COLLADA import crash 2.60 #29058

Closed
opened 2011-10-27 19:03:17 +02:00 by Dusan Maliarik · 4 comments

%%%Crashes with attached data, 2.60, same on Linux and Darwin

0 org.blenderfoundation.blender 0x00700f65 AnimationImporter::get_animation_type(COLLADAFW::Node const*, std::map<COLLADAFW::UniqueId, COLLADAFW::Object const*, std::lessCOLLADAFW::UniqueId, std::allocator<std::pair<COLLADAFW::UniqueId const, COLLADAFW::Object const*> > >) + 789
1 org.blenderfoundation.blender 0x007038a8 AnimationImporter::translate_Animations(COLLADAFW::Node*, std::map<COLLADAFW::UniqueId, COLLADAFW::Node*, std::lessCOLLADAFW::UniqueId, std::allocator<std::pair<COLLADAFW::UniqueId const, COLLADAFW::Node*> > >&, std::map<COLLADAFW::UniqueId, Object*, std::lessCOLLADAFW::UniqueId, std::allocator<std::pair<COLLADAFW::UniqueId const, Object*> > >&, std::map<COLLADAFW::UniqueId, COLLADAFW::Object const*, std::lessCOLLADAFW::UniqueId, std::allocator<std::pair<COLLADAFW::UniqueId const, COLLADAFW::Object const*> > >) + 248
2 org.blenderfoundation.blender 0x0071892f DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 207
3 org.blenderfoundation.blender 0x00718971 DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 273
4 org.blenderfoundation.blender 0x00718971 DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 273
5 org.blenderfoundation.blender 0x00718971 DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 273
6 org.blenderfoundation.blender 0x00719885 DocumentImporter::finish() + 549
7 org.blenderfoundation.blender 0x01824a21 COLLADASaxFWL::Loader::loadDocument(std::string const&, COLLADAFW::IWriter*) + 513
8 org.blenderfoundation.blender 0x01a5ee5a COLLADAFW::Root::loadDocument(std::string const&) + 42
9 org.blenderfoundation.blender 0x0071514f DocumentImporter::import() + 191
10 org.blenderfoundation.blender 0x0070f083 collada_import + 51
11 org.blenderfoundation.blender 0x0015b0b7 wm_collada_import_exec + 199
12 org.blenderfoundation.blender 0x00150bd5 wm_operator_invoke + 357

%%%

%%%Crashes with attached data, 2.60, same on Linux and Darwin 0 org.blenderfoundation.blender 0x00700f65 AnimationImporter::get_animation_type(COLLADAFW::Node const*, std::map<COLLADAFW::UniqueId, COLLADAFW::Object const*, std::less<COLLADAFW::UniqueId>, std::allocator<std::pair<COLLADAFW::UniqueId const, COLLADAFW::Object const*> > >) + 789 1 org.blenderfoundation.blender 0x007038a8 AnimationImporter::translate_Animations(COLLADAFW::Node*, std::map<COLLADAFW::UniqueId, COLLADAFW::Node*, std::less<COLLADAFW::UniqueId>, std::allocator<std::pair<COLLADAFW::UniqueId const, COLLADAFW::Node*> > >&, std::map<COLLADAFW::UniqueId, Object*, std::less<COLLADAFW::UniqueId>, std::allocator<std::pair<COLLADAFW::UniqueId const, Object*> > >&, std::map<COLLADAFW::UniqueId, COLLADAFW::Object const*, std::less<COLLADAFW::UniqueId>, std::allocator<std::pair<COLLADAFW::UniqueId const, COLLADAFW::Object const*> > >) + 248 2 org.blenderfoundation.blender 0x0071892f DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 207 3 org.blenderfoundation.blender 0x00718971 DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 273 4 org.blenderfoundation.blender 0x00718971 DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 273 5 org.blenderfoundation.blender 0x00718971 DocumentImporter::translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*) + 273 6 org.blenderfoundation.blender 0x00719885 DocumentImporter::finish() + 549 7 org.blenderfoundation.blender 0x01824a21 COLLADASaxFWL::Loader::loadDocument(std::string const&, COLLADAFW::IWriter*) + 513 8 org.blenderfoundation.blender 0x01a5ee5a COLLADAFW::Root::loadDocument(std::string const&) + 42 9 org.blenderfoundation.blender 0x0071514f DocumentImporter::import() + 191 10 org.blenderfoundation.blender 0x0070f083 collada_import + 51 11 org.blenderfoundation.blender 0x0015b0b7 wm_collada_import_exec + 199 12 org.blenderfoundation.blender 0x00150bd5 wm_operator_invoke + 357 %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

%%%Collada bugs are not being handled well so far,

for this reason they are all being set as 'TODO' and linked from our wiki page.

http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Import_Export#OpenCollada

This tracker item can still be updated with useful info and closed (removed from the page above) when fixed.%%%

%%%Collada bugs are not being handled well so far, for this reason they are all being set as \'TODO\' and linked from our wiki page. http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Import_Export#OpenCollada This tracker item can still be updated with useful info and closed (removed from the page above) when fixed.%%%
Member

%%%The collada file still crashed bledner in recent trunk versions.
The reason for the crash is that the collada file contains
a reference to a non existing camera.

I have added code to prevent blender from crashing in svn revision 49573
Blender now reports in the console when it finds a missing camera reference.

Please note: The file now imports, but of course the missing camera reference is not resolved. However it looks to me like there are other issues with positioning of some objects.

@Dusan Maliarik: Please could you take a look at this and open a new report if you find issues with the object positioning ?%%%

%%%The collada file still crashed bledner in recent trunk versions. The reason for the crash is that the collada file contains a reference to a non existing camera. I have added code to prevent blender from crashing in svn revision 49573 Blender now reports in the console when it finds a missing camera reference. Please note: The file now imports, but of course the missing camera reference is not resolved. However it looks to me like there are other issues with positioning of some objects. @Dusan Maliarik: Please could you take a look at this and open a new report if you find issues with the object positioning ?%%%
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#29058
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