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Thu, Oct 18

Dalai Felinto (dfelinto) closed T56292: Switching to face select crashes Blender 2.8 as Resolved.

Closing as fixed then. If it still happens to someone else let us know and we can re-open it.

Thu, Oct 18, 6:52 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Ryan Southall (rgsouthall) added a comment to T56292: Switching to face select crashes Blender 2.8.

Build git20181017.c6eb5651ba2 from today works fine.

Thu, Oct 18, 4:14 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Tue, Oct 16

Philipp Oeser (lichtwerk) merged T57235: Blender 2.8 Particle edit crash into T56063: Selecting Particle Edit integration mode will cause blender to crash.
Tue, Oct 16, 9:34 AM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8

Mon, Oct 15

Paweł (Wiggle) added a comment to T56996: Lagging when rotating the view.

Okay, I did what you told me. You have the results in the attachment. But I noticed one thing. The moment I turn on the debug mode at 23, the problem is solved and when I rotate the view with the mouse, everything runs smoothly. After the restart blender, the problem returns.

Mon, Oct 15, 5:16 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56996: Lagging when rotating the view.

This report is a bit vague.
@Paweł (Wiggle) Can you enable the profiling option (F3 > Search "Debug Menu" > set to 23) and rotate the view until the numbers are more or less stable. Then take a screenshot and upload it here.

Mon, Oct 15, 12:06 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
wahhaj (wahaj) added a comment to T56332: purple background in ember forest scene from blender website.

@Clément Foucault (fclem) hello, this is what it show on python console sorry for late reply,

Mon, Oct 15, 6:04 AM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8

Sun, Oct 14

Bastien Montagne (mont29) triaged T57069: Dual Screen Screen scaling/startup as Normal priority.
Sun, Oct 14, 9:19 PM · Platform: Mac OS X, BF Blender
Bastien Montagne (mont29) added a project to T57057: Go to Edit, select cube face, crash: OpenGL / Gfx.

@Clément Foucault (fclem) may also know of other similar reports/situations maybe?

Sun, Oct 14, 9:18 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Bastien Montagne (mont29) placed T57057: Go to Edit, select cube face, crash up for grabs.

Those are rather old hardware, in theory they are supposed to support our minimal specs, but in practice… Also, not sure any of our devs have access to that generation of macs, @Brecht Van Lommel (brecht)?

Sun, Oct 14, 9:18 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Bastien Montagne (mont29) triaged T56996: Lagging when rotating the view as Normal priority.

Most certainly a GPU/driver issue… @Clément Foucault (fclem), @Brecht Van Lommel (brecht), maybe you know more and/or have clues here?

Sun, Oct 14, 9:12 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Paweł (Wiggle) added a comment to T56996: Lagging when rotating the view.

This has not been corrected yet. Will anyone fix it?

Sun, Oct 14, 7:13 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Erik G. Riebling (E-ManAnimates) updated subscribers of T56867: A crash regarding Edge Select and Face Select.
Sun, Oct 14, 1:26 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X

Fri, Oct 12

Judah Lynn (Mindul108) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Great job Clément and everyone else who is working on this! Everything seems to be working fine here on my MacBook Pro.

Fri, Oct 12, 10:49 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Dalai Felinto (dfelinto) closed T56787: Consistent crash on Mac when attempting to change selection type in edit mode as Resolved.

Thanks for testing, closing now. If the original report still has the issue let us know and we re-open this.

Fri, Oct 12, 10:48 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Wonderful !!! 😉
Thanks very much !!!
I had tried in Edit mod in Solid mod and Wireframe and the select face edge and vertices are OK 👍🏻
CONGRATULATIONS to all of developers of Blender
Blender is the best of 3D Workflow !!

Fri, Oct 12, 7:59 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Can you try the new build and see if it makes any difference for you?

