Disabled modifiers still seem to be calculated causing massive slow downs in the viewport activity. #102361

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opened 2022-11-08 19:00:20 +01:00 by kursad k · 4 comments
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System Information
Operating system:
Graphics card:

Blender Version
Broken: 8f439bdc2d

Short description of error

blender_DxmpdHnItO.jpg

Exact steps for others to reproduce the error

Add a torus

Add a subd modifier and use 7 viewport levels

Apply the subd mod (your object should now have around 10mil polygons)

Add a lattice mod

Try moving the object, it will be very sluggish

Disable the lattice modifier then move the object again. It seems like disabling the modifier had no affect

Delete the lattice mod and try moving it again.

**System Information** Operating system: Graphics card: **Blender Version** Broken: 8f439bdc2de1 **Short description of error** ![blender_DxmpdHnItO.jpg](https://archive.blender.org/developer/F13869582/blender_DxmpdHnItO.jpg) **Exact steps for others to reproduce the error** Add a torus Add a subd modifier and use 7 viewport levels Apply the subd mod (your object should now have around 10mil polygons) Add a lattice mod Try moving the object, it will be very sluggish Disable the lattice modifier then move the object again. It seems like disabling the modifier had no affect Delete the lattice mod and try moving it again.
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Added subscriber: @kursadk

Added subscriber: @kursadk
kursad k changed title from Dsiabled modifiers still seem to be calculated causing massive slow downs in the viewport activity. to Disabled modifiers still seem to be calculated causing massive slow downs in the viewport activity. 2022-11-08 19:01:01 +01:00
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Hi, thanks for the report. This is similar to #75646, which was later merged into #73199 (Editing an object that is referenced in a disabled modifier (of another object) forces the other modifiers on the same stack to update)

I'll merge your report into existing ticket. Feel free to comment if you think they are distinct. I'll reopen the report in that case :)

Hi, thanks for the report. This is similar to #75646, which was later merged into #73199 (Editing an object that is referenced in a disabled modifier (of another object) forces the other modifiers on the same stack to update) I'll merge your report into existing ticket. Feel free to comment if you think they are distinct. I'll reopen the report in that case :)
Member

Closed as duplicate of #73199

Closed as duplicate of #73199
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Reference: blender/blender#102361
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