved".

Seems you got this working, closing.

Fri, Apr 28, 3:39 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51203: Scene background-set show selection, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Fri, Apr 28, 3:39 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51205: Text overlay drawing isn't implemented as "Resolved".

Resolved for object and bones rBa680bcd13bc306dbc97fd3889718238117a8f992

Fri, Apr 28, 9:49 AM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51205: Text overlay drawing isn't implemented, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Fri, Apr 28, 9:49 AM · Restricted Project, OpenGL / Gfx

Thu, Apr 27

Josh (JoshSix) added a comment to T50856: Blender is not responding after minimizing.

I can confirm this bug. It's terribly annoying.

System Information**
OS: Windows 10 Home Edition 64 bit
CPU: Intel Core i5 3330 3.0Ghz
RAM: 16gb
GPU: Xfx Radeon 480 RX
Blender VersionBlender: 2.78c

Thu, Apr 27, 2:22 AM · OpenGL / Gfx

Wed, Apr 26

Thilo Schroeder (tschroeder) added a comment to T51152: Blender won't start after updating Nvidia drivers.

can confirm the crashes on startup with NVIDIA 381.65 on GTX970 and Win10 64bit Creators update. Update to NVIDIA 381.89 fixed the issue.

Wed, Apr 26, 2:32 AM · BF Blender: Unconfirmed, OpenGL / Gfx

Sun, Apr 23

Aaron Carlisle (Blendify) added a comment to T51152: Blender won't start after updating Nvidia drivers.

I should be able to test on a GTX 960M later this week.

Sun, Apr 23, 10:34 PM · BF Blender: Unconfirmed, OpenGL / Gfx
Gal (Gal) added a comment to T51152: Blender won't start after updating Nvidia drivers.

Hi @Mike Erwin (merwin),
Thank you &
Thank you very much everyone else for the assist.

Sun, Apr 23, 9:53 PM · BF Blender: Unconfirmed, OpenGL / Gfx

Sat, Apr 22

Mike Erwin (merwin) added a comment to T51152: Blender won't start after updating Nvidia drivers.

FYI @Gal (Gal) and @Christian Moravec (BeautyOfTechnology) I just ordered some NVIDIA cards so will be able to debug (and hopefully fix) this in a few days.

Sat, Apr 22, 7:24 PM · BF Blender: Unconfirmed, OpenGL / Gfx

Fri, Apr 21

Aaron Carlisle (Blendify) added a comment to T51058: Image Texture 'Auto Refresh' Does not refresh on frame change in the Open GL viewport.

@Sergey Sharybin (sergey) here is a blend-file:

Fri, Apr 21, 9:12 PM · OpenGL / Gfx, BF Blender
Christian Moravec (BeautyOfTechnology) added a comment to T51152: Blender won't start after updating Nvidia drivers.

I can confirm Blender 2.78c crashing on startup with NVIDIA driver 381.65 on a GeForce GTX770 and WIN10 64-bit system. I had to update my NVIDIA driver to the latest version after WIN10 creators update, otherwise I could not run Windows anymore.

Fri, Apr 21, 12:33 PM · BF Blender: Unconfirmed, OpenGL / Gfx

Thu, Apr 20

Dalai Felinto (dfelinto) added a comment to T51203: Scene background-set show selection.

I have a work in progress patch for this, basically the objects will be tagged as ob->base_flag->BASE_SET; I will try to commit it tomorrow, it should help decide what to do here.

Thu, Apr 20, 7:09 PM · Restricted Project, OpenGL / Gfx
Dalai Felinto (dfelinto) closed T51215: Fix collection render settings evaluation, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Thu, Apr 20, 11:00 AM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) created T51258: Curve Edit Mode: use curve handle-type theme colors.
Thu, Apr 20, 8:09 AM · Restricted Project, OpenGL / Gfx

Wed, Apr 19

Campbell Barton (campbellbarton) closed T51209: Implement curve drawing for object & edit mode. as "Resolved".

Resolved rBcdba73c8faf7ec28de66b380ed2952d42a2aac38

Wed, Apr 19, 4:43 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51209: Implement curve drawing for object & edit mode., a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Wed, Apr 19, 4:43 PM · Restricted Project, OpenGL / Gfx

Tue, Apr 18

Dalai Felinto (dfelinto) placed T51208: Implement vertex and weight-paint color drawing up for grabs.

For the records, it's "working" for blender internal (rB1129fd1c51e59d63e2f9a9b31cd2e873fef17b37) but not for the draw manager.

Tue, Apr 18, 4:47 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51218: Implement edit-mesh support for hidden elements as "Resolved".
Tue, Apr 18, 3:32 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) closed T51218: Implement edit-mesh support for hidden elements, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Tue, Apr 18, 3:32 PM · Restricted Project, OpenGL / Gfx
Sergey Sharybin (sergey) lowered the priority of T51058: Image Texture 'Auto Refresh' Does not refresh on frame change in the Open GL viewport from "Confirmed" to "Incomplete".

This could be the same issue as listed in out TODO list [1]. Hard to tell without exact .blend file for investigation.

Tue, Apr 18, 2:32 PM · OpenGL / Gfx, BF Blender

Mon, Apr 17

Aaron Carlisle (Blendify) changed Type from Bug to OpenGL Error on T46596: OpenGL display problems with submenus on OSX.
Mon, Apr 17, 11:25 PM · OpenGL / Gfx, Platform: Mac OS X
Aaron Carlisle (Blendify) edited projects for T51152: Blender won't start after updating Nvidia drivers, added: BF Blender: Unconfirmed; removed BF Blender.

The issue reported can't be reproduced so far, and has been moved to the BF Blender: Unconfirmed project.
If 2 other people aren't able to redo the bug after 2 weeks, it will be closed.

