Operating system: Linux-4.13.10-041310-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.67
Broken: version: 2.80 (sub 55), branch: blender2.7, commit date: 2019-04-11 17:43, hash: `rBd1cda823e0a8`
**Short description of error**
The linked blend file suddenly started crashing immediately after loading in ~90% of my attempts.
[[ https://developer.blender.org/T59338 | Very reminiscent of a bug I reported in December ]], which had been resolved. And again, the data transfer(custom normals) may be involved.
**Exact steps for others to reproduce the error**
* load blend file 10 times, it should crash almost always
* there may be better chances it loads, when loading without UI (and from solid shading), I'm not sure
[[https://machin3.io/crash_when_loading_in_9_of_10_tries.blend | crash_when_loading_in_9_of_10_tries.blend (53MB)]]
//Due to the file size, I've put it on my own server. I'll upload it here, if somebody ok's it//