Material does no update when changing keyframes in dopesheet #37886
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Reference: blender/blender#37886
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System Information
OS X 10.9.1
Blender Version
Broken: Blender 2.69 r60991
Short description of error
When using the rendered view (either BI or Cycles), changes made to keyframes using the Dope Sheet are usually shown in rendered view (such as changes to Location keyframes). However, changes to property keyframes such as Diffuse Colour are not reflected in rendered view.
Exact steps for others to reproduce the error
renderview-not-updated-on-keyframe-move-cycles.blend
renderview-not-updated-on-keyframe-move-bi.blend
Changed status to: 'Open'
Added subscriber: @FabianHernandez
Rendered view does not show changes made to keyframes related to propertiesto Material does no update when changing keyframes in dopesheetAdded subscriber: @brecht
I can redo the problem, but it seems unrelated to rendered draw type, other draw types and the properties editor don't update either. This means it's a bug in the animation itself, possibly a dependency graph limitation, need to investigate more to find that out.
I'll try to look into this.
Added subscriber: @JoshuaLeung
Developer note.
@brecht, looked into the issue and it's indeed limitation of current DAG and animation system.
What happens is changing keyframes in dopesheet or modifying fcurves in curve editor tags material for update which triggers re-render. However, animation system doesn't re-evaluate fcurves for material. Such a re-evaluation only happens when changing the frames.
What is needed to solve this bug is a way to tag materials as "need to be re-evaluated" and handle such an update in scene update function. Also materials need to become a part of DAG (that's easy tho).
I might hack this in by adding "recalc" field to ID itself (or maybe just to material for now?) and make it so scene_update will dela with materials and DAG_id_tag_update called for material will set that recalc flag.
This doesn't sound so much complicated, however this might conflict with what @JoshuaLeung was working on in his GSoC project.
So what would be the plan here?
Previously we closed such bug reports and moved them to the to do, but if you want to add some solution for this it's fine with me, if it doesn't conflict much with @JoshuaLeung's work.
We have a LIB_ID_RECALC flag already for Cycles to detect updates, that could probably be used.
This issue was referenced by blender/blender-addons-contrib@08981f3a91
This issue was referenced by
08981f3a91
Changed status from 'Open' to: 'Resolved'
Closed by commit
08981f3a91
.