Draw Other Objects in UV not work #40423

Closed
opened 2014-05-29 14:48:30 +02:00 by Cenek Strichel · 10 comments

System Information
W8.1 64b, GF770

Blender Version
06a05e4

Short description of error
Draw Other Objects in UV not working when you have setted texture in background.

Exact steps for others to reproduce the error

  1. Open my scene
    bug.png

tst.zip

  1. Select all 3 objects
  2. In UV you are see only one object, but View > Draw Other Objects is enabled.
  3. Disable TST texture by cross in UV
  4. Now it is working.
**System Information** W8.1 64b, GF770 **Blender Version** 06a05e4 **Short description of error** Draw Other Objects in UV not working when you have setted texture in background. **Exact steps for others to reproduce the error** 1) Open my scene ![bug.png](https://archive.blender.org/developer/F91838/bug.png) [tst.zip](https://archive.blender.org/developer/F91840/tst.zip) 2) Select all 3 objects 3) In UV you are see only one object, but View > Draw Other Objects is enabled. 4) Disable TST texture by cross in UV 5) Now it is working.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Cenda

Added subscriber: @Cenda
Campbell Barton self-assigned this 2014-05-29 18:06:02 +02:00

The problem is that cycles uses images differently, but the feature to draw other objects is comparing each faces image.

This patch disables image checking when cycles is used, but I think this isn't so good, probably it should compare materials (or active image node?).

Brecht, have some suggestion?

tmp.diff

The problem is that cycles uses images differently, but the feature to draw other objects is comparing each faces image. This patch disables image checking when cycles is used, but I think this isn't so good, probably it should compare materials (or active image node?). Brecht, have some suggestion? [tmp.diff](https://archive.blender.org/developer/F91855/tmp.diff)
Member

Added subscribers: @brecht, @LukasTonne

Added subscribers: @brecht, @LukasTonne

Added subscriber: @MarcClintDion

Added subscriber: @MarcClintDion

I think comparing materials for Cycles would be ok.

I think comparing materials for Cycles would be ok.

This issue was referenced by a1f8cb6dbb

This issue was referenced by a1f8cb6dbb196026a7c8bf0794959ac7bf372cf7

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit a1f8cb6dbb.

Closed by commit a1f8cb6dbb.

Note, committed fix that uses ED_object_get_active_image to match painting behavior.

Note, committed fix that uses `ED_object_get_active_image` to match painting behavior.
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Reference: blender/blender#40423
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