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lichtwerk (Philipp Oeser) updated the diff for D999: Outliner [experimental]: added two ops to (a) scroll when hitting region borders, (b) open up tree elements when hitting 'plus' icon.

Came up with bit more general solution for the scrolling part (e.g. also scrolls the NodeEditor and PropertyEditor now... could basically be any Editor)...
What do you think?

Mon, Mar 2, 5:27 PM
Severin (Julian Eisel) added a comment to T43857: Taken proxy.

@psy-fi, Let me turn this a bit into a design discussion ;)
I think we could improve the way information is displayed here a bit. I went ahead and did some reorganisation and came up with something like this:

Further, I don't really like the way the settings are hidden behind the "Set Selected Strip Proxies" button. For me, this button doesn't say anything about what it does, so maybe the old design was a bit better here. I guess the reason you've changed it was to fire up the operator that creates a new proxy? If so, my proposal would be: Bring back the checkboxes (or something similar), and add a button saying something like "Build/Rebuild Proxies". We could communicate visually that the settings and the operator button go together, e.g. by using a layout-box.

Mon, Mar 2, 5:26 PM · Video Sequencer, BF Blender
rajaditya_m (Rajaditya Mukherjee) updated subscribers of T40392: Exposing theme color of report box.
Mon, Mar 2, 5:19 PM · BF Blender
bluecd (bluecd bluecd) added a comment to T42871: Blender crashes on exiting User Preferences..

Win 10 Tech preview build 9926 the same problem w/MSVCR90.dll

Mon, Mar 2, 4:58 PM · BF Blender
juicyfruit (Martijn Berger) updated subscribers of T43863: OBJ importer problem.

We will need that OBJ file or one that triggers the same condition.

Mon, Mar 2, 4:51 PM · Import/Export, Addons
bat3a (Yousef Harfoush) added a comment to T43835: strange cracks appear on model.

The possible workaround is to scale the scene up.
i didn't understand, you mean the scaling assets! which i tried but couldn't because they are already animated.

Mon, Mar 2, 4:29 PM · Cycles, BF Blender
psy-fi (Antony Riakiotakis) claimed T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.
Mon, Mar 2, 4:24 PM · BF Blender
psy-fi (Antony Riakiotakis) added a comment to T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.

Yes, this is an optimus issue. You need to set optimus to use NVIDIA always or set blender as an application using the NVIDIA device in optimus settings.

Mon, Mar 2, 4:24 PM · BF Blender
jiri (Jiri Hnidek) updated subscribers of T43678: Metaball optimization.

Hi,
good to see somebody working on this part of Blender again :-).

Mon, Mar 2, 4:18 PM · BF Blender
radcapricorn (Stanislav Blinov) added a comment to T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.

Oh, yes, I'm sorry, I forgot to mention that, we did, and it persists. I should also say that I noticed that on the 630m machine system-info actually reports an Intel GPU (perhaps an unrelated Optimus driver issue?). At first I thought that might be related, but then again, another machine reports nVidia GPU correctly, but still crashes.

Mon, Mar 2, 4:13 PM · BF Blender
psy-fi (Antony Riakiotakis) updated subscribers of T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.

Can you try a build from builder.blender.org and see if the issue still persists in the latest builds?

Mon, Mar 2, 4:06 PM · BF Blender
psy-fi (Antony Riakiotakis) added a comment to T43804: viewport bug make blender close.

Important question. Does this happen always with default scene, or when you enable certain material settings? If the latter, we need a test file.

Mon, Mar 2, 4:01 PM · BF Blender
glsooogls (Gerald Schlüter) added a comment to T43858: Collision Bounds Display Bug.

Ok, sorry for my unprecision.

Mon, Mar 2, 4:00 PM · BF Blender
Severin (Julian Eisel) updated subscribers of T37417: Default Keymap: Revamp.

Moderation
Suggest we stop discussing ASD vs. WER vs. ERT vs. ... for now, as it seems to be an endless discussion with the only result of a big wall of text without much helpful arguments. There isn't much interest in keeping such tasks open.
So let's not focus on such "unimportant" details for now and tackle the real issues, okay? :)

Mon, Mar 2, 3:55 PM · BF Blender, User Interface
psy-fi (Antony Riakiotakis) closed T43857: Taken proxy as "Invalid".

And there, down below is a nice button with "Set Selected strip proxies" to enable the ones you want

Mon, Mar 2, 3:53 PM · Video Sequencer, BF Blender
monio (Bartosz Moniewski) added a comment to T37417: Default Keymap: Revamp.

Yes. Most of us agree on that. But there is no simple choice between ergonomy and user habits (from other softwares). Two similar standard keymaps would be great.

Mon, Mar 2, 3:47 PM · BF Blender, User Interface
Severin (Julian Eisel) updated subscribers of T43804: viewport bug make blender close.

Are you sure the issue still appears in the latest build from here?

Mon, Mar 2, 3:37 PM · BF Blender
Severin (Julian Eisel) assigned T43857: Taken proxy to psy-fi (Antony Riakiotakis).
Mon, Mar 2, 3:35 PM · Video Sequencer, BF Blender
Severin (Julian Eisel) edited projects for T43863: OBJ importer problem, added: Addons, Import/Export; removed BF Blender.
Mon, Mar 2, 3:34 PM · Import/Export, Addons
Severin (Julian Eisel) triaged T43858: Collision Bounds Display Bug as "Incomplete" priority.

Can't find a Collision Bounds panel or so, could you attach a .blend so we can easily reproduce?

Mon, Mar 2, 3:33 PM · BF Blender
lordloki (Jorge Bernal) updated subscribers of T43705: Game engine-animation.

Hi bounsir,

Mon, Mar 2, 3:32 PM · Game Engine
blend-it (blend-it) added a comment to T42765: fix IT translation.

new po
I try to download it after committing to fix new strings for 2.74.
Deadline is 8/3, isn't?
it.zip

Mon, Mar 2, 3:31 PM · Translations
Severin (Julian Eisel) updated subscribers of T43857: Taken proxy.

@psy-fi did some work on this, so maybe he knows more?

Mon, Mar 2, 3:29 PM · Video Sequencer, BF Blender
Severin (Julian Eisel) triaged T43855: Blender crashes in 'Material' Shading as "Incomplete" priority.

AFIAK, this is already fixed, so could you try again with the latest build from buildbot? (Please use an "Official" build, not "Gooseberry)

Mon, Mar 2, 3:26 PM · BF Blender
eversimo (Everton Schneider) created T43863: OBJ importer problem.
Mon, Mar 2, 3:23 PM · Import/Export, Addons