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bat3a (Yousef Harfoush) added a comment to T43835: strange cracks appear on model.

any progress or a work around? my chars. already been animated and i still can't render them, thank you.
and sorry to annoy.

Sun, Mar 1, 4:07 PM · Cycles, BF Blender
lukastoenne (Lukas Toenne) committed rB2cacb224225f: Merge branch 'master' into gooseberry (authored by lukastoenne (Lukas Toenne)).
Merge branch 'master' into gooseberry
Sun, Mar 1, 3:42 PM
lukastoenne (Lukas Toenne) committed rBf076eb482b3e: Use the old double-step collision method only for cloth. (authored by lukastoenne (Lukas Toenne)).
Use the old double-step collision method only for cloth.
Sun, Mar 1, 3:39 PM
kevindietrich (Kévin Dietrich) closed T43847: Color difference when texpaint brush with/without texture. as "Archived".

This issue was already fixed in rB7ce7cb5e0ff54b28581c4f02e8837ba6a88f7005. You may want to download a more recent version of the software where this is fixed. (It's also a good idea to check on development versions to see if an issue still exists.)

Sun, Mar 1, 3:32 PM · BF Blender
alm (Mikhail Rachinskiy) added a comment to T43848: Wrong direction with recalculate normals .

No, it does not help, because then normals on the right model will turn inside.

Sun, Mar 1, 3:16 PM · Mesh Modeling, BF Blender
gaiaclary (Gaia Clary) added inline comments to D1094: COLLADA - support for shadeless material (SHADER_CONSTANT).
Sun, Mar 1, 3:11 PM · Collada
PGTART (Peter Boos) added a comment to T43850: Blender 2.73x crashes on object with high face mesh count (2.72 is fine).

PS
It also happens with enough subdivides on a regular cube
But normally people dont do that, they are more likely get into this after sculpting.

Sun, Mar 1, 2:36 PM · BF Blender
porcorosso (cedric) added a comment to T43840: crash blender with render mode (with cycle only).

I Sorry, I really thought that all upgrades were made. thank you again

Sun, Mar 1, 2:32 PM · BF Blender
PGTART (Peter Boos) created T43850: Blender 2.73x crashes on object with high face mesh count (2.72 is fine).
Sun, Mar 1, 2:28 PM · BF Blender
mont29 (Bastien Montagne) closed T43840: crash blender with render mode (with cycle only) as "Archived".

Ah, so was indeed old OS issue (yes, Blender only runs with latest SP on seven). Cool, time to close then. :)

Sun, Mar 1, 2:27 PM · BF Blender
porcorosso (cedric) added a comment to T43840: crash blender with render mode (with cycle only).

It works !!! :) :)
For three days, windows made regular upgrades and the last has solved everything (a service pack, I do not understand why he began 3 days to install).
It's going super fast now, wouwouw.

Sun, Mar 1, 2:25 PM · BF Blender
ton (Ton Roosendaal) added a comment to T43451: Proposal: Show tips in the splash screen.

And this I mean too. It's just my humble attempt to push people a bit. Dare to be excellent :)

Sun, Mar 1, 2:21 PM · User Interface
Severin (Julian Eisel) triaged T43848: Wrong direction with recalculate normals as "Incomplete" priority.

There is an option in the Redo Panel called "Inside" which should help you getting the desired result.

Does that help?

Sun, Mar 1, 2:14 PM · Mesh Modeling, BF Blender
leon_cheung (Leon Cheung) added a comment to T43774: Snap to Cursor (Offset) doesn't work well with Active Element Pivot.

Cool! Though it is better to be fixed in Edit / Pose Mode, as well. :)

Sun, Mar 1, 1:54 PM · BF Blender
ratheesh (ratheesh) created T43849: add on problem.
Sun, Mar 1, 1:53 PM · Addons
ton (Ton Roosendaal) added a comment to T43451: Proposal: Show tips in the splash screen.

The UI team is new still, it has to be empowered, but also still has prove itself. We should definitely treat UI design as something requiring expertise and years of experience just like any other contribution we want in Blender. We want high quality, simplicity, the best design possible. And we should acknowledge that merely using software doesn't make anyone such an expert - which makes the topic so difficult to communicate about.

Sun, Mar 1, 1:10 PM · User Interface
Leon95 (Leon) updated subscribers of T42495: fullscreen area icon glitch.

Just a fool question: Can this not resolved wit a timer?
like this:

if Mouse in actionzone
 start timer(1 second) (or timeout)
Sun, Mar 1, 12:53 PM · BF Blender
mont29 (Bastien Montagne) committed rBTS3338: Updated Korean translations (from geun-tak jeong, thanks!)..
Updated Korean translations (from geun-tak jeong, thanks!).
Sun, Mar 1, 12:48 PM
mont29 (Bastien Montagne) committed rBTS3337: Grmlll, updated master from branches (from r3328)..
Grmlll, updated master from branches (from r3328).
Sun, Mar 1, 12:45 PM
alm (Mikhail Rachinskiy) created T43848: Wrong direction with recalculate normals .
Sun, Mar 1, 12:44 PM · Mesh Modeling, BF Blender
lukastoenne (Lukas Toenne) committed rBf5c9df75addc: Merge branch 'master' into gooseberry (authored by lukastoenne (Lukas Toenne)).
Merge branch 'master' into gooseberry
Sun, Mar 1, 12:43 PM
lukastoenne (Lukas Toenne) committed rBdfefd3683710: Fix T43406: Bring back cloth collisions. (authored by lukastoenne (Lukas Toenne)).
Fix T43406: Bring back cloth collisions.
Sun, Mar 1, 12:38 PM
lukastoenne (Lukas Toenne) closed T43406: Cloth doesn't collide with objects, and itself. as "Resolved".

Closed by commit rBdfefd3683710.

Sun, Mar 1, 12:38 PM · BF Blender
jambay (Jim) added a comment to T43844: Columns.

While creating documentation I found several inconsistencies in code. Have made a few inline changes but will work on creating constants so such variances in values that should be "normalized" are no longer due to inline code specific usage. Current submission is accurate for review and comment, I expect that what I plan is merely stabilization and consistency.

Sun, Mar 1, 12:34 PM · Addons
lightbwk (WK Bong) created T43847: Color difference when texpaint brush with/without texture..
Sun, Mar 1, 12:19 PM · BF Blender