popup menus behave poorly when they have not enough width for all their columns #39234
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Reference: blender/blender#39234
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System Information
Ubuntu 12.04
Blender Version
Broken: 2.70 RC 2
Short description of error
When "Undo History" popup is filled, some items are not shown because of insufficient screen space. I don't think it is a bug, but just an inconsistency.
Probable solution
In case items need more space than screen can provide them, a slider or an arrow could be added, so remaining items can be seen and selected.
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @alex1
Added subscriber: @mont29
Can’t reproduce such issue error here, I just get up/down arrows…
What is your screen definition? looks very small (I tried here with a Blender window less than 800*600 and still could show the four columns, even with a quite long op name).
My screen resolution is 1280x800.
Sure, up/down arrows appear on menus with height exceeding Blender window height. But such arrows do not appear on "Undo History" popup, which was what I had pointed out. In fact, some items can't be accessed and an arrow or a slider is needed there.
Ok, could reproduce it by setting a much bigger DPI size… We might enhance behavior of that kind of popup in two ways, imho:
Will have a look at what we can do here.
When "Undo History" popup is filled, some items are hiddento popup menus behave poorly when they have not enough width for all their columnsAdded subscriber: @brecht
Following patch "fixes" the issue by:
It is still possible to get issues in extreme cases (small screen, high DPI size, long op names), but this should now be rare corner cases.
I also fixed a minor glitch with undo menu (first column had one item less than the others…).
@brecht would need your green light here before I commit, since column width change will also affect menus like modifiers or node sockets ones (imho it’s better now, wastes less space, but…). :)
P37: Fix #39234
This patch doesn't apply here, it has spaces instead of tabs and in a way that makes it difficult to search and replace them.
The code looks ok to me though, just not sure how the result looks.
@brecht ack, sorry, copy/paste directly from terminal is not a good idea, after all… :/
This one should be OK:
P38: Fix #39234
Thanks, looks good to me.
This issue was referenced by blender/blender-addons-contrib@09e5aa5156
This issue was referenced by
09e5aa5156
Changed status from 'Open' to: 'Resolved'
Closed by commit
09e5aa5156
.Added subscriber: @ecv
Changed status from 'Resolved' to: 'Open'
Hello, this is still broken in 2.77a
I tried to reproduce it on purpose a number of times and I couldn't get it. However after working for a while it will eventually mess up.
My setup: Windows 7, two monitors both at 1024x768
Feel free to ask for any other specifics or actions.
Cheers,
Eneko
Changed status from 'Open' to: 'Resolved'
Please do not resurrect mummified reports like that… If you believe this is still valid, then open a new report and optionally add a link/reference to this one in it (typing #39234 would be enough).
Further more, as explained in closing commit, we cannot tackle all possible corner cases, Blender is not exactly designed to be used on a smartphone screen e.g.