Mon, Apr 17, 6:52 PM · BF Blender: Unconfirmed, OpenGL / Gfx
Aaron Carlisle (Blendify) edited projects for T47630: Blender always crash Mac Book 2007, 2GB, Mac OS X 10.7.5, added: OpenGL / Gfx; removed BF Blender.
Mon, Apr 17, 6:28 AM · OpenGL / Gfx, Platform: Mac OS X
Aaron Carlisle (Blendify) renamed T49089: GL error GL_INVALID_OPERATION from "GL error" to "GL error GL_INVALID_OPERATION".
Mon, Apr 17, 5:40 AM · OpenGL / Gfx
Aaron Carlisle (Blendify) added a comment to T49089: GL error GL_INVALID_OPERATION.

poke

Mon, Apr 17, 5:40 AM · OpenGL / Gfx

Sat, Apr 15

Aaron Carlisle (Blendify) assigned T51058: Image Texture 'Auto Refresh' Does not refresh on frame change in the Open GL viewport to Sergey Sharybin (sergey).

@Iqbal (neoCGI) did this ever work?

Sat, Apr 15, 9:14 PM · OpenGL / Gfx, BF Blender
Aaron Carlisle (Blendify) edited projects for T50856: Blender is not responding after minimizing, added: OpenGL / Gfx; removed BF Blender.
Sat, Apr 15, 7:58 PM · OpenGL / Gfx
Mike Erwin (merwin) added a revision to T49450: replace OpenGL legacy matrix stacks: D2626: GPU Matrix API: stick to a single 4x4 matrix stick for 2D and 3D.
Sat, Apr 15, 7:45 AM · OpenGL / Gfx, Restricted Project
Campbell Barton (campbellbarton) created T51218: Implement edit-mesh support for hidden elements.
Sat, Apr 15, 5:48 AM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) claimed T51209: Implement curve drawing for object & edit mode..
Sat, Apr 15, 5:12 AM · Restricted Project, OpenGL / Gfx

Fri, Apr 14

Aaron Carlisle (Blendify) closed T49367: Viewport AO: Disable AO is hidden wire is used as "Archived".
Fri, Apr 14, 9:40 PM · Restricted Project, OpenGL / Gfx
Aaron Carlisle (Blendify) edited projects for T49367: Viewport AO: Disable AO is hidden wire is used, added: Restricted Project; removed BF Blender.
Fri, Apr 14, 9:38 PM · Restricted Project, OpenGL / Gfx
Aaron Carlisle (Blendify) edited projects for T50158: Blender does not work above 1920x1080, added: BF Blender: Unconfirmed; removed BF Blender.

The issue reported can't be reproduced so far, and has been moved to the BF Blender: Unconfirmed project.
If 2 other people aren't able to redo the bug after 2 weeks, it will be closed.

Fri, Apr 14, 9:33 PM · BF Blender: Unconfirmed, OpenGL / Gfx, Platform: Windows
Aaron Carlisle (Blendify) closed T45821: When User Preferences ... is selected Blender exits as "Archived".

Since your card only supports opengl 2.1 I am going to archive this with 2.8 bumping the requirement to 3.3.

Fri, Apr 14, 9:14 PM · OpenGL / Gfx
Aaron Carlisle (Blendify) closed T40880: Drawing glitch with second window on file open as "Archived".

Since your card only supports opengl 2.1 I am going to archive this with 2.8 bumping the requirement to 3.3.

Fri, Apr 14, 9:12 PM · OpenGL / Gfx
Aaron Carlisle (Blendify) edited projects for T40880: Drawing glitch with second window on file open, added: OpenGL / Gfx; removed BF Blender.
Fri, Apr 14, 9:10 PM · OpenGL / Gfx
Aaron Carlisle (Blendify) changed Type from OpenGL Error to Bug on T42545: Window doesn't update in Windows under high contrast mode.
Fri, Apr 14, 9:06 PM · BF Blender, OpenGL / Gfx, Platform: Windows
Aaron Carlisle (Blendify) reassigned T42545: Window doesn't update in Windows under high contrast mode from Martijn Berger (juicyfruit) to LazyDodo (LazyDodo).
Fri, Apr 14, 9:06 PM · BF Blender, OpenGL / Gfx, Platform: Windows
Clément Foucault (fclem) edited the description of T51213: Add support for UV/Tangent/VertCol in MeshBatchCache.
Fri, Apr 14, 4:43 PM · Restricted Project, OpenGL / Gfx
Clément Foucault (fclem) created T51213: Add support for UV/Tangent/VertCol in MeshBatchCache.
Fri, Apr 14, 4:40 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) created T51212: Use draw manager for object mode selection.
Fri, Apr 14, 4:38 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) edited the description of T49165: OpenGL Refactor: Main Task.
Fri, Apr 14, 4:32 PM · OpenGL / Gfx, Restricted Project
Campbell Barton (campbellbarton) created T51210: Implement meta-ball drawing for object & edit mode..
Fri, Apr 14, 4:27 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) created T51209: Implement curve drawing for object & edit mode..
Fri, Apr 14, 4:26 PM · Restricted Project, OpenGL / Gfx
Campbell Barton (campbellbarton) changed Type from Bug to To Do on T51208: Implement vertex and weight-paint color drawing.
Fri, Apr 14, 4:24 PM · Restricted Project, OpenGL / Gfx
Dalai Felinto (dfelinto) added a comment to T51206: Wire line-width in draw manager ignores UI scale..

Note about glLineWidth from official glspec33.core.pdf:
"Wide lines - LineWidth values greater than 1.0 will generate an INVALID_VALUE error."

Fri, Apr 14, 4:24 PM · Restricted Project, OpenGL / Gfx