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Today

STHGM (Rodrigo Moretto) created T43837: Can't change amount of leaves.
Sat, Feb 28, 5:21 AM · Addons
jeske (David Jeske) added a comment to T43833: mp4 VSE import audio/video out of sync.

So how can i mix together a 30fps video and a 60fps video?

Sat, Feb 28, 3:25 AM
lordloki (Jorge Bernal) updated subscribers of T43822: Videotexture does not use sky color for off-screen rendering.

The patch seems easy (T43822.patch) but it has another issue related:
As we use getBackColorRed/Green/Blue as we use getAmbientColorRed/Green/Blue, we always get the ambient color. HG1, is this issue fixed with yours differential patches ( I refer to D148 an on)?

Sat, Feb 28, 2:48 AM · Game Engine
campbellbarton (Campbell Barton) requested changes to D1102: BGE : Standardization of callbacks execution..
Sat, Feb 28, 2:45 AM · Game Engine
campbellbarton (Campbell Barton) added a comment to D1102: BGE : Standardization of callbacks execution..

Defining a new PyType and CFunctionListValue is overkill (imho).

Sat, Feb 28, 2:42 AM · Game Engine
VincentG (Vincent Girès) created T43836: Z depth / normal render passe with volume material is wrong.
Sat, Feb 28, 2:27 AM · Cycles, BF Blender
lordloki (Jorge Bernal) accepted D1130: BGE : Fix T43724; T41599 addObject() with KX_FontObject and overlay scene.
Sat, Feb 28, 2:25 AM · Game Engine, Game Logic
lordloki (Jorge Bernal) added a comment to D1130: BGE : Fix T43724; T41599 addObject() with KX_FontObject and overlay scene.

Looks good to me.

Sat, Feb 28, 2:25 AM · Game Engine, Game Logic
campbellbarton (Campbell Barton) added a comment to D1144: BGE: Fix ShowDeprecationWarning macro..

What does this fix exactly? (when committing fixes good to say whats broken)

Sat, Feb 28, 2:15 AM
bat3a (Yousef Harfoush) edited the description of T43835: strange cracks appear on model.
Sat, Feb 28, 1:39 AM · BF Blender
bat3a (Yousef Harfoush) created T43835: strange cracks appear on model.
Sat, Feb 28, 1:38 AM · BF Blender
lordloki (Jorge Bernal) created D1148: BGE: Fix for T43788 Light casts shadow when use_shadow unchecked.
Sat, Feb 28, 1:26 AM
lordloki (Jorge Bernal) added a revision to T43788: Light casts shadow when use_shadow unchecked: D1148: BGE: Fix for T43788 Light casts shadow when use_shadow unchecked.
Sat, Feb 28, 1:26 AM · Game Engine
campbellbarton (Campbell Barton) resigned from auditing rBM77: Improvements to `render/camera` section.
Sat, Feb 28, 1:22 AM
campbellbarton (Campbell Barton) committed rBM293: minor edits to licensing page.
minor edits to licensing page
Sat, Feb 28, 1:21 AM
scorpion81 (Martin Felke) updated the diff for D1146: BGE: Create Individual per Instance physics meshes by replaceMesh().

crash fix for shared triangle meshes, was using NULL as mesh by accident there

Sat, Feb 28, 12:39 AM · Game Engine

Yesterday

hg1 (HG1) committed rB38c30c41d7a2: BGE: Fix ShowDeprecationWarning macro. (authored by hg1 (HG1)).
BGE: Fix ShowDeprecationWarning macro.
Fri, Feb 27, 11:12 PM
hg1 (HG1) closed D1144: BGE: Fix ShowDeprecationWarning macro. by commit rB38c30c41d7a2: BGE: Fix ShowDeprecationWarning macro..
Fri, Feb 27, 11:12 PM
mont29 (Bastien Montagne) committed rBfff8a519b85d: Py Enum props definition: 'default' parameter cleanup/fix. (authored by mont29 (Bastien Montagne)).
Py Enum props definition: 'default' parameter cleanup/fix.
Fri, Feb 27, 11:08 PM
tberghuis (Thomas Berghuis) updated subscribers of D458: Color Wireframe (option).
Fri, Feb 27, 10:57 PM
piotao (Piotr Arłukowicz) committed rBTS3335: Some more words, some of them un-translatable :(.
Some more words, some of them un-translatable :(
Fri, Feb 27, 10:49 PM
netich (David Gascueña) added a comment to T43829: No alpha blend in cycles viewport, should expose BGE alpha blend setting in cycles UI..

by the way, I discover this looking to "image as planes" add-on, because it uses this 'hack' to show the textures with transparency

Fri, Feb 27, 10:20 PM · BF Blender
netich (David Gascueña) added a comment to T43829: No alpha blend in cycles viewport, should expose BGE alpha blend setting in cycles UI..

yes sorry, now it's packed

Fri, Feb 27, 10:18 PM · BF Blender
panzergame (Porteries Tristan) updated subscribers of D1146: BGE: Create Individual per Instance physics meshes by replaceMesh().
Fri, Feb 27, 9:45 PM · Game Engine
mont29 (Bastien Montagne) committed rB12f60e7825aa: Fix T43834: Text object looses one char after another by entering/leaving edit… (authored by mont29 (Bastien Montagne)).
Fix T43834: Text object looses one char after another by entering/leaving edit…
Fri, Feb 27, 9:34 PM