In Blender 2.8, the old Grease Pencil feature has been changed to become a separate object type, and a separate mode for drawing and editing. The Grease Pencil object type is designed for 2D animation and illustrations, not note-taking.
However, we still want to keep a simple way to create simple notes and annotations in all our Editors. We call this system **Annotation**. Here's how we intend to make it work:
The main design goal for the annotation system is for the UI to be very simple and minimal. We don't want to burden users with complex layers and many advances features while making simple notes. If some users do want that, they can simply use the new GP-objects instead.
The annotation tools will work as //active tools//. This kind of tool is exactly the kind of thing active tools was introduced to solve. This way, we can always show the contextually relevant tool settings when a given Annotation tool is active.
As you can see, we can group the Annotation tools in the toolbar like so:
The thickness, color and orientation will be set in the tool settings, and won't be per-layer settings as before.
This makes note-taking easier to use
In the Sidebar, we will include a panel called 'Notes'. This allows users to group different notes, like so: