CentOS, Nvidia GTX Titan
Broken: any recent version
**Short description of error**
Alembic file was written in Houdini. Maya reads vertex color correctly, but Blender reads it messed up. It's like vertices indexes are messed up, but they are all intact.
**Exact steps for others to reproduce the error**
1. Load attached alembic file
2. Look at the Cf vertex color via rendering or vertex paint mode
It should look like in Maya (diagonal gradient). May be it's some sort of alembic internal parameters written down in file, because when you write down abc file from Blender, then it read vertex color correctly.