Operating system: Darwin-19.0.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.2.24
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-02-11 14:45, hash: `rBc939b4df18e9`
**Short description of error**
Rendering the viewport animation gives a very different result from the actual viewport.
(Also: Viewport Anti-Aliasing isn't taken into consideration on the Viewport Render).
The problem is more noticeable when the Viewport Shading is set to "Flat", even though it also shows in "Studio". It delivers very dull colors with less contrast and a blue-ish tone.
Changing between Cycles and Eevee doesn't affect the Viewport Render (from my tests).
**Exact steps for others to reproduce the error**
- Open attached file.
- Go to View -> Viewport Render Image