Regression: Missing UVs in imaged editor when in texture paint mode #100842

Closed
opened 2022-09-06 00:42:18 +02:00 by Supa · 11 comments

System Information
Operating system: Linux-5.14.0-4mx-amd64-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.47.03

Blender Version
Broken: version: 3.4.0 Alpha, 3.3
Worked: 3.2
Caused by 8cf52e8226

Short description of error
When switching to texture paint mode, any UV layouts displayed in either a UV editor window, or a texture paint window (with "Display Texture Paint UVs" enabled) will no longer be displayed. This behavior is not present when viewing the same .blend file in version 3.2.

Exact steps for others to reproduce the error

  • Open default scene
  • Switch to Texture paint workspace
  • Enable Display Texture Paint UVs option in image editor (UVs are not drawn)

Display Texture Paint UVs option seems not working in UV editor for a while (2.93 is affected too)

**System Information** Operating system: Linux-5.14.0-4mx-amd64-x86_64-with-glibc2.31 64 Bits Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.47.03 **Blender Version** Broken: version: 3.4.0 Alpha, 3.3 Worked: 3.2 Caused by 8cf52e8226 **Short description of error** When switching to texture paint mode, any UV layouts displayed in either a UV editor window, or a texture paint window (with "Display Texture Paint UVs" enabled) will no longer be displayed. This behavior is not present when viewing the same .blend file in version 3.2. **Exact steps for others to reproduce the error** - Open default scene - Switch to Texture paint workspace - Enable `Display Texture Paint UVs` option in image editor (UVs are not drawn) - - - `Display Texture Paint UVs` option seems not working in UV editor for a while (2.93 is affected too)
Author

Added subscriber: @Supa

Added subscriber: @Supa
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Thanks for the report. I'll check.

Thanks for the report. I'll check.
Member

Display Texture Paint UVs option seems not working in UV editor for a while (2.93 is affected too)
Whereas Image editor has been affected recently. Will bisect

`Display Texture Paint UVs` option seems not working in UV editor for a while (2.93 is affected too) Whereas `Image editor` has been affected recently. Will bisect
Member

Added subscriber: @brecht

Added subscriber: @brecht
Member

Broken since- 8cf52e8226
cc @brecht

Broken since- 8cf52e8226 cc @brecht
Pratik Borhade changed title from UVs not displayed in image/UV editor when in texture paint mode to Regression: UVs not displayed in image when in texture paint mode 2022-09-06 06:40:12 +02:00
Pratik Borhade changed title from Regression: UVs not displayed in image when in texture paint mode to Regression: Missing UVs in imaged editor when in texture paint mode 2022-09-06 06:41:28 +02:00
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

In #100842#1412836, @PratikPB2123 wrote:
Display Texture Paint UVs option seems not working in UV editor for a while (2.93 is affected too)

We should unify conditions for showing this option show_texpaint in regards to what the code is doing

  • Image Editor overlay popup (IMAGE_PT_overlay_texture_paint) only shows this in paintmode
  • View menu (IMAGE_MT_view) shows this in view mode, too
  • Code wise, we need to check edit_uv.do_uv_shadow_overlay for actually being set for the UV Editor (might make sense to draw them here as well? -- otherwise this should be removed from the view menu in the UV Editor)
> In #100842#1412836, @PratikPB2123 wrote: > `Display Texture Paint UVs` option seems not working in UV editor for a while (2.93 is affected too) We should unify conditions for showing this option `show_texpaint` in regards to what the code is doing - Image Editor overlay popup (`IMAGE_PT_overlay_texture_paint`) only shows this in paintmode - View menu (`IMAGE_MT_view`) shows this in view mode, too - Code wise, we need to check `edit_uv.do_uv_shadow_overlay` for actually being set for the UV Editor (might make sense to draw them here as well? -- otherwise this should be removed from the view menu in the UV Editor)

This issue was referenced by d9ea72291f

This issue was referenced by d9ea72291fcaa0f8653e25e2a1d2eb8109835f3a

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Brecht Van Lommel self-assigned this 2022-09-06 16:09:20 +02:00
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Reference: blender/blender#100842
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