Fri, Oct 12, 5:56 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Judah Lynn (Mindul108) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Tried again but same problem. I reloaded factory settings just to be sure. I can tab into edit mode for any object (tried the default cube and also added a cylinder) and can manipulate the vertices. But if I even just click on the edge select icon (they are new since I last tried) then I get spinning wheel and crash.

Fri, Oct 12, 12:15 AM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8

Thu, Oct 11

Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Thanks for your help ! 😉

Thu, Oct 11, 8:32 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Oh Sorry 😐
Yes the Shading Mod Wireframe in Object mod is OK 👌
All the shading are ok without crash

Thu, Oct 11, 8:30 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

I'm asking if the wireframe SHADING MODE does not crash. I am NOT asking if edit mode in wireframe does crash. Can you confirm it does not crash?

Thu, Oct 11, 7:26 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

I had try in Wireframe et it’s the same problem :-(
iMac mis 2011, El Capitan, AMD HD 6970M, 16Go RAM, Blender 2.8

Thu, Oct 11, 6:23 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8

Wed, Oct 10

Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

I haven't try yet... I will try tomorrow and I will tell you... ;-)
Best regards

Wed, Oct 10, 10:58 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Does the wireframe mode work without crash?

Wed, Oct 10, 9:38 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Brecht Van Lommel (brecht) triaged T56332: purple background in ember forest scene from blender website as Incomplete priority.
Wed, Oct 10, 5:29 PM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8
Brecht Van Lommel (brecht) merged T57148: Problem in Mac with Environment Background image connected to Mapping Node into T56332: purple background in ember forest scene from blender website.
Wed, Oct 10, 5:28 PM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

The crash is off course in Blender 2.8 ;-)

Wed, Oct 10, 12:41 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

I had just try to save a blender file in 2.796 in edit mod (Face selected) and it crashes at the open... Then it's not only icons but problem of selection edges and faces in Edit Mod
IMAC mid 2011, AMD 6970M HD, 16Go RAM, El Capitan

Wed, Oct 10, 12:40 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Can someone test if this happens only if changing to edge edit mode? Does it crash if changing to face edit mode? Does it crash if opening a file that was saved in thoses modes in 2.79?

Wed, Oct 10, 10:59 AM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56332: purple background in ember forest scene from blender website.

@wahhaj that would be nice if you could paste the errors showing in the console similar to what @Arto Kitula (akitula) did. You don't need a debug build for that.

Wed, Oct 10, 10:12 AM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8
Philipp Oeser (lichtwerk) raised the priority of T56332: purple background in ember forest scene from blender website from Incomplete to Needs Triage.

Working here on linux (but I think we already were at the point where this is a MAC only thing?)

Wed, Oct 10, 9:30 AM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8

Tue, Oct 9

Tof MUSIK (Tofmusik) added a comment to T56368: Crash when selection .

Always crash with the last release of Blender 2.8 :-(
They have changed icons but the bug is still here !!!
IMAC mid 2011, AMD 6970M HD, 16Go RAM, El Capitan

Tue, Oct 9, 7:01 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) added a comment to T56787: Consistent crash on Mac when attempting to change selection type in edit mode.

Always crash with the last release of Blender 2.8 :-(
They have changed icons but the bug is still here !!!
IMAC mid 2011, AMD 6970M HD, 16Go RAM, El Capitan

Tue, Oct 9, 7:00 PM · Platform: Mac OS X, OpenGL / Gfx, BF Blender: 2.8
Tof MUSIK (Tofmusik) claimed T57057: Go to Edit, select cube face, crash.

Always crash with the last release of Blender 2.8 :-(
They have changed icons but the bug is still here !!!
IMAC mid 2011, AMD 6970M HD, 16Go RAM, El Capitan

Tue, Oct 9, 6:58 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Sun, Oct 7

Norm Dwyer (normdwyer) added a comment to T56292: Switching to face select crashes Blender 2.8.

