Rendering does not show the metallic texture. #100544

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opened 2022-08-21 20:37:34 +02:00 by Vanderlei Alves · 12 comments

Good evening!

I tested several versions, they all have the same error.

Blender on my computer stopped rendering metallic texture.
There was the problem after using nodes.
The error message was: Failed to create Cuda context (Illegal address).
The metallic texture appears in Material Preview and does not appear in Render view.
Looks like it reversed the function.
Rendering does not show the metallic texture.
Is it a bug in Blender or Win 10?
I've already uninstalled, the video card and installed, tested several versions of Blender, all have the same bug.
I swapped the RTX 2060 card for one from AMD, tested rendering by the CPU and it stays the same.
Before I rendered without problems.
After the error, if you change the Main BSDF to Difuse and Glossy, sometimes it works, because it returns to the metallic view in the right place, then it can even return to the Main one that works, but when closing the blender, the same problem returns.

Good evening! I tested several versions, they all have the same error. Blender on my computer stopped rendering metallic texture. There was the problem after using nodes. The error message was: Failed to create Cuda context (Illegal address). The metallic texture appears in Material Preview and does not appear in Render view. Looks like it reversed the function. Rendering does not show the metallic texture. Is it a bug in Blender or Win 10? I've already uninstalled, the video card and installed, tested several versions of Blender, all have the same bug. I swapped the RTX 2060 card for one from AMD, tested rendering by the CPU and it stays the same. Before I rendered without problems. After the error, if you change the Main BSDF to Difuse and Glossy, sometimes it works, because it returns to the metallic view in the right place, then it can even return to the Main one that works, but when closing the blender, the same problem returns.

Added subscriber: @Vanderlei-Alves

Added subscriber: @Vanderlei-Alves
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
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Thanks for the report. Please upload .blend file in which issue is reproducible.
Please upload system info file as it is in .txt format: {nav Help > Save system Info}

Thanks for the report. Please upload .blend file in which issue is reproducible. Please upload system info file as it is in `.txt` format: {nav Help > Save system Info}

2022-08-22 (2).png

2022-08-22 (1).png

The metallic effect does not appear in rendering.

![2022-08-22 (2).png](https://archive.blender.org/developer/F13410610/2022-08-22__2_.png) ![2022-08-22 (1).png](https://archive.blender.org/developer/F13410598/2022-08-22__1_.png) The metallic effect does not appear in rendering.

For 10 days the video card worked normal. Today using nodes presented the error and reversed the Viewport Material with the Rendered Viewport. I've already formatted the computer. I've installed Windows on another SSD, installed Blender, but the ploblema persists.

2022-08-22 (3).png

For 10 days the video card worked normal. Today using nodes presented the error and reversed the Viewport Material with the Rendered Viewport. I've already formatted the computer. I've installed Windows on another SSD, installed Blender, but the ploblema persists. ![2022-08-22 (3).png](https://archive.blender.org/developer/F13410634/2022-08-22__3_.png)
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Could you upload .blend file?

Could you upload .blend file?

Arquivo.blend

I noticed that when saved ebilitated in viewport rendered it comes back in solid when it opens the file. If saved enabled in the other Viewport the file opens with the saved settings.

[Arquivo.blend](https://archive.blender.org/developer/F13410713/Arquivo.blend) I noticed that when saved ebilitated in viewport rendered it comes back in solid when it opens the file. If saved enabled in the other Viewport the file opens with the saved settings.

Correcting:

I noticed that when saved enabled in Viewport Rendered it comes back in solid when it opens the file. If saved enabled in the other Viewport the file opens with the saved settings.

Correcting: I noticed that when saved enabled in Viewport Rendered it comes back in solid when it opens the file. If saved enabled in the other Viewport the file opens with the saved settings.
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Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
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In render preview mode there is nothing really in your scene for light ray to reflect from metallic cube.
Either add a plane below the metallic cube or disable scene world from viewport shading tab to get this working
In material preview mode you're seeing reflection due to HDRI environment.
As far as i can tell this is not a bug. For help using Blender, please try one of the community websites: https://www.blender.org/community/
If you think you found a bug, please submit a new report and carefully follow the instructions. Be sure to provide system information, Blender version, and a .blend file with exact steps to reproduce the problem.

In render preview mode there is nothing really in your scene for light ray to reflect from metallic cube. Either add a plane below the metallic cube or disable `scene world` from viewport shading tab to get this working In material preview mode you're seeing reflection due to HDRI environment. As far as i can tell this is not a bug. For help using Blender, please try one of the community websites: https://www.blender.org/community/ If you think you found a bug, please submit a new report and carefully follow the instructions. Be sure to provide system information, Blender version, and a .blend file with exact steps to reproduce the problem.

Thank you very much!

Arquivo teste 2.png Arquivo teste 2_1.png

Arquivo teste 2.blend

I installed Blenderkit and the metallic textures stopped getting matte. I believe that I should have given some communication failure in Blender and the error Failed to create Cuda context (Illegal address) so far did not appear, but I avoided using the nodes.

Thank you very much! ![Arquivo teste 2.png](https://archive.blender.org/developer/F13410785/Arquivo_teste_2.png) ![Arquivo teste 2_1.png](https://archive.blender.org/developer/F13410816/Arquivo_teste_2_1.png) [Arquivo teste 2.blend](https://archive.blender.org/developer/F13410815/Arquivo_teste_2.blend) I installed Blenderkit and the metallic textures stopped getting matte. I believe that I should have given some communication failure in Blender and the error Failed to create Cuda context (Illegal address) so far did not appear, but I avoided using the nodes.
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Reference: blender/blender#100544
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