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Fri, Jun 15

jiho (mvm112) added a watcher for Platform: Mac OS X: jiho (mvm112).
Fri, Jun 15, 2:04 AM

Mon, Jun 4

Luis Burdallo (LuisB) added a comment to T55308: Custom Matcap Node setup inconsistency between platforms.

After upgrading to 10.13.5 with latest Nvidia drivers the problem persists. Any idea if I could do anything else? Would 2.8 use a newer version? I guess EEVEE would be even better anyway for that type of shadings.

Mon, Jun 4, 2:03 AM · Cycles, Platform: Mac OS X, Nodes, BF Blender
Luis Burdallo (LuisB) added a comment to T55308: Custom Matcap Node setup inconsistency between platforms.

I just checked the project using another Windows drive that I had around and it seems to be working fine. So I guess the problem is as you said with the OpenGL in my OSX version or something. Will update my system as there is a new one and see if the new drivers solve it. Any idea about what I could do in the case that would not solve it?

Mon, Jun 4, 12:50 AM · Cycles, Platform: Mac OS X, Nodes, BF Blender

Sun, Jun 3

Luis Burdallo (LuisB) added a comment to T55308: Custom Matcap Node setup inconsistency between platforms.

I just checked the file using another iMac and the Matcap looks correctly in Material shading. OSX 10.10.5 with Ati Radeon HD 2400 XT. I was wondering if this has to do with Nvidia drivers as you said. Will check the other person graphics card brand as he reported not working on Windows.

Sun, Jun 3, 6:48 PM · Cycles, Platform: Mac OS X, Nodes, BF Blender
Luis Burdallo (LuisB) added a comment to T55308: Custom Matcap Node setup inconsistency between platforms.

The project as stated was tested by another user using a PC on windows and he had the same result while he could have the right result using a Macintosh. I was hoping for you or someone else to download the file and test if you could replicate the problem. My graphics card is up to date and I never had any problem visualizing everything as the way things should look like.

Sun, Jun 3, 6:26 PM · Cycles, Platform: Mac OS X, Nodes, BF Blender
LazyDodo (LazyDodo) triaged T55308: Custom Matcap Node setup inconsistency between platforms as Incomplete priority.

Its highly likely that this bug is specific to your hardware/driver configuration. These kinds of display issues are often caused by OpenGL driver bugs.

Sun, Jun 3, 6:17 PM · Cycles, Platform: Mac OS X, Nodes, BF Blender
Luis Burdallo (LuisB) created T55308: Custom Matcap Node setup inconsistency between platforms.
Sun, Jun 3, 6:07 PM · Cycles, Platform: Mac OS X, Nodes, BF Blender

Tue, May 29

Danielle Nishimi (lookwest) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

Having the same issue as everyone else- the denoising filter turns all tiles black. Deactivated it and everything rendered fine.

Tue, May 29, 11:55 PM · Platform: Mac OS X, Cycles, BF Blender
Anderw (Arman11) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

Hi there! I make a simple add-on, which changes the mouse cursor to the default arrow by timer.
It's my first python script and first blender add-on, if someone can do thet fasterer, right and better. Please, it will help a lot. This bug in MacOS is terrible, blood from the eyes when I see a huge cross in edit mode. :)

Tue, May 29, 12:59 PM · Platform: Mac OS X, BF Blender

Sat, May 26

Robert S (eobet) added a comment to T39094: jittery display when using mouse drag with Continuous Drag ON.

I just tried Blender 2.79b on my mother's 2014 iMac with High Sierra installed.

Sat, May 26, 3:50 PM · Platform: Mac OS X, BF Blender

Thu, May 24

Anderw (Arman11) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.


At the Edit Mode :) Teutonic cross. Maybe there's a way in MacOS to prevent the cursor from changing?

