Sat, Mar 18
I could trigger same bug on Blender 2.78.
It works fine here in the current released version of Blender, is this still an issue?
Poke - browsing old bugs is this still an issue?
Tue, Mar 14
Mon, Mar 13
Thu, Mar 9
I figured out, for anyone who have problem like me this little fix might help,
I switched to Manjaro and after update the same problem but before update was ok on Blender Pressure, after reinstalling Manjaro comparing before and after update of directory
I found that 40-libinput.conf has more section so I replaced the new one with old one so everything works nicely now.
Thu, Mar 2
More than a week passed without a reply.
Feb 23 2017
And in any case, we absolutely cannot do anything with so few elements. To investigate a bug report, we need clear, detailed steps to reproduce it. That kind of issues would be caused by a lot of things (bug in Blender of course, but also random faults on hardware or drivers e.g., etc.).
Feb 22 2017
Thank you, Ok, I will report this issue, But I have doubt because GIMP read tablet names correctly.
Thanks for the report, though if this is working on some Distro's and Operating Systems and not on others, this could be a missing or different driver or application and is not a bug or regression within Blender.
Feb 21 2017
Feb 16 2017
Feb 13 2017
Feb 10 2017
Feb 9 2017
Thanks guys! Don't forget to check the link to the video example. It shows pretty clearly how the different bugs react. My apologies for becoming braindead momentarily in the video when switching between bug subjects, LOL, that was my first-ever screen recording.
Feb 7 2017
Feb 2 2017
@Aaron Carlisle (Blendify) Don’t know why you assigned this to me? This is more a drawing issue (OpenGL) than anything else I’d bet, which is totally not my area of expertise.
With no reply and two people being unsuccessful at reproducing this it is time to archive this issue.
I can confirm the difference
Jan 27 2017
Can't reproduce the bug on Windows 8 Enterprise 32bits using with Intel HD graphics
Jan 16 2017
I don' t know if this is the same issue or not as this is a windows 10 pro 64 bit machine, but on a 1.8MIL tri mesh, I had lag trying a undo in dynamic sculpt mode that I had to end blender via dev. man.
Jan 7 2017
Can't reproduce the bug here on Linux, painting in UV/image editor and clicking many times in the 3D view.
Looks like a driver issue. Windows 10 is known to be pretty unstable also, installing new drivers that are rather experimental without asking. Attach your system info (help menu -> save system info).
Jan 5 2017
Dec 10 2016
Think Campbell's suggestion would work fine, don't really see a need to add an option for this. We could also use @Bastien Montagne (mont29)'s asset manager work to save both, the clean and the dirty image as different versions. Or heck, couldn't the dirty image be an override even?
Dec 7 2016
Ah a bit hacky but if it works :)
Box Mask is a hack to make Border Select creating a mask in sculpt mode
This trick is possible because there is no selection allowed in sculpt mode.
Dec 4 2016
Nov 11 2016
More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.
Nov 4 2016
Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Nov 2 2016
Sep 22 2016
Sep 20 2016
The issue here seems to be display device set to None. In such configuration painting should skip any color space conversion.
Sep 18 2016
Other painting software does work in sRGB space. There may be a bug with the particular settings you used, I didn't check yet. But if you just leave all the settings to the defaults then painting 8bit images should work like typical painting software, in sRGB space.
Sep 5 2016
Sep 4 2016
Aug 20 2016
More than a week without reply. Due to the policy of the tracker archiving for until more details are provided.