Wrong display of blender file name in Blender Splash screen #39884

Closed
opened 2014-04-24 22:42:08 +02:00 by Henri Hebeisen · 11 comments

System Information
OS : Ubuntu 13.10 64bit
Graphic Cards : GTX 570*2

Blender Version
Blender 2.70a

The studio I'lm working with uses very long file name for their blender files, which gives a very messy effect when we open Blender, see the attached image to understand what is happening.

bug_ui_blender.jpg

**System Information** OS : Ubuntu 13.10 64bit Graphic Cards : GTX 570*2 **Blender Version** Blender 2.70a The studio I'lm working with uses very long file name for their blender files, which gives a very messy effect when we open Blender, see the attached image to understand what is happening. ![bug_ui_blender.jpg](https://archive.blender.org/developer/F85848/bug_ui_blender.jpg)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @HenriHebeisen

Added subscriber: @HenriHebeisen

Added subscriber: @mont29

Added subscriber: @mont29

I can’t confirm that… For me, real long names just get truncated to there last part. Would sound like an OGL bug, could you check this still happens when using the software opengl script featured with our linux releases? And can you give an example of such buggy file name?

I can’t confirm that… For me, real long names just get truncated to there last part. Would sound like an OGL bug, could you check this still happens when using the software opengl script featured with our linux releases? And can you give an example of such buggy file name?
Author

Hi Bastien,

I'll try with with the script.

File Name is : M_SC_001_|PHARE-INT_SEQ007_MONTE|_KF.blend

I suspect the "|" character to be the source of the problem.

Hi Bastien, I'll try with with the script. File Name is : M_SC_001_|PHARE-INT_SEQ007_MONTE|_KF.blend I suspect the "|" character to be the source of the problem.
Member

Added subscriber: @jensverwiebe

Added subscriber: @jensverwiebe
Member

I confirm on OSX 10.9.2 Blender 2.70a ar latest trunk
M_SC_001_|PHARE-INT_SEQ007_MONTE|_KF.blend is shown garbaged (duplicated layered and shifted a bit).
Removing one of the "|" fixes this.
Not sure if we wanna handle this case, but is possible i think.

Jens

I confirm on OSX 10.9.2 Blender 2.70a ar latest trunk M_SC_001_|PHARE-INT_SEQ007_MONTE|_KF.blend is shown garbaged (duplicated layered and shifted a bit). Removing one of the "|" fixes this. Not sure if we wanna handle this case, but is possible i think. Jens

This issue was referenced by blender/blender-addons-contrib@4849ca8a56

This issue was referenced by blender/blender-addons-contrib@4849ca8a567dd6c5d198355f94740c9f19fa5a7c

This issue was referenced by 4849ca8a56

This issue was referenced by 4849ca8a567dd6c5d198355f94740c9f19fa5a7c

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit 4849ca8a56.

Closed by commit 4849ca8a56.
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Reference: blender/blender#39884
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