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lukastoenne (Lukas Toenne) committed rB806a276f300f: Set reader/writer archive as a separate step outside the constructors. (authored by lukastoenne (Lukas Toenne)).
Set reader/writer archive as a separate step outside the constructors.
Tue, Mar 3, 4:02 PM
panzergame (Porteries Tristan) updated the diff for D1149: BGE : Draw debug shadow box for sun lamp.

Draw transparent box with two sides, thanks to lordloki.

Tue, Mar 3, 3:40 PM · Game Engine
sergey (Sergey Sharybin) added a comment to T43865: Cycles: Watertight rendering produces artifacts on a huge plane.

Just a quick update. It's some nasty precision issues, need to re-formulate some equations there at least, not totally trivial tho and not totally sure it's really solvable for all circumstances. Need some more time on that.

Tue, Mar 3, 3:36 PM · BF Blender: Regressions, Cycles, BF Blender
faerietree (J.R.I.B.) added a comment to T38577: Include Python BlenderCAM dependencies: numpy & polygon libraries?.

For your information, the issue outlined in this ticket, was automated for systems with common package management systems, wget and (bash) shell. (e.g. many UNIX operating systems or use an emulator like Git bash; note the latter implies that at least the 'kx' package management wrapper needs to be extended.)
It can be found here:
https://github.com/faerietree/shell__blendercam_convenience_script

Tue, Mar 3, 3:25 PM · BF Blender, Python
brecht (Brecht Van Lommel) added a comment to D1148: BGE: Fix for T43788 Light casts shadow when use_shadow unchecked.

That seems fine to me.

Tue, Mar 3, 3:24 PM
faerietree (J.R.I.B.) updated subscribers of T36350: Freestyle renders extra lines.
Tue, Mar 3, 3:18 PM · Freestyle, BF Blender, Rendering
dfelinto (Dalai Felinto) added a comment to T43486: Include Python executable with Blender..

Is there any patch to test this? I believe this would fix issues like this: T43869

Tue, Mar 3, 3:10 PM · BF Blender
sergey (Sergey Sharybin) committed rBed5df501924f: Cycles: Fix/workaround for toggling world MIS causing CUDA to fail (authored by sergey (Sergey Sharybin)).
Cycles: Fix/workaround for toggling world MIS causing CUDA to fail
Tue, Mar 3, 3:07 PM
Severin (Julian Eisel) triaged T43868: IK does not work as "Incomplete" priority.
Tue, Mar 3, 3:07 PM · BF Blender
dfelinto (Dalai Felinto) added a comment to T43869: Blender segfaults when importing Python module in OSX.

This is the Python module I built: http://www.dalaifelinto.com/ftp/vrpn.so (OSX only)

Tue, Mar 3, 3:02 PM · Python, BF Blender
dfelinto (Dalai Felinto) created T43869: Blender segfaults when importing Python module in OSX.
Tue, Mar 3, 3:01 PM · Python, BF Blender
dfelinto (Dalai Felinto) created P207 (An Untitled Masterwork).
Tue, Mar 3, 2:57 PM
lordloki (Jorge Bernal) added a comment to D1149: BGE : Draw debug shadow box for sun lamp.

@lordloki thank you for the patch, but i don't undestand why you use GL_TRIANGLE_STRIP draw mode no GL_QUAD and why you do glBegin / glEnd for each face ? Just call glBegin with the right mode --> add all vertexes and other informations --> end draw with glEnd.

Tue, Mar 3, 2:50 PM · Game Engine
agoose77 (Angus Hollands) created D1156: Support messages from Python API.
Tue, Mar 3, 2:49 PM · Game Engine
dfelinto (Dalai Felinto) created P206 (An Untitled Masterwork).
Tue, Mar 3, 2:45 PM
julien (Julien DUROURE) updated subscribers of T43868: IK does not work .

Please provide a .blend with exact steps to reproduce this situation. You have to use the template to provide any information needed : You d'ont give your blender version !

Tue, Mar 3, 2:20 PM · BF Blender
stesta (ste sta) created T43868: IK does not work .
Tue, Mar 3, 2:11 PM · BF Blender
nutel (Ronny G) updated subscribers of T43832: Copy Custom Properties .
Tue, Mar 3, 2:03 PM · Addons
lukastoenne (Lukas Toenne) committed rB56d2ad98b453: Ported archive filename constructor from pointcache library to BKE. (authored by lukastoenne (Lukas Toenne)).
Ported archive filename constructor from pointcache library to BKE.
Tue, Mar 3, 1:58 PM
lukastoenne (Lukas Toenne) committed rBa597d07011fc: Moved functions for constructing readers/writers based on cache library out of… (authored by lukastoenne (Lukas Toenne)).
Moved functions for constructing readers/writers based on cache library out of…
Tue, Mar 3, 1:58 PM
lukastoenne (Lukas Toenne) committed rB24c6137d46a8: Cache read result enum in DNA mirroring the internal pointcache results. (authored by lukastoenne (Lukas Toenne)).
Cache read result enum in DNA mirroring the internal pointcache results.
Tue, Mar 3, 1:57 PM
psy-fi (Antony Riakiotakis) committed rB19656233dd46: Style cleanup (authored by psy-fi (Antony Riakiotakis)).
Style cleanup
Tue, Mar 3, 1:44 PM
psy-fi (Antony Riakiotakis) committed rBd58a15c0a603: Windows: Add stacktrace support when unhandled exception occurs. (authored by psy-fi (Antony Riakiotakis)).
Windows: Add stacktrace support when unhandled exception occurs.
Tue, Mar 3, 1:39 PM
panzergame (Porteries Tristan) added a comment to D1149: BGE : Draw debug shadow box for sun lamp.

@lorloki thank you for the patch, but i don't undestand why you use GL_TRIANGLE_STRIP draw mode no GL_QUAD and why you do glBegin / glEnd for each face ? Just call glBegin with the right mode --> add all vertexes and other informations --> end draw with glEnd.

Tue, Mar 3, 1:04 PM · Game Engine
sergey (Sergey Sharybin) triaged T43867: Grease Pencil: No easy way to exit from continuous draw mode when using tablet with no keyboard as "Normal" priority.
Tue, Mar 3, 1:02 PM · BF Blender