Multires may "forget" external .btx displacements and later overwrite them #37541
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Reference: blender/blender#37541
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System Information
Arch x64
Blender Version
Broken: Blender 2.69 r95d3286
Short description of error
In a newly opened .blend file, Multires modifiers appear to lazily load external displacement files if the viewport level is 0 or viewport visibility is disabled, then load them if those settings are changed or if sculpt mode is entered. However, if edit mode is entered on a mesh before its .btx displacements are loaded, the displacements appear to be lost when multires is next enabled, and definitely will be lost if the .blend is saved once this happens
AFAICT this does not occur with regular "packed" displacements, nor with .btx files that have been loaded prior to entering edit mode
Exact steps for others to reproduce the error
the attached .blend is ready to go at step 8, and has viewport visiblity for multires disabled
Changed status to: 'Open'
Added subscriber: @zzyxz
at least... i THINK i attached the files. there didn't seem to be any indication that it actually did anything
EDIT: apparently not... let's try this again
No time yet to confirm the problem but assigning to self to look into later.
This issue was referenced by blender/blender-addons-contrib@5102a02b38
This issue was referenced by
5102a02b38
Changed status from 'Open' to: 'Resolved'
Closed by commit
5102a02b38
.Fixed now, thanks for the report.