Thu, May 24, 4:58 PM · Platform: Mac OS X, BF Blender

Tue, May 22

Brecht Van Lommel (brecht) merged task T55085: Very slow eGPU support into T53795: Poor performance with AMD GPUs on macOS.
Tue, May 22, 2:01 PM · Platform: Mac OS X, Cycles, BF Blender

May 19 2018

Robert Clark (ghostwave) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

My setup:
macOS 10.13.4
mac mini late 2012
blender 2.79

May 19 2018, 2:53 AM · Platform: Mac OS X, BF Blender

May 16 2018

Philipp Oeser (lichtwerk) renamed T55085: Very slow eGPU support from Broken eGPU support to Very slow eGPU support.
May 16 2018, 10:25 AM · Platform: Mac OS X, Cycles, BF Blender
Sebastian Michailidis (okapi) updated the task description for T55085: Very slow eGPU support.
May 16 2018, 12:23 AM · Platform: Mac OS X, Cycles, BF Blender

May 15 2018

Vuk Gardašević (lijenstina) added a project to T55085: Very slow eGPU support: Platform: Mac OS X.
May 15 2018, 6:07 PM · Platform: Mac OS X, Cycles, BF Blender

May 7 2018

Anderw (Arman11) added a comment to T54971: Use system pointer/cursor for edit text fields!.

Oh, i'm sorry for the duplicate :(
Thank you so much!

May 7 2018, 10:24 AM · Platform: Mac OS X, OpenGL / Gfx, BF Blender
Philipp Oeser (lichtwerk) merged task T54971: Use system pointer/cursor for edit text fields! into T53648: Input Cursor has a backgound square, input cannot be seen completely.
May 7 2018, 10:22 AM · Platform: Mac OS X, OpenGL / Gfx, BF Blender
Philipp Oeser (lichtwerk) merged T54971: Use system pointer/cursor for edit text fields! into T53648: Input Cursor has a backgound square, input cannot be seen completely.
May 7 2018, 10:22 AM · Platform: Mac OS X, BF Blender
Philipp Oeser (lichtwerk) edited projects for T54971: Use system pointer/cursor for edit text fields!, added: OpenGL / Gfx, Platform: Mac OS X; removed Text Editor.

Thanx for reporting back!
Just noticed this has been reported before, see T53648.

May 7 2018, 10:21 AM · Platform: Mac OS X, OpenGL / Gfx, BF Blender

Apr 25 2018

Tycho Tatitsccheff (TychoTat) added a comment to T54765: Build is broken on 2.8 on darwin platform.

sorry that I didn't read the bug form properly.
will post a diff next time :)

Apr 25 2018, 6:53 PM · Platform: Mac OS X, BF Blender
LazyDodo (LazyDodo) added a comment to T54765: Build is broken on 2.8 on darwin platform.

Tasks about build issues aren't allowed as outlined on the bug report form.

Apr 25 2018, 4:46 PM · Platform: Mac OS X, BF Blender
Tycho Tatitsccheff (TychoTat) added a comment to T54765: Build is broken on 2.8 on darwin platform.

Your welcome @Brecht Van Lommel (brecht).

Apr 25 2018, 4:37 PM · Platform: Mac OS X, BF Blender

Apr 23 2018

Brecht Van Lommel (brecht) added a comment to T54765: Build is broken on 2.8 on darwin platform.

Thanks for the patch, the fix I committed was different since we now need to exclude both bottom corners of the window.

Apr 23 2018, 1:43 PM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) changed the status of T54765: Build is broken on 2.8 on darwin platform from Archived to Resolved by committing rBede19477c825: Fix T54765: build error on macOS..
Apr 23 2018, 1:43 PM · Platform: Mac OS X, BF Blender
Philipp Oeser (lichtwerk) closed T54765: Build is broken on 2.8 on darwin platform as Archived.

Thanx for investigating and raising awareness.

Apr 23 2018, 10:01 AM · Platform: Mac OS X, BF Blender
Tycho Tatitsccheff (TychoTat) added a project to T54765: Build is broken on 2.8 on darwin platform: Platform: Mac OS X.
Apr 23 2018, 2:06 AM · Platform: Mac OS X, BF Blender

Apr 16 2018

Campbell Barton (campbellbarton) abandoned D3150: Fix MacOS compilation error.
Apr 16 2018, 7:44 AM · Platform: Mac OS X
Campbell Barton (campbellbarton) accepted D3150: Fix MacOS compilation error.

Applied rBb4e8d33f1184837705255a19a5e513aa4aad96ab

Apr 16 2018, 7:44 AM · Platform: Mac OS X
LazyDodo (LazyDodo) added a comment to D2915: Build Deps/macOS LLVM, OIIO, OSL.

Holding this one off till we drop msvc2013, it's just not worth the hassle.

Apr 16 2018, 5:07 AM · Platform: Mac OS X
Aaron Carlisle (Blendify) added a comment to D2915: Build Deps/macOS LLVM, OIIO, OSL.

Poke.

