(blendfile attached : https://drive.google.com/file/d/1DwS8ZN3pF6nQY0i9CgwZgsIfeeG0TcSD/view?usp=sharing )
Hello,
My hair is very buggy and, I really, really need help on this.
I have a hairstyle composed of two layers, two particle system, one for the main hairs, and one for the frizzy hairs. The scalp where the hair is, has modifiers set up like this :
{F9603574}
And here is a picture of the hair how I want em, and how I stylized em in the particle editor :
{F9603576}
But this is how it looks when I disable the fluid modifier that the scalp has
{F9603578}
And this is how it looks when I uncheck the “Dynamic Hair” box
{F9603580}
I want to simulate my hair, but when I bake it, it comes out weird and deformed, plus, the main hair are static, there is only the frizz going crazy.
What am I doing wrong, please I really need help, at the end I want to be able to simulate my hair correctly, them looking exactly like the first picture, but without the fluid modifier, wich I think is causing problem in the sim.
If you can provide help, please do, It’s urgent, and I absolutely need this to get fixed, and If you can’t provide me help, like or upvote my post so that other users that can help, see my post.
(blendfile attached : https://drive.google.com/file/d/1DwS8ZN3pF6nQY0i9CgwZgsIfeeG0TcSD/view?usp=sharing )
Edit : If you wanna see the particles in edit particle mode, make sure this option is set to particles :
{F9603702}