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lightbwk (WK Bong) updated subscribers of T36350: Freestyle renders extra lines.
Sat, Apr 25, 8:26 AM · Freestyle, BF Blender, Rendering
AntohaRDNS (Anton) added a comment to T44405: Input > Screen Bug.

Thank you!

Sat, Apr 25, 8:22 AM · BF Blender
ktysdal (Kjartan Tysdal) updated subscribers of T44467: Hair Roots not following Lattice when Child Interpolated.
Sat, Apr 25, 8:16 AM · BF Blender
campbellbarton (Campbell Barton) updated the summary for D1259: Project paint symmetry (first pass).
Sat, Apr 25, 6:04 AM
jambay (Jim) added a comment to T44022: add_mesh_building_basics.

Updates for Lights UI and general operation.

Sat, Apr 25, 5:33 AM · Addons
jambay (Jim) edited the description of T44022: add_mesh_building_basics.
Sat, Apr 25, 5:32 AM · Addons
campbellbarton (Campbell Barton) awarded D1233: Panel drag-collapse a Like token.
Sat, Apr 25, 5:15 AM · User Interface
campbellbarton (Campbell Barton) added a comment to D1233: Panel drag-collapse.

Committed rBa4203814d1f52f475aad6fbe90bdeb2edec19d4a

Sat, Apr 25, 5:15 AM · User Interface
campbellbarton (Campbell Barton) committed rBa4203814d1f5: UI: Panel drag-collapse (authored by Severin (Julian Eisel)).
UI: Panel drag-collapse
Sat, Apr 25, 5:15 AM
campbellbarton (Campbell Barton) committed rB0221a11c9516: Project Paint: save 8 bytes per pixel (re-align) (authored by campbellbarton (Campbell Barton)).
Project Paint: save 8 bytes per pixel (re-align)
Sat, Apr 25, 4:55 AM
campbellbarton (Campbell Barton) committed rB86d3a1f683cc: Cleanup (authored by campbellbarton (Campbell Barton)).
Cleanup
Sat, Apr 25, 4:41 AM
greylica (Ivan Paulos Tomé) committed rBTS3509: Improvements.
Improvements
Sat, Apr 25, 4:25 AM
sindra1961 (perfection cat) added a comment to T44307: outliner window is displayed in stereo3D when I validate stereo3D..

It is a simple question, but is there the need to display outliner in stereo3d?

Sat, Apr 25, 3:46 AM · BF Blender
sindra1961 (perfection cat) added a comment to T44307: outliner window is displayed in stereo3D when I validate stereo3D..

@Severin:
I think that at least @mont29 does not use crappy default driver which you say, but is the recognition a mistake?

Sat, Apr 25, 3:24 AM · BF Blender
sindra1961 (perfection cat) added a comment to T44307: outliner window is displayed in stereo3D when I validate stereo3D..

@Severin:
It is not preferable for my PC to change its environment because it is old.
Therefore I think that you may deal with this matter how if there is not the person whom the same phenomenon produces.
Best regards. m(_ _)m

Sat, Apr 25, 2:36 AM · BF Blender
sindra1961 (perfection cat) added a comment to T44487: Weight Error.

There was the person who reported a CUDA-related trouble in driver version of that GPU.
But I do not know whether it is a cause same as your matter.
You update it in latest driver, and you should confirm it again.
I think its latest edition to be 350.12 WHQL.

Sat, Apr 25, 2:27 AM · BF Blender
hype (Sean Kennedy) added a comment to D1257: Mask Overlay with Custom Color and Custom Spline Colors (per Mask Layer).

Thanks a lot for making a patch out of this! :)
I tested briefly and would propose a few changes:

  1. It seems a bit overkill to have different colors for spline and overlay. Wouldn't it be enough to have one color for both, and the alpha which applies only to the color overlay? 1a. Or actually, maybe just keep the current way of coloring when in outline mode, only when line display is changed to "line" (that other patch i believe?) use the mask color for the spline.
  2. Maybe it would be possible to change the blending? If I have several masklayers with the same color, I think it would be better to just merge them instead of alphaovering their values. Only if the colors are different, use alpha blending.
  3. Feathering should use the colors as well.

    What do the others think? @hype? :)
Sat, Apr 25, 2:09 AM · Masking, User Interface
sindra1961 (perfection cat) added a comment to T44307: outliner window is displayed in stereo3D when I validate stereo3D..

@Severin:
@mont29 said that it was able to reappear, but was he not able to reproduce it?

Sat, Apr 25, 2:04 AM · BF Blender
sindra1961 (perfection cat) added a comment to T44489: A result is not reflected definitely when I move a parent object for hook in curve object..

@mont29:
I have already used that method as a substitute plan, but that method is not an intuitive method. The present behavior understood the claim to be a limit.

Sat, Apr 25, 1:54 AM · BF Blender
vicentecarro (Vicente Carro) created T44511: Scaling factor doesn't work for a background image when it's in camera.
Sat, Apr 25, 1:37 AM · BF Blender
Severin (Julian Eisel) committed rB3bffcc675b3f: Fix T42495: Fullscreen area icon glitch (authored by Severin (Julian Eisel)).
Fix T42495: Fullscreen area icon glitch
Sat, Apr 25, 1:31 AM
Severin (Julian Eisel) closed T42495: fullscreen area icon glitch as "Resolved".

Closed by commit rB3bffcc675b3f.

Sat, Apr 25, 1:31 AM · BF Blender

Yesterday

fsiddi (Francesco Siddi) committed rBOd73255e0c54e: Fix for link redireciton (authored by fsiddi (Francesco Siddi)).
Fix for link redireciton
Fri, Apr 24, 10:59 PM
fsiddi (Francesco Siddi) committed rBOa0765e0536b6: Code cleanup (authored by fsiddi (Francesco Siddi)).
Code cleanup
Fri, Apr 24, 10:42 PM
mdpdesign.pl (Marek Dlugajczyk) added a comment to T44504: CUDA ERROR: Out of memory in cuLaunchKernel when rendering on GPU GTX 580 Branched Path Tracing / probably sm_20 issue.

When I was doing some more tests, I noticed that Branched Path Tracing uses much more vRAM than Normal Path Tracing. Is that normal?

Fri, Apr 24, 10:42 PM · BF Blender