Keyframe insertion by a Keying Set fails in the edit mode when keyframing object data properties #39902
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Reference: blender/blender#39902
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System Information
Windows 7 64-bit, Intel Core i7 2.7GHz, NVIDIA Quadro 1000M
Blender Version
Broken: 2.70a release
Worked: N/A
Short description of error
Keyframe insertion by a Keying Set may fail during the edit mode when Keying Set channels refer to object data properties
Exact steps for others to reproduce the error
For example, object data properties such as mesh edge/face flags (e.g., use_seam and use_sharp) can be included in a Keying Set. Keyframing object data properties works fine in the object mode, but may fail in the edit mode when the properties to be keyframed have been updated since the last switching to the edit mode. The problem there is that the keyframed values are those at the time of switching to the edit mode, and not the updated values during the edit mode. In addition, the keyframe insertion operation reports a success that is not really the case.
From the applicative perspective, for now artists have to switch between the object mode and edit mode repeatedly while keyframing object data properties. That is a confusing and error-prone workflow.
Minimum steps to reproduce the reported problem:
I will soon submit a patch to address the documented issue. Code review is duly acknowledged.
Changed status to: 'Open'
Added subscriber: @kjym3
This issue was referenced by blender/blender-addons-contrib@2aa9d33404
This issue was referenced by
2aa9d33404
Changed status from 'Open' to: 'Resolved'
Closed by commit
2aa9d33404
.