I created a material effect that requires the use of Blender's Dynamic Paint to work the best way possible. It works correctly with a baked image sequence, but vertex colors don't work. There is //another// effect that //does// work in the rendered scene //with// vertex colors, on both the wetmap and paint map, but this file doesn't seem to work.
Windows 10 Home
Nvidia GeForce GTX 970
**Short description of error**
Full rendered materials do not respond to dynamic paint vertex color influence.
**Exact steps for others to reproduce the error**
Based on a (as simple as possible) attached .blend file with minimum amount of steps
1. Download the .blend file,
2. go to any frame between frames 150 and 191,
3. check in viewport render
4. perform full render.
Interestingly, it works on both the paintmap and wetmap on an entirely new scene, but not this one with this specific material.