Operator log: some property changes log as [...].(null) = ... #35501

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opened 2013-05-24 20:54:40 +02:00 by CodeManX · 3 comments
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%%%e.g. if you change viewport_shade property:
bpy.data.screens["Scripting"].(null) = 'WIREFRAME'

or Move to layer:
bpy.data.window_managers["WinMan"].(null)- [x] = True

A guy at ba.org tried to use this line in his script and of course it's a no go. If a log entry is such useless, it shouldn't log or resolve properly (which is problematic too, as it would require the current screen layout to stay unchanged to be repeatable)%%%

%%%e.g. if you change viewport_shade property: bpy.data.screens["Scripting"].(null) = 'WIREFRAME' or Move to layer: bpy.data.window_managers["WinMan"].(null)- [x] = True A guy at ba.org tried to use this line in his script and of course it's a no go. If a log entry is such useless, it shouldn't log or resolve properly (which is problematic too, as it would require the current screen layout to stay unchanged to be repeatable)%%%
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Changed status to: 'Open'

Changed status to: 'Open'

%%%fixed r57211.%%%

%%%fixed r57211.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender-addons#35501
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