Windows 10, GTX 1080Ti & 660Ti
Broken: 2.80 Alpha 2 a421cfa8d31 (today's build)
**Short description of error**
Blender crashes after finishing rendering in Cycles (status says 'Finished', but before the compositing kicks in). I changed a lot of settings between renders (motion blur, persistent images, added vector pass, removed diffuse pass, turned off cryptomatte), but even after reverting the changes the crash still occurs.
**Exact steps for others to reproduce the error**
Open the file
Render the scene as-is
Update: Blender also crashes if I try to delete the tree objects or collection. So far I haven't been able to narrow it down any farther.
I'm not able to reproduce this from scratch, but if I import everything into a new file I still get a crash.