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aligorith (Joshua Leung) committed rBa6ebc9a813fa: Compile fixes for mingw64 (authored by aligorith (Joshua Leung)).
Compile fixes for mingw64
Fri, Feb 27, 1:16 AM
mpan3 (Mike Pan) updated subscribers of T43795: Texture Offset between Cycles CPU and GPU render.

Cannot produce error either. Both render show the 1pixel border. GPU is a GTX970 running 347.09 Driver on Win7.

Fri, Feb 27, 1:14 AM · Cycles, BF Blender
agoose77 (Angus Hollands) added a comment to T32292: Add move buttons for game properties.

Applied requested changes
move_props.diff

Fri, Feb 27, 1:14 AM · BF Blender, User Interface
lvxueli (lv) created T43826: Sculpt mode, F grab anchored function does not work.
Fri, Feb 27, 1:07 AM · BF Blender
TARDISMaker added a comment to D1133: Cycles: Added support for light portals.

I personally think that a separate light portal object should be made instead of making an option to turn an area lamp into a light portal. It would be much clearer ui wise, and wouldn't confuse new users as much.

Fri, Feb 27, 12:52 AM
jambay (Jim Bates) added a comment to T31422: An addon to build block walls.

Found "add_mesh_building_objects" in base release, will work with that, no need to reply. Thx all.

Fri, Feb 27, 12:46 AM · Addons
merwin (Mike Erwin) committed rB7aa91f5fbcb6: cleanup: ghost Win32 IME (authored by merwin (Mike Erwin)).
cleanup: ghost Win32 IME
Fri, Feb 27, 12:40 AM
TARDISMaker updated subscribers of D1133: Cycles: Added support for light portals.
Fri, Feb 27, 12:36 AM
sindra1961 (perfection cat) added a comment to T43817: UnicodeDecodeError (startup\bl_ui\space_filebrowser.py:144).

Thank you that confirmed that it was revised in the latest edition.
I do not know whether I live at a place same as you.
Even if time is appointed, I am not accepted.

Fri, Feb 27, 12:35 AM · Platform: Windows, BF Blender
wacampbell (Wayne Campbell) committed rBM291: Corrections to SVN 290.
Corrections to SVN 290
Fri, Feb 27, 12:30 AM
wacampbell (Wayne Campbell) committed rBM290: Fix T43750 Rewrite 'Linked Libraries' and adjust referencing documents..
Fix T43750 Rewrite 'Linked Libraries' and adjust referencing documents.
Fri, Feb 27, 12:27 AM
wacampbell (Wayne Campbell) closed T43750: Rewrite 'Linked Libraries' as "Resolved".

Closed by commit rBM290.

Fri, Feb 27, 12:27 AM · Documentation
blueprintrandom (Jacob Merrill) added a comment to T43825: cont.deactivate(actionArmature) does not stop action, .

here is a video showing the issue

Fri, Feb 27, 12:26 AM · Game Logic
blueprintrandom (Jacob Merrill) created T43825: cont.deactivate(actionArmature) does not stop action, .
Fri, Feb 27, 12:17 AM · Game Logic
sindra1961 (perfection cat) added a comment to T43818: (Particle System Setting) Distribution setting of Particles is ignored.

I use the latest edition of Official.
And even the latest edition that I just downloaded occurs.

Fri, Feb 27, 12:15 AM · BF Blender

Yesterday

campbellbarton (Campbell Barton) committed rB87dc01e690d1: Fix T43806: Knife project crashes (authored by campbellbarton (Campbell Barton)).
Fix T43806: Knife project crashes
Thu, Feb 26, 11:54 PM
campbellbarton (Campbell Barton) closed T43806: Knife Project Crashes Blender as "Resolved".

Closed by commit rB87dc01e690d1.

Thu, Feb 26, 11:54 PM · BF Blender
Severin (Julian Eisel) triaged T43806: Knife Project Crashes Blender as "Confirmed" priority.
Thu, Feb 26, 11:28 PM · BF Blender
Severin (Julian Eisel) assigned T43806: Knife Project Crashes Blender to campbellbarton (Campbell Barton).

Can also confirm that. Had a quick look at the code but can't see anything obvious in BLI_bvhtree_ray_cast.

Thu, Feb 26, 11:28 PM · BF Blender
jambay (Jim Bates) updated subscribers of T31422: An addon to build block walls.

I've been away for quite some time and am just getting familiar with current operations (GIT instead of SVN) and locating py modules in progress. One of the modules I had worked on so long ago was add_mesh_masonry which is a block wall builder. Not sure if what is here takes precedence or a merge is possible. Any guidance is appreciated.

Thu, Feb 26, 11:26 PM · Addons
lightbwk (WK Bong) created T43824: Projection from view caused distorted and overlapping UV.
Thu, Feb 26, 11:22 PM · BF Blender
acvarium (my369@yandex.ru) added a comment to T43821: "Use Alpha" in Texture settings do not influence to Normal.

Sorry. I forgot.
bugUseAlpha-Normal.blend

Thu, Feb 26, 11:22 PM · Rendering, BF Blender
panzergame (Porteries Tristan) added a comment to D1130: BGE : Fix T43724; T41599 addObject() with KX_FontObject and overlay scene.

Example files are in the bug in the title : T43724 and T41599.

Thu, Feb 26, 11:14 PM · Game Engine, Game Logic
sybren (Sybren A. Stüvel) added a comment to D1102: BGE : Standardization of callbacks execution..

I would also like to see some example Python code, to see what it looks like from that side of things. Right now the callbacks are pretty easy to use. Does the introduction of a FunctionValue also require a Python programmer to use that type? Or will it be transparent?

Thu, Feb 26, 11:13 PM · Game Engine
Severin (Julian Eisel) placed T43823: VSE preview option change crash Blender. up for grabs.
Thu, Feb 26, 11:12 PM · BF Blender