Crash on Blender startup (Vista x32) #33993

Closed
opened 2013-01-25 14:26:24 +01:00 by Ricky J · 10 comments

%%%it's the fourth time this week i get an SVN from buidlbot for windows 32 bits with Vista

and when i start blender i can see the console window appear then the main window and it crashes

no error message at all !
it's does not even start normally

i'm still using the SVN 53922 which works fine
but would like to update to a later SVN

so what is happening here
can someone help to make it work again with latest SVN

thanks

%%%

%%%it's the fourth time this week i get an SVN from buidlbot for windows 32 bits with Vista and when i start blender i can see the console window appear then the main window and it crashes no error message at all ! it's does not even start normally i'm still using the SVN 53922 which works fine but would like to update to a later SVN so what is happening here can someone help to make it work again with latest SVN thanks %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

%%%Ricky, we can't help you when you don't help us!

Always! mention system specs, like OS, GPU, driver version etc.

%%%

%%%Ricky, we can't help you when you don't help us! Always! mention system specs, like OS, GPU, driver version etc. %%%
Author

%%%OS is already given
windows 32 bits with Vista

GPU is G31/G33

check drivers 2 weeks ago and it is updated from intel

Current Driver Installed

7.15.10.1666

thanks

%%%

%%%OS is already given windows 32 bits with Vista GPU is G31/G33 check drivers 2 weeks ago and it is updated from intel Current Driver Installed 7.15.10.1666 thanks %%%

%%%I suspect something with the Intel card, we do not support those old chips officially. (See http://www.blender.org/features-gallery/requirements/)
%%%

%%%I suspect something with the Intel card, we do not support those old chips officially. (See http://www.blender.org/features-gallery/requirements/) %%%
Author

%%%di a test i remove teh start up file form the APP folder

and i got an error mesage at least

Problem Event Name:	APPCRASH
Application Name:	blender.exe
Application Version:	2.6.5.0
Application Timestamp:	5101fb77
Fault Module Name:	ntdll.dll
Fault Module Version:	6.0.6002.18541
Fault Module Timestamp:	4ec3e3d5
Exception Code:	c0000005
Exception Offset:	00041bd4
OS Version:	6.0.6002.2.2.0.768.3
Locale ID:	4105
Additional Information 1:	fd00
Additional Information 2:	ea6f5fe8924aaa756324d57f87834160
Additional Information 3:	fd00
Additional Information 4:	ea6f5fe8924aaa756324d57f87834160

anything can be done for this /

i mean it was working up to SVN 53922

thanks

%%%

%%%di a test i remove teh start up file form the APP folder and i got an error mesage at least ``` Problem Event Name: APPCRASH Application Name: blender.exe Application Version: 2.6.5.0 Application Timestamp: 5101fb77 Fault Module Name: ntdll.dll Fault Module Version: 6.0.6002.18541 Fault Module Timestamp: 4ec3e3d5 Exception Code: c0000005 Exception Offset: 00041bd4 OS Version: 6.0.6002.2.2.0.768.3 Locale ID: 4105 Additional Information 1: fd00 Additional Information 2: ea6f5fe8924aaa756324d57f87834160 Additional Information 3: fd00 Additional Information 4: ea6f5fe8924aaa756324d57f87834160 ``` anything can be done for this / i mean it was working up to SVN 53922 thanks %%%

%%%r54108 (and 2 prior buildbot versions) crash for me too on startup, last working version for me is r53924.

Intel(R) Pentium(R) 4 CPU 2.40GHz
Instructions sets MMX, SSE, SSE2

Memory Type DDR
Memory Size 512 MBytes
Memory Frequency 133.6 MHz (1:1)

NVIDIA GeForce4 Ti 4200 with AGP8X
Memory size 128 MB

Windows Version Microsoft Windows XP Home Edition Service Pack 3 (Build 2600)
DirectX Version 9.0c%%%

%%%r54108 (and 2 prior buildbot versions) crash for me too on startup, last working version for me is r53924. Intel(R) Pentium(R) 4 CPU 2.40GHz Instructions sets MMX, SSE, SSE2 Memory Type DDR Memory Size 512 MBytes Memory Frequency 133.6 MHz (1:1) NVIDIA GeForce4 Ti 4200 with AGP8X Memory size 128 MB Windows Version Microsoft Windows XP Home Edition Service Pack 3 (Build 2600) DirectX Version 9.0c%%%
Author

%%%seem that another user Eppo is also having some problems with an older PC

see

http://blenderartists.org/forum/showthread.php?279554-windows-32-bits-problems&p=2292366#post2292366

this seems to have started with the the new 54 serie this week
probably one of the new feature or something else!

thanks

%%%

%%%seem that another user Eppo is also having some problems with an older PC see http://blenderartists.org/forum/showthread.php?279554-windows-32-bits-problems&p=2292366#post2292366 this seems to have started with the the new 54 serie this week probably one of the new feature or something else! thanks %%%
Author

%%%another use call SAntuary did a lot of testing and Eppo too

a bug may have been found with Matcap
seem that this might be using opengl 2 and it looks lke it is always activated which on my system would make it crash

seems that Matcap is set in lmultitexture or GLSL mode all the time !

see thread for more details
http://blenderartists.org/forum/showthread.php?279554-windows-32-bits-problems&p=2292649#post2292649

i'd suggest that this Matcap should be activated from the user preference instead of the UI panel
so that older systems with Vista and XP with opengl 1.4 can continue to work at least for a whil!e

thanks %%%

%%%another use call SAntuary did a lot of testing and Eppo too a bug may have been found with Matcap seem that this might be using opengl 2 and it looks lke it is always activated which on my system would make it crash seems that Matcap is set in lmultitexture or GLSL mode all the time ! see thread for more details http://blenderartists.org/forum/showthread.php?279554-windows-32-bits-problems&p=2292649#post2292649 i'd suggest that this Matcap should be activated from the user preference instead of the UI panel so that older systems with Vista and XP with opengl 1.4 can continue to work at least for a whil!e thanks %%%

%%%This issue should be fixed in svn rev54150. Thanks for the report, closing :)%%%

%%%This issue should be fixed in svn rev54150. Thanks for the report, closing :)%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#33993
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