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Today

sindra1961 (perfection cat) added a comment to T43406: Cloth doesn't collide with objects, and itself. .

I think that some situation is different.
Results are different even if they make the same setting in 2.73a(release edition) and the revision.
The result is the same even if I carry out the result of made blend file in any version.
Made blend files are different.
I made this file in a revised version.
clothtest2.blend
I made this file in 2.73a(release edition).
clothtest2_release.blend
Both setting is the same.

Mon, Mar 2, 3:29 AM · BF Blender
Duana (Karissa) created T43855: Blender crashes in 'Material' Shading.
Mon, Mar 2, 3:26 AM · BF Blender
spotharris (austin harris) created T43854: Trying to Mesh Sims 4.
Mon, Mar 2, 2:55 AM · BF Blender
sindra1961 (perfection cat) added a comment to T43406: Cloth doesn't collide with objects, and itself. .

I think that friction does not function in the same way.

Mon, Mar 2, 2:43 AM · BF Blender
sindra1961 (perfection cat) added a comment to T43406: Cloth doesn't collide with objects, and itself. .

I seem to recognize collision, but do not function for cloth sim.
I attach a file.
Cube should stand in the former version.
However, bending is ignored in the revised version.
clothtest.blend

Mon, Mar 2, 2:34 AM · BF Blender
SharaShark (Emily) added a comment to T43852: Blender Crashes on Startup.

I have tried the most recent version as well, however I was using 2.69 to follow a specific tutorial.
Sorry, should have specified.

Mon, Mar 2, 1:29 AM · BF Blender
campbellbarton (Campbell Barton) committed rB56935e23c491: cleanup: float/double promotion, redundant casts (authored by campbellbarton (Campbell Barton)).
cleanup: float/double promotion, redundant casts
Mon, Mar 2, 1:06 AM
lordloki (Jorge Bernal) added a comment to D1148: BGE: Fix for T43788 Light casts shadow when use_shadow unchecked.

Hi Brecht,

Mon, Mar 2, 12:41 AM
campbellbarton (Campbell Barton) edited the description of T43853: Audio mixdown bug (fcurves).
Mon, Mar 2, 12:34 AM · BF Blender
campbellbarton (Campbell Barton) created T43853: Audio mixdown bug (fcurves).
Mon, Mar 2, 12:23 AM · BF Blender

Yesterday

faerietree (J.R.I.B.) added a comment to T40437: More replacement of various uses of math.sqrt with math.hypot.

True ... (The ideal case of just maintaining a fork on our personal Github/any other server sites may make it difficult for people to know which now is the newest/fittest version despite the useful x commits ahead, y commits behind fork information on Github.)

Sun, Mar 1, 11:54 PM · Addons
campbellbarton (Campbell Barton) triaged T43852: Blender Crashes on Startup as "Incomplete" priority.

2.69 is 3 versions old, and we're about to release 2.74,

Sun, Mar 1, 11:48 PM · BF Blender
campbellbarton (Campbell Barton) renamed T43778: Material flickering in viewport 2 (Continue from T43208) from "Material flickering in viewport 2 (Continue from tT43208)" to "Material flickering in viewport 2 (Continue from T43208)".
Sun, Mar 1, 11:45 PM · BF Blender
ldo (Lawrence D'Oliveiro) added a comment to T40437: More replacement of various uses of math.sqrt with math.hypot.

Very tempting idea. This repo has become a wasteland.

Sun, Mar 1, 11:42 PM · Addons
rockets (Jon Rocatis) added inline comments to D1080: Multi word filtering in search menu.
Sun, Mar 1, 11:26 PM
lordloki (Jorge Bernal) added a comment to T43822: Videotexture does not use sky color for off-screen rendering.

Ok.

Sun, Mar 1, 11:13 PM · Game Engine
faerietree (J.R.I.B.) updated subscribers of T40437: More replacement of various uses of math.sqrt with math.hypot.

@ldo:
Couldn't we just fork this repo (recreate it on Github) and then maintain it there?

Sun, Mar 1, 11:07 PM · Addons
PGTART (Peter Boos) added a comment to T43850: Blender 2.73x crashes on object with high face mesh count (2.72 is fine).

I updated my intel HD4000 driver (after Sybren noted me about importance of openGL)
And me thinking a driver would likely update the openGL parts too.
And well so it did, intel driver 15.x.x.x.xxxx or so fixed this.
Now both methods work just as in 2.72

Sun, Mar 1, 11:07 PM · BF Blender
scorpion81 (Martin Felke) updated the diff for D1146: BGE: Create Individual per Instance physics meshes by replaceMesh().

added the "Share Physics Mesh" option to static (note: when it is disabled, invidual meshes are used) and disabled new behavior for character, this caused a bullet crash.

Sun, Mar 1, 11:05 PM · Game Engine
King_Pilotman (traverbrad@gmail.com) added a comment to T43845: Slave nodes dropping off network.

When I go to the slave is still rendering but it says that the job was canceled by the master. There was no errors in the console and the last job that one of them rendered before it dropped off has disappeared. Other job logs don't tell me anything useful. I do believe we tried it in 2.73 and the same problem occurred so we switched to 2.72 to see if that was working.

Sun, Mar 1, 11:04 PM · Addons
sybren (Sybren A. Stüvel) updated subscribers of T43850: Blender 2.73x crashes on object with high face mesh count (2.72 is fine).

The file works fine here - win7 64-bit, 16 GB RAM, Geforce 970 GTX, today's build from the buildbot. Also with selection set to "Automatic".

Sun, Mar 1, 10:49 PM · BF Blender
PGTART (Peter Boos) added a comment to T43850: Blender 2.73x crashes on object with high face mesh count (2.72 is fine).

But strangley Blender 2.72 can use both modes for selection without crashing... (so this might not be driver related)

Sun, Mar 1, 10:19 PM · BF Blender
SharaShark (Emily) created T43852: Blender Crashes on Startup.
Sun, Mar 1, 9:34 PM · BF Blender
mont29 (Bastien Montagne) committed rB2334fbfc8859: Merge branch 'master' into temp-ghash-experiments (authored by mont29 (Bastien Montagne)).
Merge branch 'master' into temp-ghash-experiments
Sun, Mar 1, 9:28 PM
mont29 (Bastien Montagne) committed rBe7cbfa9d405c: GHash: add copy/isdisjoint/isequal/issubset/issuperset, with gtests. (authored by mont29 (Bastien Montagne)).
GHash: add copy/isdisjoint/isequal/issubset/issuperset, with gtests.
Sun, Mar 1, 9:28 PM