Screen does not update while scrolling or zooming with touchpad on a laptop #40717
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Reference: blender/blender#40717
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System Information
Windows 8 x64, Nvidia GeForce GT 750M
(Dell Inspiron 15 7000)
Blender Version
Broken: 2.70a
Short description of error
When zooming or scrolling in any window or 3D view using two-finger gestures on the touchpad, the screen is not redrawn until the fingers have been lifted again (i.e. the gesture has ended).
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @Bunkerbewohner
Now I just looked over Blender's code for the first time and I'm in no position to suggest anything, but I'm going to do it anyway. :D
I played around a bit with the code and figured maybe /blender/windowmanager/intern/wm_event_system:396 missing MOUSEZOOM might be the problem. But I'm gonna let the pros handle this.
Added subscriber: @mont29
I can’t confirm this at all on Linux, so I would rather think of GHOST as potential source of the issue (since code in
source/blender/windowmanager
is (nearly) OS-agnostic…Thanks, that very well may be the case. I literally looked at the code for the first time yesterday so I wouldn't know.
I'm definitely going to check GHOST.
Added subscribers: @ideasman42, @Sergey
This seems to be rather a driver issue. This patch works around the issue, but i'm not 100% happy with it: http://www.pasteall.org/53411/diff
The issue is: windowproc receivesthe WM_MOUSEWHEEL message and pushes the even to the queue, however PeekMessages returns 0 for some reason. Smells like driver is doing something funky here.
@ideasman42, any ideas here?
@Sergey,
Did you check on other API's use of this? Checked on QT's code and it may be bigger can of worms :S, they have a
PEEKMESSAGE_IS_BROKEN
define, though their workaround is forWM_MOUSEMOVE
, not touchpad.see:
0137f092af
:src/plugins/platforms/windows/qwindowsmousehandler.cpp#L63-71Further I cant offer any insights, checked over code, hack is annoying - but if its working well... I wouldn't know a better way.
@ideasman42, yes spent quite a while on looking into other implementations and so. I didn't see other implementation which was triggering events handlong based on what
PeekMessage()
receives, they all tagging stuff for the update from the window proc.I've got a patch which i think have less entropy of possible sideeffects: http://www.pasteall.org/53429/diff
This issue was referenced by
2eebe611e4
Changed status from 'Open' to: 'Resolved'
Closed by commit
2eebe611e4
.