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Description

Blender internal renderer and general rendering pipeline.

Module Owners: @Brecht Van Lommel (brecht) @Ton Roosendaal (ton)
Developers: @Shinsuke Irie (irie)

Recent Activity

Today

Ted Klaus (wolflordtk) closed T61688: Blender Crashing upon GPU render as Resolved.

By downgrading my drivers to Radeon Software Version 17.7 the render is now working without issue

Tue, Feb 19, 1:06 AM · Rendering, BF Blender: 2.8, BF Blender

Yesterday

Ted Klaus (wolflordtk) updated the task description for T61688: Blender Crashing upon GPU render.
Mon, Feb 18, 11:55 PM · Rendering, BF Blender: 2.8, BF Blender
Ted Klaus (wolflordtk) created T61688: Blender Crashing upon GPU render.
Mon, Feb 18, 11:50 PM · Rendering, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) merged task T61639: Horrible fireflies in Eevee making rendering impossible bug into T59784: Eevee rendering "fireflies".
Mon, Feb 18, 1:45 PM · Animation, Rendering, Eevee, BF Blender

Sun, Feb 17

seeyalater (ohmyblender) created T61639: Horrible fireflies in Eevee making rendering impossible bug.
Sun, Feb 17, 6:50 PM · Animation, Rendering, Eevee, BF Blender

Fri, Feb 15

Sebastian Parborg (zeddb) merged task T61583: Weird black spots in render into T59784: Eevee rendering "fireflies".
Fri, Feb 15, 6:40 PM · Rendering, BF Blender
Michael George (michael_jittery) created T61583: Weird black spots in render.
Fri, Feb 15, 6:29 PM · Rendering, BF Blender

Tue, Feb 12

Brecht Van Lommel (brecht) closed T56086: Eevee crash as Resolved.

Can confirm GLSL errors with very old versions but appears to be fixed now.

Tue, Feb 12, 11:51 AM · BF Blender, Rendering

Mon, Feb 11

Brecht Van Lommel (brecht) added a commit to T60145: Cycles resets manually set affinity: rC43cb63c531ee: Fix T60145: Cycles resets manually set affinity.
Mon, Feb 11, 7:29 PM · Cycles, Rendering, BF Blender
Brecht Van Lommel (brecht) added a commit to T54962: Material combination causing crash on CPU render or CUDA error on GPU render with modifier index offset: rC430d59cc3105: Fix T54962: Cycles crash using subsurface scattering texture blur..
Mon, Feb 11, 7:28 PM · Rendering, Cycles, BF Blender
Sebastian Parborg (zeddb) closed T53582: Blender render freezes as Archived.

The blender render has been removed from blender 2.8 and will not receive any more updates.
Therefore I will close this issue.

Mon, Feb 11, 5:20 PM · Platform: macOS, Rendering, BF Blender
Philipp Oeser (lichtwerk) closed T61377: Eevee SSS not rendering as expected as Resolved.

rB23c14a0bbacf2b7f904905ec94e2d9b1be67f45e

Mon, Feb 11, 3:51 PM · Rendering, Eevee, BF Blender
Brad (Firepal64) added a comment to T61377: Eevee SSS not rendering as expected.

Never fear, Clément is here !

Mon, Feb 11, 2:42 PM · Rendering, Eevee, BF Blender
Clément Foucault (fclem) added a comment to T61377: Eevee SSS not rendering as expected.

You are right this behavior is not good. I'll make it match the viewport.

Mon, Feb 11, 2:41 PM · Rendering, Eevee, BF Blender
Philipp Oeser (lichtwerk) assigned T61377: Eevee SSS not rendering as expected to Clément Foucault (fclem).

@Clément Foucault (fclem): Not sure what the reasoning behind this is?
(will confirm for the time being...)

Mon, Feb 11, 1:43 PM · Rendering, Eevee, BF Blender
Philipp Oeser (lichtwerk) added a comment to T61377: Eevee SSS not rendering as expected.

Looks indeed like this is forced

Mon, Feb 11, 1:39 PM · Rendering, Eevee, BF Blender
Sebastian Parborg (zeddb) triaged T54718: CUDA error as Needs Information from User priority.

Is this still an issue with the latest build from https://builder.blender.org/download/ ?

Mon, Feb 11, 11:27 AM · Rendering, Cycles, BF Blender

Sun, Feb 10

alon abrany (aabrany) added a comment to T61377: Eevee SSS not rendering as expected.

i created a new seance with 2 simple object ,the results was the same.

Sun, Feb 10, 10:38 PM · Rendering, Eevee, BF Blender
Brad (Firepal64) added a comment to T61377: Eevee SSS not rendering as expected.

...That ain't good, then.

Sun, Feb 10, 10:32 PM · Rendering, Eevee, BF Blender
Wo!262 (wo262) added a comment to T61377: Eevee SSS not rendering as expected.

