mesh.loop_select seems to require all it's params to be set in keyconfig file. #36373

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opened 2013-08-04 17:27:23 +02:00 by Damien O'Connell · 4 comments

%%%--- Operating System, Graphics card ---
win 7

- Blender version with error, and version that worked ---

error in official 2.68 build and 2.68 r58798

- Short description of error ---

The default for all mesh.loop_select operator params is false but it seems to require all/some params to be present in the keyconfig file, even if the value is false, to get the correct results

- Steps for others to reproduce the error (preferably based on attached .blend file) ---

Load attached 'maya_good_config' keycode config file and create a sphere and go into edit mode and left mouse double click on a face to perform a loop selection then shift+left mouse double click to add another loop to the selection. Now ctrl+left mouse double click on a selected loop to deselect it.

Now try the same with maya_bad_config and you'll find it will never allow you to deselect a loop (ctrl+left mouse double click). Sometimes it won't even let you select anything. Using shift+left mouse double click will allow you to start selecting loops but you'll never be able to deselect them.

Only lines 11 to 24 have been changed in the maya_good_config file.

%%%

%%%--- Operating System, Graphics card --- win 7 - Blender version with error, and version that worked --- error in official 2.68 build and 2.68 r58798 - Short description of error --- The default for all mesh.loop_select operator params is false but it seems to require all/some params to be present in the keyconfig file, even if the value is false, to get the correct results - Steps for others to reproduce the error (preferably based on attached .blend file) --- Load attached 'maya_good_config' keycode config file and create a sphere and go into edit mode and left mouse double click on a face to perform a loop selection then shift+left mouse double click to add another loop to the selection. Now ctrl+left mouse double click on a selected loop to deselect it. Now try the same with maya_bad_config and you'll find it will never allow you to deselect a loop (ctrl+left mouse double click). Sometimes it won't even let you select anything. Using shift+left mouse double click will allow you to start selecting loops but you'll never be able to deselect them. Only lines 11 to 24 have been changed in the maya_good_config file. %%%

Changed status to: 'Open'

Changed status to: 'Open'

%%%Please note! This is still happening in 2.68a r58917%%%

%%%Please note! This is still happening in 2.68a r58917%%%

%%%Fixed the maya and max key configuration that are bundled with Blender now, in revision 58993.

The fact that you have to set the properties to False isn't a bug, it's confusing but we have a system where properties are remembered the next time you run an operator. This is a case where you do not want to remember some particular properties, so they need to be set to False explicitly.%%%

%%%Fixed the maya and max key configuration that are bundled with Blender now, in revision 58993. The fact that you have to set the properties to False isn't a bug, it's confusing but we have a system where properties are remembered the next time you run an operator. This is a case where you do not want to remember some particular properties, so they need to be set to False explicitly.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#36373
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