Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-29 20:58, hash: `rBbe060c3990ad`
**Short description of error**
Exporting animated shape keys with the Fbx exporter is broken.
After investigation, it seems this line is the cause in the export_fbx_bin.py file:
tmp_me = bpy.data.meshes.new_from_object(
ob_to_convert, preserve_all_data_layers=True, depsgraph=depsgraph)
**ob_to_convert** data has shape keys, but **tmp_me** has none.
So shape keys are lost here.
**Exact steps for others to reproduce the error**
- Open the blend file and export the Cube to Fbx:
- Import it back in Blender or Unity, the shape keys is not animated.