Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Radeon Pro 580 ATI Technologies Inc. 4.5.13537 Core Profile Context 24.20.13001.1010
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `rBf6cb5f54494e`
**Short description of error**
(idk if this is a bug or just how it works)
The display is 5k. I'm sculpting on a default Suzanne head. Sculpting is very slow. The cursor lags behind. Everything else including navigation is fine. Sculpting performance improves as I scale the Blender window OR viewport down. at 1/4th the screen (Windows 10, Blender window docked to one corner of screen), I'm able to sculpt on a Suzanne head that's been subdivided to 8 million faces (yes,. Everything is very responsive. **with window maximizedAnd yes, it's slow even when it's not subdivided at all**).**with window maximized, Everything is very responsiveit's slow even when it's not subdivided at all**).
**Exact steps for others to reproduce the error**
Maximize the Blender window. Add a Suzanne head. Subdivide it upto 8 million or don't. Sculpt.