F-curve noise modifier on a bone: change selection when modifying value #39851
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Reference: blender/blender#39851
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System Information
Kubuntu 14.04 64bits, Intel i7, Nvidia GTX560
Blender Version
2.70a (
f93bc76
)Short description of error
When modifying a value of a noise modifier, for an animation channel of a BONE in Graph Editor (F-curves), the modifier's panel disappear, as if you deselect the channel. This happen only if the affected animation channel is not in first position.
Exact steps for others to reproduce the error
try to slide some value of the noise modifier. It disappear, and all the animation channels are selected.
Attached blend file:
Changed status to: 'Open'
Added subscriber: @PaulMAILLARDET
Also note that on objects animation channel, it works well. It seems to only affects bones in pose mode.
Added subscriber: @JoshuaLeung
Ack! Confirmed... What's going on here?!
Aha... it seems to only happen when the dopesheet is also open when doing this. So the workaround for now is to simply keep the dopesheet closed if/when you're editing the curves (which I highly recommend in general anyway; not sure why all the workspace layouts out there keep trying to do this, but it's not such a great idea)
This issue was referenced by blender/blender-addons-contrib@1fabfc9ea2
This issue was referenced by
1fabfc9ea2
Changed status from 'Open' to: 'Resolved'
Closed by commit
1fabfc9ea2
.