side note: The frequency of the interpolation can be controlled with the 'accuracy' setting when exporting as audio only, but there appears to be now way to control this when exporting to video.
My suggestion: This accuracy setting should be changed to a render setting, and always displayed in the render panel under the other audio settings.
Ok I went back to this. The colour difference in the example is my mistake, I think I originally took a screenshot of GNOME video player (it changes the colours when no one asks it to).
ok, this is weird... today im not getting the same issue with the 'bump' when exporting only audio, even compressed.... but I still see the issue every time when exporting to video/audio combined... but I now see it with ANY audio codec in video, not just lossy formats.
I also renamed cut_multicam to split_muticam, compiled and tested in the vse
I went ahead and renamed all cutframe variables to split_frame, even in cut_seq_list as it's used in the split functions.
Rename cut->split in source code, rename cut multicam to split, update keymap
Can I add that the preview playback in the viewport doesn't exhibit this problem. It only manifests in the encoded output file. I'm not sure how far back this goes but I can confirm this has been a problem in 2.8 for several weeks now.
Tue, Aug 20
Yes, should be renamed in internal code too, the keymap needs updating.
I just put up a patch: https://developer.blender.org/D5542
Rename cut operator function to split
Cut is a term of art in the film and video editing world.
Are we building a video editor or a word processor?
Mon, Aug 19
You can rename this, or I want to work in this area soon so I can also.
Fri, Aug 16
OKi, lets keep this open then.
+1 for split.
It’s not a bad point. Split certainly would remove ambiguity here.
Thx for pointing out, but to me this doesnt sound like a bug.
Thu, Aug 15
I overlooked the start/end settings of the masks before. Thanks for the fix. So for the current build, setting the start frame to 0 gets the mask and the VSE back in sync.
Can confirm (in a way), this is weird.
Wed, Aug 14
Any news on this?
What is current status of multi threading of VSE.
Tue, Aug 13
Looks like we still havent gotten an example file from @Victor Bula (sachmo).
Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.
Mon, Aug 12
Removed Sample Color.
Don't add sequencer.sample to the menu, it's like adding mouse select to the 3D viewport menus, we don't do this.
Sun, Aug 11
Changed the operator_context to get Sample Color hotkey to show, however Toggle View only shows hotkey in Sequencer and Sequencer+Preview. I don't know if there is an operator_context which covers all 3 states?
Sat, Aug 10
Has this been addressed at all?
Fri, Aug 9
Updated to match current repository.
@Richard Antalik (ISS) Could this be added to a VSE To Do list here on developer.blender.org?
Great, will commit.
Shadow now added to check-box-sub-panel: