Sorry this took so long to review - must have slipped through the net :(
@sergey, it seems, that you were right. If I create a plane track on the 64 bit system, save it, open it on the 32 bit system and click on the plane track, blender crashes immediately. The same is vise versa. With the build dated 24.04.2015 the problem seems to be solved.
@venomgfx, since this is already pretty old, would you mind going over the list of added info to check which info you'd still consider as useful? I can then make things ready for master (and commit if changes remain trivial)
Revisions after code review
Closed as wished by Jim.
No answer for almost one week -> closed! Sorry, but we have to be very strict in order to keep our bug tracker organized. We can consider reopening after we've got the requested information.
Thanks a lot @campbellbarton :)
Added zip file for simple download and setup. Many source updates still pending, but focus in short term is to update documentation.
I'll apply the fix for 2.75, I didnt do just yet because I wanted a good way to expose to Python.
Version 0.2 released.
Looks good to me then. Can push it soon.
I attach a file.
This is near to the situation that you showed, but this acts definitely.
Please let me know if there is any work done regarding this. I also have a need/desire to do similar with "building basics" objects - https://developer.blender.org/T44022.
The phenomenon that you reported can be realized by the following methods.