Plane Tracker Deform - No perspective #37172
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Reference: blender/blender#37172
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%%%--- Operating System, Graphics card ---
OS X 10.8.5 (12F45)
AMD Radeon HD 6750M 512 MB
With error: 64bit 2.69 rc2 60761
With error: 64bit 2.69 rc2 60798
Plane track deform node gives a result without any perspective. It's not possible to use it for masking footage with strong perspective. The result is completely fake.
I've found the problem in each use of the node.%%%
Changed status to: 'Open'
%%%Please always attach sample .blend files which demonstrates the issue. For so far i can not see any issues with perspective in plane track, everything works as expected.
%%%
%%%Thank you Sergey, you're right with the attach. I'm sorry for this. The problem is that this .blends needs a video file that is too heavy to attach. So I've deleted the video.%%%
%%%Now there are 3 attachments. The first is the .blend file (there's no video, there's only the image I've linked to the Plane Tracker Deform Node. In the last frames of the animation there's a strong perspective. You can see that the plane texture has no perspective: the height of the colored cells is not correct. The distant cells seems to be vertical rectangles. In the 2 .jpg attachments you can fine the Blender "Plane Tracker Deform" deformation compared to the Photoshop one. Photoshop is correct, there's perspective.
Sorry for my english, thank you for your work, Ben%%%
This issue was referenced by blender/blender-addons-contrib@06c86e7722
This issue was referenced by
06c86e7722
Changed status from 'Open' to: 'Resolved'
Closed by commit
06c86e7722
.Solved now. Took a while due to our git migration but should work fine now. Thanks for the report!
Thank you, I'v tested now the solved bug on Blender
98bf859
. The bug is fixed, great job!