It seems Separate Albedo gets forced on during renders. If you turn on Separate Albedo, the viewport and render look the same, but I think the fact that the render doesn't respect Separate Albedo being off is a bug

Sun, Feb 10, 9:06 PM · Rendering, Eevee, BF Blender
Brad (Firepal64) added a comment to T61377: Eevee SSS not rendering as expected.

I've noticed raising the Subsurface value in your material tints the model slightly, so SSS seems to very partially function.
By the way, just so you know, Base.001 has inverted normals, you might wanna fix that, even if it's not a problem right now.

Sun, Feb 10, 8:54 PM · Rendering, Eevee, BF Blender
alon abrany (aabrany) created T61377: Eevee SSS not rendering as expected.
Sun, Feb 10, 1:08 PM · Rendering, Eevee, BF Blender

Fri, Feb 8

Craig (Cx2) added a comment to T61320: 2.8 test.

Win 10 Home
GeForce 840M 418.81
9c68ac0448b6

Fri, Feb 8, 6:15 PM · Rendering, BF Blender
Philipp Oeser (lichtwerk) triaged T61320: 2.8 test as Needs Information from User priority.

Dont think hardware specs are pointless here.

Fri, Feb 8, 1:26 PM · Rendering, BF Blender

Thu, Feb 7

Arturo Leone (Mizukuroi) closed T61281: Switching to Rendering Workspace crashes blender as Invalid.
Thu, Feb 7, 1:28 PM · Rendering, BF Blender
Arturo Leone (Mizukuroi) created T61281: Switching to Rendering Workspace crashes blender.
Thu, Feb 7, 1:01 PM · Rendering, BF Blender
Philipp Oeser (lichtwerk) assigned T61258: Blender 2.8 freezes when save buffer is enabled and the rendering is cancelled to Brecht Van Lommel (brecht).

Not sure if this is related, but doesnt seem to hang if multiple of tilesize fit nicely into image size:
e.g. Tilesize of 256x256 and rendering 2048x2048 doesnt seem to have this problem.
[totally unsure how this has an effect though]

Thu, Feb 7, 12:31 PM · Cycles, Rendering, BF Blender
Philipp Oeser (lichtwerk) added a comment to T61258: Blender 2.8 freezes when save buffer is enabled and the rendering is cancelled.

Seems to hang in IMB_exrtile_write_channels
specifically: out.writeTile(partx / data->tilex, party / data->tiley, level); never returns nor throws an error apparently

Thu, Feb 7, 12:12 PM · Cycles, Rendering, BF Blender
Philipp Oeser (lichtwerk) triaged T61258: Blender 2.8 freezes when save buffer is enabled and the rendering is cancelled as Confirmed, Medium priority.
Thu, Feb 7, 11:23 AM · Cycles, Rendering, BF Blender
Sergey Sharybin (sergey) closed T53341: Weird bug with Particle Instance Modifier as Resolved.

Might be new dependency graph, might be fix in some other area. If the issue is fixed in blender2.8, i'd consider this resolved :)

Thu, Feb 7, 10:19 AM · Modifiers, Physics, Rendering, BF Blender
Steffen Dünner (SteffenD) added a comment to T53341: Weird bug with Particle Instance Modifier.

OK, just tried it and it works. New dependency graph?

Thu, Feb 7, 1:01 AM · Modifiers, Physics, Rendering, BF Blender
Sebastian Parborg (zeddb) added a comment to T53341: Weird bug with Particle Instance Modifier.

@Steffen Dünner (SteffenD) can you try 2.8 also?

Thu, Feb 7, 12:21 AM · Modifiers, Physics, Rendering, BF Blender
Steffen Dünner (SteffenD) added a comment to T53341: Weird bug with Particle Instance Modifier.

@Steffen Dünner (SteffenD), do you mind testing latest build from builder.blender.org?

Thu, Feb 7, 12:06 AM · Modifiers, Physics, Rendering, BF Blender

Wed, Feb 6

Sergey Sharybin (sergey) added a comment to T53341: Weird bug with Particle Instance Modifier.

@Steffen Dünner (SteffenD), do you mind testing latest build from builder.blender.org?

Wed, Feb 6, 9:23 PM · Modifiers, Physics, Rendering, BF Blender
Sebastian Parborg (zeddb) added a comment to T53341: Weird bug with Particle Instance Modifier.

@Sergey Sharybin (sergey) it seem like it can not longer reproduce the issue on my end with either blender 2.8 or blender 2.79 :S

Wed, Feb 6, 8:07 PM · Modifiers, Physics, Rendering, BF Blender
Sergey Sharybin (sergey) added a comment to T53341: Weird bug with Particle Instance Modifier.

@Sebastian Parborg (zeddb), i can not reproduce the issue here, but i can currently only render on CPU. Does it happen when file is re-saved with CPU settings for you?

