@lorloki thank you for the patch, but i don't undestand why you use GL_TRIANGLE_STRIP draw mode no GL_QUAD and why you do glBegin / glEnd for each face ? Just call glBegin with the right mode --> add all vertexes and other informations --> end draw with glEnd.
Joshua, mind having a look? Thanks! :)
Re: 'no news since a week' since I turned back to Win 7 x64 where Blender worked fine, then I had changed to Win 8.1 x64 (same Blender crash symptoms)
and now Win 10 x64 tech.Prev. Build 9926 (same symptoms).
Thanks for the commit Campbell!
I have the same problem.
Win7, GTX 580 3Gb Vram, Blender 2.73a