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psy-fi (Antony Riakiotakis) added a comment to T44516: Grid is Drawn on top of the Selection Outline.

It's due to viewport compositing. The idea is that we draw the grid last without depth mask, not first, so that it won't get a halo from ambient occlusion effects.

Mon, Apr 27, 1:06 PM · BF Blender
johantri (johan tri handoyo) added a comment to T44521: PNG format file sequence render corrupt randomly.

Hi Bastien, to answer your question:

Mon, Apr 27, 12:54 PM · BF Blender
johantri (johan tri handoyo) added a comment to T44521: PNG format file sequence render corrupt randomly.

this is the file :D https://dl.dropboxusercontent.com/u/13769882/png%20render%20error.zip?dl=1

Mon, Apr 27, 12:47 PM · BF Blender
mont29 (Bastien Montagne) triaged T44521: PNG format file sequence render corrupt randomly as "Incomplete" priority.

I really do not see what we can do with those info… To investigate a bug we need to be able to reproduce it!

Mon, Apr 27, 12:40 PM · BF Blender
sergey (Sergey Sharybin) committed rB3c0d11126727: Alembic: Add utilities for task pool and scoped lock (authored by sergey (Sergey Sharybin)).
Alembic: Add utilities for task pool and scoped lock
Mon, Apr 27, 12:37 PM
mont29 (Bastien Montagne) added a comment to D1260: File browser - change thumbnails size with a slider .

Eeeeeh… I would rather not have much changes done in filebrowser area currently, work done in assets-experiments rewrite it heavily. In the other hand, this patch is very simple and limited, so it should be easy to merge.

Mon, Apr 27, 12:31 PM
johantri (johan tri handoyo) created T44521: PNG format file sequence render corrupt randomly.
Mon, Apr 27, 12:28 PM · BF Blender
hg1 (HG1) added a comment to D1222: BGE : addObject in python without reference object..

Moguri. Your comment comes a little bit late. Against Campbell's rules we only need two reviewers for new features as long it don't touch Blenders core http://lists.blender.org/pipermail/bf-gamedev/2015-February/000486.html.
I didn't know that you want to review this patch. Because there are some patches out there which are waiting since years for your review (example 7 Aug 2013 T36388 --> D1205), so I thought you don't will review this.
You were also assigned as reviewer since 5 April. Also there where six days between Sybrens OK and you don't gave any comment or added other reviewers to it.
I think that should be enough time to write a little sentence like "Please old on, I want to review this first" or add Campbell as reviewer. If you would have done this, I would have waited with the commit.
I also don't want always to add Campbell as review for such simple patches. But if it is OK for him to add him to every patch, I will do this in future.

Mon, Apr 27, 12:25 PM · Game Engine
campbellbarton (Campbell Barton) requested changes to D1262: Material slot reorder https://developer.blender.org/T43235 (WIP).
Mon, Apr 27, 12:16 PM
mont29 (Bastien Montagne) closed T44520: Subsuface option as "Invalid".

Please do not submit feature requests here, this tracker is for bugs only.

Mon, Apr 27, 12:04 PM
sergey (Sergey Sharybin) committed rB970f7feed487: Alembic: Minor tweak to disabling hdf5 if alembic does not support it (authored by sergey (Sergey Sharybin)).
Alembic: Minor tweak to disabling hdf5 if alembic does not support it
Mon, Apr 27, 11:55 AM
campbellbarton (Campbell Barton) closed T44519: Eye Picker Armature Bones Doesn't Show Up Deep Enough In Hierarchy as "Invalid".

Support for this was just never added.

Mon, Apr 27, 11:44 AM · BF Blender
flokkievids (Folkert de Vries) added a comment to D963: Freestyle: new stroke modifiers .

A small question based on your comment

Mon, Apr 27, 11:33 AM · BF Blender
finalbarrage (jorgen) updated subscribers of T44520: Subsuface option.
Mon, Apr 27, 11:29 AM
finalbarrage (jorgen) updated subscribers of T44520: Subsuface option.
Mon, Apr 27, 11:29 AM
finalbarrage (jorgen) added a comment to T44520: Subsuface option.

ohh, also its not a "bug". if a mod sees this, please change it :) i cant edit it now.

Mon, Apr 27, 11:28 AM
finalbarrage (jorgen) created T44520: Subsuface option.
Mon, Apr 27, 11:27 AM
campbellbarton (Campbell Barton) committed rB3f80accfb34d: Fix T44011: Ruler/Knife/Loop-cut fail in quad-view (authored by campbellbarton (Campbell Barton)).
Fix T44011: Ruler/Knife/Loop-cut fail in quad-view
Mon, Apr 27, 11:20 AM
campbellbarton (Campbell Barton) committed rB5e1eb8cdcf6a: Cleanup: rename GRAB_POINTER -> GRAB_CURSOR (authored by campbellbarton (Campbell Barton)).
Cleanup: rename GRAB_POINTER -> GRAB_CURSOR
Mon, Apr 27, 11:20 AM
campbellbarton (Campbell Barton) committed rB5df939fd1521: Py API: expose operator runtime flags (authored by campbellbarton (Campbell Barton)).
Py API: expose operator runtime flags
Mon, Apr 27, 11:20 AM
campbellbarton (Campbell Barton) closed T44011: Ruler/Protractor not working in Quad view as "Resolved".

Closed by commit rB3f80accfb34d.

Mon, Apr 27, 11:20 AM · BF Blender
aermartin (Martin Lindelöf) created T44519: Eye Picker Armature Bones Doesn't Show Up Deep Enough In Hierarchy.
Mon, Apr 27, 10:16 AM · BF Blender
spudmn (Aaron Keith) added a comment to T44260: Bolt factory Dimensions Problem.

I should be able to commit the fix tomorrow.

Mon, Apr 27, 10:03 AM · Addons
hg1 (HG1) added a comment to D651: BGE: Adding a screenshot function to game actuator.

It seems a little inconsistent with how we do things, but we usually do things with Python exceptions, which might not make sense in this case.

The screenshot actuator will work without Python. So I can't use a Python exception to print out the error message. I found some printf for error messages in the Blender and BGE code. So I thought it is OK to use printf.

The warning also doesn't seem too terribly user friendly (Canvas isn't something that's really mentioned much outside of the source code).

Actually I don't know what else then canvas I should write. I don't found any error message if canvas is not available. Please make a suggestion for the error message.

Mon, Apr 27, 9:49 AM
campbellbarton (Campbell Barton) closed T44511: Scaling factor doesn't work for a background image when it's in camera as "Invalid".

This isn't a bug (its a feature request)

Mon, Apr 27, 8:38 AM · BF Blender