I've had this same issue with all 2.8 builds except one. A build sometime in June/July did not have this issue. Unfortunately i didn't save or note what build because i assumed the issue was permanently resolved with that build, but it returned in all subsequent builds.

Sun, Oct 7, 7:49 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Sat, Oct 6

Philipp Oeser (lichtwerk) raised the priority of T56996: Lagging when rotating the view from Incomplete to Needs Triage.

Hm, my bad (forgot debug is not available on Apple).
Out of ideas for the time being... back to "Needs Triage"

Sat, Oct 6, 3:50 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Erik G. Riebling (E-ManAnimates) added a comment to T56867: A crash regarding Edge Select and Face Select.

Great! Let's hope the developers will get to the bottom of this with your information on the table.

Sat, Oct 6, 11:13 AM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Philipp Oeser (lichtwerk) edited projects for T57057: Go to Edit, select cube face, crash, added: Platform: Mac OS X; removed BF Blender.

Cant confirm on linux, suppose this is a MAC thing?

Sat, Oct 6, 11:03 AM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Fri, Oct 5

Jorge (JM) added a comment to T56867: A crash regarding Edge Select and Face Select.

Fri, Oct 5, 9:00 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Erik G. Riebling (E-ManAnimates) added a comment to T56867: A crash regarding Edge Select and Face Select.

Very interesting. It sounds like my problem isn't exclusive to me anymore. I recently upgraded my OS to Sierra, which seems to provide a huge performance boost; however, Blender still isn't fully working for me. If all else fails, I'll either obtain the High Sierra upgrade or just reinstall my OS. Also, gaining a new MacBook Pro is not out of the question.

Fri, Oct 5, 2:29 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Jorge (JM) added a comment to T56867: A crash regarding Edge Select and Face Select.

Blender 2.8 CRASH on Switching to face select

Fri, Oct 5, 1:52 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Jorge (JM) added a comment to T56292: Switching to face select crashes Blender 2.8.

Blender 2.8 CRASH on Switching to face select

Fri, Oct 5, 12:47 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Thu, Oct 4

Paweł (Wiggle) added a comment to T56996: Lagging when rotating the view.

There was only so much information when the terminal switched on:

Thu, Oct 4, 7:56 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Paweł (Wiggle) added a comment to T56996: Lagging when rotating the view.
Thu, Oct 4, 7:32 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Philipp Oeser (lichtwerk) added a project to T56996: Lagging when rotating the view: Platform: Mac OS X.
Thu, Oct 4, 9:25 AM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Wed, Oct 3

zgorg (zgorg) added a comment to T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

still the same lag for me when turning an object material dont follow or become black. even with Cycles which was good under 2.79. there are artefact under Eeve and disapear when moving an object
and when I close a windows crash. as preferences... or in full screen too.

Wed, Oct 3, 2:33 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Tue, Oct 2

Pepper (Sandrino) added a comment to T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

This works for me!

Tue, Oct 2, 5:00 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Orfeo (onic) added a comment to T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

If I set the Viewport Quality to 0.000 the ghosting is gone

Tue, Oct 2, 1:00 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Thu, Sep 27

Ryan Southall (rgsouthall) added a comment to T56292: Switching to face select crashes Blender 2.8.

I too have the same issue on a Mid 2010 IMac with Radeon HD5670 graphics card running High Sierra. I don't think I have ever had a 2.8 build that did not crash on face select.

Thu, Sep 27, 12:54 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Sun, Sep 23

Erik G. Riebling (E-ManAnimates) added a comment to T56867: A crash regarding Edge Select and Face Select.

So, is this crash only limited to my current OS and hardware? If so, would updating my OS help resolve the crash?

Sun, Sep 23, 4:25 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X

Fri, Sep 21

Clément Foucault (fclem) added a comment to T56867: A crash regarding Edge Select and Face Select.

@Erik G. Riebling (E-ManAnimates) You can attach the file directly to your comment next time.

Fri, Sep 21, 11:03 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X