Apr 16 2018, 4:41 AM · Platform: Mac OS X

Apr 15 2018

Benjamin Doherty (bendoherty) updated the diff for D3150: Fix MacOS compilation error.

Include unistd.h on Apple platforms as well

Apr 15 2018, 10:26 PM · Platform: Mac OS X
LazyDodo (LazyDodo) requested changes to D3150: Fix MacOS compilation error.

Windows lacks this header, so this will have to be guarded by an #if defined, you can probably extend the one 3 lines below your patch

Apr 15 2018, 10:03 PM · Platform: Mac OS X
Benjamin Doherty (bendoherty) created D3150: Fix MacOS compilation error.
Apr 15 2018, 9:50 PM · Platform: Mac OS X

Apr 6 2018

Malkai dos Santos Pereira Oliveira (Malkai) added a watcher for Platform: Mac OS X: Malkai dos Santos Pereira Oliveira (Malkai).
Apr 6 2018, 5:37 PM
david serrano (dserama) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Apr 6 2018, 3:16 PM · Platform: Mac OS X, Cycles, BF Blender

Apr 3 2018

Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

And .... now that I am home, I just tried playing the rendered mp4s above on my pc and they play fine (so long as I don't use Quicktime). So it is not a Blender issue but a Quicktime playback issue on the macs at the center. I feel like an idiot for not having tried that before.

Apr 3 2018, 10:30 PM · Rendering, Platform: Mac OS X, BF Blender
Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.
Apr 3 2018, 10:24 PM · Rendering, Platform: Mac OS X, BF Blender
Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

Hi - please read my last comment below first, before reading this one ...

Apr 3 2018, 10:19 PM · Rendering, Platform: Mac OS X, BF Blender
LazyDodo (LazyDodo) closed T54501: latest build for 2.8 crashes on iMac Pro with OSX 10.13.4 as Invalid.

Thank you for the report. Currently we are aware of many issues in 2.8 and actively working to fix them. But since replying to reports takes time, we have decided to limit bug reports to module team members.

Apr 3 2018, 4:01 AM · Platform: Mac OS X, BF Blender: 2.8
Franck Martin (FranckMartin) created T54501: latest build for 2.8 crashes on iMac Pro with OSX 10.13.4.
Apr 3 2018, 3:57 AM · Platform: Mac OS X, BF Blender: 2.8

Apr 2 2018

Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

Hi - the media/art center is closed today for Easter Monday, so I will have to go there tomorrow to generate the bug output.

Apr 2 2018, 5:45 PM · Rendering, Platform: Mac OS X, BF Blender

Apr 1 2018

Vuk Gardašević (lijenstina) closed T54308: scale its not so smooth with Wacom as Archived.

More than a week passed without a reply.

Apr 1 2018, 2:17 AM · Platform: Mac OS X, BF Blender

Mar 31 2018

Hans-Simon Sagave (wizardx) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

This bug excists for more than 8 months... what about a solution?

Mar 31 2018, 2:50 PM · Platform: Mac OS X, Cycles, BF Blender
Hans-Simon Sagave (wizardx) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Mar 31 2018, 2:49 PM · Platform: Mac OS X, Cycles, BF Blender

Mar 30 2018

Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

I will send you debug output and new zip file on Monday

Mar 30 2018, 11:15 PM · Rendering, Platform: Mac OS X, BF Blender
Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

I don't have permission to install anything on the machines at the media/art center, I just teach there sometimes. So I can't install 2.79b.

Mar 30 2018, 11:09 PM · Rendering, Platform: Mac OS X, BF Blender
Arto Kitula (akitula) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

@Trudy Wohlleben (trudyvfx) Yeah that was for you. Run blender with debug options on:
open Terminal and start blender with:

Mar 30 2018, 10:47 PM · Rendering, Platform: Mac OS X, BF Blender
LazyDodo (LazyDodo) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

doesn't seem like the attached .blend is using any of the video files, (or i'm not bright enough to figure out how to reset the paths) if you could attach a .blend file where we just have to hit 'render animation' to get the problem to show that be appreciated.

Mar 30 2018, 10:46 PM · Rendering, Platform: Mac OS X, BF Blender
Trudy Wohlleben (trudyvfx) added a comment to T54462: Blender 2.79a VSE ... MAC OS Sierra version 10.12.6 ... FFmpeg will not render.

Is this question for me (probably not but answering just in case)?

Mar 30 2018, 10:31 PM · Rendering, Platform: Mac OS X, BF Blender