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merwin (Mike Erwin) committed rB2250834b406b: use glDrawRangeElements for camera (authored by merwin (Mike Erwin)).
use glDrawRangeElements for camera
Mon, Mar 30, 2:51 AM
merwin (Mike Erwin) committed rBd119166464b9: draw camera in 1 GL call (2 for active cam) (authored by merwin (Mike Erwin)).
draw camera in 1 GL call (2 for active cam)
Mon, Mar 30, 2:51 AM
merwin (Mike Erwin) committed rBfcb2b879321c: draw camera using vertex array (authored by merwin (Mike Erwin)).
draw camera using vertex array
Mon, Mar 30, 2:51 AM
merwin (Mike Erwin) committed rBcfc05b0e9995: put all OB_CAMERA verts in single array (authored by merwin (Mike Erwin)).
put all OB_CAMERA verts in single array
Mon, Mar 30, 2:51 AM
merwin (Mike Erwin) committed rB38ed5b82b376: remove unused test pattern (authored by merwin (Mike Erwin)).
remove unused test pattern
Mon, Mar 30, 2:51 AM
merwin (Mike Erwin) committed rB9965160c5841: new draw path for Mesh & Camera objects (authored by merwin (Mike Erwin)).
new draw path for Mesh & Camera objects
Mon, Mar 30, 2:51 AM
greylica (Ivan Paulos Tomé) committed rBTS3414: Small fix.
Small fix
Mon, Mar 30, 2:44 AM
sindra1961 (perfection cat) added a comment to T44157: Cloth simulation compatibility is broken in 2.74.

By the way, the result is the same even if I set bending to 10000 in 2.74RC4.

Mon, Mar 30, 2:38 AM · Physics, BF Blender
sindra1961 (perfection cat) updated subscribers of T44157: Cloth simulation compatibility is broken in 2.74.

I think that this is a cause like T43911.
This is the image which carried out blend file attached in 2.73a(sub0).
But I reduce a value so that influence of bending decreases.

Mon, Mar 30, 2:25 AM · Physics, BF Blender
plasmasolutions (Thomas Beck) added a comment to D1002: Font preview for file editor.

Hi Cambell, will change the patch accordingly when I process all the other things. Thanks for the heads up - I agree with you about the BLF_* not having to know about the ImBuf.

Mon, Mar 30, 2:00 AM · BF Blender
nutel (Ronny G) updated subscribers of T44187: object info node - location output always returns 0.

be more precise it works for objects but not for lamps

Mon, Mar 30, 2:00 AM · BF Blender
nutel (Ronny G) updated subscribers of D1208: Cycles: Point density texture experiment.
Mon, Mar 30, 1:52 AM
campbellbarton (Campbell Barton) requested changes to D1002: Font preview for file editor.

This patch really shouldn't have to modify BLF, or make BLF know about images.
We already have BLF writing into image buffers without having to make BLF depend on ImBuf.

Mon, Mar 30, 1:52 AM · BF Blender
nutel (Ronny G) added a comment to D1197: Add Equals To mode to all math nodes.

very useful operation but it doesn't work with cycles shaders (always spits out the first input)

Mon, Mar 30, 1:51 AM
campbellbarton (Campbell Barton) committed rBdea0e3833f74: Remove use_invert_vertex_group use_ prefix (authored by campbellbarton (Campbell Barton)).
Remove use_invert_vertex_group use_ prefix
Mon, Mar 30, 1:49 AM
campbellbarton (Campbell Barton) committed rBab9d903b9926: Cleanup: single quotes for enums (authored by campbellbarton (Campbell Barton)).
Cleanup: single quotes for enums
Mon, Mar 30, 1:49 AM
Blendify (Aaron Carlisle) added a comment to T44176: Crash when adding blur node in compositing.

actualy i dont think i could have done that never mind my bad

Mon, Mar 30, 1:37 AM · BF Blender
Blendify (Aaron Carlisle) added a comment to T44176: Crash when adding blur node in compositing.

can confirm now (pasted the crash log into python console)

Mon, Mar 30, 1:31 AM · BF Blender
Blendify (Aaron Carlisle) added a comment to T44072: High Quality DOF Glitches when GFX Card does not Support it- Intel Cards.

cant tell if this has been fixed or falling back on not high quality if it does not support it i think greying out the option is a better idea

Mon, Mar 30, 1:28 AM · OpenGL / Gfx, BF Blender
greylica (Ivan Paulos Tomé) committed rBTS3413: Small fix.
Small fix
Mon, Mar 30, 1:16 AM
Blendify (Aaron Carlisle) updated subscribers of T44181: Toggling render slots in the Image Editor, while editing a mask, deletes the render..

im guessing that it does not support slots. same thing happens with compositor. this is probably a todo

Mon, Mar 30, 1:07 AM · BF Blender
Blendify (Aaron Carlisle) raised the priority of T44176: Crash when adding blur node in compositing from "Incomplete" to "Normal".
Mon, Mar 30, 1:04 AM · BF Blender
vicentecarro (Vicente Carro) added a comment to T44180: Normal edit rendering bug.

Here it is.
As you can see there are "flat" shaded faces in the ears even if the full mesh has "smooth shading". And the problem is per face.
Now I think this maybe happens when the change in the shading is extreme in one face (from total light to total shadow) ... or maybe not, I'm not sure.

Mon, Mar 30, 1:02 AM · BF Blender
campbellbarton (Campbell Barton) updated the diff for D1183: Implement the delta mush modifier..

Updates from temp-modifier-deltamush-experimental branch.

Mon, Mar 30, 12:47 AM
bliblubli (bliblu bli) created T44187: object info node - location output always returns 0.
Mon, Mar 30, 12:17 AM · BF Blender