Disappearing text objects. #39166
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Reference: blender/blender#39166
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Win XP 32 bit SP3. NVidia 550TI
Build
a2ffd8e
After rendering Layer 1, text on Layer 2, or other Layers becomes invisible, until tabbing into edit mode.
blend included, but very easy to reproduce.
Disappearing_text.blend
Changed status to: 'Open'
Added subscriber: @daveh
Added subscriber: @willi-2
I can not reproduce this. My steps were:
Tried: Win 7/64, 2.70 build
2d4de27
and WinXP/32, 2.70 build2d09977
Added subscriber: @mont29
Can’t reproduce either… Smells like graphic driver issue, did you try updating yours?
Added subscriber: @WeeKwongBong
Texts objects missing after rendered
I can recreate the invisible texts on Win7-x64 with GTX560ti (latest driver)
Step 1: make 2 layers, layer1: any object (to be rendered); Layer2: text objects, long and short ones (not rendered)
Step 2: render only layer 1
Step 3: go to layer 2, texts objects should be missing, only origins remain.
Text will still pop back up if you toggle in and out of edit mode. But if you have many text objects, it will be tedious. I have tested on file from 2.69 to 2.70TB1/RC1/RC2, and files created on 2.70TB1/RC1/RC2, problem persist.
Added subscriber: @RJW
OSX 10.9.2, iMac w/ ATI Radeon HD 4850
Following @WeeKwongBong's steps and starting with a new file I can confirm on both 2.70RC1 and RC2.
Yes, now I was also able to reproduce it. Don't know what was the difference to the first time when it worked. Demo video (36 s):
Desktop_2014_03_14_03_27_46_523.mp4
Added subscriber: @Sergey
Ok, can reproduce it with several text objects indeed (text_hidden_after_render.blend). This smells like curve cache update issue, maybe? Sergey, ideas? ;)
This issue was referenced by blender/blender-addons-contrib@d908c90d6d
This issue was referenced by
d908c90d6d
Changed status from 'Open' to: 'Resolved'
Closed by commit
d908c90d6d
.