Musgrave texture glitch #102884

Closed
opened 2022-11-30 19:31:09 +01:00 by nikita · 25 comments

System Information
Operating system: Windows 10
Graphics card: NVIDIA Geforce GTX 1050 Ti With Max-Q design

Blender Version
Broken: 3.3.1 also tried 3.2 and 2.93
Worked: none

Short Description
Musgrave texture have glitch in Object mapping mode

I`m opening default scene and adding Musgrave texture into the cube shader, setting mapping to object, and then while increasing detail and lacunarity parameters and lower dimension, strange glicth tiles appears. those tiles become more explicit while tweaking detail and dimension parameters, and change position while tweaking lacunarity

Appears only in cycles (not eevee) but both in GPU and CPU mode

Steps to reproduce

**System Information** Operating system: Windows 10 Graphics card: NVIDIA Geforce GTX 1050 Ti With Max-Q design **Blender Version** Broken: 3.3.1 also tried 3.2 and 2.93 Worked: none **Short Description** Musgrave texture have glitch in Object mapping mode I`m opening default scene and adding Musgrave texture into the cube shader, setting mapping to **object**, and then while increasing detail and lacunarity parameters and lower dimension, strange glicth tiles appears. those tiles become more explicit while tweaking detail and dimension parameters, and change position while tweaking lacunarity Appears only in cycles (not eevee) but both in GPU and CPU mode **Steps to reproduce** - Open attached file - Select `cycles` render engine - Switch to viewport rendering [#102884.blend](https://archive.blender.org/developer/F13983454/T102884.blend) [system-info.txt](https://archive.blender.org/developer/F13982710/system-info.txt) ![ggg.PNG](https://archive.blender.org/developer/F13982711/ggg.PNG)
Author

Added subscriber: @kitbukoros

Added subscriber: @kitbukoros
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hi, thanks for the report. Can not really reproduce in 3.2 and following versions. Can you reproduce in uploaded file?
image.png
#102884.blend

Hi, thanks for the report. Can not really reproduce in 3.2 and following versions. Can you reproduce in uploaded file? ![image.png](https://archive.blender.org/developer/F13983451/image.png) [#102884.blend](https://archive.blender.org/developer/F13983454/T102884.blend)
Author

Here it is
test.PNG

Also I deleted 3.3 config folder and downloaded portable 3.3 version to check without addons and result is the same

Here it is ![test.PNG](https://archive.blender.org/developer/F13984780/test.PNG) Also I deleted 3.3 config folder and downloaded portable 3.3 version to check without addons and result is the same
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Thanks for checking. Do they only appear with cycles render engine and device is CPU? ignore this question, you've mentioned already in the description :)
I'm not really able to repro this locally.

Your GPU driver also seems up-to-date

Thanks for checking. ~~Do they only appear with cycles render engine and device is CPU?~~ ignore this question, you've mentioned already in the description :) I'm not really able to repro this locally. Your GPU driver also seems up-to-date
Author

I suspect it has something to do with my hardware config, but can`t figure out what

Im using lenovo notebook it has also integrated graphics however Ive tried all options and glitch appears

I have also used external additional graphic card but can`t check it right now it is in other city

I suspect it has something to do with my hardware config, but can`t figure out what I`m using lenovo notebook it has also integrated graphics however I`ve tried all options and glitch appears I have also used external additional graphic card but can`t check it right now it is in other city
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Does the glitches appear all around the cube or only on specific sides? Can you bake the material to a texture and attach it here so we can investigate it more thoroughly?

Does the glitches appear all around the cube or only on specific sides? Can you bake the material to a texture and attach it here so we can investigate it more thoroughly?
Author

here is the video and baked texture
glitch8k.png
glitchh.mp4

here is the video and baked texture ![glitch8k.png](https://archive.blender.org/developer/F14001482/glitch8k.png) [glitchh.mp4](https://archive.blender.org/developer/F14001546/glitchh.mp4)
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Added subscriber: @mod_moder

Added subscriber: @mod_moder

Can't confirm

Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49
Can't confirm ``` Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49 ```

Added subscriber: @iss

Added subscriber: @iss

Can't reproduce either.

I see a lot of addons is used, would check if loading factory settings will help. Not likely it would, but just to eliminate variables.

Can't reproduce either. I see a lot of addons is used, would check if loading factory settings will help. Not likely it would, but just to eliminate variables.
Author

I`ve already tried with 3.3 portable with clean config

I`ve already tried with 3.3 portable with clean config
Author

Somehow glitch is not reproducing in Blender 3.4
I`ve installed it recently and restored the configuration from 3.2 but everything is ok

Somehow glitch is not reproducing in Blender 3.4 I`ve installed it recently and restored the configuration from 3.2 but everything is ok

Added subscriber: @deadpin

Added subscriber: @deadpin

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I can reproduce the problem in 3.3.1 but not with 3.3.2, 3.4, or 3.5. Remember to use Cycles not Eevee - it will show up with CPU as well as GPU (both CUDA and Optix would show it).

@kitbukoros Can you try version 3.3.2 released last week (https://www.blender.org/download/lts/3-3/) and see if it still is a problem for you? See below for an example:

image.png

I can reproduce the problem in 3.3.1 but not with **3.3.2**, 3.4, or 3.5. Remember to use Cycles not Eevee - it will show up with CPU as well as GPU (both CUDA and Optix would show it). @kitbukoros Can you try version **3.3.2** released last week (https://www.blender.org/download/lts/3-3/) and see if it still is a problem for you? See below for an example: ![image.png](https://archive.blender.org/developer/F14058223/image.png)
Author

3.3.2 is ok, no glitch

3.3.2 is ok, no glitch

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'

Thanks for checking, will close then.

Thanks for checking, will close then.
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Reference: blender/blender#102884
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