particles disappear after rendering #40403
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Reference: blender/blender#40403
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System Information
Windows 7 64bit, GTX 660ti
Blender Version
Broken: 2.70 64bit
06a05e4
, 2.70aWorked: haven't found
Short description of error
I don't know whether it's a bug. I create a particle system, and set it to render as object. Then after rendering, the particles system disappear in the viewport.
Exact steps for others to reproduce the error
1, open the file
2, just hit F12 to render
3, after rendering press Esc to go back to 3D view editor. Then you will find the particles disappear.
File:particles_bug.blend
Changed status to: 'Open'
Added subscriber: @b1657022405
Added subscriber: @ideasman42
Note:
BKE_object_free_derived_caches
onText
Text
remains without validob->curve_cache
andob->bb
is NULL.build_dag_object
fixed the 3d view and breaks rendering.Tested this, though not sure its correct.
This issue was referenced by
6bb459f6d7
Added subscriber: @Sergey
@ideasman42, the change is incorrect, it adds a dependency cycle.
Changed status from 'Open' to: 'Resolved'
Closed by commit
6bb459f6d7
.Added subscriber: @LukasTonne
Just a note: This may fix the curve cache issue, but eventually we have to get rid of that bogus dependency. Using a depsgraph hack to fix a design error in Blender Internal can't be the right thing to do ...
Specifically, this section is never entered in BI code when using the correct dependency.
https://developer.blender.org/diffusion/B/browse/master/source/blender/render/intern/source/convertblender.c;5a7b049a940bc120c5e9734f3ae2545c8ccc93f0$4990