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bliblubli (bliblu bli) created T44206: wrong orientation wiht Duplifaces.
Tue, Mar 31, 1:18 PM · BF Blender
plasmasolutions (Thomas Beck) added a comment to T44185: Hair density influence bug bug.

did you open this exact file that is linked here? I'm on win7 64 bit atm (where it doesn't happen) and will try that on my linux machine too in the afternoon.

Tue, Mar 31, 1:17 PM · BF Blender
sergey (Sergey Sharybin) triaged T44136: Text section is out of date (contains 2.4x info) as "Normal" priority.
Tue, Mar 31, 1:14 PM · Documentation
sergey (Sergey Sharybin) reassigned T44136: Text section is out of date (contains 2.4x info) from gandalf3 (gandalf 3) to campbellbarton (Campbell Barton).
Tue, Mar 31, 1:14 PM · Documentation
sergey (Sergey Sharybin) triaged T44183: Particles in linked group offset from object as "Normal" priority.
Tue, Mar 31, 1:14 PM · BF Blender
sergey (Sergey Sharybin) assigned T44183: Particles in linked group offset from object to psy-fi (Antony Riakiotakis).

it goes at least back to 2.64..

Tue, Mar 31, 1:13 PM · BF Blender
chrisr (Krzysztof Rećko) updated subscribers of T44185: Hair density influence bug bug.

@plasmasolutions, that's weird... I have this bug with the latest build. Win7 64. Do you have a different platform? Also, the conditions are pretty specific. This doesn't occur with child particles enabled for example. And when setting density influence to sth different from 1.0, occurs only after second on/off switch.

Tue, Mar 31, 1:08 PM · BF Blender
johnroper100 (John Roper) raised the priority of T43509: Advanced Camera Rigs Addon from "Normal" to "Confirmed".
Tue, Mar 31, 1:03 PM · Rendering, Addons
sergey (Sergey Sharybin) closed T44178: ao bake to vertices comes out inverted at the corners. as "Archived".

That's not total fair comparison of bake and dirty color because later one does perform blur on the values. Plus it's actually an approximation of AO based on curvature.

Tue, Mar 31, 1:02 PM · BF Blender
Severin (Julian Eisel) triaged T44202: Delete segment leaves vertex and bevel object in other scene doesn't update automatically as "Incomplete" priority.

A few things things:

  • Please always open multiple reports if you have multiple bugs. Could you open another report for the second bug so we can focus on the first bug here?
  • For the first report: I'm not sure what you mean, but please always attach a .blend and give exact steps to reproduce it based on it so we can reproduce the issue as easy as possible
Tue, Mar 31, 12:43 PM · BF Blender
psy-fi (Antony Riakiotakis) added a comment to T44146: Ambiant Occlusion - Little circle in orthographic view.

Can you try with factory settings and see if the issue persists?

Tue, Mar 31, 12:39 PM · OpenGL / Gfx, BF Blender
plasmasolutions (Thomas Beck) created T44205: Hair Particles disappear when random velocity is zero.
Tue, Mar 31, 12:29 PM · BF Blender
Severin (Julian Eisel) added a comment to T44103: Slowdown in wireframe view .

You could also try using factory settings.

Tue, Mar 31, 12:29 PM · BF Blender
Severin (Julian Eisel) updated subscribers of T44103: Slowdown in wireframe view .

Can't recreate that here (using 3000k vets). But I'd bet it's the Intel card causing the slowdown. Could you check if there are any updates available for your card? (and test with them if so)

Tue, Mar 31, 12:28 PM · BF Blender
lukastoenne (Lukas Toenne) committed rB6bcc28b8ab51: Support for shading "normals" in strand rendering. (authored by lukastoenne (Lukas Toenne)).
Support for shading "normals" in strand rendering.
Tue, Mar 31, 12:24 PM
lennyhpc (Lenny Wang) added a comment to T44197: Cycles OpenCL kernel-splitting work.

On WIndows 7, the kernel compiles with AMD drivers for OpenCL CPU on Intel processors (without Intel GPU drivers). Blender doesn't crash but rendering takes ages.

Tue, Mar 31, 12:23 PM · Cycles, BF Blender
bliblubli (bliblu bli) added a comment to T44204: Regression Particle instance modifier - wrong positions.

test_instance_modifier.blend here is the file, sorry.

Tue, Mar 31, 12:20 PM · BF Blender
bliblubli (bliblu bli) created T44204: Regression Particle instance modifier - wrong positions.
Tue, Mar 31, 12:20 PM · BF Blender
Severin (Julian Eisel) changed Type from Bug to To Do on T43598: linked objects un-parent after save and load..
Tue, Mar 31, 12:15 PM · BF Blender
Severin (Julian Eisel) updated subscribers of T43598: linked objects un-parent after save and load..

Guess it's okay to change this a todo for now?

Tue, Mar 31, 12:15 PM · BF Blender
mielnicki (Mateusz Mielnicki) added a comment to T44139: Cuda since 2.72 huge vram memory usage on ubuntu..

believe me, I tried it in all combinations, separately, together and with every available drivers for gtx580. One at the time, two at the time. Since 2.72 it is not working resonable. I'm looking for answer from quite time right now. Because now I have 3gb card and with experimental I have only 1gb of memory.... That is not much despite i need to render sss and hair with my character. For sure this is related to ubuntu + blender >2.72 ... It may be related to fact that since 2.72 blender also dont see my gpu for cuda until i install cuda toolkit- (official and daily builds)

Tue, Mar 31, 12:15 PM · BF Blender
Severin (Julian Eisel) lowered the priority of T42963: One pixel errors when baking displacement map from "Incomplete" to "Low".

Still can't reproduce here (this time using my machine in the Blender Institute). Maybe @juicyfruit can give it a try?

Tue, Mar 31, 12:14 PM · Images & Movies, BF Blender
Severin (Julian Eisel) updated subscribers of T44139: Cuda since 2.72 huge vram memory usage on ubuntu..

You mean you are running the test at the same time? If so this won't give any valuable results.

Tue, Mar 31, 12:05 PM · BF Blender
Severin (Julian Eisel) closed T44129: There are a problem with the text on blender as "Archived".

No answer for almost one week -> Closed due to the policy of our tracker. We can consider reopening after the requested information has been provided.

Tue, Mar 31, 12:02 PM · BF Blender
Severin (Julian Eisel) updated subscribers of T44100: Hair particle dispears.

I can't recreate that here but I'm also not quite sure what the steps are to recreate this. Could you explain the exact steps to reproduce this based on one of the now attached .blend files?

Tue, Mar 31, 12:01 PM · BF Blender