Wed, Feb 6, 4:25 PM · Modifiers, Physics, Rendering, BF Blender

Tue, Feb 5

Marin Myftiu (mm25) added a comment to T54718: CUDA error.

I've had something similar happen to me, actually with two AMD GPUs, on a laptop; one the onboard of the APU and another external one. One card rendered normal squares and the other semi-transparent one, until the crash happened and all the rest were rendered transparent, is that how it happens?

Tue, Feb 5, 8:57 PM · Rendering, Cycles, BF Blender
Sebastian Parborg (zeddb) assigned T53341: Weird bug with Particle Instance Modifier to Sergey Sharybin (sergey).

This seems to still be a problem with the latest blender 2.8 beta.

Tue, Feb 5, 1:33 PM · Modifiers, Physics, Rendering, BF Blender

Fri, Feb 1

Brecht Van Lommel (brecht) triaged T58170: Crash when using Gpu as Needs Information from User priority.

Is this still an issue in the latest builds?

Fri, Feb 1, 5:50 PM · BF Blender, Rendering, Cycles
Clément Foucault (fclem) added a comment to T60851: EEVEE DOF blur abrupt/stepped changes.

It is currently a limitation but I still want to improve on this when I have time.

Fri, Feb 1, 4:00 PM · Rendering, Platform: Windows, OpenGL / Gfx, Eevee, BF Blender
Sebastian Parborg (zeddb) assigned T60851: EEVEE DOF blur abrupt/stepped changes to Clément Foucault (fclem).

I'm guessing this is just a limitation of eevee dof. But I want to be sure. @Clément Foucault (fclem) ?

Fri, Feb 1, 1:13 PM · Rendering, Platform: Windows, OpenGL / Gfx, Eevee, BF Blender

Thu, Jan 31

Brecht Van Lommel (brecht) closed T57832: Linux, 2.79b Cycles : Crash when GPU rendering (OpenCL) and using displacements as Resolved.

Seems this was fixed in the daily builds then.

Thu, Jan 31, 5:23 PM · Cycles, Rendering, Platform: Linux, BF Blender

Tue, Jan 29

Alex (3d.dsgn) added a comment to T60955: Music is wrong after render?.

Seems to be a framerate issue [that I cannot reproduce actually].
The blend file has 60fps, however your attached video file reports at 30fps.

If I render this thing in a current 2.79 build from https://builder.blender.org/download/ or 2.79b I am getting an output that also reports at 60fps.

Is this render straight out of blender? Or did this go through something else as well?
If this is straight out of blender, then it would be good to have the exact file that you rendered from [not this template that needs additional steps to do...]

Marking as incomplete until further information is given...

Tue, Jan 29, 7:04 PM · Rendering, BF Blender
Alex (3d.dsgn) added a comment to T60955: Music is wrong after render?.

Seems to be a framerate issue [that I cannot reproduce actually].
The blend file has 60fps, however your attached video file reports at 30fps.

If I render this thing in a current 2.79 build from https://builder.blender.org/download/ or 2.79b I am getting an output that also reports at 60fps.

Is this render straight out of blender? Or did this go through something else as well?
If this is straight out of blender, then it would be good to have the exact file that you rendered from [not this template that needs additional steps to do...]

Marking as incomplete until further information is given...

Tue, Jan 29, 4:27 PM · Rendering, BF Blender
Philipp Oeser (lichtwerk) triaged T60955: Music is wrong after render? as Needs Information from User priority.

Seems to be a framerate issue [that I cannot reproduce actually].
The blend file has 60fps, however your attached video file reports at 30fps.

Tue, Jan 29, 3:12 PM · Rendering, BF Blender
Philipp Oeser (lichtwerk) removed a project from T60955: Music is wrong after render?: Application Templates.
Tue, Jan 29, 2:38 PM · Rendering, BF Blender

Mon, Jan 28

Alex (3d.dsgn) created T60955: Music is wrong after render?.
Mon, Jan 28, 7:47 PM · Rendering, BF Blender
Sebastian Parborg (zeddb) merged task T60861: AO+DOF+OVERSCAN White Block Artifacts on EEVEE render into T59784: Eevee rendering "fireflies".
Mon, Jan 28, 4:28 PM · Rendering, Eevee, BF Blender

Sun, Jan 27

Tri Nguyen (JTN2008) added a comment to T60861: AO+DOF+OVERSCAN White Block Artifacts on EEVEE render.

Additional example...
With DOF off, such error appears only in 1 pixel.

Sun, Jan 27, 11:34 AM · Rendering, Eevee, BF Blender

Sat, Jan 26

Dalai Felinto (dfelinto) closed T57890: Blender 2.8 crashes when attempting to render. EEVEE as Resolved.
Sat, Jan 26, 1:06 PM · BF Blender, Rendering, Eevee