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Blendify (Aaron Carlisle) reopened T42506: Infinite Zoom as "Open".

This is fixed 25%

Wed, Mar 4, 8:16 PM · BF Blender, Video Sequencer
lowercase (lower case) updated subscribers of T43787: Outliner: Show/Hide By Type.

there's something like this already in the dopesheet, the collapsible 'Filter' button... think using icons makes sense here too
or maybe just a 'ligh mode' -only object names- for heavy scenes? if you get a such speedup then it is good to have it

Wed, Mar 4, 7:43 PM · BF Blender, User Interface
lukastoenne (Lukas Toenne) committed rBca4735a4853b: Depsgraph tagging function for cached objects. (authored by lukastoenne (Lukas Toenne)).
Depsgraph tagging function for cached objects.
Wed, Mar 4, 7:15 PM
hg1 (HG1) added a comment to D151: BGE: World GLSL fix.

Why you don't call GPU_mist_update_* in a function in RAS_OpenGLRasterizer ?

  1. It don’t see any improvement by moving it into RAS_OpenGLRasterizer.
  2. In D154 I have done the color conversion for the color management in BlenderWolrdInfo. For GLSL this is not necessary (done in the shader). So simply RAS_OpenGLRasterizer will hold the wrong colors.
Wed, Mar 4, 7:05 PM
lukastoenne (Lukas Toenne) committed rB8cc176c14d64: Convenience feature: When linking a cache library, always default it to 'read'… (authored by lukastoenne (Lukas Toenne)).
Convenience feature: When linking a cache library, always default it to 'read'…
Wed, Mar 4, 6:32 PM
lukastoenne (Lukas Toenne) committed rB9edeff8a0450: Left a comment in DerivedMesh.c explaining why the caching system has to use… (authored by lukastoenne (Lukas Toenne)).
Left a comment in DerivedMesh.c explaining why the caching system has to use…
Wed, Mar 4, 6:32 PM
lukastoenne (Lukas Toenne) committed rB47afa53913f8: Use a dedicated input_dm pointer in the cache modifier to provide a mesh result… (authored by lukastoenne (Lukas Toenne)).
Use a dedicated input_dm pointer in the cache modifier to provide a mesh result…
Wed, Mar 4, 6:03 PM
lukastoenne (Lukas Toenne) committed rB5a86b97991a5: Use correct flag enums for checking render/viewport eval mode when writing… (authored by lukastoenne (Lukas Toenne)).
Use correct flag enums for checking render/viewport eval mode when writing…
Wed, Mar 4, 6:03 PM
lichtwerk (Philipp Oeser) added a comment to T43787: Outliner: Show/Hide By Type.

@ton: thanx for your feedback -- UIs are quite a complex subject and you are right it takes time/experience to nail these... (will pick up some literature/links on that matter as well- got some good advice?)
@ton: did you mean "slows the outliner down even more"? not sure about this... you mean with regex? (because my current implementation actually speeds it up once you hide stuff... like 10x only hiding objectdata...)

Wed, Mar 4, 5:37 PM · BF Blender, User Interface
venomgfx (Pablo Vazquez) committed rBACf42910f68359: Amaranth Addon (authored by venomgfx (Pablo Vazquez)).
Amaranth Addon
Wed, Mar 4, 5:24 PM
UnknownFreak (Emil Roosvall) created T43887: Quick Fur duplicate particle system on edit.
Wed, Mar 4, 5:10 PM · BF Blender
ton (Ton Roosendaal) added a comment to T43787: Outliner: Show/Hide By Type.

You propose to have a way to filter and categorize data types drawn in outliner. Sofar so good. I can see the use for that.
The problem (which your UI illustrates) is that the amount of choices and options here easiy goes out of control. There is no obvious selection possible either. That is why a regex could work. Like: "Ob type is mesh and has subsurf". (In reality these look quite more clumsy).

Wed, Mar 4, 5:05 PM · BF Blender, User Interface
wacampbell (Wayne Campbell) claimed T43841: Shading Modes are old.
Wed, Mar 4, 4:17 PM · Documentation
lukastoenne (Lukas Toenne) committed rB5dc9f664d0f9: Fix for meaningless build error (no return value, can never happen). (authored by lukastoenne (Lukas Toenne)).
Fix for meaningless build error (no return value, can never happen).
Wed, Mar 4, 4:15 PM
sergey (Sergey Sharybin) committed rB3beb83327fa0: Depsgraph: Quick and ugly fix for missing updates in the viewport (authored by sergey (Sergey Sharybin)).
Depsgraph: Quick and ugly fix for missing updates in the viewport
Wed, Mar 4, 4:14 PM
sergey (Sergey Sharybin) committed rB1905e0bd789c: Depsgraph: Make driver working when using node trees variables (authored by sergey (Sergey Sharybin)).
Depsgraph: Make driver working when using node trees variables
Wed, Mar 4, 3:59 PM
wacampbell (Wayne Campbell) claimed T43644: Viewport depth-of-field and screen-space-ao: needs documentation.
Wed, Mar 4, 3:30 PM · Documentation
sybren (Sybren A. Stüvel) committed rBffee7f1a58a1: BGE: Fix crash when a constraint misses its reference object (authored by sybren (Sybren A. Stüvel)).
BGE: Fix crash when a constraint misses its reference object
Wed, Mar 4, 3:14 PM
sybren (Sybren A. Stüvel) committed rBACc8ed86374865: Fix T43884: Modo Theme header text is unreadable (authored by sybren (Sybren A. Stüvel)).
Fix T43884: Modo Theme header text is unreadable
Wed, Mar 4, 3:11 PM
sybren (Sybren A. Stüvel) closed T43884: Modo Theme: small issue as "Resolved".

Closed by commit rBACc8ed86374865.

Wed, Mar 4, 3:11 PM · Addons
sybren (Sybren A. Stüvel) claimed T43884: Modo Theme: small issue.

@Severin made a fix, I'll commit soon.

Wed, Mar 4, 2:57 PM · Addons
scaciga (Michele Scaciga) added a comment to T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.

Exact steps for others to reproduce error:
Open .blend file, if you use button and head of Xbox joystyck in blender 2.72 the empty (and cube associate) move well.
But if you use blender 2.73 or 2.74 testbuild the joystick sensors button and hat is not working properly.

Wed, Mar 4, 2:51 PM · Game Engine
sergey (Sergey Sharybin) committed rB89cae9b07d46: Merge branch 'master' into depsgraph_refactor (authored by sergey (Sergey Sharybin)).
Merge branch 'master' into depsgraph_refactor
Wed, Mar 4, 2:36 PM
sergey (Sergey Sharybin) committed rB6c317fbcb9e2: Don't re-typedef structure in wm_types.h (authored by sergey (Sergey Sharybin)).
Don't re-typedef structure in wm_types.h
Wed, Mar 4, 2:15 PM
sergey (Sergey Sharybin) committed rB02685aca5238: Fix T43878: Applying non-constructive modifiers crashing blender (authored by sergey (Sergey Sharybin)).
Fix T43878: Applying non-constructive modifiers crashing blender
Wed, Mar 4, 2:08 PM