Duplicating text block with Alt-D causes crash #38072

Closed
opened 2014-01-05 01:18:56 +01:00 by Lawrence D'Oliveiro · 9 comments

System Information
Debian Unstable, Intel Core i7 HD4000 graphics

Blender Version
2.69.7, built from Git just a few minutes ago

Short description of error
Crash when duplicating a text block with Alt-D, but only in certain circumstances.

Exact steps for others to reproduce the error
The enclosed .blend file text-alt-d-crash.blend contains (besides a light and camera) a mesh object and a text object. Duplicating the text object with Alt-D leads to either weird corruption in the display of the text or a crash. The crash appears to be caused by freeing an already-freed pointer (according to the error message).

Duplicating the text block with Shift-D instead of Alt-D seems to work fine.

i tried removing the mesh object; the resulting file also works fine. So there is some subtle interaction involving its presence.

I also enclose crash-traceback.txt a traceback generated by the GDB bt command on a Blender build with debugging symbols.

**System Information** Debian Unstable, Intel Core i7 HD4000 graphics **Blender Version** 2.69.7, built from Git just a few minutes ago **Short description of error** Crash when duplicating a text block with Alt-D, but only in certain circumstances. **Exact steps for others to reproduce the error** The enclosed .blend file [text-alt-d-crash.blend](https://archive.blender.org/developer/F61966/text-alt-d-crash.blend) contains (besides a light and camera) a mesh object and a text object. Duplicating the **text** object with Alt-D leads to either weird corruption in the display of the text or a crash. The crash appears to be caused by freeing an already-freed pointer (according to the error message). Duplicating the text block with Shift-D instead of Alt-D seems to work fine. i tried removing the mesh object; the resulting file also works fine. So there is some subtle interaction involving its presence. I also enclose [crash-traceback.txt](https://archive.blender.org/developer/F61967/crash-traceback.txt) a traceback generated by the GDB bt command on a Blender build with debugging symbols.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @ldo

Added subscriber: @ldo

Further to the above, I found an easier way to reproduce the problem: Start with a new Blender document, including default cube; add a new Text object, leaving it with the default text and font settings. Try to duplicate it with Alt-D—instant crash.

Get rid of the default cube before adding and duplicating the text block, and it works.

Further to the above, I found an easier way to reproduce the problem: Start with a new Blender document, including default cube; add a new Text object, leaving it with the default text and font settings. Try to duplicate it with Alt-D—instant crash. Get rid of the default cube before adding and duplicating the text block, and it works.

Added subscriber: @LinoThomas

Added subscriber: @LinoThomas

Could not reproduce with the official 2.69 r60995 win64bit build. Adding a text object and dupicating it immediately afterwards does not cause a crash.
Seems to be a newer bug then.

Could not reproduce with the official 2.69 r60995 win64bit build. Adding a text object and dupicating it immediately afterwards does not cause a crash. Seems to be a newer bug then.
Sergey Sharybin was assigned by Joshua Leung 2014-01-05 13:38:21 +01:00
Member

Added subscriber: @JoshuaLeung

Added subscriber: @JoshuaLeung
Member

Assigning to Sergey. This is probably related to the text3d threading issues that have been causing issues recently

Assigning to Sergey. This is probably related to the text3d threading issues that have been causing issues recently

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

I actually fixed it already in a2bf25e8ff

So thanks for the report, but i'm just closing it coz the bug is fixed! Thanks for it anyway and happy blending! :)

I actually fixed it already in a2bf25e8ff So thanks for the report, but i'm just closing it coz the bug is fixed! Thanks for it anyway and happy blending! :)
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Reference: blender/blender#38072
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