Hehe, well Blender grows almost as fast as the internet... Hard to keep track of both ;)
You can just use any file hoster (like Dropbox, Google Drive, ...) and link to it ;)
Thanks! I guess I'm just not good at browsing the internet. I searched for like 4 hours to figure out what was going on before posting lol. :P
Unfortunately the file seems to be too large. It is about 50 MiB. Is there any other way to upload it?
This is an intentional change, see http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/Painting or af92f3d32517
No, importing an .stl should work just fine without having to convert it into a .blend or so. But to be able to help you we need some more information, at least the .stl file you're trying to import.
Still investigating, but seems like this is supposed to work...
py_repr doesn't need to be virtual - this is not going to be inherited from.
whitespace fixes for KX_Scene
Ahh I see now what you mean, misinterpreted that a bit wrong, thought you mean adding an inner edge loop to the selection like here:
Err... I think so. This is a feature since 2.71. see here.
Huh? I can't select inner boundary loops here o0!? Are you sure that works?