Bad characters in error output (PyConsole) if trying to use a Bmesh UV Layer on a BMVert #34881

Closed
opened 2013-04-05 14:38:43 +02:00 by CodeManX · 3 comments
Member

%%%>>> bm.verts[127][bmli]
Traceback (most recent call last):

File "<blender_console>", line 1, in <module>

ValueError: Layer/Element type mismatch, expected (BMVert)� got layer type (BMLoop)�H

(diamond shape with question mark in it + rectangles indicating bad characters)

If they are \t \n or something, they should be converted for console%%%

%%%>>> bm.verts[127][bmli] Traceback (most recent call last): ``` File "<blender_console>", line 1, in <module> ``` ValueError: Layer/Element type mismatch, expected (BMVert)� got layer type (BMLoop)�H  (diamond shape with question mark in it + rectangles indicating bad characters) If they are \t \n or something, they should be converted for console%%%
Author
Member

Changed status to: 'Open'

Changed status to: 'Open'

%%%fixed r55813.%%%

%%%fixed r55813.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sign in to join this conversation.
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-addons#34881
No description provided.