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mont29 (Bastien Montagne) committed rB11df07e53fcb: Merge branch 'master' into asset-experiments (authored by mont29 (Bastien Montagne)).
Merge branch 'master' into asset-experiments
Mon, Mar 30, 12:31 PM
mont29 (Bastien Montagne) committed rB2984d39a46d0: Fix and use block caching from UI draw code. (authored by mont29 (Bastien Montagne)).
Fix and use block caching from UI draw code.
Mon, Mar 30, 12:31 PM
campbellbarton (Campbell Barton) committed rB01e0062b4c53: missed last commit (authored by campbellbarton (Campbell Barton)).
missed last commit
Mon, Mar 30, 12:25 PM
campbellbarton (Campbell Barton) closed T44168: Selection issue on masked geometry as "Invalid".

@mont29, right - even allowing the mask modifier to operate in edit-mode is questionable (since it can hide what is really happening to the mesh).

Mon, Mar 30, 12:19 PM · Modifiers, BF Blender
campbellbarton (Campbell Barton) committed rB268524c0257f: Cleanup: use const for typeinfo (authored by campbellbarton (Campbell Barton)).
Cleanup: use const for typeinfo
Mon, Mar 30, 12:19 PM
mifth (paul geraskin) added a comment to T44154: Group Instances big issue.

I'll try to simplify the scene in 5-7 hours. Ok?
I'm on a job now.

Mon, Mar 30, 12:19 PM · BF Blender
sergey (Sergey Sharybin) committed rBb663f1f1cf20: Cycles: Correction to previous commit: non-msvc compilers also should use… (authored by sergey (Sergey Sharybin)).
Cycles: Correction to previous commit: non-msvc compilers also should use…
Mon, Mar 30, 12:18 PM
sazerac (Jack Simpson) added a comment to D1183: Implement the delta mush modifier..

@sazerac

The smoothing algorithm seems rather strange (multiplying the edge by its length & accumulating),
is this based on some known good/working smooth method? or is it something you came up with yourself?

I tried some different methods, but found the most simple smoothing method works quite well. rB46f83e7391b637d16d81dc12a2d21bab912c5afd

Its stronger then the one is this patch (2x - 3x),
From my tests with 10 iterations, a factor of 0.5, it gets a good result which requires more iterations with the current method used in this patch.

Its committed to the branch but I didn't include in this diff since its changing behavior.

Mon, Mar 30, 12:18 PM
sergey (Sergey Sharybin) committed rBd694058fcfe7: Merge branch 'master' into gooseberry (authored by sergey (Sergey Sharybin)).
Merge branch 'master' into gooseberry
Mon, Mar 30, 12:07 PM
sergey (Sergey Sharybin) committed rB131912dc73dd: Cycles: Fix compilation error with MSVC after recent C++11 changes (authored by sergey (Sergey Sharybin)).
Cycles: Fix compilation error with MSVC after recent C++11 changes
Mon, Mar 30, 12:07 PM
lukastoenne (Lukas Toenne) added a comment to T44177: particles appear 100s of time at the same place in random.

This is likely because of the bad way in which particles generate random numbers: it creates a static array of 1000 random values, then selects a value for the different randomization purposes (such as selecting points on a face) based simply on the particle index. This inevitably leads to repetition quite easily. Not something that is easily fixable ...

Mon, Mar 30, 12:01 PM · BF Blender
campbellbarton (Campbell Barton) committed rB09397ac2c16e: Fix for invalid buffer access on zero-face meshes (authored by campbellbarton (Campbell Barton)).
Fix for invalid buffer access on zero-face meshes
Mon, Mar 30, 11:51 AM
mont29 (Bastien Montagne) triaged T44184: wrong color in viewport with sky as "Low" priority.
Mon, Mar 30, 11:38 AM · BF Blender
mont29 (Bastien Montagne) assigned T44184: wrong color in viewport with sky to sergey (Sergey Sharybin).

Not sure we’d consider that a bug… Sergey, your call?

Mon, Mar 30, 11:38 AM · BF Blender
campbellbarton (Campbell Barton) triaged T44181: Toggling render slots in the Image Editor, while editing a mask, deletes the render. as "Low" priority.
Mon, Mar 30, 11:36 AM · BF Blender
mont29 (Bastien Montagne) closed T44105: blender crashes as "Invalid".

No news since one week…

Mon, Mar 30, 11:33 AM · BF Blender
mont29 (Bastien Montagne) closed T44087: blender 2.73 app crash on my win7 (64-bit) as "Invalid".

No news since one week…

Mon, Mar 30, 11:32 AM · BF Blender
mont29 (Bastien Montagne) triaged T44154: Group Instances big issue as "Incomplete" priority.

Think I could reproduce it too (making a render hid some plants here)… Thing is, it’s very hard to work on such a big scene/file, we need simple cases to investigate if possible, can you reproduce it with a simple supligroup particle system?

Mon, Mar 30, 11:31 AM · BF Blender
mont29 (Bastien Montagne) triaged T44168: Selection issue on masked geometry as "Normal" priority.
Mon, Mar 30, 11:19 AM · Modifiers, BF Blender
mont29 (Bastien Montagne) updated subscribers of T44168: Selection issue on masked geometry.

Campbell, need your advice here.

Mon, Mar 30, 11:19 AM · Modifiers, BF Blender
lockal (Sv. Lockal) updated subscribers of D1200: Cycles OpenCL kernel-splitting work.
Mon, Mar 30, 11:18 AM · Cycles
mont29 (Bastien Montagne) triaged T44169: Particle emitting object disappears when switching editor types as "Normal" priority.
Mon, Mar 30, 11:17 AM · BF Blender
mont29 (Bastien Montagne) updated subscribers of T44169: Particle emitting object disappears when switching editor types.

Can confirm that, yes - together with other things, like if you stay in 3DView, start render, and try to switch e.g. to FCurve view, it remains in 3DView…

Mon, Mar 30, 11:17 AM · BF Blender
yellowfoxz (yellow foxz) added a comment to T44095: Blender not respond after changing viewport shading to material..

please fix as fast as you can....this issue happened from version 2.50 ...no one cares/reports this issue until now...hope for version 2.75

Mon, Mar 30, 11:16 AM · BF Blender
sergey (Sergey Sharybin) committed rBdf714d01440f: Merge branch 'alembic' into gooseberry (authored by sergey (Sergey Sharybin)).
Merge branch 'alembic' into gooseberry
Mon, Mar 30, 11:15 AM